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« Reply #885 on: May 13, 2012, 08:38:22 AM » |
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D: It's doing the same for Raiden.
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« Last Edit: May 13, 2012, 08:39:33 AM by Big Boss »
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« Reply #886 on: May 13, 2012, 09:20:22 AM » |
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What do you mean? <_>
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« Reply #887 on: May 13, 2012, 10:39:55 AM » |
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I JUST DL'd both successfully.
Clear your cookies and cache and try again....
OR use a different browser because Firefox and Chrome are faster and better.
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« Reply #888 on: May 13, 2012, 12:14:49 PM » |
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Yeah its all fine fo me too.
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« Reply #889 on: May 13, 2012, 12:29:14 PM » |
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Aw TITS! I got the audio from MGS3's VOX.dat in godlike quality playing in Winamp.
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« Reply #890 on: May 14, 2012, 04:43:20 PM » |
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@Big Boss Mediafire has been acting up latley. Just last night it took me a whole hour to download a Mario model. So it isnt the DL link, its just the site.
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« Reply #891 on: May 18, 2012, 08:55:03 PM » |
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I'd like to see someone rip the AKS-74U or M4 model from MGS2 and import it over the Super Scope.
You know Eternal, there are VR missions in MGS2 HD, ya know. Didn't you think they were missing?
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« Reply #892 on: May 19, 2012, 02:39:25 PM » |
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No I thought that the BOSS RUSH mode was missing.
That sounds easy to do. I just have to find the model.
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« Reply #893 on: May 26, 2012, 12:21:11 PM » |
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Yeah I got all of MGS3's codec convos. Nothing seems to be unused other than maybe the Time Paradox lines from campbell that specifically ask if you killed Ocelot/EVA.
I fixed the normals on the models from Frankaster's BTW, so I can use them now.
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« Reply #894 on: May 27, 2012, 09:23:31 AM » |
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They weren't unused in the PS2 original. Were those removed or something?
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« Reply #895 on: May 27, 2012, 09:49:13 AM » |
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I don't remember hearing those in Subsistence on the PS2(Though it may be because I made sure EVA never died) but W/E I got them.
I'm gonna begin importing Liquid's model over Snake(once again, their physical builds match) next week.
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« Reply #896 on: May 27, 2012, 10:38:36 AM » |
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Yeah I got all of MGS3's codec convos. Just wondering, how can you use the codec conversations in Brawl? When you edit Shadow Moses Island's codecs or somthing?
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« Reply #897 on: May 27, 2012, 07:22:36 PM » |
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In Brawl use the Gamecube's dpad with Snake in SMI and press up very quickly and lightly, just like you would with the Starfox Characters' easter egg convos.
Can I edit the Audio? Yes, if I could find it in the .bsrar. Either way, Gecko can't read SFX mods Can I edit the Text? Yes. Can I edit the images? Yes*
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« Reply #898 on: June 05, 2012, 08:11:52 AM » |
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A bit of somthing I made using Eternal Yoshi's textures. Some may consider it pointless, but there's actually a huge difference between the MGS2 suit and Brawl's version of it.
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« Last Edit: June 05, 2012, 08:17:47 AM by Big Boss »
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« Reply #899 on: June 05, 2012, 08:43:00 AM » |
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The differences are subtle, but obvious when you take a good look at them.
I have all 3 of Liquid's models (Shirtless,Coated, and open coated)
I want to use Open coated, but the UVs on the "Shoulder pads" of the coat are kinda fudged. I know how to detach and give the problematic part it's own material, but how would one go about editing UVs?
Edit: In retrospect, I'm just gonna use Shirtless since I'd imagine the lower half of the coat would clip a lot in kicking motions.
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« Last Edit: June 05, 2012, 08:44:01 AM by Eternal Yoshi »
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