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« Reply #765 on: December 26, 2015, 03:27:33 PM » |
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ah, ok. I didn't mean it like that, was saying that it's best to work on the other m models because they are lower poly than most of the HW characters that I plan to import. so I am saving HW for last
I didn't work on stuff like I said I would on the 24th/25th, you guys should know why. Anyway, i'm starting back up today. young samus and zss needs more optimizations, apparently 15k poly isn't going to cut it for lag-less. gonna try for 11-13k, zss shouldn't be a problem cuz her default count is 15k, young samus came from 25k so it might take awhile.
If all else fail young samus will just have to be a mod that you can't have 4 of.
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« Reply #766 on: December 26, 2015, 08:04:47 PM » |
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Looking forward to it ^^
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« Reply #767 on: December 30, 2015, 06:59:07 PM » |
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hopefully it's not too long before I can get to her. Also, young samus progress! gotta re-fix some normals I fixed, get rid of the weird shading problem on her, complete the spec textures, and adjust the rig. not sure if i'll add her to the vault download when she is finished. thinking of adding her, revamped zss, and young zss at the same time. However, if the demand for young samus is high then i'll add the costumes as they are completed. not sure if people want her like they did a long time ago.
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« Last Edit: December 30, 2015, 07:01:45 PM by iwantgames »
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« Reply #768 on: January 04, 2016, 12:07:55 AM » |
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This looks great. I'd love to see the final version of this.
Post Merge: January 04, 2016, 12:09:14 AM This looks great. I'd love to see the final version of this.
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« Last Edit: January 04, 2016, 12:09:14 AM by ManikDX »
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« Reply #769 on: January 04, 2016, 02:26:12 AM » |
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nice
Post Merge: January 04, 2016, 02:27:16 AM nice
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« Last Edit: January 04, 2016, 02:27:16 AM by ProjectEmeraldX »
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« Reply #770 on: January 26, 2016, 07:17:34 PM » |
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thanks guys, I have some more progress: The last two pics are why she's taking so long. I didn't want to nor did i feel like making recolors, so I messed with some stuff in BB to make the recolors. I've been messing with it for awhile to see what color combinations were possible for her and got really carried away, cuz the models were good for in game testing maybe a week or two ago. she should be done soon, I got the final pac/pcs for texture resolutions set up, I exported all of the new shaders/materials to a new folder, and I have all of the recolors settings saved for the finished model. all that's left is rig/model touch-ups from testing in game Stuff that the old import didn't have that this one does are FS Eyes Working/Moving Eyes A rigged Paralyzer Expressions Improved shader/materials album for comparison of new/old other m zss: http://imgur.com/a/MQdjF#0
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« Reply #771 on: January 29, 2016, 01:10:18 AM » |
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Are you planning on importing more characters?
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E-scope [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame.] [/url]
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« Reply #772 on: January 29, 2016, 03:01:21 PM » |
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he hopefully will, he just takes his time for importing models because he does it right
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« Reply #773 on: January 29, 2016, 09:11:32 PM » |
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he hopefully will, he just takes his time for importing models because he does it right
That's good.
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« Reply #774 on: January 30, 2016, 03:18:10 PM » |
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Great progress and always looking good! Quality work as usual
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« Reply #775 on: January 30, 2016, 05:39:48 PM » |
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Great progress and always looking good! Quality work as usual he hopefully will, he just takes his time for importing models because he does it right
thanks for your kind words guys Are you planning on importing more characters?
wut Gamidame_K said, also my current/planned projects are in the OP under the WIP section
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« Reply #776 on: February 05, 2016, 02:53:48 PM » |
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I forgot to post this here: HW toon link, thanks to DSX8. he's just until I finish HW young link. just needs rig and in game stuff, he also comes with a stage: it's the WW castle revamp, now has vertex colors, the WWHD textures, and an alt version with broken statue. just need to remake the main platform with vertex colors, and do lighting/materials. (model, vertex colors, and textures thanks to DSX8) here is the old ver for comparison: and here is the original stage will continue both after I release and wait on any feedback that people may have for the zss pack, before moving to the samus pack
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« Reply #777 on: February 05, 2016, 09:27:17 PM » |
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thanks guys, I have some more progress: The last two pics are why she's taking so long. I didn't want to nor did i feel like making recolors, so I messed with some stuff in BB to make the recolors. I've been messing with it for awhile to see what color combinations were possible for her and got really carried away, cuz the models were good for in game testing maybe a week or two ago. she should be done soon, I got the final pac/pcs for texture resolutions set up, I exported all of the new shaders/materials to a new folder, and I have all of the recolors settings saved for the finished model. all that's left is rig/model touch-ups from testing in game Stuff that the old import didn't have that this one does are FS Eyes Working/Moving Eyes A rigged Paralyzer Expressions Improved shader/materials album for comparison of new/old other m zss: http://imgur.com/a/MQdjF#0Awesome job on Zero Suit Samus.
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« Reply #778 on: February 07, 2016, 08:43:17 AM » |
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I forgot to post this here: HW toon link, thanks to DSX8. he's just until I finish HW young link. just needs rig and in game stuff, he also comes with a stage: it's the WW castle revamp, now has vertex colors, the WWHD textures, and an alt version with broken statue. just need to remake the main platform with vertex colors, and do lighting/materials. (model, vertex colors, and textures thanks to DSX8) here is the old ver for comparison: and here is the original stage will continue both after I release and wait on any feedback that people may have for the zss pack, before moving to the samus pack woa man slow down a bit, you have so many projects going on at once how do you even split up your time for all of these projects?
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« Reply #779 on: February 07, 2016, 09:17:53 AM » |
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Can people not quote large posts in their entirety and learn how to snip posts?
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