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Author Topic: WIP Workshop  (Read 4668252 times)
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iwantgames
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    « Reply #11640 on: September 07, 2013, 06:31:55 PM »


    fixing up the rigs and both need to be optimized so they fit in brawl.

    ryu legs are fixed and he is over marth and i am pretty sure you already know but deadpool is over snake for the psa.




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    « Reply #11641 on: September 07, 2013, 06:35:56 PM »


    Just a heads up, the boneset I'm using for Simon is going to change, so keep that in mind. Proportions haven't changed, but the hiearchy has.
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    « Reply #11642 on: September 07, 2013, 06:45:15 PM »


    Just a heads up, the boneset I'm using for Simon is going to change, so keep that in mind. Proportions haven't changed, but the hiearchy has.

    Fair enough, I'll make a version on Ike or Snake for now, and will rig him to the new boneset when ever you release/finish it.
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    « Reply #11643 on: September 07, 2013, 06:58:41 PM »


    Well this is Mairo from Source FIlm Maker, and yes there are enough differences to make me want to import him.
    Source Filmmaker? You mean the one that's just the model from Mario and Sonic at the Olympic Winter Games with higher-resolution textures?
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    StupidMarioFan1
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    « Reply #11644 on: September 07, 2013, 07:09:05 PM »


    No, they're by Apoc Hedgie. The textures are just resized versions of the standard textures from Mario Galaxy and then put into one image file, and then a custom made spec-map by him. It's not the same.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #11645 on: September 07, 2013, 07:34:57 PM »


    No, they're by Apoc Hedgie. The textures are just resized versions of the standard textures from Mario Galaxy and then put into one image file, and then a custom made spec-map by him. It's not the same.
    I'm pretty sure I know I'm talking about considering I'm the co-creator of Apoc Hedgie's Garry's Mod pack (see for yourself) which has the Source Filmmaker link in it. I supplied the original models and the better textures for him (which aren't from Galaxy, they're from Mario Super Sluggers), and he essentially upscaled the Olympic Winter Games textures, putting the Sluggers textures in the respective locations. The mapping is still the same, and you could see that by taking the original textures from MaSatOWG and replacing the ones on your model with them.
    « Last Edit: September 07, 2013, 07:38:56 PM by RandomTBush » Logged


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    « Reply #11646 on: September 07, 2013, 09:14:09 PM »



    got some more progress on spinal.
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    Don Jon Bravo
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    « Reply #11647 on: September 07, 2013, 10:33:24 PM »


    spinal progress looking good
    kinda makes me want to start making custom models from scratch too...
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    BlueBrain
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    « Reply #11648 on: September 08, 2013, 04:46:36 AM »


    deadpool looks sik!
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    StupidMarioFan1
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    « Reply #11649 on: September 08, 2013, 09:33:43 AM »


    I'm pretty sure I know I'm talking about considering I'm the co-creator of Apoc Hedgie's Garry's Mod pack (see for yourself) which has the Source Filmmaker link in it. I supplied the original models and the better textures for him (which aren't from Galaxy, they're from Mario Super Sluggers), and he essentially upscaled the Olympic Winter Games textures, putting the Sluggers textures in the respective locations. The mapping is still the same, and you could see that by taking the original textures from MaSatOWG and replacing the ones on your model with them.

    OH wow, nice...well they're still high quality, do I have to credit you now then? xD
    « Last Edit: September 08, 2013, 02:00:43 PM by StupidMarioFan1 » Logged

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    « Reply #11650 on: September 08, 2013, 11:44:57 AM »


    I remember qwhen I tried to import a garrysmod model long ago
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    iwantgames
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    « Reply #11651 on: September 08, 2013, 01:06:00 PM »


    deadpool looks sik!
    thanks, your auto rig tut was very useful for all of the imports i am working on that used it.

    also got 2 working models with a beta in my thread for feedback on their final. zss and samus from other m. samus gif has three looks, look at chest. model detail in spoiler


    ZSS
    reflective
    glow on designs(pink) hand, back, chest.
    other m gun

    SAMUS
    reflective
    glow on lights(green)
    zss face in helmet
    edited textures
    a few imported items over original items

    after some rig editing the fusion suit trophy will be ready too
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    « Reply #11652 on: September 08, 2013, 02:19:05 PM »


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    DSX8
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    « Reply #11653 on: September 08, 2013, 02:53:52 PM »


    ....
    enjoy... >_>
    being made for a PSA project... not gonna say who's involved till its done. But for now she's gonna be rigged over Marth of Ike


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    « Reply #11654 on: September 08, 2013, 03:30:24 PM »




    Ready to rig, now. 100% custom.
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