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Question:
Out of the four members of the Fighting Alloy Team, which one is your favorite?
Red. - 9 (21.4%)
Blue. - 8 (19%)
Yellow. - 5 (11.9%)
Green. - 8 (19%)
Can't decide. - 10 (23.8%)
Not interested. - 2 (4.8%)
Total Voters: 42

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Author Topic: KJP's Throne Room. 09/08/2019: Fighting Alloy Team Pack Update  (Read 1795366 times)
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DivineOverlord
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    « Reply #720 on: May 24, 2011, 06:19:02 PM »


    Sure I don't mind. Cheesy
    But would you mind waiting until I release v1 of this PSA which is going to be pretty soon.

    Alright sounds good. I'll be free to edit/work on PSA's starting thursday till sunday Grin
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    KingJigglypuff
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    « Reply #721 on: May 24, 2011, 06:40:31 PM »


    Bankai Ichigo v1 is out! Cheesy

    Alright sounds good. I'll be free to edit/work on PSA's starting thursday till sunday Grin
    OK. Smiley
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    DivineOverlord
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    Ready to hack SSB4? XD

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    « Reply #722 on: May 24, 2011, 06:49:06 PM »


    Bankai Ichigo v1 is out! Cheesy
    OK. Smiley

    V1 is out already? that was fast lol


    Edit: I'm gonna fuse it with my PSA and send it to ya to review once I'm done Grin
    « Last Edit: May 24, 2011, 06:53:26 PM by DivineOverlord » Logged

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    KingJigglypuff
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    « Reply #723 on: May 24, 2011, 06:50:32 PM »


    V1 is out already? that was fast lol
    What'd I tell you. Tongue Wink
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    « Reply #724 on: May 24, 2011, 07:13:59 PM »


    I don't really care for anime, but this Ichigo hack come out REALLY good!

    Give yourself a pat on the back, man!
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    « Reply #725 on: May 25, 2011, 12:33:55 AM »


    the best thing from divineoverlord's psa should be the getsuga i think, it looks awesome
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    « Reply #726 on: May 25, 2011, 01:55:02 AM »


    v1 didnt frooze my wii xD but i think the n B is a bit to powerful is almost instant kill at full power also if you are gonna make a pool for your next psa please put predator(over samus) and mew (over pikachu) in there xD
    nice work on ichigo v1 dont know why beta 3 frooze my wii but v1 works fine
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    « Reply #727 on: May 25, 2011, 02:04:05 AM »


    I'm gonna test this out later today when i get back home, curious as how it ended up to be Laugh
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    « Reply #728 on: May 25, 2011, 02:31:21 AM »


    I've got it. The mask glitch is indeed fixed.

    I LOVE the new Up-B move. Its strong and fast.

    The Forward-B hasn't changed since Beta3

    The Down-A has also not changed since Beta3

    Also, something I forgot to mention with the Final Smash Up-B. He floats until his float time runs out. Can you make it so that he can attack out of it?

    You probably know already, but he doesn't always stay in his final smash mode. Thats problematic.

    I was charging my down smash and got hit with a falcon punch just as I was letting it go... Needless to say, I died horribly.

    I also like the running speed he gets in Final Smash mode but the start up is to late IMO

    His Up-Tilt leaves him vulnerable for a bit to long. Not a big problem but still a problem.

    Thats all I can remember from playing a 1hr session with friends just now.
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    « Reply #729 on: May 25, 2011, 05:25:28 AM »


    v1 didnt frooze my wii xD but i think the n B is a bit to powerful is almost instant kill at full power.
    I'll try lowering the damage+knockback.

    also if you are gonna make a pool for your next psa please put predator(over samus) and mew (over pikachu) in there xD
    There are people already working on those.

    Edit: I'm gonna fuse it with my PSA and send it to ya to review once I'm done Grin
    OK.

    The Forward-B hasn't changed since Beta3
    Actually, it's slightly faster.

    The Down-A has also not changed since Beta3
    Also faster.

    Also, something I forgot to mention with the Final Smash Up-B. He floats until his float time runs out. Can you make it so that he can attack out of it?
    I already did, just press A while you're floating.

    You probably know already, but he doesn't always stay in his final smash mode. Thats problematic.
    There are some animations in which he won't be glowing red, but he will still be invincible.

    His Up-Tilt leaves him vulnerable for a bit to long. Not a big problem but still a problem.
    I'll try to fix it.
    « Last Edit: May 25, 2011, 05:27:53 AM by KingJigglypuff » Logged

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    « Reply #730 on: May 25, 2011, 09:05:22 AM »


    Actually his Neutral B is just fine. Powerful yes, but balanced out by having to charge it plus having a start-up lag. It also only hits ya once so if you manage to survive you won't have to worry about getting hit again.

    Anyway, v1 is awesome. I do have a couple of issues though. First and foremost is the floating from using Up-B during your Final Smash. Biggest issue: if you're floating when your Final Smash ends you stay floating and unable to do anything. That's a major problem that's been around ever since the second beta that you might need to look into. Personally, I'd like it if he couldn't float and could simply use his Up-B repeatedly (like in Super Smash Flash 2), but that's just me.

    Second issue is the "glowing red" part: it doesn't look good. At all. Especially when you have his mask showing up. Probably should do something different.

    All and all, great moveset. It would be even more awesome if this set was over the imported model shown a couple pages back though (no offense to the vertex creator), but once again that's just me. Great work as always KingJiggly.
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    « Reply #731 on: May 25, 2011, 09:28:36 AM »


    downloading, im going to put it over ROB AWESOME 2.0!
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    « Reply #732 on: May 25, 2011, 09:43:06 AM »


    Let us know how it does over ROB. I wanna open Marth up for someone else.
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    « Reply #733 on: May 25, 2011, 11:08:59 AM »


    Actually his Neutral B is just fine. Powerful yes, but balanced out by having to charge it plus having a start-up lag. It also only hits ya once so if you manage to survive you won't have to worry about getting hit again.

    Anyway, v1 is awesome. I do have a couple of issues though. First and foremost is the floating from using Up-B during your Final Smash. Biggest issue: if you're floating when your Final Smash ends you stay floating and unable to do anything. That's a major problem that's been around ever since the second beta that you might need to look into. Personally, I'd like it if he couldn't float and could simply use his Up-B repeatedly (like in Super Smash Flash 2), but that's just me.

    Second issue is the "glowing red" part: it doesn't look good. At all. Especially when you have his mask showing up. Probably should do something different.

    All and all, great moveset. It would be even more awesome if this set was over the imported model shown a couple pages back though (no offense to the vertex creator), but once again that's just me. Great work as always KingJiggly.
    Alright, I'll remove the floating for v1.5
    For the glowing red part, it's supposed to indicate that his Final Smash is in effect. I could have him glow a dark purple or glow white. Migjt be a lot better than red.
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    « Reply #734 on: May 25, 2011, 11:12:36 AM »


    Alright, I'll remove the floating for v1.5
    For the glowing red part, it's supposed to indicate that his Final Smash is in effect. I could have him glow a dark purple or glow white. Migjt be a lot better than red.

    Can you make the glow black?

    -and I would recommend replacing the Gestuga Tenshou graphic if you haven't.

    Also KJP. I can give you some animation tips for anime like attacks.



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