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« Reply #75 on: March 07, 2011, 09:21:45 PM » |
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Seventh strike is four models showing anything. 1. The blade 2. The asterisk shaped piece within the ring 3. The ring around the asterisk 4. The 7 pieces protruding from the ring
And the green blade I've found, but not fixed yet (5 models yet again)
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« Reply #76 on: March 07, 2011, 09:28:05 PM » |
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Seventh strike is four models showing anything. 1. The blade 2. The asterisk shaped piece within the ring 3. The ring around the asterisk 4. The 7 pieces protruding from the ring
And the green blade I've found, but not fixed yet (5 models yet again)
I just tried to replace wolf's blaster with the glaive, it doesn't appear in bb D: I'll try it with link's sword and see if that works. Hmm... the first and fourth model I might be able to replace the polygons with the blade and hilt or something? lol
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« Reply #77 on: April 25, 2011, 08:58:59 PM » |
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well im now workin on my own Okami stage... man i love u 404 for ur brres separator and mdl0 hexer program =3
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« Reply #78 on: April 25, 2011, 09:04:14 PM » |
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XD I made them so I could make Okami stages, so I'm glad they work 
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« Reply #79 on: April 25, 2011, 09:04:59 PM » |
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XD I made them so I could make Okami stages, so I'm glad they work  im pretty much just looking for boss stages atm xP after that, its gonna be a village 
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« Reply #80 on: April 25, 2011, 09:38:44 PM » |
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srry for a double post... but i found a very... lovely looking piece of model... 
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« Reply #81 on: April 26, 2011, 01:51:26 AM » |
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srry for a double post... but i found a very... lovely looking piece of model...  Hm... this actually looks like Taka Pass.
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« Reply #82 on: April 26, 2011, 01:52:51 AM » |
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Hm... this actually looks like Taka Pass.
hmm really? well im guessing every1 should kno what this place is then!  Ryoshima Coast! Im making it as a stage... but so far... it freezes... =/ (might be a model... who knows)
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« Last Edit: April 26, 2011, 01:54:00 AM by DSX8 »
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« Reply #83 on: April 26, 2011, 04:23:24 AM » |
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Look through the materials1. If any of them has one called _nothing_ or something like that, it's a problem.
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« Reply #84 on: April 26, 2011, 06:02:24 AM » |
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Okay, since the Glaives have 5 models, I'm assuming that the Rosaries and Even the Disks have like.....10 - 15 Models?
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« Reply #85 on: April 26, 2011, 12:49:29 PM » |
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Actually, I think they have 5...
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« Reply #86 on: April 26, 2011, 01:59:33 PM » |
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Actually, I think they have 5...
Just wait till we get BJ's importer  We could import the models as dae into 3DS, make them have bones like Trans N etc and be connected to eachother, then export them as mdlo's OKAMI WEAPONS IN TOS2 BABY >=D
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« Reply #87 on: April 26, 2011, 02:25:31 PM » |
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Look through the materials1. If any of them has one called _nothing_ or something like that, it's a problem.
wat do u mean by that if 1 of the mdl0's material is called "_nothing_" as far as i kno, i looked through all of them so far and none had that as a name. also...
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« Reply #88 on: April 26, 2011, 02:32:56 PM » |
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Oh, Okami models are really big. scale them down to about 0.3 for a decent size.
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« Reply #89 on: April 26, 2011, 02:35:30 PM » |
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ya, i had to scale every model down to bout 0.5 (looks fine like that in game)
now as for the freeze issue... it has to be a model thats making it freeze, but im not sure which 1.
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