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Question: Should the Miiverse stage in this pack have the pics in the background?
Yes, even though they're the same every time - 6 (100%)
No - 0 (0%)
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Author Topic: Classic Exp. Pack for Brawl - new Best Of pack (May 2018)  (Read 624380 times)
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KTH
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    « Reply #300 on: May 18, 2011, 04:07:36 AM »


    xxWutzMercyxx & DSX8 are working on a version of Yoshi's Island 64, and I think that's going to be done soon. I'd like to put it in.

    KTH: What is the glitch? I want to fix it.

    On the menu, when you press B you return on the "Press Start Smash Bros. Brawl" ok.

    But after when you press A, the game freeze. IDK A white screen.

    If you don't have understand, i explain in french :

    Quand on est dans le menu et quand appuie sur B on retourne là ou y a "Press Start Smash Bros. Brawl", là ok.

    Mais si on appuie sur A pour aller dans le jeu, ca freeze.
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    ItalianStallion
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    « Reply #301 on: May 18, 2011, 04:41:57 AM »


    On the menu, when you press B you return on the "Press Start Smash Bros. Brawl" ok.
    But after when you press A, the game freeze. IDK A white screen.

    I hate that freeze so much LOL I've been asking libertyernie to fix it for a while now. Did you ever get to?

    I just taught myself to never dare to press B too many times, cause of the freeze.
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    KTH
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    « Reply #302 on: May 18, 2011, 06:23:16 AM »


    Yeah, i got this too.
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    Albafika
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    « Reply #303 on: May 18, 2011, 07:09:23 AM »


    That damn freeze... You have no idea how annoying it is for me... I mean, I play with friends every week, and when we need to go back to the menu, 3 of 'em press B so it goes all the way to that screen... And you know what's next. -__-
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    vm19961126
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    « Reply #304 on: May 18, 2011, 08:32:35 AM »


    It freezes because of a glitch in the tracklist modifier code
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    KTH
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    « Reply #305 on: May 18, 2011, 09:45:19 AM »


    Possible.
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    libertyernie
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    « Reply #306 on: May 18, 2011, 12:47:37 PM »


    I don't know how to fix the freeze Sad
    But when I took the tracklist modifier out, for some reason I couldn't change the music.
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    KTH
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    « Reply #307 on: May 18, 2011, 03:56:11 PM »


    Put a sc_menumain_en.pac and sc_menumain.pac.

    Uncompress the sc_menumain.pac.
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    DSX8
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    « Reply #308 on: May 19, 2011, 01:54:09 AM »


    I hate that freeze so much LOL I've been asking libertyernie to fix it for a while now. Did you ever get to?

    I just taught myself to never dare to press B too many times, cause of the freeze.

    i hate that freeze myself also... im not even sure HOW to fix that >.<
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    « Reply #309 on: May 19, 2011, 11:13:56 AM »


    Put a sc_menumain_en.pac and sc_menumain.pac.

    Uncompress the sc_menumain.pac.
    I don't have an sc_menumain.pac anywhere...
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    KTH
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    « Reply #310 on: May 19, 2011, 11:24:52 AM »


    On the pack, on pfmenu2.
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    vm19961126
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    « Reply #311 on: May 19, 2011, 12:45:53 PM »


    I don't know how to fix the freeze Sad
    But when I took the tracklist modifier out, for some reason I couldn't change the music.

    thats because you modified the tracklist so every stage has the ones of big blue, and because it are stages over other levels than big blue you can't here your custom music.

    I dunno if you meanth this but, if you meanth that it just freezes, its something else

    But, thats only what I think, so its possible that I'm wrong Tongue
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    « Reply #312 on: May 19, 2011, 02:07:25 PM »


    How do I uncompress the file? And will it still work?
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    KTH
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    « Reply #313 on: May 19, 2011, 02:48:06 PM »


    Wait, i try if that work.

    EDIT : No, uncompress the file freeze the game.

    EDIT2 : Put a mu_menumain_en.pac freeze too.

    :s
    « Last Edit: May 19, 2011, 02:55:42 PM by KTH » Logged


    IWasAPerson
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    « Reply #314 on: May 19, 2011, 04:55:41 PM »


    Doesn't the music default to Battlefield's if you don't have the tracklist modifier on? If it does, you could probably use the music modifier with the Battlefield setlist, or at least it makes sense.

    Or am I way off base here? I also wish that we knew what causes the selstage filesize limit, so we could fix that and have better stage portraits...
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