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Author Topic: Brawlbox Resources & History  (Read 4509952 times)
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Sky Grounder
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    « Reply #2505 on: August 08, 2011, 07:43:19 AM »


    Also, to make a Pokemon Trainer-only collision, you just uncheck both Unknown 1 and Unknown 2.
    But I guess some of you already knew that Tongue
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    Ricky (Br3)
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    « Reply #2506 on: August 08, 2011, 07:56:44 AM »


    Also, to make a Pokemon Trainer-only collision, you just uncheck both Unknown 1 and Unknown 2.
    But I guess some of you already knew that Tongue

    This is useful as well, didn't know that xP
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    Protoman.EXE
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    « Reply #2507 on: August 08, 2011, 08:56:16 AM »


    Bj, you have earned "best hacker award". Xbox achievement!

    Other nominees include:
    Br3compactor for his Eevent match editing.
    Tcll for.... actually idk wut he did but he's helping figure the importation mess.
    Phantom wongs for existing >.>

    But srsly, previewing multiple models at once, and with animations? Maybe we can do Psa that resemble ice climbers now. Rock lee and guy sensei anyone?
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    Ricky (Br3)
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    « Reply #2508 on: August 08, 2011, 09:04:56 AM »


    Br3compactor for his Eevent match editing.

    You're mistaking me for someone else xD
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    Jaklub
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    « Reply #2509 on: August 08, 2011, 09:34:57 AM »


    Br3compactor for his Eevent match editing.
    It's EternalYoshi.
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    Sky Grounder
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    « Reply #2510 on: August 08, 2011, 11:56:20 AM »


    BJ, is there still alot of work/bugfixes before next update? Smiley
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    BlackJax96
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    « Reply #2511 on: August 08, 2011, 12:05:22 PM »


    BJ, is there still alot of work/bugfixes before next update? Smiley

    Nope. I fixed the problems with the zerobytes at the end of the model, now I just need to figure out why the textures are overwriting the defs.

    Other than that, I just need to add that CLR0/PAT0/STR0/Collision stuff that was requested, but that won't take more than a a couple hours to add and test.
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    Sky Grounder
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    « Reply #2512 on: August 08, 2011, 12:08:37 PM »


    Well that's great! You've done a great job Grin
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    Naruto200Man
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    « Reply #2513 on: August 08, 2011, 12:23:27 PM »


    Nope. I fixed the problems with the zerobytes at the end of the model, now I just need to figure out why the textures are overwriting the defs.

    Other than that, I just need to add that CLR0/PAT0/STR0/Collision stuff that was requested, but that won't take more than a a couple hours to add and test.

    Can you somehow make it so that the vertexes for the polygons we don't need to see are turned off if the polygon is turned off? It would make it easier to vertex stuff like peaches golf club. and such.
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    BlackJax96
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    « Reply #2514 on: August 08, 2011, 12:32:36 PM »


    Can you somehow make it so that the vertexes for the polygons we don't need to see are turned off if the polygon is turned off? It would make it easier to vertex stuff like peaches golf club. and such.


    Already did.

    No objects selected

    polygon30 selected

    polygon9 selected
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    Naruto200Man
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    « Reply #2515 on: August 08, 2011, 12:58:17 PM »


    YES >=D

    And I see you finally got the vertexies from model-changer polygons to appear where they're supposed to be Cheesy (peaches frying pan, golf club, and racket for example)

    Sure, BB won't be able to do the same advanced stuff that 3DS Max and Blender can do, but for simple vertex edits it should be awesome ^+^

    Also, not really needed, but would it be possible to add like a "mirror" function when editing the vertexes? For example if you select the polygons on peaches left shoulder puff to resize it you select the right shoulder too. (Only for stuff like rescaling of course)
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    DSX8
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    « Reply #2516 on: August 08, 2011, 01:10:20 PM »


    Already did.

    No objects selected

    polygon30 selected

    polygon9 selected

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    « Reply #2517 on: August 08, 2011, 01:36:12 PM »


    Amazing progress, BJ. o_o
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    Ricky (Br3)
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    « Reply #2518 on: August 08, 2011, 01:43:48 PM »


    I can't wait to get this version Im srs here
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    Naruto200Man
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    « Reply #2519 on: August 08, 2011, 01:58:18 PM »


    I can't wait to get this version Im srs here
    ^ This...too bad he doesn't need beta testers Im srs here lol JK bj Tongue
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