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Question: which would you all prefer?
two seperate sasuke psa's one with curse mark transformation and kirin fs, and the other with mangekyo and susanno - 9 (16.1%)
a sasuke psa with curse mark,mangekyo and susanno all in one moveset but swtiched by taunts - 47 (83.9%)
Total Voters: 56

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Author Topic: Animaine's thread..One Piece: Sanji released  (Read 330387 times)
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UchihaSasuke117
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« Reply #870 on: November 26, 2012, 02:40:01 AM »


cool. ya i read that in the air it was suppose to do a downward chidori. definitely doesn't lol. also, i'm sure you know all the stuff i am telling you, but just in case...sometimes when i go to throw a single throwing star he will do a fully charged one. also fire ball will kinda make me hover for a bit if i do it to close to ground.
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narutofan1
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« Reply #871 on: November 28, 2012, 07:46:53 AM »


Hey Animaine, whatever happened to Sanji PSA you were working on?
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Kagemaru
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    « Reply #872 on: November 28, 2012, 10:26:02 AM »


    The model (the most up-to-date one) wasn't working in game. Last time I checked anyway...
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    AnImAiNe
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    « Reply #873 on: November 29, 2012, 06:10:29 PM »


    Rowen is still being worked for the people that were/are interested
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    Kagemaru
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    « Reply #874 on: November 29, 2012, 06:35:59 PM »


    I am... I'd use him i'm my machinima if you let me.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    AnImAiNe
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    « Reply #875 on: November 29, 2012, 07:22:06 PM »


    i would love it. would you also be able to make one based off my story? i see models in the vault that go with the other characters
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    Kagemaru
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    « Reply #876 on: November 29, 2012, 10:48:27 PM »


    I'll do you one better... if you give me a finished copy of your story, I could shorten it into a few episodes of its own show. I was very serious when I said I lived your concept for rowen.
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    jrush64
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    « Reply #877 on: December 03, 2012, 10:27:53 AM »


    @Animaine, I have a few questions about Sasuke. I wanted to start the rigging, but just to be clear.

    Am I going to rig Sasuke with cursed seal 2 and Susano'o over the same model. Right?

    He's switching between each mode with taunts, that's what you're going for?
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    Kagemaru
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    « Reply #878 on: December 03, 2012, 11:50:53 AM »


    Also, is there any way we can get a brawl styled texture?
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    AnImAiNe
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    « Reply #879 on: December 05, 2012, 09:09:29 AM »


    the hebi sasuke's only mode is curse mark.

     the sasuke with susanno as his final smash its only mode is mangekyo

    none of them have both
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    Anivernage
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    « Reply #880 on: December 05, 2012, 02:41:33 PM »


    @Jrush

    Ill make things easy for you.

    I got news that my pc will be back by friday(hopefully)
    the best part is i recover some of my stuff including this.
    Since all are rigged you just need to add to the boneset and done.
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    jrush64
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    « Reply #881 on: December 05, 2012, 03:09:32 PM »


    @Anivernage all right then.

    @Animaine, I know. But if we want sharingan, curse seal and susano, we need to rig Susanoo on the same model so we can use model changers to switch between modes.

    So we'll have sasuke, cursed seal and susanoo on the same model.
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    AnImAiNe
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    « Reply #882 on: December 05, 2012, 06:49:24 PM »


    ok sounda good everyone. hey anivernage is it possible to have the eagle a bit smaller. and i have an alternate way of representing amatarasu that still does it justice but doesnt use the real gfx from the game because it doesnt look right in brawl from what i have seen. it will require the mangekyo symbol gfx that you have that is red  if that can be used
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    Kagemaru
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    « Reply #883 on: December 05, 2012, 08:28:53 PM »


    You mean the way they do it on CoN?

    Where he does the mangekyou symbol and it shrinks (giving you time to hit him) and then you're auto hit with amaterasu? (In brawl I'm guessing it would just flare up somewhree and be about as strong if not stronger then Ganon's uptilt)
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    AnImAiNe
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    « Reply #884 on: December 05, 2012, 09:32:53 PM »


    You mean the way they do it on CoN?

    Where he does the mangekyou symbol and it shrinks (giving you time to hit him) and then you're auto hit with amaterasu? (In brawl I'm guessing it would just flare up somewhree and be about as strong if not stronger then Ganon's uptilt)
    yea very similar. i was planning on doing something similar to the neku psa(the ice  move with the cloud thing/wind gx) where you can control the gfx as like a lock on kind of thing to initiate the attack. instead of the wind gfx that the neku psa uses it would be the mangekyo symbol and the targeting would oly be able to move forward or backwards in front of sasuke. once  the opponent is in the gfx it would explode in a black fire like gfx that i think would work well that ive seen
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