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« Reply #630 on: November 28, 2011, 03:32:13 PM » |
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Petey over Wario Dry Bones over Yoshi Magikoopa over Toon Link
^All good ideas. XD
Bongo Bongo looks a bit polygonated, but I think he'd work over Donkey Kong, since I seem to remember Razanak7 making a Bongo Bongo hack over DK for a boss pack that never went to completion as far as I know. /:
Yeah.
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Muslims are literally murderers
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« Reply #631 on: November 28, 2011, 04:12:04 PM » |
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*shhh* dont tell anyone this... already started petey over wario. but mines the brawl model (deleted the cages if course)... just lettin u know :p
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« Reply #632 on: November 28, 2011, 04:37:35 PM » |
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only me thinking of Dekulink over olimar? D: Petey over Wario Dry Bones over Yoshi Magikoopa over Toon Link
^All good ideas. XD
Bongo Bongo looks a bit polygonated, but I think he'd work over Donkey Kong, since I seem to remember Razanak7 making a Bongo Bongo hack over DK for a boss pack that never went to completion as far as I know. /:
Yeah.
good ideas is good ideas x3 I rememered that too, that's why I asked him if he wanted one rigged *shhh* dont tell anyone this... already started petey over wario. but mines the brawl model (deleted the cages if course)... just lettin u know :p
lets have a contest Brawl Model Vs SportMix Model jk but good luck x3
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Stupid Tinypic :C
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« Reply #633 on: November 28, 2011, 05:39:16 PM » |
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aha. i bet yours will be rigged better anyways... it seems that you make your rigs the best quality. im so ready for mewtwo
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« Reply #634 on: November 28, 2011, 06:06:12 PM » |
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Put that magical [censored]er over Ness or Lucas.
Why Toon Link? He doesn't shoot arrows..
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« Reply #635 on: November 28, 2011, 06:13:10 PM » |
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The amount of models is amazing bro. Take smaller steps and do one model at a time. Unless you have a big load of time, then you could make multiple characters. Oh yeah, and...: Oshotoby makes a very good point. I mean, in Mewtwo's case he is already more advanced then most hacks I've seen in the BrawlVault and the next BBox update release date is still TBA. You should at least take in consideration that perfectionism in the current situation can go up to a certain point. Just throwing it out there, as it is still your import (a very good import I have to say) and your decision. You should really consider it.
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« Reply #636 on: November 29, 2011, 12:35:11 AM » |
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I do agree about releasing Mewtwo already. Not many people play with items, unless not hardcore Brawlers. Besides, you can always update the entry.
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« Reply #637 on: November 29, 2011, 01:10:11 AM » |
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I do agree about releasing Mewtwo already. Not many people play with items, unless not hardcore Brawlers. Besides, you can always update the entry. I agree with this too.
I hardly ever use items... And many of the more competitive players don't anyway, plus if I were to use items, it would be the more chaotic ones.
So yeah... If Mewtwo's rig is done, you could release him now. Then update the vault later with the metal textures and all that.
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« Reply #638 on: November 29, 2011, 03:50:02 AM » |
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Wait, you mean ALL the shading problems are solved? The different shading from the tail to the rest of the body and the nose and everything is now okay? Maybe I should test to critizise ¬¬ xD No, but really, if you want a perfect hack, it must be a perfect hack. The shading of the character is more important than the metal texture in order to get perfection. And, in these pictures, the tail still seems to be a different object to the rest of the body.
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« Reply #639 on: November 29, 2011, 03:59:05 AM » |
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Wait, you mean ALL the shading problems are solved? The different shading from the tail to the rest of the body and the nose and everything is now okay? Maybe I should test to critizise ¬¬ xD No, but really, if you want a perfect hack, it must be a perfect hack. The shading of the character is more important than the metal texture in order to get perfection. And, in these pictures, the tail still seems to be a different object to the rest of the body. the tail is a different object from the rest of the body D: and I dont wanna UV cause I have tried to attach tail to the body but I failed hard <_> wow! soon over 10 000 views
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Stupid Tinypic :C
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« Reply #640 on: November 29, 2011, 04:47:21 AM » |
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Come on man, attaching objects isn't too hard. It just takes a little bit of vertex snapping and smoothing. Also, why the heck is it a different object? My rip came out as a single object. O_o
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« Last Edit: November 29, 2011, 04:48:33 AM by Friedslick6 »
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At some point, you just have to bend down and tie your shoelaces.
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« Reply #641 on: November 29, 2011, 04:54:03 AM » |
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That's because of the textures. Objects will have a single texture in brawlbox once imported, and mewtwo has some different textures. The solution would be fusing the textures of body and tail into 1 texture, but for that he would need to edit the UV points for both objects. Then, attaching them, rig the tail again, and smooth the tail and body separation by welding the vertices.
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« Reply #642 on: November 29, 2011, 05:02:41 AM » |
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I tried that m22k said but each time I tried to UV the texture correct, it end up bad D: and also, both his tails and hips using mirrored texture but I can't make it mirrored when it's attached D: it's UVs are only on one side ;_;
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« Reply #643 on: November 29, 2011, 08:14:40 AM » |
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I think the ReDead fits good on Sheik. Just saying. Bongo Bongo fits over DK for sure. He uses A LOT hands. That duck from Mario Sunshine is perfect over both Yoshi or Kirby. Kamek's best fit is Ness or Lucas. Dry Bones is Yoshi. Petey...Wario.
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Enzo scrive (14.48): *YOU DECIDE *KTH *I love you *but I love Jurio more KTH scrive (14.48): *i love you too VEGETAAAAA scrive (14.48): *Phoenix. Enzo scrive (14.48): *oh and KTH don't forget Knucklini's shoes VEGETAAAAA scrive (14.48): *LOL KTH scrive (14.48): *love/ Enzo scrive (14.48): *lol KTH scrive (14.48): *.... Enzo scrive (14.48): *i'm going to sleep now KTH scrive (14.48): *i hate you now srs Enzo scrive (14.48): *good night both of *what *! *:emo: VEGETAAAAA scrive (14.48): *night man rotfl KTH scrive (14.48): *lol Best quote ever!
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« Reply #644 on: November 29, 2011, 08:19:39 AM » |
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Why don't you try Globox?
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