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Author Topic: [Official] Project M discussion: RIP  (Read 728425 times)
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Eternal Yoshi
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    « Reply #1455 on: December 16, 2013, 11:19:53 AM »


    I'm fine with items as long as you tell me BEFORE you turn them on.
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    Hero ©
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    « Reply #1456 on: December 16, 2013, 11:26:53 AM »


    I can attempt to do that again, yeah.
    Please do.
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    Gamma Ridley
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    « Reply #1457 on: December 16, 2013, 11:34:56 AM »


    I can attempt to do that again, yeah.

    Yay
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    StarWaffle
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    Pretty much amazing

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    « Reply #1458 on: December 16, 2013, 11:35:19 AM »


    0818-0539-7227   Someone play with me pls

    also chat  http://www.xat.com/wifi
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    Feanor
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    « Reply #1459 on: December 16, 2013, 11:49:09 AM »


    Hello!

    Wow, I haven't posted here in years. I really like project M, but I hate those stage replacements. Seriously, I know this is supposed to be made for "hardcore gamers", but these N64 stages really look bad. How can I change the stages back to their brawl version, and the portraits ?
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    Nezha B. Rose
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    « Reply #1460 on: December 16, 2013, 11:56:11 AM »


    N64 stages really look bad.

    Okay. Delete the stages .pacs and the rel of said stages to restore them to their natural vBrawl state.
    « Last Edit: December 16, 2013, 12:06:33 PM by Scout » Logged


    RoboticCyborg
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    « Reply #1461 on: December 16, 2013, 12:16:57 PM »


    I'm a competitive player, and OMG I SUCK SOOOO BAD AT TURBO MODE LOL XD.
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    Feanor
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    « Reply #1462 on: December 16, 2013, 12:25:11 PM »


    Okay. Delete the stages .pacs and the rel of said stages to restore them to their natural vBrawl state.
    That's all? Thank you! And how do I change the portraits?
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    Nezha B. Rose
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    « Reply #1463 on: December 16, 2013, 02:55:05 PM »


    That's all? Thank you! And how do I change the portraits?

    You have to change them back manually, try looking for a common_5 file in the resources and extract the original potraits of the stage and importing them to the project m's common_5 file. Vbrawl's common 5 will not work for pm.

    I'm sorry, I'm not really a tutorial writer, I hope you understood what I said.
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    OmegaMalkior
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    Back to normal.

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    « Reply #1464 on: December 16, 2013, 02:58:21 PM »


    One thing though, will the PMBR ever make a full Turbo Mode for online use? The item is cool and all, but it'd be better if we could have it permanent for both sides during the whole match instead of it running out or being deactivated by a hit.

    bump
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    Ryouji Gunblade
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    « Reply #1465 on: December 16, 2013, 03:01:21 PM »


    The PMBR needs to put Tobacco Reference in their ESRB rating because Snake smuggled cigarettes in his stomach!

    Does anyone know where the cigarette texture is so I can retexture it to a cigar?
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    « Reply #1466 on: December 16, 2013, 03:02:59 PM »


    Any one for online battle?

    Star's chat:
    http://xat.com/wifi
    « Last Edit: December 16, 2013, 03:05:16 PM by Scout » Logged


    Feanor
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    « Reply #1467 on: December 16, 2013, 03:04:04 PM »


    You have to change them back manually, try looking for a common_5 file in the resources and extract the original potraits of the stage and importing them to the project m's common_5 file. Vbrawl's common 5 will not work for pm.

    I'm sorry, I'm not really a tutorial writer, I hope you understood what I said.
    Thank you, that helped me a lot. I did that a long time ago, but I think I'll manage.
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    Eternal Yoshi
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    « Reply #1468 on: December 16, 2013, 03:12:43 PM »


    The PMBR needs to put Tobacco Reference in their ESRB rating because Snake smuggled cigarettes in his stomach!

    Does anyone know where the cigarette texture is so I can retexture it to a cigar?

    LOL

    FitSnake.pac has the texture and model. Go nuts.
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    BlueBrain
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    « Reply #1469 on: December 16, 2013, 03:44:22 PM »


    who else is disliking snake's new side-B?
    i liked his nikita Sad
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