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« Reply #150 on: January 15, 2011, 09:03:51 AM » |
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u did it? cuz its kinda ugly ¬¬ xD but thats just my opinion and i'd like to test him^^
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« Reply #151 on: January 15, 2011, 10:02:23 AM » |
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^I didn't know how to pose him right in 3DS, so I rotated the vertices. I made a different one in Brawlbox though. And yeah, you can test, I'll send ya the files in a minute.
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« Reply #153 on: January 15, 2011, 02:59:40 PM » |
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I made a (Short) video of fighting MetaKnight. I didn't feel like making a youtube account though, so I just uploaded it with imageshack. Sorry 'bout the bad quality. Embed doesn't work, so just click the link. http://img248.imageshack.us/img248/6858/b2s.mp4lol was that you and your brother voices in the background? XD Good work so far 
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« Reply #154 on: January 15, 2011, 03:00:16 PM » |
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^D*mmit. XD He wouldn't shut up...... And thanks. ^_^
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« Reply #155 on: January 18, 2011, 04:24:24 PM » |
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*BUMP* Jokekid, are you still testing? And how's this CSP?  I think it looks better, I just need to clean it up a bit.
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« Reply #156 on: January 19, 2011, 09:27:23 AM » |
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looks a lot better, and about the testing, i'd say finish it more before any early release... no specials, u didnt even disable them, they're just jigg's specials in a T-pose... jump is T-pose, and the animations in general are 1-too simple 2-the wait animations dont connect...
side-B is kinda too simple, idk, just looks like a smash attack to me
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« Reply #157 on: January 19, 2011, 02:54:13 PM » |
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Alright, thanks for the feedback. I didn't replace Jigg's jump because it crashes if I replace it for some reason. :/ So I had to make my own. And for the specials, I'll disable them, although I'm getting close to finishing his down special. What do you mean by the wait animations? I took 'em all from the Bleach vs. Crusade ones, so yeah. And side B...... Maybe I'll move it to another slot and think of something else.
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« Reply #158 on: January 19, 2011, 03:21:29 PM » |
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i mean the wait animations dont translate from one to another, in brawl, wait is the main one, and than 2 and 3 are variations of 1, starting in wait1's pose and ending in wait1's pose
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« Reply #159 on: January 19, 2011, 03:24:14 PM » |
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I see what you mean, thanks for pointing that out. Did you have any problems with freezing? I think I fixed all of the crashing glitches but.....
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« Reply #160 on: January 19, 2011, 04:11:51 PM » |
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just that roll back thing...
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« Reply #161 on: January 19, 2011, 04:15:36 PM » |
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"Yes now shaddup." 
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« Reply #162 on: January 21, 2011, 03:08:16 PM » |
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Looks really awesome, but it still needs a lot of work. I wish I could make PSA and animations so I could make Mitsunari Ishida or Masemune Date... keep up the good work!!
EBT
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« Reply #163 on: January 21, 2011, 05:53:26 PM » |
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hows progress going?
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« Reply #164 on: January 22, 2011, 11:37:51 AM » |
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^It's going alright. Can't do much on him for the time being but I'm going to fix the grabbing glitch soon. I've been thinking that he needs different attacks for his specials instead of just random sword strikes. These are what I came up with (Suggestions welcome) Neutral B: Slashes with a wave of Reiastu that sends opponents flying. Up B: No idea. Down B: Flares his Reiatsu, stunning and heavily damaging those around him. Side B: No idea.
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