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« Reply #6585 on: August 30, 2011, 09:54:54 AM » |
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Sorry to the double post but... GILBAMESH ON BRAWL VAULT 
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« Reply #6586 on: August 30, 2011, 09:59:04 AM » |
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Gilgamesh is freaking AWESOME!!!! I can't believe you actually made him. Heck, I can't believe that anyone made him!
I can't wait to kick Cloud's ass with him!
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« Reply #6587 on: August 30, 2011, 02:52:58 PM » |
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There is something wrong... why is Beyond's thread on the third page of my list of unread posts?
But anyway, great Gilgamesh and Deadpool, he's going to look great with the few animations SDoom made.
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« Reply #6588 on: August 30, 2011, 03:06:30 PM » |
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Gilgamesh looks really great !
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« Reply #6589 on: August 30, 2011, 03:15:58 PM » |
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Finally got done with my lab and got a chance to try out Gilgamesh in game. He's even better in motion! Plus the fact that he's over Ganondorf is icing on the (birthday) cake! It's so good, I feel as though I should give something back to you for your hard work... so I will. Here's some CSP's for everybody!  Yeah, I just used the Dissidia artwork. An artist, I am not.  Oh, and the CSP's are high-quality, i.e. their file sizes are pretty big. Just a warning to those that would prefer smaller file sizes. Edit: Improved the 1st gift a bit. Looks better now IMO.
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« Last Edit: August 30, 2011, 08:44:47 PM by Victory Badguy »
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« Reply #6591 on: August 30, 2011, 10:10:30 PM » |
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...released...
<.< >.>
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« Reply #6592 on: August 30, 2011, 10:27:12 PM » |
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*whistles*
So... who's next on the list?
Very nice job on the chest pouch strap. Excellent textures! God you are. Epic!!! That vertex is splendid! Awesome! ???
*restart whistling*
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By the way, I think every active hacker in this forum could use less distractions. 
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« Reply #6593 on: August 30, 2011, 10:35:28 PM » |
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*insert generic praise here*
Now, if you'll excuse me, I have to decide on which Snake texture I should cut for Deadpool.
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« Reply #6594 on: August 30, 2011, 11:44:39 PM » |
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DATPOOL. I seriously don't understand how you do this... jeez...
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« Reply #6595 on: August 30, 2011, 11:58:40 PM » |
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This is more than amazing. I know you hear that [censored] all day, but what the [censored] man? What else can I say? So damn good. PSA must pull out those swords. Somehow. <_<
Vegina makes me happy.
Oh and I tried out Masked Man in game.. it's [censored]ing beautiful.
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« Reply #6598 on: August 31, 2011, 03:49:52 AM » |
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Curse you Beyond. Now I have to revive my PSA 
MAKE PSA NAAAAOOOO!!!  anyways... awesome work Beyond!!! loving them already =D now where's that Vegeta Vegina?? 
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« Reply #6599 on: August 31, 2011, 03:52:12 AM » |
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SDo0m... Maybe Deadpool could be a slowish spacing character? His guns could also after some amount of shots need reloading... And he could have some "GET OUT" moves?
How did I know someone was going to say this XD
Hmmm.....I'll think about it. I think I've got a decent idea about playstyle for him now (which was what prevented me from finishing Deadpool before). I'm thinking maybe about making him a middleweight keepaway character. Good, fast projectiles, decent A moves but fairly low kill potential, relying more on gimps and strings from his projectiles. Think similar to Toon Link's playstyle I guess, but he's heavier and no where near as floaty.
I'd also have to start from scratch, since the work that I had done for Deadpool is not up to scratch with the stuff I can do now. Only animation I'd keep is probably the moonwalk.
Quote from about 4 pages back
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