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Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 967363 times)
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Tempo_
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    « Reply #2310 on: July 15, 2011, 03:14:44 PM »


    CANNOT BE.

    EDIT:When Sephy lands from a special fall from USpecial, his polygons explode for a moment.
    « Last Edit: July 15, 2011, 03:28:03 PM by Tempo_ » Logged

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    « Reply #2311 on: July 15, 2011, 03:15:17 PM »


    Uh-huh, that's right - I'm puttin him over R.O.B.!
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    « Reply #2312 on: July 15, 2011, 04:03:15 PM »


    CANNOT BE.

    EDIT:When Sephy lands from a special fall from USpecial, his polygons explode for a moment.

    FIXED - main file re uploaded Tongue....it was an eye event causing that.
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    « Reply #2313 on: July 15, 2011, 04:12:02 PM »


    feedback begins - soon perhaps.
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    « Reply #2314 on: July 15, 2011, 04:15:27 PM »


    yeah but we're pretty much done with sephiroth. There's not much left to do besides 100% balance or a new back air attack.
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    « Reply #2315 on: July 15, 2011, 04:19:46 PM »


    *Applauds*

    Over 5 months of continuous collaborated work.  156 pages of discussion and feedback.  And one hell of a Sephiroth hack.

    Ya done good guys, ya done good Wink
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    « Reply #2316 on: July 15, 2011, 04:34:52 PM »


    CANNOT BE.

    EDIT:When Sephy lands from a special fall from USpecial, his polygons explode for a moment.

    nevermind, it still happens even though I revamped FallSpecialLanding Animation and took off the eye event code. :/ ...I'm a little stuck with that

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    Over 5 months of continuous collaborated work.  156 pages of discussion and feedback.  And one hell of a Sephiroth hack.

    Ya done good guys, ya done good Wink

    Thanks Grin
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    « Reply #2317 on: July 15, 2011, 04:43:39 PM »


    *Testing <.< >.>*
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    « Reply #2318 on: July 15, 2011, 04:48:54 PM »


    Okay... Time for some feedback...

    Well, it's pretty cool that he's left handed now. But this has glitches...

    First off, any hack that's not that Sephiroth model that was included in this version... I'm gonna warn you now, this is nightmare fuel.



    Next is the one that bothers me the most... His up B landing is messed up. Badly. Just take a look here.

    I land here...


    But a tiny bit later. I teleport here...

    I tried again...

    I got even further...

    One more try...


    It threw me off the stage...

    So as you can see... His up B landing is very messed up... (Note: I was using the waek version, with only Heaven's Light.)
    « Last Edit: July 15, 2011, 04:49:52 PM by _Data_Drain_ » Logged


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    « Reply #2319 on: July 15, 2011, 04:51:07 PM »


    His winning animations are messed up as well.
    Plus in some animations (his specials I think) he has two wings for a few seconds...
    I also noticed his up throw has no knockback anymore...

    But Sephiroth looks great left handed.
    « Last Edit: July 15, 2011, 04:59:30 PM by Apprentice Of Death » Logged

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    « Reply #2320 on: July 15, 2011, 05:01:17 PM »


    lol yeah, that's the price we have to pay if we want a left handed sephiroth. Other textures will be inverted....I don't know whats up with the FallSpecialLanding,,,,it was working in version 3.6 but since he's left handed now it mess up. I don't know how to fix it yet.


    His winning animations are messed up as well.
    Plus in some animations (his specials I think) he has two wings for a few seconds...
    I also noticed his up throw has no knockback anymore...

    But Sephiroth looks great left handed.

    Oh I haven't checked the winning animations yet.....and the Throws are only weakened in the weak and regular versions since that was suggested.

    « Last Edit: July 15, 2011, 05:03:27 PM by DivineOverlord » Logged

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    « Reply #2321 on: July 15, 2011, 05:03:11 PM »


    lol yeah, that's the price we have to pay if we want a left handed sephiroth. Other textures will be inverted.


    Oh I haven't checked the winning animations yet.....and the Throws are only weakened in the weak and regular versions since that was suggested.


    It was suggested for the throw where he flyes up with the enemy and then goes down. ._.
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    « Reply #2322 on: July 15, 2011, 05:04:12 PM »


    It was suggested for the throw where he flyes up with the enemy and then goes down. ._.

    nope. read back and you'll see, it was suggested by data_drain...and I'm done updating sephy now, ill let hollow or tormod continue
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    « Reply #2323 on: July 15, 2011, 05:07:10 PM »


    nope. read back and you'll see, it was suggested by data_drain...and I'm done updating sephy now, ill let hollow or tormod continue
    I'm pretty sure he meant the flying one. XD I, as well, confused it with Uthrow before. XD
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    « Reply #2324 on: July 15, 2011, 05:29:07 PM »


    ^ That. The one where he throws him up should be the one with the most knock back.
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