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« Reply #270 on: November 06, 2011, 12:05:59 AM » |
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awwyeah.jpg [censored]ing sick man.
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« Reply #271 on: November 06, 2011, 12:21:16 AM » |
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Here is X1.5 Zero so far. I dunno whether the shoulder pad shadows are a result of a Shader or a texture or what, but it's a little annoying. Note the lack of gold trim on Zero ANYWHERE. (Well except the chest, for now) This is the best I can do on such short notice, and the colors are all sprite accurate Sans their brightness. I may go back later and make the colors brighter, but this will do for now.
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« Last Edit: November 06, 2011, 12:23:52 AM by Velen »
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3DS Friend Code: 2895-6640-9302
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« Reply #273 on: November 06, 2011, 01:18:30 AM » |
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That Zero is too sweet! Once again, thanks for these sweet hacks!
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« Reply #274 on: November 06, 2011, 01:33:56 AM » |
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So it would appear that Zero has materials issues.
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3DS Friend Code: 2895-6640-9302
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« Reply #275 on: November 06, 2011, 01:36:28 AM » |
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thats alot of shader issue's O_o
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« Reply #276 on: November 06, 2011, 01:13:23 AM » |
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Dammit. Just when I had done this too... LOOK WHO'S BACK?!
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« Last Edit: November 06, 2011, 01:16:08 AM by Velen »
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3DS Friend Code: 2895-6640-9302
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« Reply #277 on: November 06, 2011, 01:25:29 AM » |
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Velen, try not to get too off topic with your recolors. This is Beyond's thread.
And ASF1nk, obviously Zero obtained powers from defeating a boss and has changed texture to show it... I think that happens to Zero too anyway. The only game I've played with Zero was TvC.
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Import Thread | Music ThreadI am trying to sell all my old pokemon and Yugioh cards; I had a hell of a collection of the latter especially. Message me if you are interested in purchasing any.
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« Reply #279 on: November 06, 2011, 02:24:00 AM » |
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Hm, so Zero's got a few problems, eh? Looks nifty nonetheless (and also neat how even PS3/360 models can still work on the Wii -- take that, supposed polygon limit!), but there shouldn't really be two sabers on his back -- set one of them to an alternate polygon group and set up the "ManipulationBone" to the same one that Link uses for his sheathed sword, and the other one should be deleted -- Marvel vs. Capcom 3 mirrors the saber sheath position depending on which way he's facing ( facing right -- note the yellow ring for the sheath being only on his left side, and facing left, with the sheathed saber on his right side).
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« Reply #280 on: November 06, 2011, 06:29:37 AM » |
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Great job on zero. It was so damn awesome I re-downloaded the Zero PSA.
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[PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] Sig by: nomnomblood
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« Reply #281 on: November 06, 2011, 06:46:28 AM » |
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oh men you stole my idea , well im trying MvC3 Recolor (X,Axl,Black) ,also i'm making sjs recolors(Gold and Green) objection! that´s what the zero team is for
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... 3DS Friend Code: 5284-2093-8448 PM if you add?
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« Reply #282 on: November 06, 2011, 06:55:30 AM » |
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Hm, not only does he have this problem, but on some stages, he lags the game a bit... Try him on this stage for example. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19866 The match looked choppy for some reason... So yeah... I think he lags a bit, this also happened on Delfino Plaza, not as badly, but still a bit of lag.
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« Reply #283 on: November 06, 2011, 06:59:17 AM » |
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Hm, not only does he have this problem, but on some stages, he lags the game a bit... Try him on this stage for example. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19866 The match looked choppy for some reason... So yeah... I think he lags a bit, this also happened on Delfino Plaza, not as badly, but still a bit of lag. ASF1nk said that already...
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« Reply #284 on: November 06, 2011, 06:59:52 AM » |
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ASF1nk said that already...
Oh... My mistake.
But that is still an odd problem never the less.
And leave me alone, I'm half asleep... I didn't catch that. <_<
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« Last Edit: November 06, 2011, 07:05:20 AM by _Data_Drain_ »
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