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Author Topic: WIP Workshop  (Read 5489653 times)
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Ashley and Red
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    « Reply #16995 on: November 08, 2014, 10:16:39 AM »


    thats what I told you on fbyes, the wield thing is actually more effective than editing normals because it also reduces the vertices number apart from fixing the normals

    I needed o use both, but worked anyways.. Vertice number was 1407 and now is 1703...
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    « Reply #16996 on: November 08, 2014, 11:36:54 AM »




    Over sonic/mario
    once I learn how to rig properly
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    « Reply #16997 on: November 08, 2014, 11:55:27 AM »




    Over sonic/mario
    once I learn how to rig properly

    The eyebrows though...I'm assuming this is the 3ds model, so did you edit the eyebrows or are they actually like that in the game? They just seem a bit taller than normal.
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    « Reply #16998 on: November 08, 2014, 12:10:23 PM »


    they're like that in game I think
    they're called eyebrows_1 so I assume they're the defaault, everything else called name_1 has been
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    ShadowLuigi~NG~
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    « Reply #16999 on: November 08, 2014, 12:15:11 PM »




    Coming out pretty neat, but the lower half part of the body still needs rigging. Plus, the transparency of the necklace and bracelet appears in BB, but not in game for some reason... Does anyone know how to fix the black transparency?


    Knees and elbows are the worst to rig. His butt seems sharp. I'm loving this guy though.
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    Trollerskates
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    « Reply #17000 on: November 08, 2014, 03:09:10 PM »


    The eyebrows though...I'm assuming this is the 3ds model, so did you edit the eyebrows or are they actually like that in the game? They just seem a bit taller than normal.
    He has two sets of eyebrows for different expressions. At least that's what I assume from the gmod version of the model.
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    Rosetta-Hime
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    « Reply #17001 on: November 08, 2014, 04:45:59 PM »



    So I've done a bit of remodeling and UV Mapping. Anyone willing to map the necklace/amulet/whatever the hell it is thing on Lana's chest?
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    « Reply #17002 on: November 08, 2014, 04:49:26 PM »


    In Kaze's absence I decided to see if Chrom would work in Brawl, and fortunately he does (without any problems, unlike before). I then decided to tinker with him a bit. I'm starting with his neck, first.

    If at any time Kaze comes back and tells me to stop, I'll drop all progress on it.

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    Ashley and Red
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    « Reply #17003 on: November 08, 2014, 04:52:12 PM »



    So I've done a bit of remodeling and UV Mapping. Anyone willing to map the necklace/amulet/whatever the hell it is thing on Lana's chest?


    I can't discover who is it...maybe Lana from Hyrule Warriors?

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    « Reply #17004 on: November 08, 2014, 04:54:20 PM »


    Yup, It is indeed Lana from Hyrule Warriors. The modeling is going okay, save for the hair and the face. I just can't model those things at all lol.
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    Ashley and Red
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    « Reply #17005 on: November 08, 2014, 04:58:31 PM »


    Yup, It is indeed Lana from Hyrule Warriors. The modeling is going okay, save for the hair and the face. I just can't model those things at all lol.

    you could edit Peach's hair (with a ponytail) to do it...for head I have no idea
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    « Reply #17006 on: November 08, 2014, 05:01:11 PM »


    cant wait to see how that turns out.
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    « Reply #17007 on: November 08, 2014, 05:17:52 PM »


    done version (finally)



    Unofortunately, Sheik doesn't have expressions, so I can't make some for her
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    « Reply #17008 on: November 08, 2014, 05:22:43 PM »


    Texturing is going great. I added more, and gave him his Final Smash eyes. Grin

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    StupidMarioFan1
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    « Reply #17009 on: November 08, 2014, 05:25:18 PM »


    He has two sets of eyebrows for different expressions. At least that's what I assume from the gmod version of the model.
    That makes sense.
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