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Question: Should the Miiverse stage in this pack have the pics in the background?
Yes, even though they're the same every time - 6 (100%)
No - 0 (0%)
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Author Topic: Classic Exp. Pack for Brawl - new Best Of pack (May 2018)  (Read 624361 times)
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Szasz
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    « Reply #135 on: March 05, 2011, 09:12:59 PM »



    [/quote]
    Stage Switcher by Bero. I'll upload it tomorrow if I remember.
    [/quote]

    I believe I have the stage switcher, but how does one craft STGCUSTOM .rel files?

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    libertyernie
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    « Reply #136 on: March 06, 2011, 09:42:12 AM »


    I made my .rel files manually, with a hex editor. The number you need to put in is 00.
    http://opensa.dantarion.com/wiki/Stage_Module_Files
    I'd like to see support for this added to Bero's program.
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    Beyond
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    « Reply #137 on: March 06, 2011, 09:51:03 AM »


    Bero released an updated version of his stage switcher app with STGCUSTOM support a while back:

    http://www.mediafire.com/?rmr2j837li4867
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    ItalianStallion
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    « Reply #138 on: March 06, 2011, 02:16:48 PM »


    Bero released an updated version of his stage switcher app with STGCUSTOM support a while back:

    http://www.mediafire.com/?rmr2j837li4867


    Link takes you to the main Mediafire page.
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    Szasz
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    « Reply #139 on: March 06, 2011, 02:19:20 PM »


    Ahh, the link sent me to my own media fire page. I did that back when I tried to release csp's too, and never fixed it....     :[

    Anyways, as I have derailed this thread's discussion with my question about .rel specifics, I would like to nominate FrozenHobo's ssb64 intro stage for this pack. I already replaced the how to play stage with it, so it comes to no personal dissatisfaction if this nomination does not go through.

    Also, in FrozenHobo's stage pack for the late Brawl+, there was a stage that replaced 75m I believe. It was this:

    http://www.google.ca/imgres?imgurl=http://i367.photobucket.com/albums/oo120/AmericanHobo333/214931.jpg%3Ft%3D1276814447&imgrefurl=http://www.smashboards.com/showthread.php%3Ft%3D260812%26page%3D1737&usg=__dKNM1S-rAvZnG3HWvyu265el9Ds=&h=480&w=640&sz=57&hl=en&start=0&sig2=vG0MBuB3QWBtl4baUFd0Jw&zoom=1&tbnid=Z3m8xc7404nHzM:&tbnh=126&tbnw=155&ei=mfVzTbKuG4aasAOos8S0Cw&prev=/images%3Fq%3Dsse%2Bfactory%2Bbrawl%26um%3D1%26hl%3Den%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official%26biw%3D1024%26bih%3D538%26tbs%3Disch:1&um=1&itbs=1&iact=hc&vpx=451&vpy=73&dur=290&hovh=194&hovw=259&tx=128&ty=114&oei=mfVzTbKuG4aasAOos8S0Cw&page=1&ndsp=15&ved=1t:429,r:2,s:0

    lol I don't know how to paste urls elegantly...
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    libertyernie
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    « Reply #140 on: March 06, 2011, 03:03:12 PM »


    http://media.photobucket.com/image/sse%20factory%20brawl/AmericanHobo333/214931.jpg?t=1276814447
    I'll consider both Smiley
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    SmashClash
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    « Reply #141 on: March 06, 2011, 03:20:16 PM »


    Stage Switcher: http://www.mediafire.com/?zygvyygmwwy
    <a href="http://www.youtube.com/watch?v=wq0rGN7m_Ms" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=wq0rGN7m_Ms</a>
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    Szasz
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    « Reply #142 on: March 08, 2011, 06:08:20 PM »


    This isn't the version that has STGCUSTOM functionality is it?

    Also, I tried switching some stage icons again for the sss. This time, I only replaced battlefield's small icon; however, I got the same results where by every stage's preview picture became battlefield's ( note that I only replaced the small selection icon, not the preview picture). Stage names also switched around oddly enough.

    I am patient though when it comes to something trivial like this, but if someone could offer some more advice or perhaps even try out my simple methodology, I would be grateful.
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    Beyond
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    « Reply #143 on: March 08, 2011, 06:13:24 PM »


    My bad guys. Here it is, Stage Switcher w/STGCUSTOM support:

    http://www.mediafire.com/?rmr2j837li4867n
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    Albafika
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    « Reply #144 on: March 08, 2011, 09:24:20 PM »


    I'm sorry, but I downloaded this pack and I have some questions (I've not read anything in this thread or anywhere else... I wasn't too much into this... I should read it all I know, but bear with me this time. =/ ):

    1> I downloaded the pack, and I want to know if I want to change the Stages for others (Say I want to change Majora's Mask Stage (Young Link's one) for The Desert of MH3, what'd I need to do? Also, does this pack have the MAX number of Stages possible at this moment?

    2> What was changed in mu_menumain in this pack?

    3> Where are ALL the Logos I'd need to add? (By this I mean the locations of the files altered in common5/info/mu_menumain)

    4> Can't this code work with this together? (That way I'd have textures over Final Destination, say Snowy Final/Ho-Oh's, etc)

    Code:
    Alternate Stage Loader v1.1 [Dantarion, Almas]
    * C23FA360 00000024
    * 91620000 90E20004
    * 91820008 90620010
    * 91220014 7D800026
    * 3C602F70 60637269
    * 80E10020 7C033800
    * 408200D4 3C602F53
    * 60635447 80E10044
    * 7C033800 408200C0
    * 80E10048 3D60DFDF
    * 616BDFDF 7CE75838
    * 3D60805A 616B7D00
    * 816B0000 806B0000
    * 892B0004 880B0005
    * 2C030DED 41820090
    * 7C033800 41820014
    * 396B0008 1D290008
    * 7D6B4814 4BFFFFD8
    * 2C090000 41820030
    * 396B0008 A0EB0000
    * 3C60815E 60638420
    * A0630002 7C071800
    * 4182000C 3929FFFF
    * 4BFFFFD8 886B0003
    * 48000024 2C000000
    * 4182003C 3C60815E
    * 606325D0 80630000
    * 7D2303D6 7D2049D6
    * 7C691810 38E05F41
    * 7CE71A14 B0E6FFFC
    * 3C602E50 60634143
    * 9066FFFE 38A5FFFE
    * 38C60002 7D8FF120
    * 81620000 80E20004
    * 81820008 80620010
    * 81220014 38000000
    * 60000000 00000000

    Alternate Stage Loader Data v1.1
    * 46000010 00000000
    * 44000000 005A7D00
    * 6620000F 00000000
    * 42415454 00100000
    * 46494E41 00110000
    * 4B415254 01000000
    * 01200000 00000000
    * 4458434F 01000000
    * 01200000 00000000
    * 43555354 01000000
    * 01200000 00000000
    * 4E455750 01000000
    * 01200000 00000000
    * 56494c4c 01000000
    * 01200000 00000000
    * 454d424c 01000000
    * 01200000 00000000
    * 00000DED FADEDEAD
    * E0000000 80008000
    « Last Edit: March 08, 2011, 09:52:36 PM by Wolfric » Logged


    libertyernie
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    « Reply #145 on: March 09, 2011, 10:46:20 AM »


    I'm sorry, but I downloaded this pack and I have some questions (I've not read anything in this thread or anywhere else... I wasn't too much into this... I should read it all I know, but bear with me this time. =/ ):

    1> I downloaded the pack, and I want to know if I want to change the Stages for others (Say I want to change Majora's Mask Stage (Young Link's one) for The Desert of MH3, what'd I need to do? Also, does this pack have the MAX number of Stages possible at this moment?
    The .pac filenames for each stage are listed in index.html in the readme folder in the download.
    I don't think it has the absolute maximum, but it's pretty close. I believe the first page is maxed out, and the second has 4 less than the maximum.

    Quote
    2> What was changed in mu_menumain in this pack?
    The same things that were changed in common5: adding a bunch of icons and stuff, as well as changing the MenSelmapPos animations (there are two - one for the SSS and one for My Music.) I also changed the music names in mu_menumain.

    Quote
    3> Where are ALL the Logos I'd need to add? (By this I mean the locations of the files altered in common5/info/mu_menumain)
    What kind of logos? Do you mean the MenSelmapMark images? I only use a few of them in the pack because having one for each stage would probably make the file too big.

    Quote
    4> Can't this code work with this together? (That way I'd have textures over Final Destination, say Snowy Final/Ho-Oh's, etc)

    Code:
    Alternate Stage Loader v1.1 [Dantarion, Almas]
    * C23FA360 00000024
    * 91620000 90E20004
    * 91820008 90620010
    * 91220014 7D800026
    * 3C602F70 60637269
    * 80E10020 7C033800
    * 408200D4 3C602F53
    * 60635447 80E10044
    * 7C033800 408200C0
    * 80E10048 3D60DFDF
    * 616BDFDF 7CE75838
    * 3D60805A 616B7D00
    * 816B0000 806B0000
    * 892B0004 880B0005
    * 2C030DED 41820090
    * 7C033800 41820014
    * 396B0008 1D290008
    * 7D6B4814 4BFFFFD8
    * 2C090000 41820030
    * 396B0008 A0EB0000
    * 3C60815E 60638420
    * A0630002 7C071800
    * 4182000C 3929FFFF
    * 4BFFFFD8 886B0003
    * 48000024 2C000000
    * 4182003C 3C60815E
    * 606325D0 80630000
    * 7D2303D6 7D2049D6
    * 7C691810 38E05F41
    * 7CE71A14 B0E6FFFC
    * 3C602E50 60634143
    * 9066FFFE 38A5FFFE
    * 38C60002 7D8FF120
    * 81620000 80E20004
    * 81820008 80620010
    * 81220014 38000000
    * 60000000 00000000

    Alternate Stage Loader Data v1.1
    * 46000010 00000000
    * 44000000 005A7D00
    * 6620000F 00000000
    * 42415454 00100000
    * 46494E41 00110000
    * 4B415254 01000000
    * 01200000 00000000
    * 4458434F 01000000
    * 01200000 00000000
    * 43555354 01000000
    * 01200000 00000000
    * 4E455750 01000000
    * 01200000 00000000
    * 56494c4c 01000000
    * 01200000 00000000
    * 454d424c 01000000
    * 01200000 00000000
    * 00000DED FADEDEAD
    * E0000000 80008000
    Absolutely. The codeset.txt file is in the download, just add that code to the .txt file and make a new .gct.
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    Albafika
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    « Reply #146 on: March 10, 2011, 07:25:55 AM »


    I'm sorry, but I downloaded this pack and I have some questions (I've not read anything in this thread or anywhere else... I wasn't too much into this... I should read it all I know, but bear with me this time. =/ ):

    1> I downloaded the pack, and I want to know if I want to change the Stages for others (Say I want to change Majora's Mask Stage (Young Link's one) for The Desert of MH3, what'd I need to do? Also, does this pack have the MAX number of Stages possible at this moment?
    The .pac filenames for each stage are listed in index.html in the readme folder in the download.
    I don't think it has the absolute maximum, but it's pretty close. I believe the first page is maxed out, and the second has 4 less than the maximum.

    Quote
    2> What was changed in mu_menumain in this pack?
    The same things that were changed in common5: adding a bunch of icons and stuff, as well as changing the MenSelmapPos animations (there are two - one for the SSS and one for My Music.) I also changed the music names in mu_menumain.

    Quote
    3> Where are ALL the Logos I'd need to add? (By this I mean the locations of the files altered in common5/info/mu_menumain)
    What kind of logos? Do you mean the MenSelmapMark images? I only use a few of them in the pack because having one for each stage would probably make the file too big.

    Quote
    4> Can't this code work with this together? (That way I'd have textures over Final Destination, say Snowy Final/Ho-Oh's, etc)

    Code:
    Alternate Stage Loader v1.1 [Dantarion, Almas]
    * C23FA360 00000024
    * 91620000 90E20004
    * 91820008 90620010
    * 91220014 7D800026
    * 3C602F70 60637269
    * 80E10020 7C033800
    * 408200D4 3C602F53
    * 60635447 80E10044
    * 7C033800 408200C0
    * 80E10048 3D60DFDF
    * 616BDFDF 7CE75838
    * 3D60805A 616B7D00
    * 816B0000 806B0000
    * 892B0004 880B0005
    * 2C030DED 41820090
    * 7C033800 41820014
    * 396B0008 1D290008
    * 7D6B4814 4BFFFFD8
    * 2C090000 41820030
    * 396B0008 A0EB0000
    * 3C60815E 60638420
    * A0630002 7C071800
    * 4182000C 3929FFFF
    * 4BFFFFD8 886B0003
    * 48000024 2C000000
    * 4182003C 3C60815E
    * 606325D0 80630000
    * 7D2303D6 7D2049D6
    * 7C691810 38E05F41
    * 7CE71A14 B0E6FFFC
    * 3C602E50 60634143
    * 9066FFFE 38A5FFFE
    * 38C60002 7D8FF120
    * 81620000 80E20004
    * 81820008 80620010
    * 81220014 38000000
    * 60000000 00000000

    Alternate Stage Loader Data v1.1
    * 46000010 00000000
    * 44000000 005A7D00
    * 6620000F 00000000
    * 42415454 00100000
    * 46494E41 00110000
    * 4B415254 01000000
    * 01200000 00000000
    * 4458434F 01000000
    * 01200000 00000000
    * 43555354 01000000
    * 01200000 00000000
    * 4E455750 01000000
    * 01200000 00000000
    * 56494c4c 01000000
    * 01200000 00000000
    * 454d424c 01000000
    * 01200000 00000000
    * 00000DED FADEDEAD
    * E0000000 80008000
    Absolutely. The codeset.txt file is in the download, just add that code to the .txt file and make a new .gct.

    How can I assign a Logo for a specific Stage?

    > I replaced the Lake Shore (STGCUSTOM12) with The Great Desert, replaced its rel for the FD one, since The Great Desert is based on FD

    > I made the icons smaller (I noticed menselmapreview is supposed to be 176, but yours are 128, I assume you did it to lower the quality/file size, right? I ask 'cause I could be wrong, same with the MenSelmapFrontStname, am I right?)

    > So, for this Stage (STGCUSTOM12) I want to add a Logo (MenSelchrMark) for it, how can I do that? And where else other than Common5.pac should I replace the Preview/Name/Logo/Icon? Only the mu_menumain.pac?

    EDIT: What was changed in Info.pac and Info_training.pac? (Only the songs?)
    « Last Edit: March 10, 2011, 07:32:46 AM by Wolfric » Logged


    Szasz
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    « Reply #147 on: March 10, 2011, 03:54:29 PM »


    I am also working on this, but that only thing I can add so far is that whenever I try to change anything in the sc_selmap.pac, the game gets quite upset.

    I use dant's alternate stage loader too, and I can confirm that it works with Libertyernies great expansion pack.

    BeyondYou posted the stage switcher program required to replace more stages. For example, I replaced Kongo Jungle with a really odd stage that is based on Green Hill Zone. Using the stage switched, I managed to craft a .rel file necessary for the replacement.
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    « Reply #148 on: March 11, 2011, 05:18:20 PM »


    > I replaced the Lake Shore (STGCUSTOM12) with The Great Desert, replaced its rel for the FD one, since The Great Desert is based on FD

    The Lake Shore's .rel was already the FD one, so that's not necessary.

    Quote
    > I made the icons smaller (I noticed menselmapreview is supposed to be 176, but yours are 128, I assume you did it to lower the quality/file size, right? I ask 'cause I could be wrong, same with the MenSelmapFrontStname, am I right?)

    Yep, that's right.

    Quote
    > So, for this Stage (STGCUSTOM12) I want to add a Logo (MenSelchrMark) for it, how can I do that? And where else other than Common5.pac should I replace the Preview/Name/Logo/Icon? Only the mu_menumain.pac?

    Do you want it to have its own MenSelchrMark? If so, you'll need to edit the PAT0 entries in "lambert113":
    • Add an I4 texture (64x64) and name it MenSelchrMark.33
    • Add two PAT0 new entries to labert113 (right click, Ctrl+A)
    • Put them between the entry with Key 32 and the entry with Key 40 (you can move them with Ctrl+Up)
    • The first entry you add should be named MenSelchrMark.33 and have Key 33
    • Export one of the entries named MenSelchrMark.20 and replace the second new entry with it
    • Change the key of the one you just replaced to 34 (so the rest of the SSE stages don't use that same icon)
    Hopefully you can use this as a base, I haven't tested it: http://www.mediafire.com/?2d526kw6i9njv12

    Quote
    EDIT: What was changed in Info.pac and Info_training.pac? (Only the songs?)

    Yes, only the songs.[/list]
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    « Reply #149 on: March 11, 2011, 05:19:46 PM »


    The next version of the Stage Expansion Pack will have renamed .PAC files and an sc_selmap (in common5) redone from scratch. Maybe it will be easier to edit then. MenSelmapMark's PAT0 isn't cooperating, so I might just nix those (replace them all with 4x4 black squares.)
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