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Author Topic: Demonslayerx8 Stages! Crystal World's newest improvements - 10/22  (Read 497906 times)
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Segtendo
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    « Reply #1605 on: September 22, 2011, 12:15:20 PM »


    @ds22
    Now THAT is a good size.
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    « Reply #1606 on: September 22, 2011, 12:24:55 PM »


    @ every who complained bout Outset Island - Yeah i kno that the water is fast, but thats cause its the same model from the pirate ship stage, and its been resized bigger, so it makes it look FAST... sheesh just calm down, i dont kno any srt0 files that can make it go "slow" -.-.. and about the spawn points, yes, i do kno that i forgot to fix them for the release, i'll fix it soon and update the stage pack.  and about the shadow system, its hard to place them since the stage is a obj import, and with bero's brawlbox, it doesnt show the models cause it gives me an error when i try to view it.

    @DS22 - yeah sure, send me the re-sized version
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    « Reply #1607 on: September 22, 2011, 12:30:58 PM »


    Sent the stage your way, DSX8.
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    « Reply #1608 on: September 22, 2011, 12:37:39 PM »


    Sent the stage your way, DSX8.

    thanks, and i got it!!

    anyways.... video preview of Sky Fortress Bahamut...
    <a href="http://www.youtube.com/watch?v=kQ4b7RnQ-k8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=kQ4b7RnQ-k8</a>
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    « Reply #1609 on: September 22, 2011, 01:36:43 PM »


    We'll if you do get some MvC3 stage rips I sure as hell do hope you get "That" Stage O-O
    hmm, and wat stage would u want "THAT" to be? Grin
    Well DUH! Kattelox island of course Awesome Face
    lol kattelox island... hahaha xDD  im not sure if i'll make THAT as a stage due to how many models and animations it has ^^"
    I GOT IT! The new UMvC3 has a wintertime Kattelox which from what I've seen only has a few servebot models climbing on small snow hills. Would that work if ya ever got the file?

    And wow does this seem to appear randomly and off topicly. Just a sudden thought was all AWESOME 2.0!
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    « Reply #1610 on: September 22, 2011, 01:45:14 PM »


    lol but that 1 has a COMPLETE new game engine.. and the models might be in a different format compared to MvC3... so.. who knows
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    « Reply #1611 on: September 22, 2011, 01:46:43 PM »


    lol but that 1 has a COMPLETE new game engine.. and the models might be in a different format compared to MvC3... so.. who knows
    It's the same game with more stuff Im srs here
    Why would it use a different model format?
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    « Reply #1612 on: September 22, 2011, 02:01:06 PM »


    lol but that 1 has a COMPLETE new game engine.. and the models might be in a different format compared to MvC3... so.. who knows

    Is that a yes if it works Awesome Face
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    « Reply #1613 on: September 22, 2011, 02:30:39 PM »


    lol but that 1 has a COMPLETE new game engine.. and the models might be in a different format compared to MvC3... so.. who knows

    I like the format in MvC3, why do they have to change it?
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    « Reply #1614 on: September 22, 2011, 02:33:10 PM »


    about the shadow system, its hard to place them since the stage is a obj import, and with bero's brawlbox, it doesnt show the models cause it gives me an error when i try to view it.


    Aren't the coordinates for the model the same as in 3ds max? I suppose you can use those to make the shadows to fit completely. Anyway, I'm not sure, but I guess  shadows are correctly placed, and there's some material problem where imported models don't hide the shadows.

    About the srt0, you can try the one in my dark link stage

    Or a plain blue water, cause that one is more for storms I guess O.o
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    « Reply #1615 on: September 22, 2011, 02:45:27 PM »


    thanks, and i got it!!

    anyways.... video preview of Sky Fortress Bahamut...
    http://www.youtube.com/watch?v=kQ4b7RnQ-k8


    Oh [censored] I'm so getting this, but the Omega version of course. This one looks great though.
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    « Reply #1616 on: September 22, 2011, 03:05:37 PM »


    I think that complaining about the water speed is a little nitpicky, and the messed up shadows may be beyond your control, but you can't be releasing a stage with broken spawn points in 2011 =/ You need to fix that and update the download link ASAP.

    Other than that, yes, I'm impressed that we can now rip and import models from Gamecube games. This one (visually) looks just as good as Wind Waker itself always does.
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    « Reply #1617 on: September 22, 2011, 03:10:34 PM »


    I like the format in MvC3, why do they have to change it?
    well im not sure that they change the model format or not.. all i kno is that they changed the game engine.. so ya


    Aren't the coordinates for the model the same as in 3ds max? I suppose you can use those to make the shadows to fit completely. Anyway, I'm not sure, but I guess  shadows are correctly placed, and there's some material problem where imported models don't hide the shadows.

    About the srt0, you can try the one in my dark link stage

    Or a plain blue water, cause that one is more for storms I guess O.o
    hmm ok, i'll try ur SRT0 file.. and maybe a different water model. and no, the coordinates for the models arnt the same as in 3DS Max.. i had to reposition the stage. all i do in 3DS max is scale it down cause it was really big.


    Oh [censored] I'm so getting this, but the Omega version of course. This one looks great though.
    the animations for the omega version will be COMPLETELY different Grin


    I think that complaining about the water speed is a little nitpicky, and the messed up shadows may be beyond your control, but you can't be releasing a stage with broken spawn points in 2011 =/ You need to fix that and update the download link ASAP.

    Other than that, yes, I'm impressed that we can now rip and import models from Gamecube games. This one (visually) looks just as good as Wind Waker itself always does.
    yeah, its almost done Tongue
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    « Reply #1618 on: September 22, 2011, 03:12:41 PM »


    the animations for the omega version will be COMPLETELY different Grin

    Alright but is it gonna turn me on or off? If not, I can always get this regular version.

    Nice job by using Halberd's camera. I don't think it's been done before? Although, Mewtwo did something similar with Mario Circut when he made that sexy alternate.
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    « Reply #1619 on: September 22, 2011, 03:20:56 PM »


    Alright but is it gonna turn me on or off? If not, I can always get this regular version.

    Nice job by using Halberd's camera. I don't think it's been done before? Although, Mewtwo did something similar with Mario Circut when he made that sexy alternate.
    haha yeah... it was a total new experience for me, but i was shocked i was able to pull it off x3
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