Poll
Question:
What's one mod I started that you really wish I had finished?
Yoko Littner (Tengen Toppa Gurren Lagann) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25080)
Purple Heart (Hyperdimension Neptunia) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30917)
Miku Hatsune (Vocaloid) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28380)
Neru Akita (Vocaloid) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29957)
Well-Endowed Princess Peach (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31530)
Kanihira Stage (MMD) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31626)
BrawlBox Stage (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208464)
Well-Endowed Princess Zelda (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209061)
Heey, sweet looking stuff you got planned! I'll be checking this out often. :3
I'll love you for whenever you make Master Chief :srs:
*gets hyped at OP (mostly at Yoko being rigged)*
I can't wait to see Hitomi either ;D
About time!
Can't wait!
awesome stuff :vyse: even i had master chief planned... but i'll slide and let u do it :P
do kasumi costume 1 of DOA 3 or 4!? D:, just a sugestion D:
Quote from: shadowXtreme on November 08, 2011, 03:56:55 AM
do kasumi costume 1 of DOA 3 or 4!? D:, just a sugestion D:
If you rip the model for me, I will. :P
DOA4 models take so long to rip, assemble and then fix. And then you have to rig it. :srs:
I have a .mesh model of Kasumi C2 (white and red one) D:
I know how she looks as a .mesh, because In using a program that is able to see .mesh
and i converted her to.obj, but i dont know how she looks in .obj, because I dont have 3dsmax xP
Flan-chan~
It's going to be a scarlet night~
Out of your five planned characters, I have no knowledge of four of them. I've only heard of them in passing.
MC should be cool though. Good luck with all of this.
Good to see your finally able to do your own imports =D...
Cant wait to see Master Chief imported, im importing Arbiter and several items from Halo.
Previews added! :af:
Epic previews are epic! I can't wait to see Yoko in-game... (Never actually watched the show she's from, but she looks cool to me IMO.)
!!!!Cant wait 4 Yoko!!!
hey.. i have converted Doa Kasumi Costume 2 in .obj file, but it killed textures,
emm.. but i have the textures extracted in bmp format
-_-
Wow, the Vocaloids? Can't wait for that! :D
Progress update!
Yoko's rig is a little over 50% done now:
Sorry but you are not allowed to view spoiler contents.
I just need to finalize the right side of her body and remove unnecessary influences that are screwing things up.
It's still looking pretty darn good there. :)
hi
nice your yoko
about hitomi do you think to do the model with kimono ?
good continuation :)
Quote from: agent-s on November 24, 2011, 09:55:37 PM
hi
nice your yoko
about hitomi do you think to do the model with kimono ?
good continuation :)
No, I've already started ripping the model with the blue jacket and ripping models from DOA4 is a serious pain so I'm not planning on ripping any more.
Anyway, here's a new preview.
Sorry but you are not allowed to view spoiler contents.
The model has a lot more vertices than I thought and lags Brawlbox. I need to decrease the polycount as much as possible. >_>
Will yoko have a brawl-styled texture version?
Quote from: EnigmaticSpirit on November 25, 2011, 01:10:48 AM
Will yoko have a brawl-styled texture version?
I'm not planning on it, no. There's always a chance someone else could though, idc as long as they collab me.
I really wish you had a Gurren Lagann model. not to rig overa character, oh heavens no, to put over that one drill bunny. make a code that increases the hit boxes and her length to only one full motion. =3
thus you get GIGA DRILL BREAK!! *equips Kamina Glasses*
Where is that Yoko model even from? o.o
Quote from: Satimalac on November 25, 2011, 04:57:27 PM
Where is that Yoko model even from? o.o
I believe it's a Miku Miku Dance model.
YOKO!!!! <33 *tackles bj* i love u long time :D hehe :3 looks great. i'm hyped she's one of my fav anime chars v-(^_^)
Bad news. Yoko's NodeMix (where all the weights for vertices are stored) is still a whopping 140,992 bytes after reducing the vertex count by a [censored] ton, and the overall facepoint count is still about 112,000. Those counts are way too high for Brawl to handle. :srs: I moved the vertex count modifier below the skin modifier so that it wasn't removed on export, so the model was still optimized when I imported it.
I think I'll have to clear my rig, optimize the model as much as possible first, and then rig it again. :/ It sucks, but it won't stop me. >:O
I'm not going to delete my original rig max file though, just in case I figure out another solution.
awww gl bj looking forward to yoko :3
AH so you did get Flan's Laeventeiin in there! :o
I remember you told me that, I just never got to see it yet. :3
Now if we could only get those faces to work. >_>
Quote from: Roo on November 30, 2011, 03:23:57 PM
AH so you did get Flan's Laeventeiin in there! :o
I remember you told me that, I just never got to see it yet. :3
Now if we could only get those faces to work. >_>
Speaking of that, I've gotten 4 out of 5 faces done. Flandre opens her mouth when she blinks, but I can vertex the mouth shut if that'll bother you. After I finish the faces, I think the only thing left is to rig the eyes. I already renamed the bones, smoothed the model, added the spear thingy and all that :O
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...
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I also hope everything works out well with Yoko. Hopefully you don't have to redo too much. :\
Quote from: BlackJax96 on December 02, 2011, 02:02:34 AM
Speaking of that, I've gotten 4 out of 5 faces done. Flandre opens her mouth when she blinks, but I can vertex the mouth shut if that'll bother you. After I finish the faces, I think the only thing left is to rig the eyes. I already renamed the bones, smoothed the model, added the spear thingy and all that :O
Sorry but you are not allowed to view spoiler contents.
Oh it's Beautiful!! :D
You can keep her mouth open for her closed eyes thing. It'll work out well actually!
If somebody could help me find a download for this model (http://www.gaming-city.com/articles/2011063002) of Ikaros, or just plain find any way to just render it on my computer even if I have to download the game to do it, I would be extremely grateful. Here's another model (http://ameblo.jp/cga-dr/image-10383918638-10300768474.html) too.
The model is pretty low-poly, but hell I was just about to sketch out the top, side and front views of her in a t-pose and then use the images in 3ds max to make a model myself, so it's not like I can't make that model look any better.
I wonder if it's some kind of "unreleased" thing... >_>
Saw Flan's progress. I was like :happy:, but then I :oshi: because it was the old model, but then I :happy: again because I'll take whatever Flandre you and Roo will end up making.
BTW, searching for what you want just gives me models for panties.
I can't wait to see Yoko finished and a sexy preview of Hitomi.
Quote from: Tempo_ on December 07, 2011, 07:09:47 AM
Saw Flan's progress. I was like :happy:, but then I :oshi: because it was the old model, but then I :happy: again because I'll take whatever Flandre you and Roo will end up making.
BTW, searching for what you want just gives me models for panties.
LOL and LOL yeah I think I'm just gonna make a model from scratch. I already started the front view drawing >_>
Quote from: ItalianStallion on December 07, 2011, 08:16:15 AM
I can't wait to see Yoko finished and a sexy preview of Hitomi.
Same man, same.
Got any previews yet?
Quote from: SJS on December 10, 2011, 01:27:58 AM
Got any previews yet?
+9000
I look forward to the Vocaloids especially!~
Quote from: SJS on December 10, 2011, 01:27:58 AM
Got any previews yet?
Quote from: Tabuu Forte Akugun on December 10, 2011, 01:29:32 AM
+9000
I look forward to the Vocaloids especially!~
Actually, yes. I have... CONCEPT ART!!!1 in the form of a huge image with my name written on it.
Sorry but you are not allowed to view spoiler contents.
That's the front view that I'll be using in 3ds Max to make my own model! :af:
The sketch isn't perfect, but don't worry. The model will be BlackJax Qualtiy™
I'm still working on Flandre and Yoko at the same time too.
Hey, BJ, you're a pretty sweet sketch artist!
Quote from: Tabuu Forte Akugun on December 10, 2011, 01:37:30 AM
Hey, BJ, you're a pretty sweet sketch artist!
Thanks. (http://i.imgur.com/sGBOR.png)
Quote from: BlackJax96 on December 10, 2011, 01:36:49 AM
Sorry but you are not allowed to view spoiler contents.
That's the front view that I'll be using in 3ds Max to make my own model! :af:
The sketch isn't perfect, but don't worry. The model will be BlackJax Qualtiy™
I'm still working on Flandre and Yoko at the same time too.
smexy sketch mate ;D
Quote from: DSX8 on December 10, 2011, 01:45:09 AM
smexy sketch mate ;D
Thanks. (http://i.imgur.com/sGBOR.png)
Most images didn't show the whole body in that exact costume, so I had to use a lot of different image references... :srs:
btw, is it just me or are her lower legs not long enough?
its just u :srs:
Her legs look fine to me :srs:
Quote from: DSX8 on December 10, 2011, 01:52:41 AM
its just u :srs:
Quote from: Segtendo on December 10, 2011, 01:54:43 AM
Her legs look fine to me :srs:
Are you sure? Look at these two images:
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...I think they are. Damn my perfectionism :srs:
...... ok yeah ur right.... u made them shorter :srs:
Yea.
Just make the legs a little longer :P
Dude, you are doing a custom Ikaros model? Awesome. I may try to do one in the future, but with finals in a week that will not be happening any time soon. Don't worry if your concept art isn't perfect. I'm sure google images can help out with that when the model is being made. Can't wait to see how it comes out.
Also pretty stoked for Yoko now. I just watched the first few episodes with my friend when I was up in st louis, and the second he comes down here in like a week we are going to try to watch the rest.
BTW, which Miku model are you using, BJ?
Quote from: DSX8 on December 10, 2011, 01:59:09 AM
...... ok yeah ur right.... u made them shorter :srs:
Quote from: Segtendo on December 10, 2011, 02:01:01 AM
Yea.
Just make the legs a little longer :P
Well it's not a big deal lol. I'll just fix the drawing :P
Quote from: EnigmaticSpirit on December 10, 2011, 02:01:37 AM
Dude, you are doing a custom Ikaros model? Awesome. I may try to do one in the future, but with finals in a week that will not be happening any time soon. Don't worry if your concept art isn't perfect. I'm sure google images can help out with that when the model is being made. Can't wait to see how it comes out.
Also pretty stoked for Yoko now. I just watched the first few episodes with my friend when I was up in st louis, and the second he comes down here in like a week we are going to try to watch the rest.
Yep, the only thing I'm a bit worried about is the making the textures and texture coordinates. I've never done that before, so there'll definitely be a bit of a learning curve there. I learn fast though. :P
And definitely watch Gurren Lagann. Just do it. lol
Quote from: Tabuu Forte Akugun on December 10, 2011, 02:06:11 AM
BTW, which Miku model are you using, BJ?
Idrk yet, there's a lot to choose from. Tell me which one is your favorite:
http://www.mmdsekai.com/wiki/index.php?title=Miku_Hatsune
Quote from: BlackJax96 on December 10, 2011, 02:11:00 AM
Yep, the only thing I'm a bit worried about is the making the textures and texture coordinates. I've never done that before, so there'll definitely be a bit of a learning curve there. I learn fast though. :P
Or you can ask Beyond.
He created his own texture map for Kratos.
But if you learn fast, go ahead. (http://i.imgur.com/sGBOR.png)
Actually, my fav is this one:
http://thefree3dmodels.com/stuff/characters/miku_proyect_diva_psp/14-1-0-1446
Quote from: Segtendo on December 10, 2011, 02:12:32 AM
Or you can ask Beyond.
He created his own texture map for Kratos.
But if you learn fast, go ahead. (http://i.imgur.com/sGBOR.png)
Good idea. I'll ask Beyond and teach myself at the same time. (http://i.imgur.com/sGBOR.png)
Quote from: Tabuu Forte Akugun on December 10, 2011, 02:13:36 AM
Actually, my fav is this one:
http://thefree3dmodels.com/stuff/characters/miku_proyect_diva_psp/14-1-0-1446
Well there you go, I'm on it. (http://i.imgur.com/sGBOR.png)
Who is she gonna be on, btw?
Quote from: Tabuu Forte Akugun on December 10, 2011, 02:18:30 AM
Who is she gonna be on, btw?
Hmmm... Peach? If you've got a better idea, go ahead and tell me (and why).
ZSS. It's a similar, near identical, body type and for a PSA , which is a ZSS port over Ness.
Quote from: Tabuu Forte Akugun on December 10, 2011, 02:23:34 AM
ZSS. It's a similar, near identical, body type and for a PSA , which is a ZSS port over Ness.
K.
All right, sweet. :3
(http://i.imgur.com/IQgYD.jpg)
You guys have no idea how freaking epic I had to be to get this model. There was no download link and no way to rip it. :srs: Now I just have to find the t-posed model, or I'll have to t-pose this one. I'll still edit the model to make it have BlackJax Quality™ (http://i.imgur.com/sGBOR.png) Basically, this model will just be a base.
Quote from: BlackJax96 on December 10, 2011, 05:59:48 AM
(http://i.imgur.com/IQgYD.jpg)
You guys have no idea how freaking epic I had to be to get this model. There was no download link and no way to rip it. :srs: Now I just have to find the t-posed model, or I'll have to t-pose this one. I'll still edit the model to make it have BlackJax Quality™ (http://i.imgur.com/sGBOR.png) Basically, this model will just be a base.
smexy ass angle!!
Quote from: DSX8 Fi on December 10, 2011, 06:01:39 AM
smexy ass angle!!
Couldn't find a t-posed model. :/
Fixed the textures and opacity randomness already. :P
(http://i.imgur.com/rWf61.jpg)
Looks like a pretty good model... right?
No offense to the original creator, but...
WRONG!
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wtf man
And this is why I'm going to be making heavy edits to the model. :srs:
Quote from: BlackJax96 on December 10, 2011, 06:26:58 AM
Couldn't find a t-posed model. :/
Fixed the textures and opacity randomness already. :P
(http://i.imgur.com/rWf61.jpg)
Looks like a pretty good model... right?
No offense to the original creator, but...
WRONG!
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wtf man
And this is why I'm going to be making heavy edits to the model. :srs:
........
SHE NEEDS A TOTAL UV REMAPPING FIX!
Quote from: DSX8 Fi on December 10, 2011, 06:35:53 AM
........
SHE NEEDS A TOTAL UV REMAPPING FIX!
SHE NEEDS IT AND SHE NEEDS IT NAO.
Why so loli, BJ? :/
cause he likes loli's... didnt u kno? :vyse:
Did you use GameAssassin to rip the model by any chance?
That model looks so delicious it's epic. :3
She looks so sad. D:
Make her happy and fix her legs!!
Quote from: Santa Ridley on December 10, 2011, 06:39:35 AM
SHE NEEDS IT AND SHE NEEDS IT NAO.
Why so loli, BJ? :/
Quote from: DSX8 Fi on December 10, 2011, 06:40:16 AM
cause he likes loli's... didnt u kno? :vyse:
But she's not a loli. :srs:
Here's a comparison to a real loli for you.
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You don't see me importing the Miku-loli character, now do you? :srs:
Quote from: Roo on December 10, 2011, 05:49:34 PM
She looks so sad. D:
Make her happy and fix her legs!!
She doesn't have the ability to smile. She only smiled once the entire series in a
director's cut episode O_o
Quote from: Tabuu Fi on December 10, 2011, 03:46:56 PM
That model looks so delicious it's epic. :3
It's really not a great model. Wait until you see it when I'm done editing it to say that >: D
Quote from: Friedslick6 on December 10, 2011, 09:28:09 AM
Did you use GameAssassin to rip the model by any chance?
Nope. I used the power of reading HTML and Javascript to find the exact url of the MQO model and texture zip file.
I can't wait to see more of your stuff!
Quote from: BlackJax96 on December 10, 2011, 06:12:15 PM
Here's a comparison to a real loli for you.
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Oh, so lolis look like little white boxes with red X's. Gotcha.
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But enough of that. Good luck on your stuff and stuff.
...you people don't know loli's.
Looking forward to the edits. Good luck man. Peach?
And yes, I will watch Gurren Lagann. I loved what I saw. Just about a week til my friend comes down and I will.
Quote from: EnigmaticSpirit on December 10, 2011, 10:09:30 PM
...you people don't know loli's.
Looking forward to the edits. Good luck man. Peach?
And yes, I will watch Gurren Lagann. I loved what I saw. Just about a week til my friend comes down and I will.
I'm not sure who yet, but not Peach. I think I'll rig her to ZSS' bones first, port her over Pit, move ZSS' animations and VIS0 stuff to Pit's motionEtc and then make a PSA with custom animations so I can use Pit's wings. That would be completely badass. With a completely new FS, of course. :P
Nel's PSA is long overdue though, and I'm not sure when I'll finish it...
There's definitely a bunch of ideas for a moveset on these two pages:
http://animestadium.4rumer.net/t144-sora-no-otoshimono-ikaros
http://animestadium.4rumer.net/t424-sora-no-otoshimono-ikaros
Quote from: Santa Ridley on December 10, 2011, 08:12:59 PM
Oh, so lolis look like little white boxes with red X's. Gotcha.
Sorry but you are not allowed to view spoiler contents.
no u (http://i43.tinypic.com/33m63ba.png)
Sounds like one hell of a project. Good luck man, can't wait to see the results. I'm sure I'll have watched HLP by then.
And good luck with Nel; doing that kind of import must be a huge pain.
Quote from: EnigmaticSpirit on December 10, 2011, 10:51:47 PM
Sounds like one hell of a project. Good luck man, can't wait to see the results. I'm sure I'll have watched HLP by then.
And good luck with Nel; doing that kind of import must be a huge pain.
Mmmyeah. >_> Thanks man.
(http://i.imgur.com/vSICK.jpg)
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Now I just have to rig the eyes, which should be easy cuz I forgot that they were rigged to bones in the first place XD
btw, lmfao at this url: http://i.imgur.com/vSICK.jpg
It is a Very SICK model import though. (http://i.imgur.com/sGBOR.png)
...Now who wants some PIE!? :af:
Quote from: BlackJax96 on December 10, 2011, 06:12:15 PMNope. I used the power of reading HTML and Javascript to find the exact url of the MQO model and texture zip file.
Oh. Then there really IS no way to get that particular model indirectly unposed. XD
I want dat Flandre >.>
WAAAAAAAUUUUUUUUGGHHGHGHGHGHGHGH!!!!!! :happy:
That so amazing! XD
But, those double eyebrows seem a little... off. I dunno if it's just me or not. :>.>:
So, BJ, which one are you making first?
Quote from: BlackJax96 on December 11, 2011, 01:11:31 AM
Mmmyeah. >_> Thanks man.
(http://i.imgur.com/vSICK.jpg)
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Now I just have to rig the eyes, which should be easy cuz I forgot that they were rigged to bones in the first place XD
btw, lmfao at this url: http://i.imgur.com/vSICK.jpg
It is a Very SICK model import though. (http://i.imgur.com/sGBOR.png)
...Now who wants some PIE!? :af:
I CANT WAIT FOR HER!!! =D
BlackJax Quality™ indeed.
'Bout time I friggn' posted in here. Been lurking in here a while anyway.
BJ, as a fellow Sora no Otoshimono fan, I approve. I'm always worried when I see models and such I like get handed off to folks who I don't trust, but I'm sure that this import shall be BlackJax Quality™.
Keep up the good work, sir.
Quote from: Spex130 on December 11, 2011, 03:58:34 AM
BlackJax Quality™ indeed.
'Bout time I friggn' posted in here. Been lurking in here a while anyway.
BJ, as a fellow Sora no Otoshimono fan, I approve. I'm always worried when I see models and such I like get handed off to folks who I don't trust, but I'm sure that this import shall be BlackJax Quality™.
Keep up the good work, sir.
lol thanks man XD
I won't let you down. (http://i.imgur.com/sGBOR.png)
Quote from: DSX8 Fi on December 11, 2011, 03:54:55 AM
I CANT WAIT FOR HER!!! =D
SAME XD Roo's the one making the moveset for her, I'm just the model fixer and importer guy. :P
LOL, which model? XD
Quote from: Tabuu Fi on December 11, 2011, 04:29:10 AM
LOL, which model? XD
Of what character? There's a lot of them XD
You mean Miku? I'm importing the one you gave me.
No, I mean, which character are you importing first? :P
Sorry, I mist have a hard time explaining myself, I'm getting a little frustrated with Skyward Sword. :P
Quote from: Tabuu Fi on December 11, 2011, 04:40:55 AM
No, I mean, which character are you importing first? :P
Sorry, I mist have a hard time explaining myself, I'm getting a little frustrated with Skyward Sword. :P
I think it's going to be Flandre first and then Yoko.
After that, it's all going to be random :P
I'll put up a poll. (http://i.imgur.com/sGBOR.png)
And I'll be sure to check that poll out. :)
Gosh i hate to sound like some sorta omega nooble...
i need your help Blackjax96...
i have been working on this Clare model for literally 8months.
and now i've finished the model, i now need someone to help reapply the uvwraps and get her looking good and port the uvwrap for her face/hair/eyes so i can make the textures.
made the model when i had decent computer.
can you help me out? it's not such a big task seeing how all the uvwraps are there, i just don't know what is wrong (she is not ready for porting) and i need help for the face.
Quote from: Ultraxwing on December 11, 2011, 04:57:52 AM
Gosh i hate to sound like some sorta omega nooble...
i need your help Blackjax96...
i have been working on this Clare model for literally 8months.
and now i've finished the model, i now need someone to help reapply the uvwraps and get her looking good and port the uvwrap for her face/hair/eyes so i can make the textures.
made the model when i had decent computer.
can you help me out? it's not such a big task seeing how all the uvwraps are there, i just don't know what is wrong (she is not ready for porting) and i need help for the face.
Wait, so you just need me to add UV Wraps? What exactly do you need me to do?
Btw, rigged the eyes.
Sorry but you are not allowed to view spoiler contents.
Now I just need to get the model to work in-game over Pit and fix that weird shadowing problem that just popped up in the middle of her face. :srs: Then I can send the model to Roo! :af: It only took about a year lol
Quote from: BlackJax96 on December 11, 2011, 05:03:08 AM
Wait, so you just need me to add UV Wraps? What exactly do you need me to do?
Btw, rigged the eyes.
Sorry but you are not allowed to view spoiler contents.
Now I just need to get the model to work in-game over Pit and fix that weird shadowing problem that just popped up in the middle of her face. :srs: Then I can send the model to Roo! :af: It only took about a year lol
a year of hard work indeed! but its coming along great! =D
also...
*votes*
The Uvwraps are there. i just need help. (i've got someone willing to rig it)
i have Textures [THANK YOU OBLIVION] The Face/Eyes/Hair have uvwraps but i have no way i getting the textures there.
you'd have to look at it to see what it wrong. i mean, it's hard to explain, the uvwraps are there, the textures don't show up, or they won't and i have no way of fixing some of the issues.
i wouldn't pass this model onto someone else without the uvwraps.
i'll give the files in a PM the textures are in .DDS format btw.
Alright, I fixed the lighting thingy and am now workin' on porting the final model over Pit. (http://i.imgur.com/sGBOR.png)
Quote from: DSX8 Fi on December 11, 2011, 05:05:46 AM
a year of hard work indeed! but its coming along great! =D
also...
*votes*
I took up the project before the importer was even complete XD
Quote from: Ultraxwing on December 11, 2011, 05:07:56 AM
The Uvwraps are there. i just need help. (i've got someone willing to rig it)
i have Textures [THANK YOU OBLIVION] The Face/Eyes/Hair have uvwraps but i have no way i getting the textures there.
you'd have to look at it to see what it wrong. i mean, it's hard to explain, the uvwraps are there, the textures don't show up, or they won't and i have no way of fixing some of the issues.
i wouldn't pass this model onto someone else without the uvwraps.
i'll give the files in a PM the textures are in .DDS format btw.
K, but if there aren't any UV coords then you're outta luck :O
oh crap, if there are no uv-coords. then imma gonna need proffesional help *sad face*
Damnit, I forgot the angry face. >_>
Ikaros and dat PSA :af:
Quote from: BlackJax96 on December 11, 2011, 05:03:08 AM
Wait, so you just need me to add UV Wraps? What exactly do you need me to do?
Btw, rigged the eyes.
Sorry but you are not allowed to view spoiler contents.
Now I just need to get the model to work in-game over Pit and fix that weird shadowing problem that just popped up in the middle of her face. :srs: Then I can send the model to Roo! :af: It only took about a year lol
b^^b
And honestly, you can go even further back. The whole project started on March 13th 2010!! D:
Wow, according to the poll, people are eagerly awaiting Miku most. ^^ Looks like I'll be able to resume my PSA then!
I eagerly await Master Chief cuz I'm a Halo fan. <.<
Gee, thanks Seg. >_>
What did I do? ;_;
I've been waiting for Miku for months. XD
She's winning though >.>
And I know how big of a Miku fan you are, so you should be happy :P
Winning? XD She's tied with Chief! XD
She has 8 votes right now :srs:
Hmmm... Well, with the quality model I gave him, I wouldn't be surprised. ;)
BJ, that model of Master cheif you have looks pretty rough...
Would like me to send you mine so that you don't need to manually pose him and what not?
Sorry but you are not allowed to view spoiler contents.
Quote from: Ninka_kiwi on December 11, 2011, 05:58:05 PM
BJ, that model of Master cheif you have looks pretty rough...
Would like me to send you mine so that you don't need to manually pose him and what not?
Sorry but you are not allowed to view spoiler contents.
Hmmm... sure, why not. I might still use my model though, cuz it's ripped straight from Halo 3. :srs:
I'm glad Miku's still winning. :D
Quote from: Tabuu Fi on December 11, 2011, 07:41:36 PM
I'm glad Miku's still winning. :D
She tied with Master Chief again just now XD
Dang, someone wants Chief as badly as I want that Miku. XD
Quote from: BlackJax96 on December 11, 2011, 06:10:18 PM
Hmmm... sure, why not. I might still use my model though, cuz it's ripped straight from Halo 3. :srs:
I'm pretty sure mines from Halo 3 as well though I could just have his halo 2 model or something anyway here you go http://www.mediafire.com/?dyah0ejwz05hlti
Sorry foir the wait, I was fighting a virus literally right after I asked if you wanted it >.<
Great looking Chief model!
Dat Ikaros O.O
Wow! Miku and Chief are still tied. What a tease! XD
The competition is really close. :srs: Ninja'd. :srs:
I might just have to make Miku, Master Chief and Ikaros simultaneously. (http://i.imgur.com/sGBOR.png)
I hope so XD
I've been waiting for her for ages. XD
Quote from: BlackJax96 on December 12, 2011, 01:03:42 AM
The competition is really close. :srs: Ninja'd. :srs:
I might just have to make Miku, Master Chief and Ikaros simultaneously. (http://i.imgur.com/sGBOR.png)
There's a chance for Ikaros yet!
Quote from: Spex130 on December 12, 2011, 01:05:21 AM
There's a chance for Ikaros yet!
Sorry but you are not allowed to view spoiler contents.
[/spoiler][/spoiler][/spoiler]
IDK who the heck Ikaros is, but there's a chance for Miku. :3
Quote from: Tabuu Fi on December 12, 2011, 01:14:01 AM
IDK who the heck Ikaros is, but there's a chance for Miku. :3
Ikaros is
Sorry but you are not allowed to view spoiler contents.
Who will Ikaros be over?
Dang I wish I could vote again. XDDD
Anyway, hot musical android >>>>> underground badass.
Quote from: ShadowWolf613 on December 12, 2011, 01:25:05 AM
Who will Ikaros be over?
I'm planning to rig her to ZSS' bones and then port the model over Pit and make a PSA using ZSS' animations to start off.
Like a boss. (http://i.imgur.com/sGBOR.png)
Quote from: Tabuu Fi on December 12, 2011, 01:27:50 AM
Dang I wish I could vote again. XDDD
Anyway, hot musical android >>>>> underground badass.
Lol, u. :P
It's not like I'm going to base all my projects directly some random poll. The poll will simply influence my projects. (http://i.imgur.com/sGBOR.png)
Ah, all right then. Sorry for being such a spaz. XD
I got Flandre's model to work over Pit, but there's some minor issues...
- She's rotated 90 degrees to the to the left in-game, even though she looks fine in BB.
- Some textures are acting stupid. Not the main ones though.
- The spear thingy like, moves around and its texture flashes colors.
Good news though, is that the VIS0 faces work perfectly and the model works fine with no lighting issues.
I'll figure out the remaining problems... :srs:
So I assume that this means that Flan's about.... 75%?
Quote from: Nick W. on December 12, 2011, 02:21:19 AM
So I assume that this means that Flan's about.... 75%?
Nope, I'd say about 90%.
Sweetness. I look forward to that. Especially Roo's PSA.
Quote from: BlackJax96 on December 12, 2011, 02:13:27 AM
I got Flandre's model to work over Pit, but there's some minor issues...
- She's rotated 90 degrees to the to the left in-game, even though she looks fine in BB.
- Some textures are acting stupid. Not the main ones though.
- The spear thingy like, moves around and its texture flashes colors.
Good news though, is that the VIS0 faces work perfectly and the model works fine with no lighting issues.
I'll figure out the remaining problems... :srs:
Oh, god sweet Jesus.
Quote from: Roo on December 12, 2011, 03:57:27 AM
How do you think I feel?!
You're probably about to pass out any minute now..
Voted for Miku, just to be helpful. :3
Quote from: ItalianStallion on December 12, 2011, 04:07:57 AMYou're probably about to pass out any minute now..
More or less.
Thanks for being so helpful. :D
Cuzz there's a Miku in the vault now but it has many, many problems. And BJ will do her justice. :3
Quote from: Captain Haddock on December 13, 2011, 12:11:22 AM
Thanks for being so helpful. :D
Cuzz there's a Miku in the vault now but it has many, many problems. And BJ will do her justice. :3
Yes I will. (http://i.imgur.com/sGBOR.png)
I'd better get started rigging. >: D
Quote from: Captain Haddock on December 13, 2011, 12:11:22 AM
Thanks for being so helpful. :D
Cuzz there's a Miku in the vault now but it has many, many problems. And BJ will do her justice. :3
What are the problems? I couldn't care less about metal texture if that's it; who plays with items on here? Also BJ, who would your Miku be over? I am guessing ZSsamus. I'm sure yours would be better than whatever was just made.
Anyway good luck with all of the projects (you have a ton...). Ikaros sounds like a huge but awesome project; I hope she gets some priority after Yoko and Flondre. I would like to just throw out before you even get close to starting it to consider a Brawl Minus version. Please? I'm begging you.
I need to get more work on importing done. Finals are so close... one more week before I can resume having a life.
Quote from: BlackJax96 on December 13, 2011, 12:40:13 AM
Yes I will. (http://i.imgur.com/sGBOR.png)
I'd better get started rigging. >: D
Yes you had. > : D
Quote from: EnigmaticSpirit on December 13, 2011, 12:49:24 AM
What are the problems? I couldn't care less about metal texture if that's it; who plays with items on here?
The problems - bad shaders, and the model itself looks blockier than an assist trophy model.
Quote from: Captain Haddock on December 13, 2011, 12:57:14 AM
Yes you had. > : D
Nawt before Flan he shant. :>.>:
*[censored]s gun*
Quote from: EnigmaticSpirit on December 13, 2011, 12:49:24 AM
What are the problems? I couldn't care less about metal texture if that's it; who plays with items on here? Also BJ, who would your Miku be over? I am guessing ZSsamus. I'm sure yours would be better than whatever was just made.
Anyway good luck with all of the projects (you have a ton...). Ikaros sounds like a huge but awesome project; I hope she gets some priority after Yoko and Flondre. I would like to just throw out before you even get close to starting it to consider a Brawl Minus version. Please? I'm begging you.
I need to get more work on importing done. Finals are so close... one more week before I can resume having a life.
I plan on being the first to release models with perfect metal textures. I even got the texture matrices to write perfectly (which is required) but unfortunately, getting them to follow the screen is harder than just matching every mat/shader setting up perfectly to a brawl model. I think I've almost figured it out though.
I play with items. I am also a good multitasker. ZSS. Ikaros will get some priority. And I can make a B- version, if you explain to me what the differences are. I've never played B-. :P
Quote from: Roo on December 13, 2011, 01:02:52 AM
Nawt before Flan he shant. :>.>:
*[censored]s gun*
Indeed. (http://i.imgur.com/sGBOR.png)
Quote from: Roo on December 13, 2011, 01:02:52 AM
Nawt before Flan he shant. :>.>:
*[censored]s gun*
No problem, leaves me time to finally complete Tabuu this holiday. ^^
Quote from: Captain Haddock on December 13, 2011, 01:09:39 AM
No problem, leaves me time to finally complete Tabuu this holiday. ^^
Ok, are you absolutely 100% sure you want me to use this model out of all the models from that list I posted? Something about it seems... off. Not sure what, I think it's the face.
(http://i.imgur.com/Hc7Vp.jpg)
I'll probably use a face from a different MMD model, since those models come with face morphs that I can add to appear in-game with VIS0s. Plus, the eyes on this model are in the same texture as the skin, so they wouldn't be able to be animated with ZSS' SRT0s.
Making use of the VIS0 faces and SRT0 animated eyes would be what would seperate my model import from the other one(s).
Go ahead and use another face if you want. :) What I like about this one is the body, the hair and the texture.
But, did you smooth them out? They looked better than that in the snapshot.
[IMG]http://thefree3dmodels.com/_sf/14/01135653.jpg[IMG]
Quote from: Captain Haddock on December 13, 2011, 01:21:02 AM
Go ahead and use another face if you want. :) What I like about this one is the body, the hair and the texture.
But, did you smooth them out? They looked better than that in the snapshot.
[IMG]http://thefree3dmodels.com/_sf/14/01135653.jpg[IMG]
That's just the thing; I did smooth them out. I couldn't open the Max file, so I had to import the FBX file. The 3ds file was the same as the FBX one too.
Yup, everything looks good except the face, now that I look at it.
Go ahead and replace it, but the rest looks epic. :3
And btw, yes, I'm 100% certain I want this one. I've been tracking it down for ages and stuffz.
Quote from: BlackJax96 on November 08, 2011, 02:34:00 AM
Other planned imports (may or may not do them):
- Haruhi Suzumiya (TMoHS. Only if I can find a decent model. >_>) over ZSS
When you say decent do you mean decent as in good? Or decent as in dressed?
Quote from: BlackJax96 on December 10, 2011, 06:26:58 AMSorry but you are not allowed to view spoiler contents.
That's hot. I wanna make love to that. XD
Quote from: PAVGN on December 13, 2011, 01:37:08 AM
When you say decent do you mean decent as in good? Or decent as in dressed?
That's hot. I wanna make love to that. XD
LOLz. Join the lineup. XD
Quote from: PAVGN on December 13, 2011, 01:37:08 AMWhen you say decent do you mean decent as in good? Or decent as in dressed? That's hot. I wanna make love to that. XD
LOL and I just mean decent as in high quality. There are only [censored]ty models of her, unless I've missed a good one. :srs:
Quote from: Captain Haddock on December 13, 2011, 01:40:55 AMLOLz. Join the lineup. XD
I thought you said Miku was hotter. :>.>:
Sorry but you are not allowed to view spoiler contents.
Miku IS hotter. Except she isn't flesh and blood. :P
I wish you good luck on Yoko and Ikaros then. :)
BTW, is it even possible to replace Miku's face with that from another model?
Quote from: Captain Haddock on December 13, 2011, 01:50:06 AM
Miku IS hotter. Except she isn't flesh and blood. :P
I wish you good luck on Yoko and Ikaros then. :)
BTW, is it even possible to replace Miku's face with that from another model?
Ikaros is technically a combination of machine and human. She's an Angeloid. :P
And thanks.
And hell yes it is. (http://i.imgur.com/sGBOR.png)
Okay, but eye movements and all aren't necessary. I'd like the model as-is, but it's your import, so change the face if you want.
Quote from: Captain Haddock on December 13, 2011, 02:02:56 AM
Okay, but eye movements and all aren't necessary. I'd like the model as-is, but it's your import, so change the face if you want.
Don't worry about it, I'll only change the face if the new face actually looks good with the model. :P
Besides, I think I can find this model in PMD format and just rip it myself with its morphs.
All right, well good luck with that. Is it ok to ask for pics of the new face if you find one?
Quote from: Captain Haddock on December 13, 2011, 02:17:29 AM
All right, well good luck with that. Is it ok to ask for pics of the new face if you find one?
Actually, I just found the MMD model download.
Wait nvm, the dl link is broken. >_>
I think I found another though.
Got it.
Sorry but you are not allowed to view spoiler contents.
Sweet! All right! :3
Is it possible to get rid of the cel-shading if at all possible?
Quote from: Captain Haddock on December 13, 2011, 02:32:04 AM
Sweet! All right! :3
Is it possible to get rid of the cel-shading if at all possible?
Why would you want to? It would look great with cell shading!!
So she can look like she fits better in Brawl.
Quote from: Captain Haddock on December 13, 2011, 02:32:04 AM
Sweet! All right! :3
Is it possible to get rid of the cel-shading if at all possible?
MMD cell-shades everything. It even cell-shaded Flandre.
For brawl minus, the short answer is everybody get's buffed until they are equal, and some characters get new playstyles. Also combos can be done. I know, brawl with combos. It's shocking. It is far deeper than that though.
http://smashmods.com/index.php?cat=brawlminus
There is also an about page there, some tech skill videos down the page a bit, etc. I strongly recommend giving it a shot. I was such a vbrawl purist before I decided to try out some mods. Minus was the only one that really grabbed me, and now my friends and I only play it. There are some videos with change guides around youtube to learn characters.
Maybe study up for Ikaros.
Yeah, Miku will be cool and etc. Good luck with it.
I know, BJ, but will she be cel in Brawl?
Quote from: Tabuu Forte Akugun on December 13, 2011, 03:39:45 AM
I know, BJ, but will she be cel in Brawl?
Nope, unless you want me to do some coolio shader effects. I want to see if I can add the light glare to the hair though, like in MMD. :P
Quote from: EnigmaticSpirit on December 13, 2011, 03:38:19 AM
For brawl minus, the short answer is everybody get's buffed until they are equal, and some characters get new playstyles. Also combos can be done. I know, brawl with combos. It's shocking. It is far deeper than that though.
http://smashmods.com/index.php?cat=brawlminus
There is also an about page there, some tech skill videos down the page a bit, etc. I strongly recommend giving it a shot. I was such a vbrawl purist before I decided to try out some mods. Minus was the only one that really grabbed me, and now my friends and I only play it. There are some videos with change guides around youtube to learn characters.
Maybe study up for Ikaros.
Yeah, Miku will be cool and etc. Good luck with it.
Hmmm. I'll have to try out Brawl- after I create Ikaros with a normal PSA. Then I'll look into making a Brawl- PSA if I'm not too busy with anything else at the time.
Quote from: BlackJax96 on December 13, 2011, 03:47:23 AM
Nope, unless you want me to do some coolio shader effects. I want to see if I can add the light glare to the hair though, like in MMD. :P
Nah. I want her Brawl styled. Like Toon Link, he isn't actually cel-shaded.
Wow, I took a look at the model in the vault.
>_>
<_<
Makes me want to finish my Miku all that much more. :srs:
Anyway, still working on fixing Flandre's rotation issue. I'm going to try hex editing the bind matrix of a few bones.
Quote from: BlackJax96 on December 13, 2011, 05:18:20 AM
Wow, I took a look at the model in the vault.
>_>
<_<
Makes me want to finish my Miku all that much more. :srs:
Anyway, still working on fixing Flandre's rotation issue. I'm going to try hex editing the bind matrix of a few bones.
i saw it myself... badly rigged.. X_X
Ok, I fixed the random 90 degree rotation issues coding some stuff into Brawlbox and I fixed the spear thingy from moving around randomly.
Flandre's at the 95% mark now. I just need to fix the minor texture flashing issues.
Sorry but you are not allowed to view spoiler contents.
Where.... where did my pants go? >.>
Quote from: BlackJax96 on December 13, 2011, 05:18:20 AM
Wow, I took a look at the model in the vault.
>_>
<_<
Makes me want to finish my Miku all that much more. :srs:
Anyway, still working on fixing Flandre's rotation issue. I'm going to try hex editing the bind matrix of a few bones.
You have no idea how happy that quote makes me, especially with her up to 20% done. XD
That Miku did look pretty bad :srs:
Blackjax did you ever figure out what was wrong with the model i sent?
Yes it does, and can you believe, it's the top hack ATM?
OMFG cant wait for Ikaros T_T
Yay! Can't wait for Flan! ^_^
Can't wait for more Miku progress. :3
I can't believe that with this import, I can finally resume my Miku PSA. :3
Hey, not that I don't appreciate what you've done BJ (and be assured that I'm ******* fansgasming at the sight of Flan), but would you consider also rigging the Flan model I sent you?
Quote from: Tempo_ on December 13, 2011, 11:27:15 PM
Hey, not that I don't appreciate what you've done BJ (and be assured that I'm ******* fansgasming at the sight of Flan), but would you consider also rigging the Flan model I sent you?
Maybe. Even if I do though, it'll be an extremely low priority...
Quote from: Ultraxwing on December 13, 2011, 05:12:56 PM
Blackjax did you ever figure out what was wrong with the model i sent?
Haven't gotten around to looking at it yet.
Thanks. Just wanted to know if you would even consider it.
So, we all know how Flan's doing (she's looking epic, btw), what about your other rigs? :)
Quote from: Tabuu Forte Akugun on December 14, 2011, 12:23:56 AM
So, we all know how Flan's doing (she's looking epic, btw), what about your other rigs? :)
Imma t-pose Miku right now and then work on reducing the vertex count on Yoko a little bit more than I already have without losing too much quality. Then I'm going to try to fix Flandre's texture flashing issue.
Oooh, t-posing Miku-chan. :3 That made my evening. :3
Maybe the flashing issue is due to having the wrong texture format?
Quote from: Tabuu Forte Akugun on December 14, 2011, 12:39:00 AM
Oooh, t-posing Miku-chan. :3 That made my evening. :3
Maybe the flashing issue is due to having the wrong texture format?
Meh, it might just have to do with the fact that the solid-colored textures use the same shader as the main textures. :P
Finalizing the model might fix the problem.
Hope you figure it out, BJ. :) Too bad, cuzz she looks great.
I eagerly await Miku-chan. <3
Honestly, this site needs more Touhou-related model imports. I'm kinda disappointed that Flan is the only one getting the attention.
Anyway, you're doing a great job with her! Keep up the good work! ;)
Quote from: Fujiwara no Clover on December 14, 2011, 02:31:03 AM
Honestly, this site needs more Touhou-related model imports. I'm kinda disappointed that Flan is the only one getting the attention.
The only reason Flan's getting so much attention is because the project surrounding her has been around nearly as long as Brawl hacking has!
If Flan's creation goes well, I plan on possibly doing Utsuho as well, but that's for the distant, DISTANT future.
BJ's also (hopefully still) going to rig Suika for Dao, because that's his favorite character, and wants nothing more for her to be in.
BlackJax, you spelled 'imports' wrong
Sorry but you are not allowed to view spoiler contents.
In seriousness, I'm liking the progress with Flandre and Miku so far.
Quote from: Roo on December 14, 2011, 02:34:23 AM
The only reason Flan's getting so much attention is because the project surrounding her has been around nearly as long as Brawl hacking has!
If Flan's creation goes well, I plan on possibly doing Utsuho as well, but that's for the distant, DISTANT future.
BJ's also (hopefully still) going to rig Suika for Dao, because that's his favorite character, and wants nothing more for her to be in.
I look forward to seeing that PSA of yours, Roo. :)
And sometime I hope to see pics of Miku's progress. :3
EDIT: Nevermind that, she looks epic and awesome. :3 Can't wait till she's finished!
Okay, for some weird reason, this thread says "last post by Miacis Ballard", but strangely takes me to my own reply. :P So I guess I'm not double posting per se.
Having said that, I can hardly wait to see what Miku's other face polygons look like. :D
OMG ITS IKAROS! i cant believe people kno about sora no otoshimono.....cant wait XD
BlackJax, your new avatar is epic [censored] bro.
:srs:
Quote from: ItalianStallion on December 15, 2011, 09:02:42 PM
BlackJax, your new avatar is epic [censored] bro.
:srs:
Agreed. :af:
Quote from: FlaminFreak on December 15, 2011, 08:58:25 PM
OMG ITS IKAROS! i cant believe people kno about sora no otoshimono.....cant wait XD
Yep XD
Quote from: ItalianStallion on December 15, 2011, 09:02:42 PM
BlackJax, your new avatar is epic [censored] bro.
:srs:
Quote from: Tabuu Forte Akugun on December 15, 2011, 09:03:54 PM
Agreed. :af:
Thanks. (http://i.imgur.com/sGBOR.png)
Quote from: Tabuu Forte Akugun on December 15, 2011, 08:57:38 PM
Okay, for some weird reason, this thread says "last post by Miacis Ballard", but strangely takes me to my own reply. :P So I guess I'm not double posting per se.
Having said that, I can hardly wait to see what Miku's other face polygons look like. :D
Lol, that's pretty random. I actually didn't get the chance to T-pose Miku yet cuz I was workin' on the new moveset stuff, so I'll T-pose her now. :P
Just out of curiosity do you plan on making nymph and astrea if you can find models for them? Cuz that'd be amazing :3
But just ikaros is still epic win
All right then. Best of luck TPosing her. :3 I await new pics. :)
Quote from: ShadowWolf613 on December 16, 2011, 12:37:49 AM
Just out of curiosity do you plan on making nymph and astrea if you can find models for them? Cuz that'd be amazing :3
But just ikaros is still epic win
Maybe, I've seen an Astraea model before but there wasn't any download link and it was low-poly. I've never seen a Nymph model though. If I were to make them, I'd have to start from dead scratch. I might make an Astraea model after I finish the Ikaros PSA and every other project I'm working on right now. :P
Quote from: Tabuu Forte Akugun on December 16, 2011, 12:41:26 AM
All right then. Best of luck TPosing her. :3 I await new pics. :)
K and thanks, but there's no luck involved. Just skill. (http://i.imgur.com/sGBOR.png)
And you've got plenty of skill, let me tell ya. :)
Damn hands! *shakes fist*
Sorry but you are not allowed to view spoiler contents.
Oops. Uh oh. Minor setback, I hope. D:
Quote from: Tabuu Forte Akugun on December 16, 2011, 02:35:35 AM
Oops. Uh oh. Minor setback, I hope. D:
I'll try to align it as best as possible and then scale up the hand a little bit, and then do the same for the other side. Then I'll see if I can fix up the rest with rigging. >_>
Hope you can fix her. :)
Always remember.
Clone+Mirror is your friend.
Quote from: Spex130 on December 16, 2011, 04:03:17 AM
Always remember.
Clone+Mirror is your friend.
No need mah man. Vertex hacking has given me some pretty epic techniques.
Sorry but you are not allowed to view spoiler contents.
It is indeed symmetrical.
Looking great there, buddy! :)
Who are you putting Miku over again?
I picture her over Peach doing the side taunt with the musical notes.
I still don't understand why all the ones I've seen Vertex and that one import, are over Zamus..
Because the body type is similar, if not identical.
Miku :happy:
Looks great, man :D
Quote from: sp147 on December 17, 2011, 04:30:10 AM
Miku :happy:
Looks great, man :D
I'm in total agreement with this dude.
I have to remove the sniper from Yoko's back so I can import her.
Sorry if any of you guys specifically wanted it for some reason. :X
Quote from: BlackJax96 on December 18, 2011, 06:03:19 AM
I have to remove the sniper from Yoko's back so I can import her.
Sorry if any of you guys specifically wanted it for some reason. :X
I thought it would look weird during gameplay anyway. Does that mean that you can lessen how much you will reduce the vertex count of the model?
Quote from: EnigmaticSpirit on December 18, 2011, 06:05:24 AM
I thought it would look weird during gameplay anyway. Does that mean that you can lessen how much you will reduce the vertex count of the model?
Edit4: There were a lot of edits. :srs:
I'm still not too sure.
So, does that mean there's a chance you can't get this Yoko to work?
Quote from: King Cold on December 18, 2011, 04:01:07 PM
So, does that mean there's a chance you can't get this Yoko to work?
I'm working on it. Removing the sniper made the model not lag in BB, but now it won't load in-game. I think my rig is too awesome or something, cuz NodeMix is still huge in size compared to other models. Hopefully shrinking down the textures will make it work, but I still haven't gotten it to load in-game yet.
I hope you can get her to work.
Quote from: King Cold on December 18, 2011, 05:53:42 PM
I hope you can get her to work.
And with that, I get it to work.
(http://i.imgur.com/4zkdS.jpg)
Now I just need to add the different faces, eye yellow, moving eyes, and a better shader.
>____>
BJ.
She's awesome :srs:
The shader looks great to me. :P
Hey, nice models! I just saw in the opening that you want to port Haruhi. Well, I ripped this model a while back, alongside mikuru, so you might be interested in it:
http://vert092.deviantart.com/gallery/#/d466806
Also, looking forward to Ikaros and yoko.
Quote from: Vert092 on December 18, 2011, 07:51:15 PM
Hey, nice models! I just saw in the opening that you want to port Haruhi. Well, I ripped this model a while back, alongside mikuru, so you might be interested in it:
http://vert092.deviantart.com/gallery/#/d466806
Also, looking forward to Ikaros and yoko.
I already have that model (seperated into 7 parts) already in MDL0, since that's the model type the game uses.
I'm trying to find a better model. I ripped Haruhi from Haruhi no Heiretsu too, but the model wasn't in T-pose. >_>
Yup, Yoko looks great. I don't think you need a better shader.
BJ, what about here (http://www.models-resource.com/wii_gamecube/suzumiyaharuhinogekidou/sheet/1773)?
Quote from: Seggy T. on December 18, 2011, 08:32:52 PM
BJ, what about here (http://www.models-resource.com/wii_gamecube/suzumiyaharuhinogekidou/sheet/1773)?
Did I not JUST say that I already have that exact model ripped directly from the game already in MDL0? :srs:
Quote from: King Cold on December 18, 2011, 08:32:26 PM
Yup, Yoko looks great. I don't think you need a better shader.
It doesn't look as good in-game. Screenshots always look better for some reason. :srs:
Well, according to that screenshot, she looks fantastic. :srs:
Miku, however, I can hardly wait to see more of her. :D
I do think that the shader could use some tweaks. I am not entirely sure what I will do once I get to that point with my own imports; Beyond never got around to finishing his guide, so I guess that I will be working blindly or something.
Hey, can you send me the texture files whenever? I would like a brawl styled version, and doubt that anybody else would be willing to do it.
Quote from: EnigmaticSpirit on December 18, 2011, 09:00:56 PM
I do think that the shader could use some tweaks. I am not entirely sure what I will do once I get to that point with my own imports; Beyond never got around to finishing his guide, so I guess that I will be working blindly or something.
Hey, can you send me the texture files whenever? I would like a brawl styled version, and doubt that anybody else would be willing to do it.
Sure.
I do know quite a few cool shader tricks though, after all the beta testing that I, RTB and Pikazz went through XD
Damn, too bad you can't get it to work with the Sniper. =/
Quote from: Albafika on December 18, 2011, 09:10:09 PM
Damn, too bad you can't get it to work with the Sniper. =/
Mmmmyeah, I might even have to reduce the quality of the model a bit just to add the different faces and FS eyes. D:
I already reduced the quality of the textures as much as possible...
I don;t understand why the game has limits on size in the first place...
>w>
[spoiler]
(http://img832.imageshack.us/img832/4545/21641890.png)
(http://img3.imageshack.us/img3/1729/29856223.png)
Thanks again BJ!! :D
Wait... Flan's done??
Quote from: Roo on December 18, 2011, 09:20:58 PM
>w>
[spoiler]
(http://img832.imageshack.us/img832/4545/21641890.png)
(http://img3.imageshack.us/img3/1729/29856223.png)
Thanks again BJ!! :D
Lol XD no problem.
Quote from: King Cold on December 18, 2011, 09:26:01 PM
Wait... Flan's done??
Sorta, there's still a few things that have to be done before any releases that Roo makes.
Quote from: King Cold on December 18, 2011, 09:17:50 PM
I don;t understand why the game has limits on size in the first place...
What's not to understand? If it didn't have limits, we could call the Wii a PS3. The Wii can't handle that huge amount of vertices, in other words.
Ah, I see. Well she's looking great. :)
How's Miku coming? :3
Lol, just noticed the second pic makes her look like she's in the Mafia. XD
"Now listen here Blackjax, I wants you to gets me into this game, or yous be's sleepin with da fishes."
Quote from: Roo on December 18, 2011, 09:30:12 PM
Lol, just noticed the second pic makes her look like she's in the Mafia. XD
"Now listen here Blackjax, I wants you to gets me into this game, or yous be's sleepin with da fishes."
LOL
Quote from: King Cold on December 18, 2011, 09:29:38 PM
Ah, I see. Well she's looking great. :)
How's Miku coming? :3
Meh
Quote from: Albafika on December 18, 2011, 09:28:55 PM
What's not to understand? If it didn't have limits, we could call the Wii a PS3. The Wii can't handle that huge amount of vertices, in other words.
It's not because of vertex count exactly. I know that for a fact cuz one of my imports didn't work until I reduced the texture sizes. (and it had a lot of vertices)
Quote from: BlackJax96 on December 18, 2011, 08:44:29 PM
Did I not JUST say that I already have that exact model ripped directly from the game already in MDL0? :srs:
;_;
*runs away*
I'm joking, before you take this seriously.
Quote from: BlackJax96 on December 18, 2011, 09:34:44 PM
It's not because of vertex count exactly. I know that for a fact cuz one of my imports didn't work until I reduced the texture sizes. (and it had a lot of vertices)
Isn't there a max size as to how big can the .PNG for the textures be, though?
Quote from: Albafika on December 18, 2011, 09:36:53 PM
Isn't there a max size as to how big can the .PNG for the textures be, though?
1024 x 1024
Quote from: BlackJax96 on December 18, 2011, 09:40:31 PM
1024 x 1024
And were you over that size when this happened?
Quote from: BlackJax96 on December 18, 2011, 09:34:44 PM
It's not because of vertex count exactly. I know that for a fact cuz one of my imports didn't work until I reduced the texture sizes. (and it had a lot of vertices)
Or are you saying you had to go for a size smaller than 1024x1024?
Quote from: Albafika on December 18, 2011, 09:43:45 PM
And were you over that size when this happened?
Or are you saying you had to go for a size smaller than 1024x1024?
The images were originally 512 x 512 or smaller. I had to reduce them by about 2x the original size. :srs:
Quote from: BlackJax96 on December 18, 2011, 09:45:27 PM
The images were originally 512 x 512 or smaller. I had to reduce them by about 2x the original size. :srs:
And the vertices count was smaller than the character that model was going over? ._.
Quote from: Albafika on December 18, 2011, 09:46:21 PM
And the vertices count was smaller than the character that model was going over? ._.
Nope, but it worked.
Quote from: BlackJax96 on December 18, 2011, 09:50:31 PM
Nope, but it worked.
So, you risked texture space for more vertices, in other words...
I don't like the idea of having more vertices than the original thing, as I think it could lag in a 4vs4 against certain characters...
Yup, according to Roo's snapshots, Flan looks great and so does Yoko. Someday I'd like to see a video of Yoko.
Quote from: King Cold on December 19, 2011, 04:03:37 AM
Yup, according to Roo's snapshots, Flan looks great and so does Yoko. Someday I'd like to see a video of Yoko.
Yep, imma make a vid when she's done.
Right now, the whole ponytail is only rigged to the first ponytail bone, and it looks a little bit odd. I wanna try to see if I can drag the bones to fit the ponytail, rig it, and then fix it to work, even if I have to code stuff to do it.
Sure it won't be wifi-safe, but why the hell would anybody be hacking on wifi in the first place? :srs:
Exactly, hacking in Wifi is pointless. The whole idea of hacking is for fun. Which is why I'd also love it if Miku had pigtail bones.
Does this mean Yoko won't be oneslot?
Quote from: King Cold on December 19, 2011, 05:05:49 AM
Exactly, hacking in Wifi is pointless. The whole idea of hacking is for fun. Which is why I'd also love it if Miku had pigtail bones.
Does this mean Yoko won't be oneslot?
I have an idea on how to make it one-slot, but I don't know if it'll break the ponytail wind physics or not.
Hmmm, that's a good point to consider, but I'm sure you'll figure it out. :)
Quote from: King Cold on December 19, 2011, 05:14:23 AM
Hmmm, that's a good point to consider, but I'm sure you'll figure it out. :)
I just checked the motionetc of ZSS, and the ponytail isn't animated on any animations. That means my idea should work. I'll only try it out once I have the model finished though, so I can revert what I've done just in case.
Yeah, if it isn't animated at all in the motion file, it should work. I don't think it'll fail.
Quote from: BlackJax96 on December 18, 2011, 06:17:54 PM
(http://i.imgur.com/4zkdS.jpg)
[censored]ing epic!
She's gonna be a great first blog post on LST.
Sorry but you are not allowed to view spoiler contents.
Yeah, she looks epic!
Quote from: ItalianStallion on December 19, 2011, 07:58:25 AM
[censored]ing epic!
She's gonna be a great first blog post on LST.
Sorry but you are not allowed to view spoiler contents.
Quote from: King Cold on December 19, 2011, 04:15:01 PM
Yeah, she looks epic!
Ikr :af:
Anyway, I added the different faces and the FS eyes and now the model freezes the game.
So I optimized the vertices as much as possible and now I'm gonna be re-rigging the model all day today.
I can probably finish the whole rig by tonight. :P
Yeouch. I hate it when the game freezes. :P It's so tedious.
And then all that's left is the metal texture?
Quote from: King Cold on December 19, 2011, 06:38:17 PM
Yeouch. I hate it when the game freezes. :P It's so tedious.
And then all that's left is the metal texture?
Yep, that and making the shader better. I also want to try to make some kind of customized cellshade shader to include too.
Hm, I wonder how you make a cel shader anyway?
Quote from: King Cold on December 19, 2011, 06:51:52 PM
Hm, I wonder how you make a cel shader anyway?
Well what I do is copy the shader and material settings from another character that already uses it, like Haruhi's model from Haruhi no Gekidou, and then fix and customize it through tons of trial and error lol.
Does this mean Yoko will come in 2 flavors? Cel shaded and not?
Quote from: King Cold on December 19, 2011, 07:23:39 PM
Does this mean Yoko will come in 2 flavors? Cel shaded and not?
Probably.
Edit: Forget finishing the rig by the end of today. Rigging a model with less vertices seems harder than rigging a model with more. Not to mention that 3ds Max froze and stopped working right when I was typing this. :srs:
3ds max is just a sucky program anyway.
Well, best of luck then.
is ikaros gonna be psa only or is she gonna be available to be used over a character? i wanna rock dat alpha!
Quote from: BlackJax96 on December 19, 2011, 07:24:31 PM
Probably.
Edit: Forget finishing the rig by the end of today. Rigging a model with less vertices seems harder than rigging a model with more. Not to mention that 3ds Max froze and stopped working right when I was typing this. :srs:
lol i kno that feeling... rigging a model with less vertice's in some area's is diff. hard to do...
Quote from: Wasabi_Skillz on December 23, 2011, 08:45:56 PM
is ikaros gonna be psa only or is she gonna be available to be used over a character? i wanna rock dat alpha!
i think she's gonna be on pit... that is if im correct lol
Quote from: Wasabi_Skillz on December 23, 2011, 08:45:56 PM
is ikaros gonna be psa only or is she gonna be available to be used over a character? i wanna rock dat alpha!
What do you mean? It's gonna be everything :O
Model import, PSA, animations, everything over Pit.
...I just realized that Flandre's over Pit too.
Oh well. >_>
So, dude, how are your imports coming? :3
Quote from: Tabuu Forte Akugun on December 23, 2011, 10:28:24 PM
So, dude, how are your imports coming? :3
Been focusing on coding Brawlbox lately :O
Although I have been re-rigging Yoko a bit too, and it seems that NodeMix drops in data size as I fix up the rig. That means that I should be able to have regular quality textures, which is good.
That's a good thing that it drops in size. :)
Quote from: BlackJax96 on December 23, 2011, 10:24:18 PM
What do you mean? It's gonna be everything :O
Model import, PSA, animations, everything over Pit.
...I just realized that Flandre's over Pit too.
Oh well. >_>
Can Flan and Ikaros be one slot? Or is it PSA or nuthing?
Quote from: ShadowWolf613 on December 24, 2011, 03:44:36 AM
Can Flan and Ikaros be one slot? Or is it PSA or nuthing?
I'll probably release Ikaros one-slot over ZSS first and then make a PSA over Pit, so if you want Flandre and Ikaros at the same time then I guess you could ditch the Ikaros PSA. Flandre has to have a PSA though because the model has custom bones. :/
Quote from: BlackJax96 on December 24, 2011, 03:46:40 AM
I'll probably release Ikaros one-slot over ZSS first and then make a PSA over Pit, so if you want Flandre and Ikaros at the same time then I guess you could ditch the Ikaros PSA. Flandre has to have a PSA though because the model has custom bones. :/
I guess I could ditch pit for flan :af:
And anything to have them both in game :laugh:
I'd definitely try Flan once she comes out, I want to see what Roo's had in his mind all this time.
Quote from: BlackJax96 on December 23, 2011, 10:24:18 PM
What do you mean? It's gonna be everything :O
Model import, PSA, animations, everything over Pit.
...I just realized that Flandre's over Pit too.
Oh well. >_>
I meant do we have the option of having Ikaros but with the regular Pit moveset? I like using Pit.
Quote from: Wasabi_Skillz on December 24, 2011, 07:25:42 AM
I meant do we have the option of having Ikaros but with the regular Pit moveset? I like using Pit.
Nope, the only options will be over ZSS with no PSA, or over Pit with a PSA.
Updates:
I think I'm almost completely done completely rigging Yoko. Sorry for taking so long on her, I've been working on coding Brawlbox these last couple of days and I'm actually rigging the model as best as possible instead of how some people around here rig models (not talking about everyone though).
I also added BRS to my future imports list. I'm not starting her yet, that would be way too many projects at once. :P I'm going to shift around my priorities though. Here's how I think it'll go:
- Yoko
- Flandre
- Miku
- BRS
- Nel/Ikaros (Same time)
I'm ditching Master Chief and Hitomi completely until I have all these done because they're Xbox 360 models and they'll need a [censored] ton of work. :srs: I'm saving the PSAs for last because they'll take up the most time.
Anyway, this whole week I've decided to work only on my imports instead of Brawlbox, so you can expect a lot of updates until next wednesday when I go back to school.
Quote from: BlackJax96 on December 27, 2011, 05:43:34 AM
Updates:
I also added BRS to my future imports list.
SWEET YOUKAI JESUS.
I found the Windows 100% model of BRS in the corner of the internetz.
Sorry but you are not allowed to view spoiler contents.
You won't find a download just by Googling.
When I
want a model... I will
get the model. (http://i.imgur.com/sGBOR.png)
I wish I knew how you did that. XD
If you can't find a good Haruhi model, would you make your own?
Quote from: Tabuu Forte Akugun on December 28, 2011, 02:38:09 AM
I wish I knew how you did that. XD
Magic. (http://i.imgur.com/sGBOR.png)
Quote from: PAVGN on December 28, 2011, 02:44:24 AM
If you can't find a good Haruhi model, would you make your own?
Nah, I don't think so. I can use one of the bad models as a base to work off of anyway.
Quote from: BlackJax96 on December 28, 2011, 02:06:31 AM
I found the Windows 100% model of BRS in the corner of the internetz.
Sorry but you are not allowed to view spoiler contents.
You won't find a download just by Googling.
When I want a model... I will get the model. (http://i.imgur.com/sGBOR.png)
Dude! You [censored]ing win so much.
Also, this.
Inspiration:
Sorry but you are not allowed to view spoiler contents.
Quote from: BlackJax96 on December 28, 2011, 02:06:31 AM
I found the Windows 100% model of BRS in the corner of the internetz.
Sorry but you are not allowed to view spoiler contents.
You won't find a download just by Googling.
When I want a model... I will get the model. (http://i.imgur.com/sGBOR.png)
I wish I had that kind of luck. I am having hell searching for some models; even one from windows 100%. Can't wait until you actually complete one of these projects. xD
Quote from: EnigmaticSpirit on December 28, 2011, 06:47:50 AM
I wish I had that kind of luck. I am having hell searching for some models; even one from windows 100%. Can't wait until you actually complete one of these projects. xD
^ this
WOW u make made a ton of progress since i last came by. i can't wait for yoko she's definately one of my fave chars of all anime xD on a side note me and zig got our comp fixed, tho he's not as active as he used to be. :S i'm trying to find the models for sophitia and cassandra (well i found them but they need some work, sophitia has random polygons on the floor like her right arm for instance >.> i think its just a matter of reattaching it wich should be easy) btw saw an option on ur poll for nel lol will u be working on her again?
Quote from: BlackJax96 on December 28, 2011, 02:06:31 AM
You won't find a download just by Googling.
Yes... embrace the dark side. A world of yarharhar.
I'm loving you more and more BJ :srs:
First BBox, now these projects.. Why must you do so many epic things! :oshi:
I am SO getting Yoko, Miku, Flandre and BRS!
Quote from: ItalianStallion on December 28, 2011, 03:15:33 AM
Sorry but you are not allowed to view spoiler contents.
[spoiler]Yes she is ;3
(http://static.desktopnexus.com/thumbnails/526205-bigthumbnail.jpg)
(http://gallery.fanserviceftw.com/_images/d9e36a5a5172d9d612292293435ec9b5/5829%20-%20animated_gif%20tengen_toppa_gurren_lagann%20yoko_littner.gif)
Quote from: EnigmaticSpirit on December 28, 2011, 06:47:50 AM
I wish I had that kind of luck. I am having hell searching for some models; even one from windows 100%. Can't wait until you actually complete one of these projects. xD
Quote from: DSX8 Fi on December 28, 2011, 07:15:07 AM
^ this
No, this is not luck. This is the power of
Quote from: Tempo_ on December 28, 2011, 07:33:50 AM
the dark side. A world of yarharhar.
XD Jk.
It's actually the power of music such as dubstep, metal or hardstyle, played really loud on speakers with lots of bass. (http://i.imgur.com/sGBOR.png)
Quote from: Sirkua on December 28, 2011, 07:32:15 AM
WOW u make made a ton of progress since i last came by. i can't wait for yoko she's definately one of my fave chars of all anime xD on a side note me and zig got our comp fixed, tho he's not as active as he used to be. :S i'm trying to find the models for sophitia and cassandra (well i found them but they need some work, sophitia has random polygons on the floor like her right arm for instance >.> i think its just a matter of reattaching it wich should be easy) btw saw an option on ur poll for nel lol will u be working on her again?
:O Yeah I'll probably be picking her up again. People on youtube, here and pretty much everywhere want her finished more than I thought. :srs:
Quote from: ItalianStallion on December 28, 2011, 03:15:33 AM
Dude! You [censored]ing win so much.
Also, this.
Inspiration:
Sorry but you are not allowed to view spoiler contents.
Indeed. (http://i.imgur.com/sGBOR.png)
Quote from: Richter on December 28, 2011, 07:44:14 AM
I'm loving you more and more BJ :srs:
First BBox, now these projects.. Why must you do so many epic things! :oshi:
I am SO getting Yoko, Miku, Flandre and BRS!
Sorry but you are not allowed to view spoiler contents.
I get that. :srs:
I've tried fixing it in any way possible in 3ds Max but it always looks the same in its bindstate.
Now if I was a noob, there would be no good news and I'd have to rig Yoko a, what, 4th time?
I call BS. :srs: So, good news is, there is a way to fix it. I have to export the final rigged model, re-import it into 3ds Max, rotate and drag all the objects back into their original position, and then export it again and import that into Brawlbox. Then it works perfectly. Actually no, it resets the rig... D:
Edit: Lol, my rig of Yoko is better than the original rig. XD
well now that i got yoko fixed and all.... the newer rig of her is like almost done... just gonna have to edit some weights around her body and arms and then u can have the rest mate!
Quote from: DSX8 Fi on December 29, 2011, 04:18:56 AM
well now that i got yoko fixed and all.... the newer rig of her is like almost done... just gonna have to edit some weights around her body and arms and then u can have the rest mate!
Yep :D
I'm collabing with DSX8 now. I would have to redo the rig a fourth time to fix that error, and I really don't want to rig it a 4th time...
He's going to do the basic rig for me, and then I'm going to do the finishing touches that make it look good. :af:
bj hold onto ur yoko rig i'm pretty sure there is a way to re-rig it without losing the original rig. i have a friend who works for animating for a career. he actually gave me my copy of 3ds max 10 xD i'll ask him about it.
Quote from: Sirkua on December 29, 2011, 04:34:08 AM
bj hold onto ur yoko rig i'm pretty sure there is a way to re-rig it without losing the original rig. i have a friend who works for animating for a career. he actually gave me my copy of 3ds max 10 xD i'll ask him about it.
I still have all of my rigs, don't worry, but in the meantime it's being redone again.
alright ^^ keep up the amazing work <3 :3
DSX8 found Sora No Otoshimono models for Ikaros, Nymph and Astraea! :af: I ripped them from their original model format. (http://i.imgur.com/sGBOR.png)
I was wondering what I would do for the VIS0 faces, but it looks like there will be more than enough face morphs for everyone. :srs:
Sorry but you are not allowed to view spoiler contents.
I still have to color the hair pink.
Looking good there, BJ. Wow, that's a lot of face morphs!
So you have models for the three angeloids? Awesome!! :happy:
Now we need Chaos :srs:
I kid I kid :laugh:
Quote from: ShadowWolf613 on December 29, 2011, 08:00:29 PM
So you have models for the three angeloids? Awesome!! :happy:
Now we need Chaos :srs:
I kid I kid :laugh:
psh, Chaos. :P
Anyway, here's the fully ripped model:
Sorry but you are not allowed to view spoiler contents.
Now it's time to edit it to be at the standards of BlackJax Quality™. Vertex hacking came in handy
yeaaah! we all wanna jump on that! 2d is the best!
Not enough faces; don't start slacking off.
Anyway I was just in the chat quotes section of offtopic... what is that about jizz models? What kind of models are your ripping young man. :srs: And when will you give them to us.
Oh yeah, so I'm staying at my friend's house in stl. Last time I was here we watched the first 3 episodes of Gurren Lagann. We have now just watched up to episode 14 in one sitting. I wonder if a good model of Mia exists... She is adorable.
Quote from: EnigmaticSpirit on December 30, 2011, 08:26:40 AM
Anyway I was just in the chat quotes section of offtopic... what is that about jizz models? What kind of models are your ripping young man. :srs: And when will you give them to us.
trust me mate... u dont want to kno where me and BJ found our models in... :srs:
if u want to kno... then feel free to PM either of us... xD
Quote from: BlackJax96 on December 29, 2011, 06:48:02 PM
DSX8 found Sora No Otoshimono models for Ikaros, Nymph and Astraea! :af:
Astraea?! :happy:
Quote from: Richter on December 30, 2011, 10:33:35 AM
Astraea?! :happy:
indeed :vyse:
i have a friend who's workin on the model import for her... so yes we'll be having all 3 angeloids in brawl!
Quote from: DSX8 Nymph on December 30, 2011, 10:38:32 AM
indeed :vyse: i have a friend who's workin on the model import for her... so yes we'll be having all 3 angeloids in brawl!
[censored] ya! I liked Astraea the moment i saw her xD
Lol "jizz" models. XD BJ, how did you manage to get those models from there into 3ds?
Quote from: EnigmaticSpirit on December 30, 2011, 08:26:40 AM
Not enough faces; don't start slacking off.
Anyway I was just in the chat quotes section of offtopic... what is that about jizz models? What kind of models are your ripping young man. :srs: And when will you give them to us.
Oh yeah, so I'm staying at my friend's house in stl. Last time I was here we watched the first 3 episodes of Gurren Lagann. We have now just watched up to episode 14 in one sitting. I wonder if a good model of Mia exists... She is adorable.
Quote from: Albafika on December 30, 2011, 03:13:10 PM
Lol "jizz" models. XD BJ, how did you manage to get those models from there into 3ds?
XD
Well... you see, DSX8 here found 3 nice videos of all three characters dancing to some random japanese song, and the video owner was awesome enough to put download links for the models. However, there was a catch.
The models were encrypted and compressed in .vac files for a hentai game called 3D Custom Maid. :srs:
I wanted dem models though, so I had to torrent the game. :srs:
I found a model extractor and decompressor for the game which extracted the .anz files, and then it extracted the raw MQO models out of those. I did that for the game's files and the downloaded files.
The skin for the models we wanted came with the game, so there was no passing up downloading the game. >_>
Quote from: Sheena on December 30, 2011, 10:42:42 AM
[censored] ya! I liked Astraea the moment i saw her xD
Same XD I'd import all three angeloids myself if it wouldn't be such a huge task O_o
I hope whoever is importing her edits the faces though, Astraea's personality really shows through her eyes and smile XD. I'm editing Ikaros' faces a LOT. Ikaros doesn't smile and her eyes look a lot different.
I voted Black Rock shooter to go over Zero suit Samus [I was almost tempted to vote Black rock shooter over Marth XD]
Quote from: BlackJax96 on December 30, 2011, 06:24:11 PM
Well... you see, DSX8 here found 3 nice videos of all three characters dancing to some random japanese song, and the video owner was awesome enough to put download links for the models. However, there was a catch.
The models were encrypted and compressed in .vac files for a hentai game called 3D Custom Maid. :srs:
O_o
No comment.
Quote from: Seggy T. on December 30, 2011, 06:58:31 PM
O_o
No comment.
xD
not every model is hard to find unless u think OUTSIDE the box... cant find it anywhere else, look for it in a hentai game! :srs:
Newer preview of Ikaros.
Sorry but you are not allowed to view spoiler contents.
I haven't edited the eyes yet.
I edited the hair as best as I could, but I really want to model the hair differently. I don't know how to though DX
This will do for now though. Maybe in the future when I know how and have more time, I'll model the hair myself.
I'm also
not collabing with DSX8 on Yoko. I'm just rigging it a 4th time. FOR THE FANS!!! :srs:
And this time I'm being extra careful with saving and changing things. I've already finished rigging everything below the waist, the elbows and the wrists.
Sorry but you are not allowed to view spoiler contents.
Yoko's rig looks [censored]ing great so far man. Keep it up bro!
Can't wait to see Beyond's texture on her.
Ikaros is looking great :D
you are doing a great work BJ96!
do not let your fans go down! :srs:
and wtf, in a hentai game O_o
Quote from: ItalianStallion on January 01, 2012, 01:53:27 AM
Yoko's rig looks [censored]ing great so far man. Keep it up bro!
Can't wait to see Beyond's texture on her.
Oh, Beyond is doing a texture on her? That saves me the time of making a brawl styled one if he is. Good luck with the rigging Blackjax... again.
And what a convenient excuse to download such a game. Tell us how 3d custom maid goes, you perv.
Quote from: EnigmaticSpirit on January 01, 2012, 05:04:30 AMAnd what a convenient excuse to download such a game. Tell us how 3d custom maid goes, you perv.
Sorry but you are not allowed to view spoiler contents.
[/spoiler]
Anyway, I'm just about done rigging Yoko this time. I just need to rig the fingers and fix a few problematic vertices. I think this is the best rig out of all the ones I've done.
Quote from: EnigmaticSpirit on January 01, 2012, 05:04:30 AM
Oh, Beyond is doing a texture on her? That saves me the time of making a brawl styled one if he is. Good luck with the rigging Blackjax... again.
And what a convenient excuse to download such a game. Tell us how 3d custom maid goes, you perv.
That last bit was just stupid, Enigma.
If you were joking, then:
LOL. XD
Almost done, like I said.
(http://i.imgur.com/MnLwS.jpg)
Looking great, man. That rig is sexy. Can't wait to see the texture that will go with it
Too bad her giant gun can't go on her back >.<
Quote from: BlackJax96 on January 01, 2012, 05:24:33 AM
Sorry but you are not allowed to view spoiler contents.
[/spoiler]
Quote from: Velen on January 01, 2012, 05:28:34 AM
That last bit was just stupid, Enigma.
If you were joking, then:
LOL. XD
Thank you, I'll be here all week. xD
Like I would really be serious about giving him a hard time over an h-game. I just downloaded Fate/Stay Night, which is technically an eroge.
Rig is looking good, can't wait, insert usual praise here.
Quote from: Seggy T. on January 01, 2012, 07:43:32 AM
Too bad her giant gun can't go on her back >.<
For some odd reason, I can't get it to work in-game anymore. ._. It freezes right after I pick the stage. I've checked the compression, filesize, model and textures. D:
I have no freaking idea how I got it to work without the optimization and a half-done rig like before. :srs:
The pcs file is literally 200kb larger than the original. I still haven't rigged the fingers though, so that should bring it under the original size, hopefully. >_>
Quote from: EnigmaticSpirit on January 01, 2012, 08:48:54 AM
Thank you, I'll be here all week. xD
Like I would really be serious about giving him a hard time over an h-game. I just downloaded Fate/Stay Night, which is technically an eroge.
Rig is looking good, can't wait, insert usual praise here.
LOL good. (http://i.imgur.com/sGBOR.png)
You mean Yoko won't work anymore? That's real odd.
Quote from: Tabuu Forte Akugun on January 01, 2012, 07:07:56 PM
You mean Yoko won't work anymore? That's real odd.
Nevermind, I got it to work. :D
Quote from: BlackJax96 on January 01, 2012, 07:33:20 PM
Nevermind, I got it to work. :D
(http://img18.imageshack.us/img18/5981/slapd.png)*Adds some text so that people can't report me for using a post with only an image*
Quote from: BlackJax96 on January 01, 2012, 07:33:20 PM
Nevermind, I got it to work. :D
All right, sweet! So, what's left to be done in the rig?
Quote from: Tabuu Forte Akugun on January 01, 2012, 08:14:39 PM
All right, sweet! So, what's left to be done in the rig?
The neck and fingers.
LOL aww damn! My 2gb SD card's lock mechanism broke off, and it locked itself before it came off. :srs:
And now the SD card is falling apart. :srs:
Luckily I got a 4gb micro SD for Christmas, I hope it works. :X
If you mean on the Wii, I don't think it will.
Quote from: Tabuu Forte Akugun on January 01, 2012, 09:13:49 PM
If you mean on the Wii, I don't think it will.
I heard that SDHC cards work with Riivo, though. I use Riivo.
he blackjax can ask you a quick question i was working on a hack in brawlbox but my computer turned off without me saving now everytime i try to work on it it says the file is corrupt what should i do?
Quote from: AnImAiNe on January 01, 2012, 09:23:01 PM
he blackjax can ask you a quick question i was working on a hack in brawlbox but my computer turned off without me saving now everytime i try to work on it it says the file is corrupt what should i do?
Start over. :srs:
oh my god, youre importing flandre! I want to import kaguya or marisa, but 3ds max 8 hates me ;-;
I think you might want to update to at least 3DS Max 2009.
Quote from: Tempo_ on January 02, 2012, 01:23:47 AM
I think you might want to update to at least 3DS Max 2009.
umm?
this is my problem exactly
Sorry but you are not allowed to view spoiler contents.
but suddenly..
Sorry but you are not allowed to view spoiler contents.
Try adding a "Smooth" modifier, selecting the first box, and then dragging it below the skin modifier.
Quote from: BlackJax96 on January 02, 2012, 01:39:54 AM
Try adding a "Smooth" modifier, selecting the first box, and then dragging it below the skin modifier.
oh my god! thank you so muchh!!!
What's with the poll? :srs:
Quote from: Innerscope on January 02, 2012, 08:14:06 PM
What's with the poll? :srs:
Vote. (http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: Innerscope on January 02, 2012, 08:14:06 PM
What's with the poll? :srs:
he wants to be random and it sure was a random poll :af2:
Money all the way LOL.
Anyway, any progress? ;D
Quote from: Tabuu Forte Akugun on January 02, 2012, 08:22:35 PM
Money all the way LOL.
Anyway, any progress? ;D
I sent Yoko to Beyond yesterday! :happy:
I couldn't get the hair physics to work though, because the translations are stored in the physics file. :(
I just rigged the whole ponytail to the first ponytail bone as a compromise.
Beyond... :srs:
Hmm, I don't see anything wrong with that. :D Maybe someday BrawlBox could be able to edit those physics files?
Quote from: Tabuu Forte Akugun on January 02, 2012, 08:26:25 PM
Beyond... :srs:
Hmm, I don't see anything wrong with that. :D Maybe someday BrawlBox could be able to edit those physics files?
Why so :srs:?
He's gonna make a swaggin' texture for her! :af:
And yes, it will.
I'm not crazy about him, to be honest. I feel like he acts high and mighty, and I have no respect for people like that. That's why I'm so :srs:
Oh, all right, good! :3
Quote from: Gamidame on January 02, 2012, 01:08:28 AM
oh my god, youre importing flandre! I want to import kaguya or marisa, but 3ds max 8 hates me ;-;
OMG... Kaguya in Brawl would be a dream come true.
Anyway, the previews look very nice, BJ! I can't wait to see the final product!
Quote from: Tabuu Forte Akugun on January 02, 2012, 09:04:43 PM
I'm not crazy about him, to be honest. I feel like he acts high and mighty, and I have no respect for people like that. That's why I'm so :srs:
Oh, all right, good! :3
For how good he was at vertexing he was very constructive in his suggestions to others. Most of the time he just updates on things when he posts. He is very popular though. I'd rather him do the texture than me; saves me the work, and his will probably come out better than mine would (probably).
It says that the ponytail flowing thing goes with the physics file? Can you just make it so it applies to Yoko's ponytail? I think it might look somewhat off with having hair like that not moving like a ponytail. Then again I guess Zero's hair only flows slightly with Link's hat, and it doesn't bother me to much. I'll wait and see.
Quote from: EnigmaticSpirit on January 02, 2012, 10:05:54 PM
For how good he was at vertexing he was very constructive in his suggestions to others. Most of the time he just updates on things when he posts. He is very popular though. I'd rather him do the texture than me; saves me the work, and his will probably come out better than mine would (probably).
It says that the ponytail flowing thing goes with the physics file? Can you just make it so it applies to Yoko's ponytail? I think it might look somewhat off with having hair like that not moving like a ponytail. Then again I guess Zero's hair only flows slightly with Link's hat, and it doesn't bother me to much. I'll wait and see.
Well the problem is that I can apply the physics, but the translations are the same as ZSS' ponytail, which crunches Yoko's ponytail up against her head. I think there's float values for fixed translations in the physics file. Hopefully I can add bones that use physics, and make a one-slot mod. Once Brawlbox can read and then rebuild that file, of course.
Since I haven't updated in a while, I guess I'll do it now.
Yoko's rig is done and I'm waiting on Beyond to finish her texture.
I've been focusing on coding Brawlbox and studying for finals over the past few days, so not too much model import progress over here. I did add 2gb of ram to my laptop though, so 4gb of ram should make editing models in 3ds Max a bit easier to do. :P
I'll probably be able to get SRT0 editing done before I make BRS. I have some plans for the flame on her eye. ;)
Dude, BlackJax.
You don't know how glad I am that you and I like similar characters. :srs:
Quote from: Tempo_ on January 11, 2012, 06:26:09 AM
Dude, BlackJax.
You don't know how glad I am that you and I like similar characters. :srs:
hah u 2 arnt the only 1's that do :happy:
Quote from: Tempo_ on January 11, 2012, 06:26:09 AM
Dude, BlackJax.
You don't know how glad I am that you and I like similar characters. :srs:
Quote from: Nymph on January 11, 2012, 06:26:55 AM
hah u 2 arnt the only 1's that do :happy:
That's because we like badass characters. (http://i.imgur.com/sGBOR.png)
Btw, here's a preview of Yoko and Nymph that DSX8 recorded:
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=HyHgGS9zxKY
Those two ladies look awesome! Especially Yoko.
And that stage looks truly epic. Tell me, is there anything DSX8 and BJ CAN'T do? ;D
...Adding the ability to move vertices in BrawlBox? Even he had to give up on it.
reason y he gave that up was cause it caused lag with some models...
Quote from: Nymph on January 12, 2012, 08:44:44 PM
reason y he gave that up was cause it caused lag with some models...
With ALL models, basically.
Quote from: ForOhFor Error on January 12, 2012, 10:36:43 PM
With ALL models, basically.
well the TvC characters gave me no lag when viewing their verts
Move them? You mean, like vertex hacking right in BB?
I believe so. I would guess that it would be feasible, but only people with high-end computers would be able to use such a feature.
Ah, okay.
Well, I hope to see some more previews soon. :3
Quote from: Nymph on January 12, 2012, 10:37:41 PM
well the TvC characters gave me no lag when viewing their verts
That's because there's no depth spheres for vertices, which caused the lag. :srs:
Quote from: sp147 on January 13, 2012, 03:36:56 AM
Man, dat Yoko will go great with the Kamina vertex ;D
also, dat Ikaros :happy:
dat nymph*
loli loli pop dat body
the wings look AMAZING.
*gone for 2 weeks, unable to use a computer in that time*
...not much has changed, but the video preview looks awesome.
Quote from: Wasabi_Skillz on January 13, 2012, 04:03:20 AM
dat nymph*
loli loli pop dat body
the wings look AMAZING.
This post made my day.
Well I fixed Yoko's normals.
Sorry but you are not allowed to view spoiler contents.
The normals on the right arm and leg look bad in-game though because they aren't multiplied by the same matrix as the vertices are when imported. I'm coding a fix atm for v0.65b.
*Waits for sexy texture edit by Beyond*
Your thread is behind mine on the second page. That should never happen with how much I have been putting off finishing a single one. Progress?
Quote from: EnigmaticSpirit on January 18, 2012, 02:57:49 AM
Your thread is behind mine on the second page. That should never happen with how much I have been putting off finishing a single one. Progress?
Agreed, this thread doesn't belong on the second page.
How's Yoko?
Well I can't get the eyes to show for some reason. I'm using the same shader for the eyes as ZSS and all the settings are the same, so I'm not sure why they're not showing. I also made a few fixes to the rig and coded a fix for the normals which makes em look perfect in-game. ItallionStallion and Nah said they'd try making a Brawl texture for her (since I haven't seen Beyond in a while...), so we'll see how that goes too.
I can't get over how Ikaros' hair looks though. I keep telling myself that it's fine the way it is now, but it's just bugging me, knowing that I could model way better hair for her if I learned how to actually model stuff. :X
I think the only two things that I haven't ever done in 3ds Max myself would be modeling and UV mapping, which I really need to figure out how to do. :/
I haven't really been active much lately cuz of finals/school, but they end this week so I should be able to start up working on stuff this weekend. I can't wait to start rigging Miku and BRS. X)
I can't wait till you start Miku either. ;3 I'll be able to resume my PSA.
Ok, I've got Miku's legs all rigged.
The arms, on the other hand... >.>
Sorry but you are not allowed to view spoiler contents.
There's not enough vertices directly on the elbow.
It's not a problem though, there's more than enough vertices that I can move over from the arm and use.
Quote: "Haruhi Suzumiya (TMoHS. Only if I can find a good model. >_>) over ZSS"
What's this? v
Sorry but you are not allowed to view spoiler contents.
Did I win? (PROBABLY not. You may have seen this before.)
Quote from: Tawa_Hoda on January 22, 2012, 11:23:00 PM
Quote: "Haruhi Suzumiya (TMoHS. Only if I can find a good model. >_>) over ZSS"
What's this? v
Sorry but you are not allowed to view spoiler contents.
Did I win? (PROBABLY not. You may have seen this before.)
Yeah no. You didn't win. *facepalm*
Well, I'm heading back to failing board.
Just trying to be helpful.
- You know when someone fails, when they get a Paper Mario Facepalm.
Quote from: BlackJax96 on January 22, 2012, 10:54:42 PM
Ok, I've got Miku's legs all rigged.
The arms, on the other hand... >.>
Sorry but you are not allowed to view spoiler contents.
There's not enough vertices directly on the elbow.
It's not a problem though, there's more than enough vertices that I can move over from the arm and use.
Well, good luck, I eagerly await the final results. :3
Quote from: Tawa_Hoda on January 22, 2012, 11:25:45 PM
Well, I'm heading back to failing board.
Just trying to be helpful.
- You know when someone fails, when they get a Paper Mario Facepalm.
lol yeah
dat elbow rig:
(http://i.imgur.com/B50Qk.jpg)
WINNING
Now that looks alot better.
Quote from: BlackJax96 on January 25, 2012, 12:28:14 AM
lol yeah
dat elbow rig:
(http://i.imgur.com/B50Qk.jpg)
(http://jerseychaser.com/blog/wp-content/uploads/2011/03/Charlie-Sheen-Winning-Rant.jpeg)
Fixed.
The elbow looks nice. :3
Had to do that with my Madoka import, nice to see you actually putting work into this stuff unlike 90% of the others.
[censored] BJ that is one [censored]ing sexy-ass elbow.
Holy [censored], I can't believe it.
That's alot of [censored]ing [censored] XD
Quote from: EnigmaticSpirit on January 25, 2012, 12:37:38 AM
Had to do that with my Madoka import, nice to see you actually putting work into this stuff unlike 90% of the others.
...And then another problem comes up.
Sorry but you are not allowed to view spoiler contents.
The shoulder bone isn't actually on the shoulder. This fix will need more work.
I'll have to vertex Miku to be a bit wider up-top so that the shoulders lie directly on the bone.
I might have to re-rig the arms, but w/e. You do what you gotta do. :srs:
Quote from: Gamma Bertha Ridley on January 25, 2012, 12:41:34 AM
[censored] BJ that is one [censored]ing sexy-ass elbow.
Holy [censored], I can't believe it.
INDEED
Geez you're awesome, BJ. How do you manage to be so epic?
Quote from: Tabuu Forte Akugun on January 25, 2012, 12:57:29 AM
Geez you're awesome, BJ. How do you manage to be so epic?
I taught myself. (http://i.imgur.com/sGBOR.png)
Loving that elbow, btw.
Could you move the skeleton bone CLOSER the the actual shoudler? Or is how ZSS's animations done, mess that up and make it like that again?
Quote from: Tawa_Hoda on January 25, 2012, 01:19:30 AM
Could you move the skeleton bone CLOSER the the actual shoudler? Or is how ZSS's animations done, mess that up and make it like that again?
I wouldn't mess with bone tree translations... I guess I could do that, but I'd have to use the animation porter on the motionetc, killing the whole one-slot deal.
Yeah, you might need to expand her bust.
Quote from: Tabuu Forte Akugun on January 25, 2012, 01:22:11 AM
Yeah, you might need to expand her bust.
You pervert. :af:
He means her upper torso, and the BREASTS.
Thinking of a way for you to do this without ruining her torso....
You could, under 1 circumstance make her shirt near where the sleeves be, extend over to there. and give her more of a "vest". Under another yes I surpose you could make her upper torso wider, so that her shoulders are in a more natural state..... < Let's definetly go with the second torso widing.
Quote from: Tawa_Hoda on January 25, 2012, 01:26:28 AMHe means her upper torso, and the BREASTS.
I know what he means, I was making fun of the fact that she doesn't have a bust. :srs:
Quote from: PAVGN on January 25, 2012, 01:32:17 AM
I know what he means, I was making fun of the fact that she doesn't have a bust. :srs:
In some appearances she does. Other's she's a loli.....
I don not understand people's attraction to lolis... Then again I'm not in any way a pedo, and not even that big of a pervert.
Forget my comment in nyphm's thread about the "smexy bikinis" you saw nothing. :srs:
Quote from: Tawa_Hoda on January 25, 2012, 01:31:30 AM
Thinking of a way for you to do this without ruining her torso....
You could, under 1 circumstance make her shirt near where the sleeves be, extend over to there. and give her more of a "vest". Under another yes I surpose you could make her upper torso wider, so that her shoulders are in a more natural state..... < Let's definetly go with the second torso widing.
Oh I know how to do it, don't worry.
Working around the vertices I don't want to move is the hard part >.>
Quote from: Tawa_Hoda on January 25, 2012, 01:38:31 AM
In some appearances she does. Other's she's a loli.....
I don not understand people's attraction to lolis... Then again I'm not in any way a pedo, and not even that big of a pervert.
Miku sings (technically) and she's not a loli... >_>
Quote from: BlackJax96 on January 25, 2012, 01:39:59 AM
Miku sings (technically) and she's not a loli... >_>
she's like 19... :srs:
so ya... not a loli... but on some games/videos, she's 14/15... so ya she's not a loli basically
What IS a loli, I thought it was a young girl with hardly to no breasts.
WAIT... How old was Miku designed as when they were building her?
EDIT: Seen the above comment. Strike the Second line from the record.
Gotta say, liking your models~!
Quote from: Nymph on January 25, 2012, 01:41:44 AM
she's like 19... :srs:
so ya... not a loli... but on some games/videos, she's 14/15... so ya she's not a loli basically
Konata from Lucky Star is 17/18, and she's still a loli.
Quote from: Cascade Hellsing on January 25, 2012, 01:45:07 AM
Konata from Lucky Star is 17/18, and she's still a loli.
I am forever confused, then I remember, "I hardly watch any Anime, let alone TV"
So I'm still good. One of my female friends watches all of this stuff so I'll ask her to explain some
of this stuff next time I see her.
Quote from: Tawa_Hoda on January 25, 2012, 01:43:23 AM
What IS a loli, I thought it was a young girl with hardly to no breasts.
WAIT... How old was Miku designed as when they were building her?
EDIT: Seen the above comment. Strike the Second line from the record.
scratch that... i was WAAAAY wrong...
Birthday August 31
Age 16 years
Height 158 cm / 5.2 ft
Weight 42 kg / 93 lbs
Suggested Genre Pop/Dance
Suggested Tempo Range 70–150bpm
Suggested Vocal Range A3–E5
edit:
so ya... Miku is actually 100% lolicon bait
Quote from: Nymph on January 25, 2012, 01:47:43 AM
scratch that... i was WAAAAY wrong...
Birthday August 31
Age 16 years
Height 158 cm / 5.2 ft
Weight 42 kg / 93 lbs
Suggested Genre Pop/Dance
Suggested Tempo Range 70–150bpm
Suggested Vocal Range A3–E5
edit:
so ya... Miku is actually 100% lolicon bait
I love it when I'm right.
Quote from: Nymph on January 25, 2012, 01:55:26 AM
^ fixed :P
Yeah, I'm an ASS, but brother knows that all to well.
Quote from: Nymph on January 25, 2012, 01:47:43 AM
scratch that... i was WAAAAY wrong...
Birthday August 31
Age 16 years
Height 158 cm / 5.2 ft
Weight 42 kg / 93 lbs
Suggested Genre Pop/Dance
Suggested Tempo Range 70–150bpm
Suggested Vocal Range A3–E5
edit:
so ya... Miku is actually 100% lolicon bait
Hmm... well if Miku's considered Loli, then what about my character? I mean they're the same age, although Cascade's like 6.3 ft tall.
...err, little too off topic..
Quote from: Cascade Hellsing on January 25, 2012, 02:00:35 AM
...err, little too off topic..
ALSO OFF TOPIC: VVV
and you know your's actually HAS a bust size.
Quote from: Tawa_Hoda on January 25, 2012, 01:59:15 AM
Yeah, I'm an ASS, but brother knows that all to well.
ahah naah u dont seem like an ass to me :P
Quote from: Cascade Hellsing on January 25, 2012, 02:00:35 AM
Hmm... well if Miku's considered Loli, then what about my character? I mean they're the same age, although Cascade's like 6.3 ft tall.
...err, little too off topic..
yeah ur character is also a Loli.. with a bigger bust than Miku :vyse:
Again where is the fine line between loli and normal teenage girl.
My brother's GF is 14, does that make her a loli and make him like lolis?
I do not believe so... THOUGH I COULD BE WRONG. XD
Quote from: Tawa_Hoda on January 25, 2012, 02:05:12 AM
Again where is the fine line between loli and normal teenager girl.
My brother's GF is 14, does that make her a loli and make him like lolis?
I do not believe so... THOUGH I COULD BE WRONG. XD
i dont think it works like that... Loli's is only for anime's i believe... i could be wrong tho :srs:
LET ME GOOGLE THAT FOR YOU. :3
Sorry but you are not allowed to view spoiler contents.
Quote from: Tawa_Hoda on January 25, 2012, 02:07:46 AM
LET ME GOOGLE THAT FOR YOU. :3
Sorry but you are not allowed to view spoiler contents.
ok so yeah... its in the anime world... and real life world... >_>
The whole Loli genre is just confusing...
I mean is it based on age or just appearance?
Like two examples are, Konata from Lucky Star who looks really young but is actually 17/18, and Dizzy from Guilty Gear who looks like she's 20 or something but is really only 3.
Did you people just take up a page talking about what a loli is?
...
loli
This topic will never truly recover to those who have been here today.
As my final loli related comment, a loli apparantly a female who looks young and has little to no bust size, OR IS a female who is young and also has little to no bust size.
We should say we are sorry to BlackJack too, for we hijacked her/his thread to talk about lolis.
XD
Quote from: Tawa_Hoda on January 25, 2012, 02:14:45 AM
This topic will never truly recover to those who have been here today.
As my final loli related comment, a loli apparantly a female who looks young and has little to no bust size, OR IS a female who is young and also has little to no bust size.
We should say we are sorry to BlackJack too, for we hijacked her/his thread to talk about lolis.
XD
i agree... he (blackjax) would be amazed at wat we have up here!!! jk xD
....
but srs... he'd be like wtf while lol'ing at the same time xD
.......
and probably slapping me on msn :srs:
Quote from: Nymph on January 25, 2012, 02:22:56 AM
- and probably slapping me on msn :srs:
I sorry If he does. It/This in a way is my fault for this whole thing. :oshi:
Quote from: Tawa_Hoda on January 25, 2012, 02:27:27 AM
I sorry If he does. It/This in a way is my fault for this whole thing. :oshi:
xD its fine, cause i'd slap him back, then we're all cool, just like :vyse:
BJ, no u
u mad? LOL
Quote from: Nymph on January 25, 2012, 02:28:39 AM
xD its fine, cause i'd slap him back, then we're all cool, just like :vyse:
Proffesionally handled. LIKE A BAWS. :vyse:
Quote from: Nymph on January 25, 2012, 02:22:56 AM
i agree... he (blackjax) would be amazed at wat we have up here!!! jk xD
....
but srs... he'd be like wtf while lol'ing at the same time xD
.......
and probably slapping me on msn :srs:
Quote from: Tawa_Hoda on January 25, 2012, 02:27:27 AM
I sorry If he does. It/This in a way is my fault for this whole thing. :oshi:
You two should be ashamed of yourselves, filling his thread with nothing but Loli talk. [/puttingtheblameonothers]
Quote from: Cascade Hellsing on January 25, 2012, 02:30:52 AM
You two should be ashamed of yourselves, filling his thread with nothing but Loli talk. [/puttingtheblameonothers]
:oshi::oshi::oshi::oshi::oshi::oshi::oshi::oshi::oshi::oshi::oshi::oshi::oshi::oshi::oshi::oshi:
IM SORRY!!!!
........
wait i see wat u did thar :notimp:
Quote from: Cascade Hellsing on January 25, 2012, 02:30:52 AM
You two should be ashamed of yourselves, filling his thread with nothing but Loli talk. >>>[/puttingtheblameonothers]<<<
I also see what you did there :af:
Hey, a bunch of people who aren't sure what they're talking about. This will be fun.
Blackjax, could you just add vertices without having to move them like that for her shoulder? Also have you heard back about that vertex for Yoko at all?
You guys don't know what a loli is... *facepalm*
You could've at least derailed this thread with proper knowledge XD
Quote from: EnigmaticSpirit on January 25, 2012, 02:51:52 AM
Hey, a bunch of people who aren't sure what they're talking about. This will be fun.
Blackjax, could you just add vertices without having to move them like that for her shoulder? Also have you heard back about that vertex for Yoko at all?
Yeah, I believe there's a button somewhere under Edit Poly that allows you to add vertices onto lines between existing vertices. I used it once but it was kinda hard to add them one by one, symmetrically across the model...
I haven't heard back from Beyond about the texture, nor IS or Nah. :srs: Also, I still haven't fixed her eyes.
I DID add a secret character to my list of imports though... gonna be a quick rig. I think you guys will be surprised who it is and who they're over XD
Quote from: Segtendo on January 25, 2012, 02:28:50 AM
BJ, no u
u mad? LOL
i AM
*is too lazy to get trollface image*
Quote from: BlackJax96 on January 25, 2012, 03:46:56 AM
*is too lazy to get trollface image*
Like Jason. *trollface*
Now that THAT's over, have fun with Miku.
Hell, I'll do the texture. DSX8's will only take me a few on saturday, I should be able to do it immediately after. I have a long drive this Saturday; I should have no problem doing it then.
Quote from: EnigmaticSpirit on January 25, 2012, 03:56:50 AM
Hell, I'll do the texture. DSX8's will only take me a few on saturday, I should be able to do it immediately after. I have a long drive this Saturday; I should have no problem doing it then.
Alright, I'll send the model and textures to you sometime this week.
That's 4 people texturing Yoko though... that's a big collab if everyone turns in a texture. ._.
Keep whoever makes the best if you get multiple, but I would guess that the others would just stop working on it after somebody finishes one.
Could make it a contest. Who ever does the best gets something. But since they all are doing it for free you could just ask them nicely to each finish their versions. :3
4 people again?
Beyond, Nah, ItalianStallion, and who else? Who's the 4th person?
So does Miku come with jizz, or will I have to supply that myself?
Quote from: Gamma Bertha Ridley on January 25, 2012, 08:05:41 PM
So does Miku come with jizz, or will I have to supply that myself?
Probably yourself. XD
So BJ, any luck in fixing that shoulder?
Quote from: Gamma Bertha Ridley on January 25, 2012, 08:05:41 PM
So does Miku come with jizz, or will I have to supply that myself?
u have to supply that urself xD
Quote from: Gamma Bertha Ridley on January 25, 2012, 08:05:41 PM
So does Miku come with jizz, or will I have to supply that myself?
Make it yourself boi
Quote from: Tabuu Forte Akugun on January 25, 2012, 08:12:12 PM
Probably yourself. XD
So BJ, any luck in fixing that shoulder?
No, it's not coming along too well... I officially hate shoulders. ._.
Somehow Yoko fit perfectly into ZSS' bone structure, except for the fingers. :srs:
Quote from: ItalianStallion on January 25, 2012, 07:26:26 AM
4 people again?
Beyond, Nah, ItalianStallion, and who else? Who's the 4th person?
Enigmatic
Quote from: BlackJax96 on January 25, 2012, 11:59:14 PM
No, it's not coming along too well... I officially hate shoulders. ._.
Somehow Yoko fit perfectly into ZSS' bone structure, except for the fingers. :srs:
What about miku over peach or zelda? :af2:
I don't really think I've ever seen a Miku holding a space handgun anyway. :srs:
Just a... what is that vegetable see always carries anyway?
Well, there's the Miku vertex on ZSS that uses the leek instead of the gun. And I'm the one who wanted Miku on ZSS. For a Ness PSA that has a ZSS model Tabuu'd on it.
Quote from: Tabuu Forte Akugun on January 26, 2012, 01:12:20 AM
Well, there's the Miku vertex on ZSS that uses the leek instead of the gun. And I'm the one who wanted Miku on ZSS. For a Ness PSA that has a ZSS model Tabuu'd on it.
Well I had no ideal, I just actually started being active here about 3 or 4 days ago.
OH a Leek, that's what it is... I've never actually seen a leek before, not even at the local grocery store or the farther away ones. :srs:
Quote from: Tawa_Hoda on January 26, 2012, 02:33:41 AM
Well I had no ideal, I just actually started being active here about 3 or 4 days ago.
OH a Leek, that's what it is... I've never actually seen a leek before, not even at the local grocery store or the farther away ones. :srs:
Whoa, I wasn't getting upset with you, dude. I was just sayin' that it was me who originally requested her over ZSS. That is all. :)
I wasn't actually sad or thought you were, I've just learned over time that what people can say have multiple reasons. So I was defaultly expecting the worst possible outcome.
Other than that, Why a Leek? Is it her favorite snack or somethin. I thought she was a very humanoid robot... :srs:
Who knows, the Japanese are crazy sometimes. XD
Quote from: Tabuu Forte Akugun on January 26, 2012, 03:44:29 AM
Who knows, the Japanese are crazy sometimes. XD
Crazy, But damn awesome.
BJ i love you (all of the homo, cookie if you get the refference :P)
I came-
- here to see the model.. Miku is getting downloaded by me asap ;D
Quote from: Skylar on January 26, 2012, 12:28:34 PM
(all of the homo, cookie if you get the refference :P)
I came-
- here to see the model.. Miku is getting downloaded by me asap ;D
Yugioh the Abridged movie.
And CARD GAMES ON MOTORCYCLES!
Quote from: _Data_Drain_ on January 26, 2012, 12:31:36 PM
Yugioh the Abridged movie.
And CARD GAMES ON MOTORCYCLES!
*gives a cookie* ;D
Looking forward to all of 'em, BlowJay, specially Ikaros, so my girlfriend can stop asking me about her. <.<
Quote from: Albafika on January 26, 2012, 01:05:34 PM
Looking forward to all of 'em, BlowJay, specially Ikaros, so my girlfriend can stop asking me about her. <.<
LOL well time for an update.
I've been finalizing Yoko's rig. It's like, disturbingly perfect now... She matches up to ZSS' bone structure so well. :srs: The only thing I had to edit to fit the bones (other than putting her in T-Pose) were the hands.
I've also decided to release Yoko with no Brawl textures first, and then let everyone texture her once she's released.
Miku and mah secret project have a minor setback though. The shoulders don't match up. I tried vertexing both of them but the way the characters are, they just doesn't work with the bones.
I haven't tried matching BRS or Ikaros up to their bones yet though so hopefully they match as well as Yoko did.
You should see Yoko in the brawlvault this weekend, as long as I can get her eyes to show in-game. They're using the same shader as ZSS' eyes right now and it's not working... :|
I should also be able to easily pull off making a custom cellshade shader for her too, since Mewtwo figured out why the models were exploding. Hopefully float values won't make the filesize increase too much... :O
Just try putting Miku Over Peach, see if she matches better. I would love to have a good import over her, and the side taunt would make it a perfect match. Also if you could do leeks over turnips that would be cool.
Oh yeah, over the weekend I went up to st louis for the first time in over a month and my friend and I watched the entire second half of Gurren Lagann. It was just so amazing, and I am very stoked for Yoko.
Am I the only one who can rig models in an hour? I thought all the pros were just like me :(
Quote from: Xiggah on February 02, 2012, 03:58:30 AM
Am I the only one who can rig models in an hour? I thought all the pros were just like me :(
I rigged Yoko for the fourth time in an hour from dead scratch. (http://i.imgur.com/sGBOR.png) You can even ask DSX8, I rigged the entire lower body in only 10 minutes. :af:
You're not the only one XD I just like to make my rigs as perfect as possible afterwards.
Quote from: EnigmaticSpirit on February 02, 2012, 03:09:54 AM
Just try putting Miku Over Peach, see if she matches better. I would love to have a good import over her, and the side taunt would make it a perfect match. Also if you could do leeks over turnips that would be cool.
Oh yeah, over the weekend I went up to st louis for the first time in over a month and my friend and I watched the entire second half of Gurren Lagann. It was just so amazing, and I am very stoked for Yoko.
Alright, I'll try her putting her over Peach.
And TTGL is great, I told you XD
Quote from: BlackJax96 on February 02, 2012, 04:01:19 AM
I rigged Yoko for the fourth time in an hour from dead scratch. :P You can even ask DSX8, I rigged the entire lower body in only 10 minutes. :af:
You're not the only one XD I just like to make my rigs as perfect as possible afterwards.
indeed, he rigged the whole entire lower body in under 10mins :srs:
hes that amazing he's having my babies! :af2:
Quote from: Nymph on February 02, 2012, 04:05:14 AM
indeed, he rigged the whole entire lower body in under 10mins :srs:
hes that amazing he's having my babies! :af2:
Awww, I can't wait to see the little brawl hacking babies
Quote from: Nymph on February 02, 2012, 04:05:14 AM
hes that amazing he's having my babies! :af2:
Quote from: Xiggah on February 02, 2012, 04:14:18 AM
Awww, I can't wait to see the little brawl hacking babies
daz nasteh
Quote from: Nymph on February 02, 2012, 04:05:14 AM
indeed, he rigged the whole entire lower body in under 10mins :srs:
hes that amazing he's having my babies! :af2:
Tat's creepeh.
Quote from: Nymph on February 02, 2012, 04:05:14 AM
hes that amazing he's having my babies! :af2:
Yeah, gross, who would say such a thing....
Yo dawg, I heard you liked to rig so I rigged your rigging to be rigged while you rig rigging, thus allowing you to rig rigs while you rig riggings for rigs at the same time as rigging.
-2012th post
Hey guys what's happening in this thr-
Adjkbfswat.
What is this?
Quote from: Spex130 on February 02, 2012, 05:41:55 AM
Hey guys what's happening in this thr-
Adjkbfswat.
What is this?
This is probably "BlackJax Quality™ Model Importz" (http://i.imgur.com/sGBOR.png)
lol this has made my night a good 1 x3
I figured that if your page was at the front you would be more motivated to finish Yoko. Your welcome.
Quote from: EnigmaticSpirit on February 06, 2012, 11:00:48 PM
I figured that if your page was at the front you would be more motivated to finish Yoko. Your welcome.
XD I was working on Yoko practically all day yesterday, actually.
There were a few minor defects in the rig that I noticed when playing and had to fix up.
And thanks XD I'm motivated even more now. (http://i.imgur.com/sGBOR.png)
Quote from: BlackJax96 on February 06, 2012, 11:55:23 PM
And thanks XD I'm motivated even more now. [img]http://i.imgur.com/sGBOR.png[/img
I saw that.
Quote from: Gamma Ridley on February 06, 2012, 11:56:55 PM
I saw that.
It clearly doesn't say the post was edited.
Sorry but you are not allowed to view spoiler contents.
So, dude, how's progress on your imports? :D
Quote from: BlackJax96 on February 07, 2012, 12:02:22 AM
It clearly doesn't say the post was edited.
Sorry but you are not allowed to view spoiler contents.
You finally got a troll face, I see (http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: Segtendo on February 07, 2012, 12:24:39 AM
You finally got a troll face, I see (http://img18.imageshack.us/img18/5981/slapd.png)
Nah (http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: Tabuu Forte Akugun on February 07, 2012, 12:04:35 AM
So, dude, how's progress on your imports? :D
Oh yeah, almost missed this.
...they're good...
:af:
Okay, been working on Yoko day in and day out for the past 3 days.
The rig is final. I fixed everything I could, the only thing I'm not happy about is the shoulders. ZSS' shoulders are broader than Yoko's, and that causes some rigging limitations unfortunately. It's not as bad as Miku's shoulders were though, so it's fine.
Sorry but you are not allowed to view spoiler contents.
The last thing I need to do before release is figure out why the damn eyes aren't showing up!
Sorry but you are not allowed to view spoiler contents.
Either ZSS' eye shader isn't working or the UV coords aren't supposed to repeat, for the SRT0.
I think it might be the 2nd one. DX
Sorry for double post, w/e lol
She has no soul D:
I know DSX8 had the same problem with Goddess Zelda and Groose, ask him about the eye problem...
Quote from: Segtendo on February 08, 2012, 12:56:14 AM
She has no soul D:
Enjoy.
Sorry but you are not allowed to view spoiler contents.
No eyes?
Meh, go ahead and release her like that. Apparently that's acceptable these days.
Quote from: Sorceress on February 08, 2012, 12:57:04 AM
I know DSX8 had the same problem with Goddess Zelda and Groose, ask him about the eye problem...
Enjoy.
Sorry but you are not allowed to view spoiler contents.
..........
y do u still have pics of that? O.o
Quote from: DSX8™ on February 08, 2012, 01:12:08 AM
..........
y do u still have pics of that? O.o
lol. Because I keep them so they will be handy in the future. :P
Inb4 someone else fixes the eyes?
What are you talking about, Yoko's shoulders look just fine!
And those eyes... creepy. XD
Well I made it so that the eye material isn't affected by the SRT0 and had the same result.
Marth uses repeat for his eyes also, so it's not the UV coords.
I tried both ZSS' and Marth's eye shaders (I think they're the same anyway) and neither worked, so it might be a texture problem or material problem. All the texture sizes are powers of 2, so that's not it.
Hopefully I can solve it in 3 hours so I can finally release her and move on to another project tomorrow. :srs:
Wait I think I figured it out
o.o
how long till she's out? i want my hands all over dat hot bod :af:
Quote from: DSX8™ on February 08, 2012, 03:49:18 AM
how long till she's out? i want my hands all over dat hot bod :af:
LOL
Oh you.
While I've never watched the anime, I want Yoko. She's kick-ass :srs:
Quote from: DSX8™ on February 08, 2012, 03:49:18 AM
o.o
how long till she's out? i want my hands all over dat hot bod :af:
Very, very, very very very VERY soon. :af:
(http://i.imgur.com/UWIjo.jpg)
Did I mention she has animated eyes, FS eyes, and metal textures? :srs:
(http://i.imgur.com/ZswhS.jpg)
I think the shader might be just a tad too dark though, lol.
dat shoulder.... :srs:
....
dem shaders..... :notimp:
...............
DEM EYES........................ :af2:
Quote from: DSX8™ on February 08, 2012, 03:57:06 AM
dat shoulder.... :srs:
....
dem shaders..... :notimp:
...............
DEM EYES........................ :af2:
Yeah, that vertex... >.>
All you need is another vertex ring... pretty simply fix for us Max users.
Since I obviously can benefit shamelessly from your ever so BlackJax Quality™ model workings, I'd like to ask: how might you go about setting the eyes like that?
Quote from: Xiggah on February 08, 2012, 04:05:43 AM
All you need is another vertex ring... pretty simply fix for us Max users.
>.>
I know what a vertex ring is, but how do I make one? :oshi:
Quote from: Spex130 on February 08, 2012, 04:06:28 AM
Since I obviously can benefit shamelessly from your ever so BlackJax Quality™ model workings, I'd like to ask: how might you go about setting the eyes like that?
Well what you do is take the eye material for your model.
Rename it to EyeL.
Add three references:
- one that has a black texture with white eye highlights, 1st one going down. Make sure the texture is IA4.
- one that's the eye itself surrounded by transparent pixels, 2nd down.
- one that's the white background for the eye, the last reference.
Then you take ZSS' eye shader and attach it to the material.
That's it, actually. If you want animated eyes, the character you're replacing needs SRT0s in the motionpac.
A bit dark, otherwise awesome like the last 9999999 previews of her. So who's the next main project? Ikaros, Miku, or someone else?
I need to finish my own imports... I put stuff off for way too long.
Quote from: EnigmaticSpirit on February 08, 2012, 04:15:11 AM
I need to finish my own imports... I put stuff off for way too long.
Me too man. Me too.
I've ben too focused on college :oshi:
Quote from: EnigmaticSpirit on February 08, 2012, 04:15:11 AM
A bit dark, otherwise awesome like the last 9999999 previews of her. So who's the next main project? Ikaros, Miku, or someone else?
I need to finish my own imports... I put stuff off for way too long.
Yeah about it being dark... I have the color multiplier at x2 because x4 was way too bright.
If there was x3, I'd use it, but I'm thinking I'll have to either darken the textures with the x4 multiplier
or just look at what shader is all the rage for people's imports these days lol. :af2:
Finish Madokes! (my nickname for her) :af:
I'm not sure who I'll focus on importing next, actually. Depends on who fits their planned bone tree best I guess.
You don't know how to edit the shaders?
Quote from: BlackJax96 on February 08, 2012, 04:11:11 AM
Well what you do is take the eye material for your model.
Rename it to EyeL.
Add three references:
- one that has a black texture with white eye highlights, 1st one going down. Make sure the texture is IA4.
- one that's the eye itself surrounded by transparent pixels, 2nd down.
- one that's the white background for the eye, the last reference.
Then you take ZSS' eye shader and attach it to the material.
That's it, actually. If you want animated eyes, the character you're replacing needs SRT0s in the motionpac.
Oh goody! Something I can actually do! Thanks, BJ!
Quote from: Xiggah on February 08, 2012, 04:29:20 AM
You don't know how to edit the shaders?
What are you talking about?
I programmed the editor, parser and rebuilder for them... :srs: I'm pretty sure I know how to edit some silly shaders (http://img18.imageshack.us/img18/5981/slapd.png)
Now tell meh how to add a vertex ring. (http://img18.imageshack.us/img18/5981/slapd.png)
nvm, just taught myself how. Like usual (http://i.imgur.com/sGBOR.png)
Looks like I was too late... it took me half an hour to wake up from my slap-induced coma.
Quote from: BlackJax96 on February 08, 2012, 04:33:48 AM
Now tell meh how to add a vertex ring. (http://img18.imageshack.us/img18/5981/slapd.png)
nvm, just taught myself how. Like usual (http://i.imgur.com/sGBOR.png)
Like a boss. (http://i.imgur.com/sGBOR.png)
Quote from: Xiggah on February 08, 2012, 05:03:26 AM
Looks like I was too late... it took me half an hour to wake up from my slap-induced coma.
Sorry, I can't seem to control my arm! (http://img18.imageshack.us/img18/5981/slapd.png)
It's on the loose! (http://img18.imageshack.us/img18/5981/slapd.png)
(https://encrypted-tbn2.google.com/images?q=tbn:ANd9GcS80C4thzAKU8cek50SGWI1G85cQGbdU-DV3uegbZ0qTgIUjdZn8A)
If this thread was a train we all would've died from derailing. Multiple times over.
Quote from: BlackJax96 on February 08, 2012, 05:05:57 AM
Sorry, I can't seem to control my arm! (http://img18.imageshack.us/img18/5981/slapd.png)
It's on the loose! (http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: Xiggah on February 08, 2012, 05:11:24 AM
(https://encrypted-tbn2.google.com/images?q=tbn:ANd9GcS80C4thzAKU8cek50SGWI1G85cQGbdU-DV3uegbZ0qTgIUjdZn8A)
I lol'd. I love you guys.
Quote from: BlackJax96 on February 08, 2012, 05:05:57 AM
Sorry, I can't seem to control my arm! (http://img18.imageshack.us/img18/5981/slapd.png)
It's on the loose! (http://img18.imageshack.us/img18/5981/slapd.png)
You should be a Jigglypuff cuz they love to slap people :af:
Quote from: Spex130 on February 08, 2012, 05:18:06 AM
If this thread was a train we all would've died from derailing. Multiple times over.
You haven't been to DSX8's old TvC stage import thread. That thing was littered with spam. Luckily, Pervy learned to control himself.
Quote from: Segtendo on February 08, 2012, 05:20:22 AM
You haven't been to DSX8's old TvC stage import thread. That thing was littered with spam. Luckily, Pervy learned to control himself.
Dang, I missed that?
Curse my non-stage-thread lurking ways!
Quote from: Segtendo on February 08, 2012, 05:20:22 AM
You haven't been to DSX8's old TvC stage import thread. That thing was littered with spam. Luckily, Pervy learned to control himself.
HAH yeah... more like i had to slap him a few times to learn not to derail my thread :srs:
and now i have put him into a COMA!
lOl
Quote from: Segtendo on February 08, 2012, 05:20:22 AM
You should be a Jigglypuff cuz they love to slap people :af:
But I was a Machop in PKMN Mystery Dungeon 1 Blue. :| Mah boi was Pikachu... good times. :af2:
Sorry but you are not allowed to view spoiler contents.
Slow progress is slow... but at least the progress is there! :af:
Quote from: BlackJax96 on February 08, 2012, 05:27:06 AM
Sorry but you are not allowed to view spoiler contents.
Good, but not as awesome as that sexy-ass elbow.
Quote from: Gamma Ridley on February 08, 2012, 05:29:07 AM
Good, but not as awesome as that sexy-ass elbow.
Sorry but you are not allowed to view spoiler contents.
Quote from: BlackJax96 on February 08, 2012, 05:31:15 AM
Sorry but you are not allowed to view spoiler contents.
For about 3.5 seconds I thought that was Obama in shades... :/
That elbow doesn't look too sexy... :notimp:
and thus the world ended when will smith found out that Miku Hatsune was a sexy hott vocaloid :happy:
Quote from: BlackJax96 on February 08, 2012, 05:31:15 AM
Sorry but you are not allowed to view spoiler contents.
OH GOD IT'S BACK
I can't control myself.
Quote from: Gamma Ridley on February 08, 2012, 05:34:37 AM
OH GOD IT'S BACK
I can't control myself.
(http://img18.imageshack.us/img18/5981/slapd.png) Get ahold of yourself man. lul
Quote from: DSX8™ on February 08, 2012, 05:33:22 AM
and thus the world ended when will smith found out that Miku Hatsune was a sexy hott vocaloid :happy:
lol
and @ BJ, Yoko's coming along nicely,sir ;)
Quote from: BlackJax96 on February 08, 2012, 05:31:15 AM
Sorry but you are not allowed to view spoiler contents.
I lol'd Throw some D's on that [censored]
Great Scott! There are good rigs everywhere!
Okay, left shoulder is completely fixed.
I would just mirror the mesh but can't because of the arm glove thingy on the left arm.
Hopefully I can release Yoko tonight, but I only really have two and a half hours left to finish her. Should be enough time to fix up the right shoulder, fix up the shader and upload. I'll save all the blog posts/yada yada for tomorrow.
Edit: mirroring the rig seemed to work pretty well, so I should have more than enough time.
Quote from: BlackJax96 on February 09, 2012, 02:02:33 AM
Okay, left shoulder is completely fixed.
I would just mirror the mesh but can't because of the arm glove thingy on the left arm.
Hopefully I can release Yoko tonight, but I only really have two and a half hours left to finish her. Should be enough time to fix up the right shoulder, fix up the shader and upload. I'll save all the blog posts/yada yada for tomorrow.
Edit: mirroring the rig seemed to work pretty well, so I should have more than enough time.
noice ;D
just shoot me a PM whenever ur ready to brawl me for our Nymph vs Yoko deathmatch!
Miku is looking great, BJ! :D
Quote from: DSX8™ on February 09, 2012, 02:30:10 AM
noice ;D
just shoot me a PM whenever ur ready to brawl me for our Nymph vs Yoko deathmatch!
I just want to release the model first before the blog post/video/TTGL style cellshaded ver/etc. I've almost got the left shoulder rigged. I hate rigging shoulders. >.>
Quote from: Tabuu Forte Akugun on February 09, 2012, 03:57:25 AM
Miku is looking great, BJ! :D
But I haven't done anything new <.<
Oh? I thought you edited her shoulder's vertices. D:
Quote from: BlackJax96 on February 09, 2012, 03:58:32 AM
I just want to release the model first before the blog post/video/TTGL style cellshaded ver/etc. I've almost got the left shoulder rigged. I hate rigging shoulders. >.>
ah ok thats fine :P
Quote from: BlackJax96 on February 09, 2012, 03:58:32 AM
But I haven't done anything new <.<
You fixed her shoulder.
That's new. (http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: Segtendo on February 09, 2012, 04:49:15 AM
You fixed her shoulder.
That's new. (http://img18.imageshack.us/img18/5981/slapd.png)
He's talking about Miku. (http://img18.imageshack.us/img18/5981/slapd.png)
Anyway Yoko's left shoulder looks great in BB but the right one looks like [censored] for no sudden reason even though it looks fine in 3ds. And unify normals is messing up the UVs where I edited the vertices now... I think exporting and reimporting the model will fix that though.
Quote from: BlackJax96 on February 09, 2012, 04:52:31 AM
He's talking about Miku. (http://img18.imageshack.us/img18/5981/slapd.png)
I didn't read. (http://img18.imageshack.us/img18/5981/slapd.png)
I'm sorry. (http://img18.imageshack.us/img18/5981/slapd.png)
I'll read next time. (http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: Segtendo on February 09, 2012, 04:54:32 AM
I didn't read. (http://img18.imageshack.us/img18/5981/slapd.png)
I'm sorry. (http://img18.imageshack.us/img18/5981/slapd.png)
I'll read next time. (http://img18.imageshack.us/img18/5981/slapd.png)
stop using so many slaps! (http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: Segtendo on February 09, 2012, 04:54:32 AM
I didn't read. (http://img18.imageshack.us/img18/5981/slapd.png)
I'm sorry. (http://img18.imageshack.us/img18/5981/slapd.png)
I'll read next time. (http://img18.imageshack.us/img18/5981/slapd.png)
No u (http://img18.imageshack.us/img18/5981/slapd.png)
Too late (http://img18.imageshack.us/img18/5981/slapd.png)
(http://img18.imageshack.us/img18/5981/slapd.png)
PULL YOURSELF TOGETHER MEN
(http://img18.imageshack.us/img18/5981/slapd.png)
I am currently performing virtual surgery.
I have to duplicate Yoko's body, cut out her right arm, delete the duplicate, mirror the body mesh, cut out the glove from the mirrored side and then weld in the arm I cut out earlier. :srs: Luckily I can just mirror the rig from the good side when I'm done. :srs:
Quote from: BlackJax96 on February 09, 2012, 05:09:03 AM
I am currently performing virtual surgery.
I have to duplicate Yoko's body, cut out her right arm, delete the duplicate, mirror the body mesh, cut out the glove from the mirrored side and then weld in the arm I cut out earlier. :srs: Luckily I can just mirror the rig from the good side when I'm done. :srs:
:srs:
thats alot of surgery... hopefully she can live through all of that blood (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) :o
Okay, Yoko's mesh is fixed, rigged, symmetrical and all that garbage. I worked on her all day today. :srs:
Now I just need to get dem normals unified without it screwin up dem UVs and then finish the MDL0, which is the easy part. I don't have enough time to test the model in-game tonight before release, but you can expect a definite release sometime tomorrow though.
Seems like a typical modeling day to me.... Cross your fingers for a good release!
so on the 9th i have to pay for this month's car insurance and download yoko.
It's the 9th.
Quote from: EnigmaticSpirit on February 10, 2012, 01:25:24 AM
It's the 9th.
I'm testing the MDL0 right now.
The shoulders still look like [censored] sometimes but I'm tired of trying to perfect them.
:>.>:
This feels like it's going to be big.
Well what are the options for shaders?
Quote from: EnigmaticSpirit on February 10, 2012, 02:04:37 AM
Well what are the options for shaders?
Edit: Right now it's just too bright (the default shader).
Other than that, the model is perfect.
whatever happened to ikaros?
Yoko is now perfect.
Taking pictures and uploading
Quote from: Wasabi_Skillz on February 10, 2012, 03:21:40 AM
whatever happened to ikaros?
Was focusing on finishing Yoko.
I'll work on Ikaros soon! :af:
Sorry for double post but you peepz need this notification:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25080
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEESH!!!!
*faps all night* lolz not >_>
Quote from: BlackJax96 on February 10, 2012, 03:55:13 AM
Sorry for double post but you peepz need this notification:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25080
You telling me to not bother removing her clothes... only makes me want to bother even more.
...only I can't use Brawlbox or 3DS Max on my School laptop... so I can't bother even if I tried.
Alright! :D
Cheap CSP I wipped up from Google Images.
(http://i74.photobucket.com/albums/i265/Kirbyzm2/th_Yoko.png)
Yay!
Sexy Yoko tiem!
Instant red spot
(http://www.reactionface.info/sites/default/files/images/1279082592656.jpg)
Dat hax
Stellar. You actually pay attention to the things that make a great import, unlike... almost every single other one (except mine of course). You should make tutorials so that we can get more things of this quality. I can only imagine how great it will look with the improved textures.
well here's my pics BJ :P
Sorry but you are not allowed to view spoiler contents.
(http://i.imgur.com/oGuh7.jpg)
That's hot.
*shot*
Quote from: EnigmaticSpirit on February 10, 2012, 04:04:36 AM
Sorry but you are not allowed to view spoiler contents.
Dat hax
Stellar. You actually pay attention to the things that make a great import, unlike... almost every single other one (except mine of course). You should make tutorials so that we can get more things of this quality. I can only imagine how great it will look with the improved textures.
Thanks! :af2:
I'll be sure to make some tutorials when I get a new microphone lol.
Quote from: DSX8™ on February 10, 2012, 04:16:25 AM
well here's my pics BJ :P
Sorry but you are not allowed to view spoiler contents.
Thanks. (http://i.imgur.com/sGBOR.png)
Quote from: Segtendo on February 10, 2012, 04:24:01 AM
(http://i.imgur.com/oGuh7.jpg)
That's hot.
*shot*
Indeed. (http://i.imgur.com/sGBOR.png)
Quote from: Cascade Hellsing on February 10, 2012, 04:01:09 AM
You telling me to not bother removing her clothes... only makes me want to bother even more.
...only I can't use Brawlbox or 3DS Max on my School laptop... so I can't bother even if I tried.
Lol there's really no point removing them, you'll see if you ever get around to it XD
Quote from: Claise on February 10, 2012, 04:21:06 AM
(http://i1111.photobucket.com/albums/h471/ClaiseRP/Yoko/342.jpg)
This just made my night!! ♥ *downloads*
Quote from: Segtendo on February 10, 2012, 04:25:23 AM
Thank the amazing BlackJax :af2:
Quote from: Claise on February 10, 2012, 04:28:47 AM
Thank him?!
*worships*
(http://i1111.photobucket.com/albums/h471/ClaiseRP/Kururu/g34d.png)
hehe
Quote from: BlackJax96 on February 10, 2012, 04:28:35 AM
Lol there's really no point removing them, you'll see if you ever get around to it XD
I was curious and looked into it.
You're right. Removing the bra creates a hole were here breasts are.
Every modeler knows that unnecessary covered skin gets removed >.> Nice work BJ.
Your work was the work that pierced the heavens!
Quote from: Segtendo on February 10, 2012, 04:32:23 AM
I was curious and looked into it.
You're right. Removing the bra creates a hole were here breasts are.
there were nipples but BJ removed the verts for them :vyse:
Quote from: Segtendo on February 10, 2012, 04:32:23 AM
I was curious and looked into it.
You're right. Removing the bra creates a hole were here breasts are.
Yep.
And I'm 15, not 16. :srs:
Quote from: Xiggah on February 10, 2012, 04:35:25 AM
Every modeler knows that unnecessary covered skin gets removed >.> Nice work BJ.
Your work was the work that pierced the heavens!
Quote from: DSX8™ on February 10, 2012, 04:36:19 AM
there were nipples but BJ removed the verts for them :vyse:
lol yeah. I had to do it to save filespace. (http://i.imgur.com/sGBOR.png)
thanks n stuff
Quote from: BlackJax96 on February 10, 2012, 04:28:35 AM
Lol there's really no point removing them, you'll see if you ever get around to it XD
Well if memory serves me, Doesn't the MMD model have a removable top? I think I saw the "Nip slip" in the Yoko on Drugs Video.
Quote from: DSX8™ on February 10, 2012, 04:36:19 AM
there were nipples but BJ removed the verts for them :vyse:
Ah, that makes sense.
Yoko looks really amazing, man! You really put alot of time and work in your imports, to the point where they're like official Brawl characters, and judging by the pictures (and the ones DSX posted) this was well worth the wait :happy:
With that said, I would like to say thanks for making this sweet import, and I'm going to check her out :vyse:
*downloads*
Quote from: sp147 on February 10, 2012, 04:45:41 AM
Yoko looks really amazing, man! You really put alot of time and work in your imports, to the point where they're like official Brawl characters, and judging by the pictures (and the ones DSX posted) this was well worth the wait :happy:
With that said, I would like to say thanks for making this sweet import, and I'm going to check her out :vyse:
*downloads*
Thanks. :D
Yoko made my night.
I like the work u did on her, Good job Blackjax96. :3
Excellent job on Yoko, but I have to know, is she lowering the framerate on anyone else's game slightly? It's still plenty playable, just a little annoying. I'm guessing she has a really high poly count.
Quote from: Aafyre on February 10, 2012, 05:31:13 AM
Excellent job on Yoko, but I have to know, is she lowering the framerate on anyone else's game slightly? It's still plenty playable, just a little annoying. I'm guessing she has a really high poly count.
I noticed when playing her, the battle didn't seem right, like their was a problem. But yeah the game was still playable, but it just didn't seem at it's normal speed or something...
Quote from: Aafyre on February 10, 2012, 05:31:13 AM
Excellent job on Yoko, but I have to know, is she lowering the framerate on anyone else's game slightly? It's still plenty playable, just a little annoying. I'm guessing she has a really high poly count.
I cut it really close on the polycount, yeah. I optimized the model as much as possible but you'll still experience some lag against other imports, unfortunately. I
really gotta finish that tristripper soon...
Quote from: BlackJax96 on February 10, 2012, 04:38:10 AM
Yep.
And I'm 15, not 16. :srs:
Da fawk?
I swear you turned 16 :srs:
Quote from: Segtendo on February 10, 2012, 05:36:59 AM
Da fawk?
I swear you turned 16 :srs:
No, I was
14 and I then turned
15. (http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: Aafyre on February 10, 2012, 05:31:13 AM
Excellent job on Yoko, but I have to know, is she lowering the framerate on anyone else's game slightly? It's still plenty playable, just a little annoying. I'm guessing she has a really high poly count.
yeah... i had a bit of lag in those pics i took of Yoko vs Nymph... but its still totally playable... but it might lag alot in a 3-4 player match... i should test that out...
Quote from: BlackJax96 on February 10, 2012, 05:38:50 AM
No, I was 14 and I then turned 15. (http://img18.imageshack.us/img18/5981/slapd.png)
Alright then o.o
Quote from: BlackJax96 on February 10, 2012, 05:38:50 AM
No, I was 14 and I then turned 15. (http://img18.imageshack.us/img18/5981/slapd.png)
According to me, you're 16. :oshi: Don't slap me!
Quote from: Xiggah on February 10, 2012, 06:02:50 AM
According to me, you're 16. :oshi: Don't slap me!
:srs:
nope he's 15!! and ill do the slapping for him! (http://img18.imageshack.us/img18/5981/slapd.png)
I was 4 years old once, and then I turned 21!
People age, you know.
Yoko describes and defines the word "Sex".
I enjoy the hack very much sir. Thanks.
Speaking of age, a Fun little fact is that Yoko(pre-timeskip) is only 14 years old.
Quote from: Cascade Hellsing on February 10, 2012, 10:24:50 PM
Speaking of age, a Fun little fact is that Yoko(pre-timeskip) is only 14 years old.
indeed... and with huge ass tits
Less jailbait, moar legal pl0x.
Quote from: DSX8™ on February 10, 2012, 11:43:27 PM
indeed... and with huge ass tits
They're not
That huge.. People just enjoy exaggeration n' all that. Kind of makes me gag a bit...
I mean I feel the same about my character. She's like 15, so naturally, she's still developing and not like a D cup.... but of course there'll always be people who enjoy exaggeration. I mean the only reason for my Current avvy is because it's the only one with her in sleep wear, so I have to suck it up.Although one thing I don't get is why don't people prefer her Timeskip look over the original? I mean for one thing, She's 21. and Second, her outfit's a lot nicer(though it shows more, through showing less)
Sorry but you are not allowed to view spoiler contents.
Quote from: Cascade Hellsing on February 11, 2012, 12:05:01 AM
They're not That huge.. People just enjoy exaggeration n' all that. Kind of makes me gag a bit... I mean I feel the same about my character. She's like 15, so naturally, she's still developing and not like a D cup.... but of course there'll always be people who enjoy exaggeration. I mean the only reason for my Current avvy is because it's the only one with her in sleep wear, so I have to suck it up.
Although one thing I don't get is why don't people prefer her Timeskip look over the original? I mean for one thing, She's 21. and Second, her outfit's a lot nicer(though it shows more, through showing less)
Sorry but you are not allowed to view spoiler contents.
That's a good point.
What does that have to do with BlackJax? :srs:
Quote from: Segtendo on February 11, 2012, 12:53:36 AM
What does that have to do with BlackJax? :srs:
What doesn't it have to do with BlackJax?
First you two talked about his age, then IS said something about his age, and then I went to the Age of Yoko, BlackJax's most recent release.
Oh, you released Yoko?
... cool.
Ikaros!! :D
i just wanted to pay my respects.. i dont know who she is but there is no denying that Yoko came out great. its proof that blood, sweat, and tears are da ingredients for a great import.. im sure you've lost alot of blood in makin' her. rest up
Quote from: ShadowWolf613 on February 11, 2012, 04:50:55 AM
Ikaros!! :D
I voted for Miku :happy: cause my sister is obsessed. I'm serious
BRS.
I like her Eye.
I voted BRS as well.
as do i :D
The poll is pretty close. :O
Rhythm game fanatic here, so my vote goes to Miku.
I like them all. Work on all 3 at once.
BRS's loosing? D:
I like all 3 of them, but.......
gotta go with BRS :happy:
Voted for Miku just to tie the poll back up. :af:
Plus I want to see that sexy elbow in action.
Voted for BRS. Tied now.
WHAT DO, BJ?
Quote from: Tempo_ on February 12, 2012, 01:58:22 AM
Voted for BRS. Tied now.
WHAT DO, BJ?
He must now Combine all three Models into One Super Special Awesome Chimera of a Character!
i broke the tie :af:
lol but anyway, i really want miku
It really looks like I'll have to import...
( •_•)
( •_•)>⌐■-■
(⌐■_■)
All three at once.
YEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAHHHH
Not much of a pun though... umad?
Quote from: BlackJax96 on February 12, 2012, 02:12:18 AM
It really looks like I'll have to import...
( •_•)
( •_•)>⌐■-■
(⌐■_■)
All three at once.
YEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAHHHH
I say Combine the three together.
Have BRS's Face(and eyes) and legs, Miku's Hair and Arms, and Complete it all with Ikaros Body.
Quote from: Cascade Hellsing on February 12, 2012, 02:14:20 AM
I say Combine the three together.
Have BRS's Face(and eyes) and legs, Miku's Hair and Arms, and Complete it all with Ikaros Body.
Of course you'd say use Ikaros' body...
( •_•)
( •_•)>⌐■-■
(⌐■_■)
I don't blame you.
YEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAHHHH
Quote from: BlackJax96 on February 12, 2012, 02:16:50 AM
Of course you'd say use Ikaros' body...
( •_•)
( •_•)>⌐■-■
(⌐■_■)
I don't blame you.
YEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAHHHH
I mostly said it for the fact that probably everyone else prefers her body, and that it would balance it all out.
Personally, I prefer BRS's outfit, mainly because of the jacket.
I'm pretty sure that by this you can just assume that all 3 are in high demand. Just work on whoever the hell you feel like. See what these do for you:
BRS
Sorry but you are not allowed to view spoiler contents.
Ikaros:
Sorry but you are not allowed to view spoiler contents.
Miku:
Sorry but you are not allowed to view spoiler contents.
Inspired for one of them?
You know what would be cute? A chibi Miku over Toon Link, and have her sword a leek.
Unless you're already putting Miku over ZSS / Peach / Zelda.
blackjax.. i suggest u work on the tristrippers so that i can do Dead Master... x3
Quote from: EnigmaticSpirit on February 12, 2012, 02:19:53 AM
I'm pretty sure that by this you can just assume that all 3 are in high demand. Just work on whoever the hell you feel like. See what these do for you:
BRS
Sorry but you are not allowed to view spoiler contents.
Ikaros:
Sorry but you are not allowed to view spoiler contents.
Miku:
Sorry but you are not allowed to view spoiler contents.
Inspired for one of them?
I'm inspired for all of them. (http://i.imgur.com/sGBOR.png)
I've been coding the new model previewer for Brawlbox, but I'll tell you what.
It's 8:00 pm, my time. Let's see how far I can get fixing up each model and rigging them within an hour and a half. If all goes well and the bones fit well, I should have some noice previews of all 3 of them up by 9:30.
Quote from: DSX8™ on February 12, 2012, 02:43:05 AM
blackjax.. i suggest u work on the tristrippers so that i can do Dead Master... x3
I've been working on it... (http://i.imgur.com/sGBOR.png)
Quote from: BlackJax96 on February 12, 2012, 03:59:59 AM
I'm inspired for all of them. (http://i.imgur.com/sGBOR.png)
I've been coding the new model previewer for Brawlbox, but I'll tell you what.
It's 8:00 pm, my time. Let's see how far I can get fixing up each model and rigging them within an hour and a half. If all goes well and the bones fit well, I should have some noice previews of all 3 of them up by 9:30.
I've been working on it... (http://i.imgur.com/sGBOR.png)
noice :vyse:
and how long have u been doing that tristrippers? :srs:
Quote from: DSX8™ on February 12, 2012, 04:16:01 AM
noice :vyse:
and how long have u been doing that tristrippers? :srs:
Like a while
...and I don't seem to have any new previews. BRS' shoulders didn't match up with Marth's and I got distracted by dubstep while trying to check Ikaros' shoulders. Still haven't checked Miku over Peach though.
And I thought you would do your avatar character first...
Quote from: Xiggah on February 12, 2012, 09:00:44 AM
And I thought you would do your avatar character first...
I'm making them all together in steps.
what happened with frandle?
Quote from: Gamidame on February 12, 2012, 07:43:15 PM
what happened with frandle?
Roo left and Flandre isn't rigged to any Brawl character's bones, so she's on hold until somebody would be willing to make her a psa and animations.
Quote from: BlackJax96 on February 12, 2012, 07:46:19 PM
Roo left and Flandre isn't rigged to any Brawl character's bones, so she's on hold until somebody would be willing to make her a psa and animations.
why dont you ask Dao?
Quote from: Gamidame on February 12, 2012, 10:35:45 PM
why dont you ask Dao?
I guess I could...
Anyway, Ikaros won the poll by 2 votes and she fits well over ZSS' bones, so I'll focus on importing her first. Another thing, the game she's from is a dress-up game and I'm a pretty fast and experienced rigger now, so I thought... why not import her with different costumes?
So that's what I'll do. You'll be able to select costumes! :D Including the original clothes of course.
I'll put up a poll sometime later when her rig is about done with some costumes to vote on rigging. XD
Dress-up games. Is that what the kids are calling it nowadays? xD
I like the idea of different costumes. Like a recolor pack, except made by someone with talent and don't look neon. Are they based off of the anime? Also do you have to redo it from scratch for each costume, or can you do something? I would like to know because I have two versions for Madoka in different clothes.
I'm looking forward to her. I'll try to pick up Sora no Otoshimono soonish.
Quote from: EnigmaticSpirit on February 13, 2012, 02:59:19 AM
Dress-up games. Is that what the kids are calling it nowadays? xD
I like the idea of different costumes. Like a recolor pack, except made by someone with talent and don't look neon. Are they based off of the anime? Also do you have to redo it from scratch for each costume, or can you do something? I would like to know because I have two versions for Madoka in different clothes.
I'm looking forward to her. I'll try to pick up Sora no Otoshimono soonish.
Well I could always call it
Sorry but you are not allowed to view spoiler contents.
instead of a dress-up game, but that wouldn't go down so well would it?
Sorry but you are not allowed to view spoiler contents.
I'll try make the alt costumes based on clothes she's worn in the anime, but otherwise it's just what looks best on her XD I won't need to redo the rig for each costume, all I have to do is rig the main body and then rig the clothes seperately and delete the parts that are hidden under the clothes for each model. The clothes fit right over the body and have vertex set morphs.
I like the first genre title about the maids. And that still sounds like quite a bit since like 80% of bodies are clothed, good luck. I wish there were some way to have models still have high poly counts while not making the game screw up. Who figured that it would have that much trouble with a single character? Can we install faster processors on Wiis?
Quote from: BlackJax96 on February 13, 2012, 03:24:08 AM
Well I could always call it
Sorry but you are not allowed to view spoiler contents.
instead of a dress-up game, but that wouldn't go down so well would it? Sorry but you are not allowed to view spoiler contents.
...The hell?
Is it one of those that allows you to virtually create any character you can think of, or was Ikaros just like a fan-made custom skin?
Quote from: Cascade Hellsing on February 13, 2012, 03:47:11 AM
...The hell?
Is it one of those that allows you to virtually create any character you can think of, or was Ikaros just like a fan-made custom skin?
both Ikaros AND Nymph were fan-made custom skin
Quote from: EnigmaticSpirit on February 13, 2012, 03:44:19 AM
I like the first genre title about the maids. And that still sounds like quite a bit since like 80% of bodies are clothed, good luck. I wish there were some way to have models still have high poly counts while not making the game screw up. Who figured that it would have that much trouble with a single character? Can we install faster processors on Wiis?
I was exaggerating anyway XD
And the tristripper should allow high poly models to run on the Wii, because it uses less points to render the same thing, also saving filespace.
Quote from: Cascade Hellsing on February 13, 2012, 03:47:11 AM
...The hell?
Is it one of those that allows you to virtually create any character you can think of, or was Ikaros just like a fan-made custom skin?
Well the clothes/hair/accessories were custom made by someone and the body comes from the game itself.
Too bad Ikaros won the poll. I still eagerly await Miku for my PSA.
Well, I guess it's a good thing, it'll give me time to finish Tabuu, who's looking great thanks to your effortless work on your new BB.
feedback
Yoko provokes lag on some stages, and in 1 to 1 match with anyone
Quote from: shadowXtreme on February 15, 2012, 05:21:05 PM
feedback
Yoko provokes lag on some stages, and in 1 to 1 match with anyone
he already knows about that mate
I'm used to lag from Zero's MvC3 model/costumes so it doesn't even bug me. Some stages it's okay, but if the stage is somewhat complex then it will.
Are we able to edit the index of bones through brawlbox yet?
Also, could it be possible that people are holding back on importing Master Chief because they are expecting one with the Black Jax TM logo on it?
Quote from: mr.mugenwii on February 18, 2012, 04:40:01 AM
yo Black Jax could it be possible that people are holding back on importing Master Chief because they are expecting one with the Black Jax TM logo on it?
Also are we able to edit the index of bones through brawlbox yet?
You can't edit the index of bones because, well you just shouldn't.
I don't see why anybody would hold back on importing MC though, I ripped my model right from from Halo 3 (the map Sierra 117, to be exact) and nobody else has that exact model, only recreations or models of him from Halo 1 or 2.
I got a model viewer for Halo 3 models like, yesterday, and it displays textures on it and the mesh looks nice n stuff so I'll probably just rip his model from that viewer sometime soon and import him over Snake.
I've gotten a lot better at fixing up models too so I can probably finish Hitomi soon too.
Btw, working on Ikaros. Anybody want a stream? I can't guarantee nothing NSFW though >.>
ill stream if i can, im not at work im at home zipping it up...
Quote from: mr.mugenwii on February 18, 2012, 04:58:10 AM
ill stream if i can, im not at work im at home zipping it up...
wat? <.<
well here's a stream anyway: https://join.me/659-722-061
Quote from: BlackJax96 on February 18, 2012, 05:04:30 AM
wat? <.<
well here's a stream anyway: https://join.me/659-722-061
booobs
(http://i.imgur.com/8K7Rq.jpg)
(http://i.imgur.com/t71p0.jpg)
Quote from: BlackJax96 on February 18, 2012, 07:49:51 PM
(http://i.imgur.com/8K7Rq.jpg)
What's the spiky thing behind her?
A Sword? Or her Hair?
Quote from: Cascade Hellsing on February 18, 2012, 07:55:37 PM
What's the spiky thing behind her?
A Sword? Or her Hair?
its her hair
Quote from: Cascade Hellsing on February 18, 2012, 07:58:21 PM
. . .
How the hell does she do that!?
When you have wings :srs:, anything's possible! :af:
Quote from: Cascade Hellsing on February 18, 2012, 07:58:21 PM
. . .
How the hell does she do that!?
..........................
magic lol
Quote from: BlackJax96 on February 18, 2012, 08:00:35 PM
When you have wings :srs:, anything's possible! :af:
Sorry but you are not allowed to view spoiler contents.
I've got Wings and a Tail, what does that mean?
Quote from: Cascade Hellsing on February 18, 2012, 08:03:23 PM
Sorry but you are not allowed to view spoiler contents.
I've got Wings and a Tail, what does that mean?
It means... you can have magical hair! :af:
Quote from: BlackJax96 on February 18, 2012, 08:06:16 PM
It means... you can have magical hair! :af:
LOOOOL!!! :af2:
Quote from: BlackJax96 on February 18, 2012, 08:06:16 PM
It means... you can have magical hair! :af:
Hmm... Magical Hair you say~?
Sorry but you are not allowed to view spoiler contents.
...nah, I like mine the way it is.
hmm, what kind of shader does Master Chief use again?
The vertex version over Snake looks kinduff ooeey and slimy. Lol.
( i guess the normal shader would be nice but who knows wat alterations if any could be made to make him pop out from the rest of the crowd)
By Pik. (Not done yet)
(http://img441.imageshack.us/img441/2382/seanhicks.png)
Quote from: mr.mugenwii on February 20, 2012, 01:06:38 AM
hmm, what kind of shader does Master Chief use again?
The vertex version over Snake looks kinduff ooeey and slimy. Lol.
( i guess the normal shader would be nice but who knows wat alterations if any could be made to make him pop out from the rest of the crowd)
Dunno.
Hair looks a little too violet-ish, but otherwise it appears to be coming along quite nicely.
Texture looks pretty epic, and I don't think it looks too violet-ish. ;D
Quote from: BlackJax96 on February 20, 2012, 01:31:21 AM
By Pik.
(http://img441.imageshack.us/img441/2382/seanhicks.png)
Nice! Pik never disappoints me.
Quote from: BlackJax96 on February 20, 2012, 01:31:21 AM
By Pik. (Not done yet)
(http://img441.imageshack.us/img441/2382/seanhicks.png)
sexy as hell :o
Me gusta mucho.
Pik is such an amazing texturer :srs:
Quote from: BlackJax96 on February 20, 2012, 01:31:21 AM
By Pik. (Not done yet)
(http://img441.imageshack.us/img441/2382/seanhicks.png)
Needs more time skip.
Darn it! Pik beat me to the punch!...Again.
Again? what was the first time? :d
Loving that texture so much! That was literally the only thing stopping me from downloading her initially.
Well, I actually started remodeling Ikaros' hair.
Sorry but you are not allowed to view spoiler contents.
It's
nowhere near how I want it to look yet, but I'm workin on it. ;O
I'd say it's pretty good progress so far, considering I started out with a sphere. :srs:
That looks pretty good so far, especially considering all you had was a sphere to work with :D
you are a nice modeller ^^
why dont you port flan over lucas or something like that meanwhile theres a psa maker for her?
Quote from: ShadowWolf613 on March 14, 2012, 01:17:54 AM
That looks pretty good so far, especially considering all you had was a sphere to work with :D
Quote from: jokekid on March 14, 2012, 07:28:56 PM
you are a nice modeller ^^
Thanks XD So far all I've modeled are the general symmetrical parts :O
Quote from: Gamidame on March 16, 2012, 03:55:50 AM
why dont you port flan over lucas or something like that meanwhile theres a psa maker for her?
I have to stick to my priorities. :|
r u working on the uv's also for the hair?
Quote from: mr.mugenwii on March 16, 2012, 11:37:37 PM
r u working on the uv's also for the hair?
Yeah, I'm gonna make an entirely new texture and spec map for the hair, and attach the back hair object to the back of the hair I'm modeling.
good luck.
is it true that uvs for exisisting brawl characters cannot be replaced ?
is it true that they can only be altered in 3ds max?
Quote from: mr.mugenwii on March 16, 2012, 11:58:22 PM
good luck.
is it true that uvs for exisisting brawl characters cannot be replaced ?
is it true that they can only be altered in 3ds max?
Thanks and it's technically possible, but there'd need to be some way to import the new UVs to link to the object and then the object would have to be rebuilt.
oh ok.
this possibilities could help reduce the tedious rigging if you know what im talking about.
Konata, Swag version:
(http://i.imgur.com/A67w2.jpg)
Done by the end of this week.
Quote from: BlackJax96 on March 29, 2012, 04:59:33 AM
Konata, Swag version:
(http://i.imgur.com/A67w2.jpg)
Done by the end of this week.
no way :srs:
Quote from: DSX8™ on March 29, 2012, 05:36:29 AM
no way :srs:
Yes way. ^^
You missed some good stream chatting. :P
Quote from: Sorceress on March 29, 2012, 05:38:38 AM
Yes way. ^^
You missed some good stream chatting. :P
lol i had my own stream when he was doing his >_<
He said swag version, lol.
Anyway, what's up with Ikaros? I really can't wait for her man.
Also Pik, what's up with that Yoko texture?
Quote from: ItalianStallion on March 29, 2012, 06:11:52 AM
He said swag version, lol.
Anyway, what's up with Ikaros? I really can't wait for her man.
Also Pik, what's up with that Yoko texture?
Been modeling Ikaros' hair. =D
Just found out that kcmm has a new location, and you have been my first stop. I see you're working on a swag Konata, cool. I'll try to get to the standard version of Konata and get Madoka done starting in like a week.
Quote from: EnigmaticSpirit on March 30, 2012, 02:04:19 AM
Just found out that kcmm has a new location, and you have been my first stop. I see you're working on a swag Konata, cool. I'll try to get to the standard version of Konata and get Madoka done starting in like a week.
Noice, looking forward to it.
I actually started to import Konata because I figured that the proportions & hair would match perfectly to Peach's bones (which they actually did, except for the arms). I knew you were importing the regular Konata so I chose to import the swag one instead. (http://i.imgur.com/sGBOR.png)
Quote from: BlackJax96 on March 29, 2012, 04:59:33 AM
Konata, Swag version:
(http://i.imgur.com/A67w2.jpg)
Done by the end of this week.
(https://encrypted-tbn3.google.com/images?q=tbn:ANd9GcT3xctIm8HNoCu_2XdXiwzMY8PsMnjQ39sKJJyfWDWoHUeHPK3PBw)
I came... to this thread... just to come :af:
Awesome, but why does that look like her tracksuit?
Quote from: Ms. Strife on March 31, 2012, 07:38:33 PM
I came... to this thread... just to come :af:
Awesome, but why does that look like her tracksuit?
Maybe beclawse it is! :af:
I actually dunno, it was named "Type9"
(http://i.imgur.com/Vn33J.jpg)
I'm making this model myself using pre-existing parts and my own 3ds Max skills (http://static.kaskus.us/customavatars/avatar1293479_2.gif)
Konata's rig is nearly complete too, I'll (most likely) be releasing it with Engimatic's Konatas in a pack.
My favorite Rosario + vampire >.>
Me gusta.
I was wondering if there was a reason why R+V's resident stalker was your Avvy....
Well there ya go! Looking forward to it!
Konata was started on yesterday, so I will try not to be too lazy.
I never saw Rosario+Vampire, don't really plan to, but you're a boss so I'll probably get that model.
Quote from: Ninka_kiwi on April 22, 2012, 09:19:34 PM
My favorite Rosario + vampire >.>
Me gusta.
Me encanta. (http://www.mygarage.ro/customavatars/avatar25586_4.gif)
Quote from: Spex130 on April 22, 2012, 11:18:54 PM
I was wondering if there was a reason why R+V's resident stalker was your Avvy....
Well there ya go! Looking forward to it!
yep :D
Quote from: Enigmatic on April 22, 2012, 11:36:27 PM
Konata was started on yesterday, so I will try not to be too lazy.
I never saw Rosario+Vampire, don't really plan to, but you're a boss so I'll probably get that model.
yay on multiple levels :af:
Import Tsukune Aono
he sure can fight
Quote from: Pik on April 23, 2012, 12:04:05 AM
Import Tsukune Aono
he sure can fight
oh I should've realized that
he would be such a badass
over ike
unstoppable
Though he has to be shirtless before he can fight....
And needs to get bitten by pink/grey haired vampire chicks
Quote from: Ninka_kiwi on April 23, 2012, 12:49:38 AM
Though he has to be shirtless before he can fight....
And needs to get bitten by pink/grey haired vampire chicks
Don't forget about his swag chain. He can't be shirtless without his swag chain.
@Ninka: you rang? >:3
Quote from: Ninka_kiwi on April 23, 2012, 12:49:38 AM
Though he has to be shirtless before he can fight....
And needs to get bitten by pink/grey haired vampire chicks
lol I can see it now:
every time the match starts he trips onto moka and hits off the rosary like usual, she bites him for no sudden reason and then he
screams yells and powers up and [censored] like a man and his shirt burns off and then he's ready to go. :3
Quote from: Spex130 on April 23, 2012, 01:15:15 AM
Don't forget about his swag chain. He can't be shirtless without his swag chain.
lol
Quote from: Puraidou-chan on April 23, 2012, 01:18:45 AM
@Ninka: you rang? >:3
lol
That's a nice [censored]ing avatar.
Who is she?
Quote from: ItalianStallion on April 28, 2012, 03:22:06 AM
That's a nice [censored]ing avatar.
Who is she?
It's Mizore Shirayuki.
She can control ice/water/snow/cold stuff :af:
Sorry but you are not allowed to view spoiler contents.
Quote from: Nico on April 28, 2012, 03:31:42 AM
It's Mizore Shirayuki.
She can control ice/water/snow/cold stuff :af:
Sorry but you are not allowed to view spoiler contents.
Cool, she seems very ice.
Quote from: Nico on April 28, 2012, 03:31:42 AM
It's Mizore Shirayuki.
She can control ice/water/snow/cold stuff :af:
Sorry but you are not allowed to view spoiler contents.
Epic.
*Finds Dubstep song to suit her icy epicness*
Thread died? Not on my watch:
Progress on Ikaros can be found here:
http://forums.kc-mm.com/index.php?topic=47215.0 (http://forums.kc-mm.com/index.php?topic=47215.0)
I'll post previews here too I guess.
Sorry but you are not allowed to view spoiler contents.
Reviving my Miku Hatsune import too.
Sorry but you are not allowed to view spoiler contents.
are you gonna do what mariokart does for the rigging? it would make it a loooooot easier xD
Quote from: jokekid on August 08, 2012, 09:39:41 PM
are you gonna do what mariokart does for the rigging? it would make it a loooooot easier xD
tits
*sees Miku*
I love you. :srs:
Quote from: BlackJax96 on August 08, 2012, 09:52:14 PM
tits
i'm not sure if i understand you're usage of the english language my sir... does tits mean yes... or no...?
and please, dont answer "tits"
thank you in advance.
Quote from: jokekid on August 08, 2012, 10:36:57 PM
i'm not sure if i understand you're usage of the english language my sir... does tits mean yes... or no...?
and please, dont answer "tits"
thank you in advance.
You're better off with the answer "tits" than what I said before I edited my post. XD
Let's just say I wasn't too happy with what you said :P
Quote from: chaos_knight9000 on August 08, 2012, 10:08:19 PM
*sees Miku*
I love you. :srs:
...ALL OF THE HOMO! :af:
why would that be?
i mean, it's not you're fault the brawl skeletons are [censored]ed up as hell... and an almost automatic rig sounds pretty cool to me, if i offended you mentioning another genius other than yourself, than idk what to say...
Quote from: jokekid on August 08, 2012, 10:40:26 PM
why would that be?
i mean, it's not you're fault the brawl skeletons are [censored]ed up as hell... and an almost automatic rig sounds pretty cool to me, if i offended you mentioning another genius other than yourself, than idk what to say...
Nah, I rip my own bone trees to use. I don't trust the bone tree thread at all. lol :srs:
And mentioning Mariokart doesn't bother me.
At first I was just annoyed that you thought I wouldn't know how to use simple tools like mirror and blend weights but then I realized that a lot of people don't anyway so I replaced all that with "tits".
All Mariokart did was explain how to use those tools, there's not much of a secret to it.
And rigging is already easy for me :af:
I apologize for overthinking the purpose of your question and statement.
well, i certainly didn't know you're level in 3ds max tools, that you can program doesnt need to mean you know how all the tools in 3ds max work, so that's why i asked
yea mirror rigging is ok
but be careful with the hip N and the X-rot N,
black jax knows what i mean...
Quote from: jokekid on August 08, 2012, 10:48:08 PM
well, i certainly didn't know you're level in 3ds max tools, that you can program doesnt need to mean you know how all the tools in 3ds max work, so that's why i asked
yup that's why I removed what I said.
Just know that I'm a fast learner. XD
When I want to know how to do something, I will learn! classes or not >:O lol
Quote from: mr.mugenwii on August 08, 2012, 10:50:17 PM
yea mirror rigging is ok
but be careful with the hip N and the X-rot N,
black jax knows what i mean...
LOL I hate those two bones. :srs:
Luckily I have a script that can replace all bone weights with another bone.
I always run it after mirroring.
Would you like to have it? :O
Maybe I should post it somewhere.
yes let mee have it nao
lol
stupid 3dsmax is stupid
what happens with the hip and trans bones? O.o
sometimes when u use mirror paste the hip n values get mirrored as xrotn weights
Quote from: mr.mugenwii on August 08, 2012, 10:52:57 PM
yes let mee have it nao
lol
stupid 3dsmax is stupid
ok now I gotta figure out where it is in the plugins folder lol
I'll pm you when I have it uploaded
mmk
*reads title*
Okay, sweet. ;D Which Miku model are you using now?
Quote from: Korudo Daiō on August 09, 2012, 01:30:24 AM*reads title* Okay, sweet. ;D Which Miku model are you using now?
Quote from: BlackJax96 on August 08, 2012, 09:14:12 PMReviving my Miku Hatsune import too. Sorry but you are not allowed to view spoiler contents.
I didn't read all the way back there. :P My bad, thanks dude.
Glad to see this is still going. :D
Glad to see you doing model stuff instead of BrawlBox for a change.
(http://i999.photobucket.com/albums/af120/aielle08/TomoyaOkazaki.jpg)
Son of a monkey
Quote from: Korudo Daiō on August 09, 2012, 01:37:09 AM
I didn't read all the way back there. :P My bad, thanks dude.
Glad to see this is still going. :D
Must finish Miku! >:O
Quote from: SmashClash on August 09, 2012, 01:50:29 AM
Glad to see you doing model stuff instead of BrawlBox for a change.
(http://i999.photobucket.com/albums/af120/aielle08/TomoyaOkazaki.jpg)
INDEED
lol Son of a monkey? XD That's different. :P
Anyway, have you decided whether you wanted to port her over Peach or ZSS?
ZSS. I got the model aligned to the bone tree! :happy:
Sweet, I'll be able to port her to Ness easily for my PSA. ;D You're getting a collab for this. ;D
Good, I need a green slot for ZSS.
BJ!
I love your anime imports :srs:
Keep it up, good sir.
Quote from: BlackJax96 on August 09, 2012, 01:51:41 AMMust finish Miku! >:O
Replace ZSS's gun with a leek! >:O
Quote from: chaos_knight9000 on August 09, 2012, 03:09:26 AM
Replace ZSS's gun with a leek! >:O
LOL
suddenly: must find leek model! >:O
Quote from: Segtendo on August 09, 2012, 03:07:23 AM
BJ!
I love your anime imports :srs:
Keep it up, good sir.
Thank you my good sir, I like to stay original. ;O
Quote from: BlackJax96 on August 09, 2012, 03:14:07 AMLOL suddenly: must find leek model! >:O
If you can't find a leek model you could always...
Sorry but you are not allowed to view spoiler contents.
Quote from: BlackJax96 on August 09, 2012, 03:14:07 AM
Thank you my good sir, I like to stay original. ;O
Lies! You just like bewbs like most guys + girl :srs:
Quote from: Albafika on August 09, 2012, 03:22:04 AM
Lies! You just like bewbs like most guys + girl :srs:
Nothing wrong with more tits :af2:
^^Thits
Quote from: chaos_knight9000 on August 09, 2012, 03:20:55 AM
If you can't find a leek model you could always...
Sorry but you are not allowed to view spoiler contents.
No wai!
Sorry but you are not allowed to view spoiler contents.
Quote from: Albafika on August 09, 2012, 03:22:04 AM
Lies! You just like bewbs like most guys + girl :srs:
That's just a plus ;O
Notice: Miku has none
Sorry but you are not allowed to view spoiler contents.
But she's not an anime character so I guess she doesn't count (http://a1.twimg.com/profile_images/1336591273/meme-yao-ming_normal.jpg)
Quote from: Segtendo on August 09, 2012, 03:25:45 AM
Nothing wrong with more tits :af2:
INDEED
Quote from: mr.mugenwii on August 09, 2012, 03:34:23 AM
^^Thits
i c wut u did thar lol
Quote from: BlackJax96 on August 09, 2012, 03:37:41 AMThat's just a plus ;O Notice: Miku has none
So give her some! :af:
Quote from: chaos_knight9000 on August 09, 2012, 03:39:38 AM
So give her some! :af:
>_>
<_<
That's a good idea, but needs moar vertices
needs a poll :af:
Quote from: BlackJax96 on August 09, 2012, 03:37:41 AM
But she's not an anime character so I guess she doesn't count
I think she has made cameo's in animes in japan.
Quote from: BlackJax96 on August 09, 2012, 03:40:55 AM>_> <_< That's a good idea, but needs moar vertices needs a poll :af:
and needs chibi ouch face. :srs:
first vote
Quote from: chaos_knight9000 on August 09, 2012, 03:42:10 AM
and needs chibi ouch face. :srs:
you mean this?
Sorry but you are not allowed to view spoiler contents.
and yes the normals need fixing i know
Quote from: Sorceress on August 09, 2012, 03:41:05 AM
I think she has made cameo's in animes in japan.
not good enough >:O
If she gets boobs, give her small ones. IIRC, her's aren't that big.
Cant choose....too much pressure...chose 3rd option....
Quote from: Segtendo on August 09, 2012, 03:44:59 AM
If she gets boobs, give her small ones. IIRC, her's aren't that big.
yeah, I'll probably just give her small ones that don't use too many vertices regardless of the poll anyway lol
Can you at least make 2 versions that one has bewbs and one doesn't?
Quote from: chaos_knight9000 on August 09, 2012, 03:49:11 AM
Can you at least make 2 versions that one has bewbs and one doesn't?
Sure XD
Quote from: chaos_knight9000 on August 09, 2012, 03:20:55 AMIf you can't find a leek model you could always... Sorry but you are not allowed to view spoiler contents.
Quote from: BlackJax96 on August 09, 2012, 03:37:41 AMNo wai! Sorry but you are not allowed to view spoiler contents.
Or you could.... :srs:
Sorry but you are not allowed to view spoiler contents.
Personally, I've never cared for bewbs. Keep them the way she has them, and make another version for those who absolutely want the bewbs.
Needs moar Kagami!
Miku has small breasts, not flat chested.
Quote from: Korudo Daiō on August 09, 2012, 02:24:37 PM
Personally, I've never cared for bewbs. Keep them the way she has them, and make another version for those who absolutely want the bewbs.
I agree.
It would be a waste of vertices, since... She really doesn't have much of a chest to speak of...
Make two versions, one for people who WANT lag, but "ZOMG BOOBIES!11!!!!" Aka 12 year old idiots.
And one for people who would rather have a more accurate model, with less chances of lagging out the game. Since MMD models are already VERY heavy on vertices.
Quote from: _Data_Drain_ on August 09, 2012, 07:56:31 PM
I agree.
It would be a waste of vertices, since... She really doesn't have much of a chest to speak of...
Make two versions, one for people who WANT lag, but "ZOMG BOOBIES!11!!!!" Aka 12 year old idiots.
And one for people who would rather have a more accurate model, with less chances of lagging out the game. Since MMD models are already VERY heavy on vertices.
Sadly, it seems more people want a sexualized Miku instead of an accurate one. :( Sad.
How's this?
Sorry but you are not allowed to view spoiler contents.
I really didn't add that many vertices tbh. I doubt it will cause lag.
I did have to make the chest wider to fit the shoulders so it does work well...
Btw rigging process has officially begun.
Quote from: _Data_Drain_ on August 09, 2012, 07:56:31 PM
I agree.
It would be a waste of vertices, since... She really doesn't have much of a chest to speak of...
Make two versions, one for people who WANT lag, but "ZOMG BOOBIES!11!!!!" Aka 12 year old idiots.
And one for people who would rather have a more accurate model, with less chances of lagging out the game. Since MMD models are already VERY heavy on vertices.
I optimized the heck out of it though and even manually edited parts that used too many or too little vertices for joints. I know what I'm doing :P
I can post a pic with the triangulation showing if you want.
That's good, BJ. But don't grow them anymore.
Broken image for me :srs:
Quote from: Korudo Daiō on August 09, 2012, 08:07:17 PM
That's good, BJ. But don't grow them anymore.
Any larger would be too big for Miku :P
Quote from: BlackJax96 on August 09, 2012, 08:09:05 PM
Any larger would be too big for Miku :P
Agreed, which is why I said that.
And I like the hurt face. :af:
Find a leek model yet? :o
One comes with MMD.
O_o
Quote from: chaos_knight9000 on August 10, 2012, 03:14:22 AM
Then get it.
O_o
Lol I have like 9 different versions of MMD including the last release.
What does the leek model look like? I'm kinda curious. :P
Quote from: Korudo Daiō on August 10, 2012, 02:51:48 PM
What does the leek model look like? I'm kinda curious. :P
just look it up on Google. It's actually a vegetable.
Quote from: chaos_knight9000 on August 10, 2012, 04:03:56 PM
just look it up on Google. It's actually a vegetable.
I think he knows what a leek is :srs:
Quote from: Segtendo on August 10, 2012, 04:36:53 PM
I think he knows what a leek is :srs:
I do, indeed. I meant the one that comes with MMD. :srs:
3 things:
1. This is the leek model:
(http://oi49.tinypic.com/aw2vbc.jpg)
What did you expect? XD
2. I fully approve of this hack (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28164). Go download it until Ikaros is released over Pit too. lol
3. That Yoko Brawl-styled texture is coming soon, finally XD
Quote from: BlackJax96 on August 10, 2012, 06:08:20 PM
3 things:
1. This is the leek model:
(http://oi49.tinypic.com/aw2vbc.jpg)
What did you expect? XD
2. I fully approve of this hack (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28164). Go download it until Ikaros is released over Pit too. lol
3. That Yoko Brawl-styled texture is coming soon, finally XD
1. Pretty awesome!
2. Would download it, but I have Waluigi over Pit. D:
3. All right, awesome stuff!
(http://i.imgur.com/3JBbk.png) You people and your Walu-Weegee.
I would download Ikaros in a heart beat, though. :af2:
Quote from: BlackJax96 on August 10, 2012, 06:08:20 PM3 things: 1. This is the leek model: (http://oi49.tinypic.com/aw2vbc.jpg) What did you expect? XD 2. I fully approve of this hack (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28164). Go download it until Ikaros is released over Pit too. lol 3. That Yoko Brawl-styled texture is coming soon, finally XD
1. You should clump together a bunch of leek models to make the shape of a gun.
2. I may have Sora over Pit, but still gonna use it. :D
3. Aw, yeah!
Quote from: Tabuu Forte Akugun on August 10, 2012, 06:14:41 PM
I would download Ikaros in a heart beat, though. :af2:
:happy: yay
Quote from: chaos_knight9000 on August 10, 2012, 06:15:29 PM
You should clump together a bunch of leek models to make the shape of a gun.
LOLno XD
A single leek with a whip coming out of it will be badass enough good sir.
Quote from: BlackJax96 on August 10, 2012, 06:41:07 PM
A single leek with a whip coming out of it will be badass enough good sir.
^This. And a clump of leeks would just look ugly, thank you very much. :P
Are you going to make a Miku without a leek too? The leek irritates me for some reason.. >.>
Quote from: JustAPerson on August 10, 2012, 07:14:26 PM
Are you going to make a Miku without a leek too? The leek irritates me for some reason.. >.>
Yeah there's gonna be like 4 versions now:
With boobs & with leek,
Without boobs & with leek
With boobs & without leek
Without boobs & without leek
lol
Quote from: BlackJax96 on August 10, 2012, 07:16:40 PM
Yeah there's gonna be like 4 versions now:
With boobs & with leek,
Without boobs & with leek
With boobs & without leek
Without boobs & without leek
lol
For some reason, I find it funny the way you said it XD
Quote from: BlackJax96 on August 10, 2012, 07:16:40 PM
Yeah there's gonna be like 4 versions now:
With boobs & with leek,
Without boobs & with leek
With boobs & without leek
Without boobs & without leek
lol
No wai. :oshi: Leek and no boobs. :af2:
Quote from: BlackJax96 on August 10, 2012, 06:13:13 PM
(http://i.imgur.com/3JBbk.png) You people and your Walu-Weegee.
Eh. I got bored of him. I have Pit again. :vyse:
Quote from: Segtendo on August 10, 2012, 08:40:39 PM
Eh. I got bored of him. I have Pit again. :vyse:
The only thing I hate about Waa is that he jumps way too darn high and slow. And some of his moves are hard to hit with. I might switch to Ikaros myself when she's released. :P
So, back on topic: BJ, I noticed Miku is "60%" done. Sweet!
Brawl styled Yoko is released:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28186 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28186)
Quote from: BlackJax96 on August 11, 2012, 09:10:09 PM
Brawl styled Yoko is released:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28186 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28186)
*Gets*
Thanks and yay.
:af:
*downloads*
*faps and downloads* :happy:
*Downloads it too* :af:
LOL now have a preview of another really well rigged elbow.
(http://i.imgur.com/elZIv.jpg)
That's not the only thing I have rigged but...
DAT ELBOW
(http://en.memgenerator.pl/mem-template/dat-ass/c)
*downloads dat sexy picture*
Sweet! :3
Pik did a fantastic job texturing. Brawl styled Yoko is looking even more beautiful than the original.
Also, Miku's rig is coming together nicely.
- Forte
Ugh. I hate elbows :V
I do too... I've been trying to practice rigging, but whatever model I use, there are vertices in the way, or I just plain can't select them. :P
Anyway, since this thread isn't about me, I'll shut up now. Miku's rig looks awesome so far, BJ. Keep up the good work. ^^
Elbows and other single-rotating joints like the knees are easy for me.
The hard parts are the shoulders and skirts. :srs:
I've always wondered, why do SSBB characters need 4 shoulder bones instead of just 2?
One for the shoulderblade, one for the actual shoulder joint, right?
^ Yep that's it.
Oh, I see. That makes sense.
Personally, I think you should do her shoulders and skirt (let them move with the legs to avoid clipping. AMG letthemandohisworkTabuu...) first, no? Then the hard parts will be over faster?
Well I would totally take your advice but I'm doing the shoulders right now and umm...
*looks*
...All the easy parts are already done.
Sorry but you are not allowed to view spoiler contents.
Aaah, so that's why she's at 60%. Okay.
Quote from: Tabuu Forte Akugun on August 12, 2012, 12:18:31 AM
Aaah, so that's why she's at 60%. Okay.
oh that's old lemme update that lol
Oh boy, now you've got me even more psyched. :P
I must say, I like the face model you chose. It suits the rest of her pretty well.
Quote from: Tabuu Forte Akugun on August 12, 2012, 12:22:04 AM
Oh boy, now you've got me even more psyched. :P
I must say, I like the face model you chose. It suits the rest of her pretty well.
It's the default one that came with the whole model XD
But... I thought you said the face was messed up when smoothed. :O
Quote from: Tabuu Forte Akugun on August 12, 2012, 12:26:36 AM
But... I thought you said the face was messed up when smoothed. :O
I fixed all the faces manually :O
Ah, that explains everything. Ok dude, carry on. ;D
Be warned BJ. Tabuu's gonna stalk your thread like a hawk, seeing as how big of a Miku fan he is lol
Quote from: Segtendo on August 12, 2012, 04:04:23 AMBe warned BJ. Tabuu's gonna stalk your thread like a hawk, seeing as how big of a Miku fan he is lol
I always thought Haseyo is a Miku fan since he sometimes bothers DSX8 with Miku gifs. XD
Quote from: chaos_knight9000 on August 12, 2012, 04:10:53 AM
I always thought Haseyo is a Miku fan since he sometimes bothers DSX8 with Miku gifs. XD
No Tabuu is way a bigger fan then Haseyo is...
Just enough to stalk this thread and save every progress picture BJ posts in this thread.
After seeing Brawl styled Yoko, I want a Brawl styled Miku now. :srs:
I have to redo most of the rig because the vertical line of symmetry on all the objects was messed up pretty bad.
I have no idea how that happened but I fixed it and I'll try to get the rig back to the original progress % by tomorrow.
Don't worry about it, it won't really delay me too much.
Quote from: BlackJax96 on August 12, 2012, 04:45:01 AMI have to redo most of the rig because the vertical line of symmetry on all the objects was messed up pretty bad. I have no idea how that happened but I fixed it and I'll try to get the rig back to the original progress % by tomorrow. Don't worry about it, it won't really delay me too much.
I can wait. Anyways......Brawl-styled Miku please? :srs:
Quote from: BlackJax96 on August 12, 2012, 04:45:01 AM
I have to redo most of the rig because the vertical line of symmetry on all the objects was messed up pretty bad.
I have no idea how that happened but I fixed it and I'll try to get the rig back to the original progress % by tomorrow.
Don't worry about it, it won't really delay me too much.
Erk... That sucks... I wish you luck in fixing the rig. :(
Quote from: chaos_knight9000 on August 12, 2012, 04:27:15 AM
After seeing Brawl styled Yoko, I want a Brawl styled Miku now. :srs:
Same here. Since I'm not a fan of Yoko... But I want something on that level of quality for Miku. XD
Quote from: chaos_knight9000 on August 12, 2012, 04:49:00 AM
I can wait. Anyways......Brawl-styled Miku please? :srs:
Lol I dunno, I need to learn how to properly texture sometime, so I could try making one after the initial release.
Quote from: _Data_Drain_ on August 12, 2012, 04:49:46 AM
Erk... That sucks... I wish you luck in fixing the rig. :(
Same here. Since I'm not a fan of Yoko... But I want something on that level of quality for Miku. XD
Thanks lol
Quote from: BlackJax96 on August 12, 2012, 04:45:01 AM
I have to redo most of the rig because the vertical line of symmetry on all the objects was messed up pretty bad.
I have no idea how that happened but I fixed it and I'll try to get the rig back to the original progress % by tomorrow.
Don't worry about it, it won't really delay me too much.
Release tomorrow or que?(http://i701.photobucket.com/albums/ww20/zraymar/avatares%20de%20%20anime/clannad580.gif)
lolno, too soon.
Here's some good news:
Dual ponytails and only one main ponytail bone tree?
Fawk static ponytails, I rigged em. >:O
i hope there isnt too much movement along the Z-axis in the ponytails...
Quote from: BlackJax96 on August 12, 2012, 06:43:24 AM
lolno, too soon.
Here's some good news:
Dual ponytails and only one main ponytail bone tree?
Fawk static ponytails, I rigged em. >:O
Wow, not bad.
Wifi safe? And well rigged? I'm gonna like this import a lot.
Quote from: Segtendo on August 12, 2012, 04:04:23 AM
Be warned BJ. Tabuu's gonna stalk your thread like a hawk, seeing as how big of a Miku fan he is lol
Yeppers, I am. :3
Quote from: Zelia on August 12, 2012, 04:14:26 AM
No Tabuu is way a bigger fan then Haseyo is...
Just enough to stalk this thread and save every progress picture BJ posts in this thread.
Gotta problem with that, lady? ;)
Quote from: _Data_Drain_ on August 12, 2012, 10:50:49 AM
Wow, not bad.
Wifi safe? And well rigged? I'm gonna like this import a lot.
Yeah no bone edits at all and yeah I tested rotating it at all angles and it's as good as it's gonna get with only one ponytail bone tree.
Quote from: jokekid on August 12, 2012, 10:48:06 AM
i hope there isnt too much movement along the Z-axis in the ponytails...
wat
Quote from: BlackJax96 on August 12, 2012, 11:10:59 PM
wat
Kind of like Yoko. Her ponytail can go too high and look odd. It even appears to look detached sometimes when too high.
Quote from: SmashClash on August 12, 2012, 11:21:31 PM
Kind of like Yoko. Her ponytail can go too high and look odd. It even appears to look detached sometimes when too high.
Oh, that's because her ponytail is statically rigged to the first ponytail bone.
Miku's hair is actually rigged to all the bones.
Quote from: BlackJax96 on August 12, 2012, 11:26:43 PM
Oh, that's because her ponytail is statically rigged to the first ponytail bone.
Miku's hair is actually rigged to all the bones.
Ok, good. (http://i.imgur.com/B0YI5.gif)
Quote from: Tabuu Forte Akugun on August 12, 2012, 02:43:01 PM
Gotta problem with that, lady? ;)
Nope. Just stating the facts. xP
I am eager to leave Ikaros, including the project.
Quote from: AkaDarkZeroRmx on August 13, 2012, 03:20:08 AM
I am eager to leave Ikaros, including the project.
That didn't make sense because you never joined it and it's not a project.
Are you using Google Translate?
if the bone is in the center of the 2 ponytails, and it rotates sideways...
Quote from: jokekid on August 13, 2012, 09:47:59 AM
if the bone is in the center of the 2 ponytails, and it rotates sideways...
It looks surprisingly normal with the vertices blended correctly.
interesting...
i'd like to see it ^^
Preview please? o:
it does look descent seriously
looks good enough for what it is ^^
That Miku looks amazing!
Quote from: jokekid on August 14, 2012, 04:59:45 PM
looks good enough for what it is ^^
im saying it looks good/descent :P
I think it's an awesome idea to have both her ponytails follow ZSS' ponytail.
Status update: rigging skirt, just finished waist. Still have to rig fingers and wrists.
Then I should be mostly done.
Delete the right ponytail and retexture to make Neru outfit? =D
Quote from: chaos_knight9000 on August 15, 2012, 01:27:12 AM
Delete the right ponytail and retexture to make Neru outfit? =D
yes.
She looks pretty good. What about ZSS' other ponytail bones, are her pigtails rigged to them too?
Quote from: Tabuu Forte Akugun on August 15, 2012, 07:41:59 PM
She looks pretty good. What about ZSS' other ponytail bones, are her pigtails rigged to them too?
Yeah
Okay. Seems pretty complete to me. Can't wait till she's finished, lol.
All that's left now are the wrists and fingers.
I attempted rigging the hair on the side of her face to ZSS' front hair bones, but it looked too funky and weird when rotated so I just left em static. It's better that way lol
Also, I tried exporting a test DAE but it wouldn't export without crashing/stalling 3ds max infinitely. Hopefully I can fix that...
(http://i.qkme.me/357gtv.jpg)
Hype....... :happy:
Quote from: BlackJax96 on August 16, 2012, 06:35:34 PM
All that's left now are the wrists and fingers.
I attempted rigging the hair on the side of her face to ZSS' front hair bones, but it looked too funky and weird when rotated so I just left em static. It's better that way lol
Also, I tried exporting a test DAE but it wouldn't export without crashing/stalling 3ds max infinitely. Hopefully I can fix that...
I hope so too, darn it. :oshi: Well, best of luck, dude. ;D
Just the thumbs left!
lol
Finish dem thumbs!!!
Quote from: BlackJax96 on August 18, 2012, 06:49:19 AM
Just the thumbs left!
lol
LOL are you serious? ;D That's awesome! Hope you were able to fix that export problem though. D:
Yeah well I finished the thumbs last night.
Now I have to make the eyes use SRT0 because the iris & pupil are a seperate element from the white part of the eye atm.
I'll also work on exporting it cuz it still crashes when I try DAE or FBX
I hope you're able to fix that export glitch thingy. It wou;d suck if that prevented her from being made at all. D:
News from him early(like hours earlier):
She works in game but he just needs to optimize her to release her.
Also, he said she'd probably be out possibly tomorrow morning.
All right!
BlackJax you're the greatest. ^^
Many days rigging a model, that's why your imports has better quality than mines, I take like 4 hours to import a model hehe.
HYPE!!!! I need that singer in Brawl!
Quote from: SmashClash on August 19, 2012, 02:31:49 AM
News from him early(like hours earlier):
She works in game but he just needs to optimize her to release her.
Also, he said she'd probably be out possibly tomorrow morning.
Probably not tomorrow morning, I was gone longer than I thought I would be today...
Not gonna rush anything
Quote from: BlackJax96 on August 19, 2012, 05:51:30 AM
Probably not tomorrow morning, I was gone longer than I thought I would be today...
Not gonna rush anything
K. Shouldn't be too long.
Quote from: Vampiro Canadiense on August 19, 2012, 02:39:03 AM
Many days rigging a model, that's why your imports has better quality than mines, I take like 4 hours to import a model hehe.
but you don't have any imports :-\
Quote from: jokekid on August 19, 2012, 05:38:31 PM
but you don't have any imports :-\
He has a second account ;O
oh lol, enough off-topic, now release something! :srs:
Quote from: jokekid on August 19, 2012, 05:47:44 PM
oh lol, enough off-topic, now release something! :srs:
quality > quantity
quality+speed > slow quality
:srs:
xDD
haha I am so shameless, I dont care about doing something really detailed, as long as my imports doesnt have horrible deformations is ok for me
Detail makes it even better. ^_^
Rigging needs some fixing up (like that label on the arm sleeve) cuz, amazingly enough, this is the first time I've been able to preview my rig with animations.
Went through SO MUCH TROUBLESHOOTING to get her to import correctly, but now I've learned the process.
It's cuz I edited the model so much to fit the bone tree that I couldn't import it properly at first.
(http://i.imgur.com/vA9f7.jpg)
Also, she looks kinda pale. Is Miku supposed to be pale? :srs: I might darken her skin up just a little bit :srs:
That looks bloody amazing. And yes, according to the videos of her I've watched, she's pale. :)
Quote from: Tabuu Forte Akugun on August 19, 2012, 07:59:34 PM
Detail makes it even better. ^_^
Amen :srs:
Yea Miku is pale but i'd say make a normal skintone version as well.
Quote from: BlackJax96 on August 19, 2012, 10:07:52 PM
Rigging needs some fixing up (like that label on the arm sleeve) cuz, amazingly enough, this is the first time I've been able to preview my rig with animations.
Went through SO MUCH TROUBLESHOOTING to get her to import correctly, but now I've learned the process.
It's cuz I edited the model so much to fit the bone tree that I couldn't import it properly at first.
(http://i.imgur.com/vA9f7.jpg)
Also, she looks kinda pale. Is Miku supposed to be pale? :srs: I might darken her skin up just a little bit :srs:
She's just as pale as that model:
(http://i.imgur.com/7y5RM.png)
Her skin is fine. Her hair seems different though.
Seggy's right, the hair is just a tad grayer on the model.
I think the way she looks is great and should not be changed.
Hm... While I agree her hair is different colored in official art.
Perhaps the hair could be left alone, for contrast?
Also, yes, she is pale. Leave the skin tone alone... Unless. It looks odd IN game... I know if a texture is too white, it can almost seem like it's glowing in game... Test it in game, and show that... Then I can say if you need to change the skin or not.
I'm with DD on this one. Take that other (weird-looking) Miku import we have now. That one is definitely too pale. Show us yours in-game.
K
btw, the hair has a highlight that follows the screen using a shader that I made myself!
Sorry but you are not allowed to view spoiler contents.
now for dem images:
Sorry but you are not allowed to view spoiler contents.
The rig still needs a little bit more touching up in places and then I need to work on editing the eyes to use SRT0.
That looks flippin' sweet. ;D The hair in-game doesn't need to be changed. Good luck on finishing up the rig. ;D
I see no leek. :notimp:
Quote from: chaos_knight9000 on August 20, 2012, 07:47:43 PM
I see no leek. :notimp:
It'll take like 3 seconds to import, it's not really a big deal
Quote from: マンディ on August 20, 2012, 07:51:48 PM
GTFO please :D
LOL
I must say, I love the highlight on the hair. So far it's my favourite part of this whole model. Other than the rig itself, of course. ;)
So now similar anime characters can use that hair shader! :V
Yay and good job.(I'm on my Wii cuz my iTouch and Computer got taken away/I can't use it)
:rage:
Random question from a noob:
How can you tell Brawlbox to make the hair float like that? Anything I add to a model stays as still as stone. I haven't seen any tutorials on that anywhere...
I think it's because the hair bones are affected by the game's physics.
Quote from: Azure_Shadow on August 20, 2012, 09:43:54 PM
Random question from a noob:
How can you tell Brawlbox to make the hair float like that? Anything I add to a model stays as still as stone. I haven't seen any tutorials on that anywhere...
I rigged the pigtails to ZSS' ponytail bones, which are affected by physics.
Quote from: SmashClash on August 20, 2012, 09:21:57 PM
So now similar anime characters can use that hair shader! :V
INDEED
I am mad hyped for her :srs:
Quote from: Haseyo on August 20, 2012, 09:50:01 PM
I am mad hyped for her :srs:
As am I, bud. :D She just looks really well-done, this guy knows how to produce a quality import.
Is there any way to tell Brawlbox that specific bones are affected by physics?
Quote from: Tabuu Forte Akugun on August 20, 2012, 09:51:04 PMAs am I, bud. :D She just looks really well-done, this guy knows how to produce a quality import.
^ Also, this.
Quote from: Azure_Shadow on August 20, 2012, 09:55:03 PM
Is there any way to tell Brawlbox that specific bones are affected by physics?
^ Also, this.
Not yet, unfortunately. :/
When it is though, I believe one-slot physics edits might be possible.
Quote from: Haseyo on August 20, 2012, 09:50:01 PM
I am mad hyped for her :srs:
Quote from: Tabuu Forte Akugun on August 20, 2012, 09:51:04 PM
As am I, bud. :D She just looks really well-done, this guy knows how to produce a quality import.
Thanks XD
I remember someone was going to use a stage (well, MV) from a Project DIVA on PSP (Yellow, iirc). I think it was cancelled though :(
Quote from: Haseyo on August 20, 2012, 10:08:16 PM
I remember someone was going to use a stage (well, MV) from a Project DIVA on PSP (Yellow, iirc). I think it was cancelled though :(
Crud, that would have been nice. :/
Oh, well. :P Still hyped for the import. ;D
I am so excited for Miku that I am considering on making calcium over DK soon (you know, so Miku has a natural rival to fight with)
And will Calcium also have a PSA to fight against mine? lol
Quote from: Tabuu Forte Akugun on August 21, 2012, 01:49:00 AM
And will Calcium also have a PSA to fight against mine? lol
I would actually like to make one, I hate DK's FS
Sorry but you are not allowed to view spoiler contents.
Quote from: Vampiro Canadiense on August 21, 2012, 01:53:32 AM
I would actually like to make one, I hate DK's FS
I know, it's so... weird. Donkey Konga wasn't that great anyways. :P
Sorry but you are not allowed to view spoiler contents.
creepy and tabuu you typed inside the quote lol
anyway I may or may not make LAT Miku over Peach after working on Ikaros for a while after this is released.
Sorry but you are not allowed to view spoiler contents.
...since some people like LAT models better and wanted Miku over Peach too.
Also, Konata was pretty much done and idk what happened to Enigmatic, so I'll fix that up and bit and import it soon too.
Quote from: BlackJax96 on August 21, 2012, 02:04:22 AM
creepy and tabuu you typed inside the quote lol
anyway I may or may not make LAT Miku over Peach after working on Ikaros for a while after this is released.
Sorry but you are not allowed to view spoiler contents.
...since some people like LAT models better and wanted Miku over Peach too.
Also, Konata was pretty much done and idk what happened to Enigmatic, so I'll fix that up and bit and import it soon too.
Heh. I didn't even notice. XD
And I'd definitely put that on one of my Peach slots. ;D
I'd love one over Peach, as she's my favorite / main non-hacked character. Well technically Daisy if you count the color palette.
Wait....what are LAT models?
Quote from: chaos_knight9000 on August 21, 2012, 03:00:44 AM
Wait....what are LAT models?
MMD models has different authors names
So, what needs fixing before she's finished? :)
Quote from: Tabuu Forte Akugun on August 21, 2012, 04:01:04 AM
So, what needs fixing before she's finished? :)
I'm UV mapping the eyes to a new eye object so that they can use SRT0 and have a duplicate FS eyes object.
Other than a few more little rig fixes, I think that's all the work left in 3ds max. Everything done in Brawlbox takes like 5 minutes to do lol
Quote from: BlackJax96 on August 21, 2012, 04:04:00 AM
I'm UV mapping the eyes to a new eye object so that they can use SRT0 and have a duplicate FS eyes object.
Other than a few more little rig fixes, I think that's all the work left in 3ds max. Everything done in Brawlbox takes like 5 minutes to do lol
I'm so psyched it's not even funny. ;D
my LAT port didn't go soo well.
even with the model optimized from 40K to 6K, I somehow crept backup to 12K after making all the different facial expressions.
but really other then that I'm happy with how the model looks ingame. near identical to MMD
(http://i50.tinypic.com/2s860rb.jpg)
(http://i47.tinypic.com/2it239u.jpg)
(http://i47.tinypic.com/ffbwjl.jpg)
You owe me a pair of boxers because those were my lasts ones. :srs: *still didn't get his pants*
Nice! I see you got it to work.
Instant download from me. XD
The only thing is, it looks like it lacks shadows. Too bad you couldn't get them to work with the face. :/
if that miku isnt on the top downloads tomorrow, Ill eat my hat
if there were any shadows, you would see the geometry used inside the skull. they basically have a sphere with eyes and teeth floating around.
this also means the original MMD model does not permit shadow on the face. the body yes, but not the face.
(http://i49.tinypic.com/120qihe.jpg)
Quote from: mariokart64n on August 21, 2012, 04:28:46 AM
if there were any shadows, you would see the geometry used inside the skull. they basically have a sphere with eyes and teeth floating around.
this also means the original MMD model does not permit shadow on the face. the body yes, but not the face.
Sorry but you are not allowed to view spoiler contents.
Yep, I know... XD
That's what I'm saying, you'd have to thoroughly edit the face if you wanted any shadowing to occur on it. D:
Every time I think model editing sounds simple, someone comes along and shows me that it's so difficult... -_-
This is why I stick to PSA. ;) I think I'll leave the model stuff to the experts for a while...
Quote from: Azure_Shadow on August 21, 2012, 05:17:43 AM
Every time I think model editing sounds simple, someone comes along and shows me that it's so difficult... -_-
This is why I stick to PSA. ;) I think I'll leave the model stuff to the experts for a while...
dont say that, you have to keep on practice, thats how experts are made. I am not an expert either but Im improving (kyouma here)
Okeyz I got the eyes workin nicely with SRT0.
The faces all had sorta weird normals around the mouth so I'm workin on making them look reasonably normal (no pun intended) and there are still a few things left to fix on the rig.
Almost done! lol :O
Shwwwwwwwweeeeeeeet.
I dunno if this has been answered, but will this one include a leek instead of her gun, or is that a project down the line?
Quote from: Haseyo on August 21, 2012, 06:07:17 PM
Shwwwwwwwweeeeeeeet.
I dunno if this has been answered, but will this one include a leek instead of her gun, or is that a project down the line?
Yeah it'll have a leek.
Excellent, you've earned one dancing Miku!
(http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_kvws0ftpRv1qz7x7bo1_400.gif)
Quote from: BlackJax96 on August 21, 2012, 05:34:34 PM
Okeyz I got the eyes workin nicely with SRT0.
The faces all had sorta weird normals around the mouth so I'm workin on making them look reasonably normal (no pun intended) and there are still a few things left to fix on the rig.
Almost done! lol :O
Allright, congrats, dude. ;D Can't wait for her release. ;D
Ok, I'm officially done working in 3ds max.
The shoulders and crotch could be rigged better if I had more vertices, but that's just my perfectionism trying to take over. >:O She looks fine overall.
Leek is imported already, took 5 mins like I said.
Just got to set up all the effects and eyes and metal and transparency and special garbage and stuff now lol.
And you said that takes about 5 min, correct? :)
and take pics and test and all that mumbo jumbo
sometimes it doesnt take 5 minutes if the materials are not doing what u want them to...
Quote from: Tabuu Forte Akugun on August 21, 2012, 09:20:04 PM
And you said that takes about 5 min, correct? :)
mmmyeah around 10 - 30 mins depending on how much I need to test it too
release probably today
Quote from: BlackJax96 on August 21, 2012, 09:23:02 PM
mmmyeah around 10 - 30 mins depending on how much I need to test it too
release probably today
That pleases me very much. ^_^
Okay the normals around the mouth got messed up again after I imported the model, but I'm not going to reimport the whole model again, just the faces. Gonna try to do some manual MDL0 importing stuff that might take a while.
Quote from: BlackJax96 on August 21, 2012, 10:00:08 PM
Okay the normals around the mouth got messed up again after I imported the model, but I'm not going to reimport the whole model again, just the faces. Gonna try to do some manual MDL0 importing stuff that might take a while.
Aw, that kinda stinks. :oshi: This model's gonna fight you to the very end, huh? XD
Quote from: Tabuu Forte Akugun on August 21, 2012, 10:50:02 PM
Aw, that kinda stinks. :oshi: This model's gonna fight you to the very end, huh? XD
INDEED
Yoko fought me too XD
Quote from: BlackJax96 on August 21, 2012, 11:34:44 PM
INDEED
Yoko fought me too XD
And you got her to work, which is a good sign. ;)
Still have to add another line loop around the mouth & nose to all the faces so that the normals don't look all oddly shadowed, but everything else is done! :af:
(http://i.imgur.com/n4viL.jpg)
(http://i.imgur.com/X1zyT.jpg)
(http://i.imgur.com/PDKuk.jpg)
(http://i.imgur.com/m64Li.jpg)
(http://i.imgur.com/jMnnb.jpg)
(http://i.imgur.com/wbMbg.jpg)
(http://i.imgur.com/psyql.jpg)
(http://i.imgur.com/bJIoZ.jpg)
(http://i.imgur.com/skHxe.jpg)
Simply amazing.
Absolutely amazing. I can't wait to use this for my PSA. ;D
She's like an angel. :*)
Thanks guys :'D
Anytime, dude. <3 I just can't wait till she's released. XD
Ohh!!! Kawaiiiii!!!!~
Nah, but nice model. I like the reflection in her hair.
Alright, the face looks much better with one more line loop, but I have to add it manually to each face. I've only done the first face so far :O
But this is the VERY last thing I need to do.
Then I can release her :happy:
Quote from: BlackJax96 on August 22, 2012, 03:06:06 AM
Alright, the face looks much better with one more line loop, but I have to add it manually to each face. I've only done the first face so far :O
But this is the VERY last thing I need to do.
Then I can release her :happy:
All right, great news! That's what ol' Tabuu likes to hear. :happy:
Thanks again for sticking with that model. ;D
Yes it was an excellent model. This is a catastrophic improvement from any previous Miku.
Quote from: Tabuu Forte Akugun on August 22, 2012, 03:07:25 AM
All right, great news! That's what ol' Tabuu likes to hear. :happy:
Thanks again for sticking with that model. ;D
No problem ;O
It's possible that I could finish and release tonight, if I stay focused.
I can record the preview video tomorrow if I do.
Quote from: Haseyo on August 22, 2012, 03:11:58 AM
Yes it was an excellent model. This is a catastrophic improvement from any previous Miku.
Thanks XD
Quote from: Haseyo on August 22, 2012, 03:11:58 AM
Yes it was an excellent model. This is a catastrophic improvement from any previous Miku.
Hell yes it is. It's tons better than any other Miku hack out there.
When will we see Ikaros? :V
Quote from: Segtendo on August 22, 2012, 03:12:58 AM
Hell yes it is. It's tons better than any other Miku hack out there.
When will we see Ikaros? :V
Going back to work on her after I release Miku.
Goody. Can't wait for her :vyse:
This is no doubt the best Miku hack. Which is why I'll use her over any other Miku. ;D
I love you, BJ (No homo, obviously. >.>)
Tabuu. Something tells me that, as soon as Miku's out, you'll be the first to download the hack :P
Probably not. He might release her while I'm asleep. ;)
And quit the sarcasm, would you please? ;) Can't a guy love Miku? ;D
Quote from: Tabuu Forte Akugun on August 22, 2012, 03:23:12 AM
This is no doubt the best Miku hack. Which is why I'll use her over any other Miku. ;D
I love you, BJ (No homo, obviously. >.>)
Sorry but you are not allowed to view spoiler contents.
jk jk XD
Quote from: Tabuu Forte Akugun on August 22, 2012, 03:26:44 AM
Probably not. He might release her while I'm asleep. ;)
And quit the sarcasm, would you please? ;) Can't a guy love Miku? ;D
You: Miku
Me: Ikaros
it's fine man XD
Quote from: BlackJax96 on August 22, 2012, 03:29:26 AM
Sorry but you are not allowed to view spoiler contents.
jk jk XD
You: Miku
Me: Ikaros
it's fine man XD
Ikaros looks interesting, I definitely wanna try her out once you guys have a beta. ;D
I'd be acting the same way if someone was importing Chie / Shiki, so I can't even be mad.
Quote from: Haseyo on August 22, 2012, 03:34:14 AM
I'd be acting the same way if someone was importing Chie / Shiki, so I can't even be mad.
And who would they be? :O (is a noob XD)
Persona 4 / TWEWY chicks.
Anyways, back on topic: How many faces are left?
Quote from: Tabuu Forte Akugun on August 22, 2012, 03:52:47 AM
Anyways, back on topic: How many faces are left?
I was eating ice cream XD
currently 2.5 left to do, out of 5.
Quote from: BlackJax96 on August 22, 2012, 03:53:40 AM
I was eating ice cream XD
currently 2.5 left to do, out of 5.
I heart ice cream, I get you there. XD
And cool. (no pun intended. ;D )
I am not a Miku fan, as I don't watch/use vocaloid or MMD... but that model is awesome and it will definitely go over ZSS for me. It's amazing. :o
Quote from: Azure_Shadow on August 22, 2012, 04:21:59 AM
I am not a Miku fan, as I don't watch/use vocaloid or MMD... but that model is awesome and it will definitely go over ZSS for me. It's amazing. :o
Trust me, after this model's released, you WILL become a Miku fan. No need. I'm a huge Miku fan myself and I don't use MMD or Vocaloid. ;D
Miku acts a bit odd on delfino plaza (she flashes and her eyes spaz out), supposedly because of the shine effects on the hair and body objects.
I'll add a non-effects version but I gotta test it out first to make sure it actually fixes the problem on delfino. lol
Quote from: BlackJax96 on August 22, 2012, 03:15:12 AM
Going back to work on her after I release Miku.
Swag Konata calls your name.
Haha, just kiddin'. Seriously though, that hack is looking to be pretty amazing. Excellent job!
*starts countdown clock*
You have 29minutes and 47 seconds left. :srs:
Quote from: Spex130 on August 22, 2012, 06:56:22 PM
Swag Konata calls your name.
Haha, just kiddin'. Seriously though, that hack is looking to be pretty amazing. Excellent job!
mmmoh hey alright, should probably finish her up too. She was pretty much done anyway :P
Thanks, and I see you're alive again! :O
Quote from: chaos_knight9000 on August 22, 2012, 06:57:33 PM
*starts countdown clock*
You have 29minutes and 47 seconds left. :srs:
Lol well not technically but, yeah that'll do. XD
Actually, I have to go for an hour.
Suspend the clock for 1 hour! :srs:
27 minutes 32 seconds left. :srs:
Quote from: BlackJax96 on August 22, 2012, 06:58:08 PM
Actually, I have to go for an hour.
Suspend the clock for 1 hour! :srs:
bbl
Wow, that model sounds like it'll do anything not to get imported hehe. XD
Quote from: Tabuu Forte Akugun on August 22, 2012, 06:59:27 PM
Wow, that model sounds like it'll do anything not to get imported hehe. XD
Yeah :srs:
*sets countdown clock to 1 hour*
59 minutes and 59 seconds left. :srs:
So I'm guessing she might be released today if all goes well, correct? ;D
Quote from: chaos_knight9000 on August 22, 2012, 07:01:01 PM
*sets countdown clock to 1 hour*
59 minutes and 59 seconds left. :srs:
Suspend means, stop the clock until I show up again. Not change it to an hour. :srs:
Quote from: Tabuu Forte Akugun on August 22, 2012, 07:01:38 PM
So I'm guessing she might be released today if all goes well, correct? ;D
Yeah definitely today no doubt but who knows the exact hour lol
I didn't mean a specific hour lol.
Well delfino is just stupid I guess, I was able to fix the flashing with a no-effects version but not the eyes, so I'll just release her with effects only.
Also, no with/out boobs versions. Miku has breasts, just really small ones.
Neru is the one who has no boobs lol
Uploading now.
Must be first download. : O XD lol.
Congrats on completing her. ;D
Me want Miku......
Glad to see I'm not the only one who's hyped. ;D
Brawl needs moar Vocaloid.....
Len over Zelda to go with Rin over Shiek. :af:
or if that doesn't go well, Len and Rin over Ice Climbers.
Fox and Falco, and make their Landmasters turn into Steamrollers.
(http://static.desktopnexus.com/thumbnails/421351-bigthumbnail.jpg)
LOL, that is one badass steamroller. ;D
First leeks and now....steamrollers? Where did that come from? O.o
Released!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28380&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28380&Moderated=All)
Hooray for bewbs and pantsu. :af:
Steamroller has been an on-going thing with Rin and Len for awhile. I never paid attention to it until Phantasy Star Portable 2 Infinity, where along with various Vocaloid outfits, they had some weapons too, like a Leek Rifle or Leek Twinswords, as well as Steamroller Knuckles from Rin and Len.
On-topic: Yay!
All right! Thanks a million, BJ. Now to get to work ^_^
Quote from: Tabuu Forte Akugun on August 22, 2012, 09:11:20 PM
All right! Thanks a million, BJ. Now to get to work ^_^
I beat you to the first download :D
Quote from: Tabuu Forte Akugun on August 22, 2012, 09:11:20 PM
All right! Thanks a million, BJ. Now to get to work ^_^
I wanna see dat PSA!!!!!!1!
@Haseyo, Oh ok
*waits for Brawl-styled Miku......unless it already is....*
Quote from: Segtendo on August 22, 2012, 09:12:11 PM
I beat you to the first download :D
Well, I'm still the one who gets to PSA her, so yeah. I don't give a damn. :D
Quote from: Tabuu Forte Akugun on August 22, 2012, 09:13:23 PM
Well, I'm still the one who gets to PSA her, so yeah. I don't give a damn. :D
It's fine. I don't know a lick of PSA. Have fun :af:
Random CSP I made for it.
(http://i74.photobucket.com/albums/i265/Kirbyzm2/Mikuuuuu.png)
But I like the graphics on this one, I feel a Brawl-styled one would take away from that. Buuuut I'm sure someone will anyway.
JESUSCHRIST! miku is out! I must be quick making Calcium now
errr whoever who wants to test it and give me in-game images, pm kyouma and Ill send you the files there when its ready
Quote from: Haseyo on August 22, 2012, 09:20:47 PM
Random CSP I made for it.
(http://i74.photobucket.com/albums/i265/Kirbyzm2/Mikuuuuu.png)
But I like the graphics on this one, I feel a Brawl-styled one would take away from that. Buuuut I'm sure someone will anyway.
I prefer to make my own CSPs, no offence there, buddy. ;)
And I'm loving her. She works perfectly with my port over Ness (except needs VIS0's, obviously), and I'll show snapshots of her when she has 2 more attacks done in the WIP PSA thread. ;D
The PSA will be over Ness? And I take no offense, I specialize in SSPs, that was a random image on Google I found and modified.
Quote from: Haseyo on August 22, 2012, 09:20:47 PM
Random CSP I made for it.
(http://i74.photobucket.com/albums/i265/Kirbyzm2/Mikuuuuu.png)
But I like the graphics on this one, I feel a Brawl-styled one would take away from that. Buuuut I'm sure someone will anyway.
yay :af:
Quote from: Saneimu on August 22, 2012, 09:21:48 PM
JESUSCHRIST! miku is out! I must be quick making Calcium now
errr whoever who wants to test it and give me in-game images, pm kyouma and Ill send you the files there when its ready
Calcium scares meh ._.
Quote from: Tabuu Forte Akugun on August 22, 2012, 09:29:51 PM
I prefer to make my own CSPs, no offence there, buddy. ;)
And I'm loving her. She works perfectly with my port over Ness (except needs VIS0's, obviously), and I'll show snapshots of her when she has 2 more attacks done in the WIP PSA thread. ;D
yay :af:
Best taunt ever with the leek btw:
(http://i.imgur.com/x2HkS.jpg)
Yep, the PSA is over Ness, that way you can keep ZSS. ;D
Quote from: BlackJax96
Calcium scares meh ._.
aww but she is friendly~!
Sorry but you are not allowed to view spoiler contents.
Geezus :srs:
Anyway I'm takin a break lol, coding something into BB for the moment.
Gotta keep a balance between hobbies
You deserve it.
Thank you again, BJ. :)
*downloads*
Yaaaaaaaaaay.
(I'm using my parent's computer)
Awesome job.
@Tabuu-Yay a Miku PSA over Ness.
I never use Ness and I'm going to make a Moka Akashiya PSA over ZSS to Samus so yay again...
Now if I could only figure out why the VIS0 won't get rid of the BlinkHalf face, and why the Final Smash eyes won't show up. :/
And Moka, huh? I might try it when you release a beta. ;D
Very nice Miku import, I will have to try it out sometime.
Yeah, all summer I was busy, and now I am in 5 ap classes this year... It will probably be a few weeks before I actually get to see Miku in game. XD
Quote from: Enigmatic on August 23, 2012, 09:37:11 PM
Very nice Miku import, I will have to try it out sometime.
Yeah, all summer I was busy, and now I am in 5 ap classes this year... It will probably be a few weeks before I actually get to see Miku in game. XD
You're alive!
lol
oh and thanks
Black Jax can u elaborate on fixing the faces for MIku
because i have an import with nulled normals and u can verly tell it has a nose
so idk if ur "fixing the faces" have anything to do with it...
BJ, she's fine in Delfino in my game. :P.
Quote from: Tabuu Forte Akugun on August 23, 2012, 09:49:30 PM
BJ, she's fine in Delfino in my game. :P.
Really? O.o
Her eyes spaz out pretty bad and her textures flash on mine... that's odd.
Are you using Riivo or Gecko?
Quote from: mr.mugenwii on August 23, 2012, 09:46:20 PM
Black Jax can u elaborate on fixing the faces for MIku
because i have an import with nulled normals and u can verly tell it has a nose
so idk if ur "fixing the faces" have anything to do with it...
Can you rephrase what you're trying to say?
All I did to fix the lighting around Miku's mouth/nose was add another line loop around them and then relax the points a bit.
And if you null the normals, of course you can barely see the nose cuz there's no lighting lol
I never null normals. Evar
Quote from: BlackJax96 on August 23, 2012, 09:54:52 PM
Really? O.o
Her eyes spaz out pretty bad and her textures flash on mine... that's odd.
Are you using Riivo or Gecko?
Riivo. I use soundpacks, so yeah. :P
Quote from: Tabuu Forte Akugun on August 23, 2012, 09:55:48 PM
Riivo. I use soundpacks, so yeah. :P
That's super insane lol, I'm using Riivo too...
Maybe it's just my fault?
Can you post a picture?
And can somebody else test Miku on Delfino to make sure it's not just me?
Quote from: BlackJax96 on August 23, 2012, 09:57:19 PM
That's super insane lol, I'm using Riivo too...
Maybe it's just my fault?
Can you post a picture?
And can somebody else test Miku on Delfino to make sure it's not just me?
Mind if I use my Ness port instead?
Coming up.
Quote from: Tabuu Forte Akugun on August 23, 2012, 09:59:41 PM
Mind if I use my Ness port instead?
Coming up.
She doesn't mess up on Delfino when over Ness?
What about if you play as her normally over ZSS?
Quote from: BlackJax96 on August 23, 2012, 10:03:27 PM
She doesn't mess up on Delfino when over Ness?
What about if you play as her normally over ZSS?
I never tried the regular ZSS version. I ported her right away. ^^; I'll try.
Quote from: BlackJax96 on August 23, 2012, 09:54:52 PM
All I did to fix the lighting around Miku's mouth/nose was add another line loop around them and then relax the points a bit.
Sorry this is what i was referring to. I think i read it a post ago and was confused because i dont know what u mean by adding a line loop. If u mean u just vertex edited the nose and gave her extra edges/borders than i know what ur talking about
irrevelant:
Sorry but you are not allowed to view spoiler contents.
Quote from: Tabuu Forte Akugun on August 23, 2012, 10:04:45 PM
I never tried the regular ZSS version. I ported her right away. ^^; I'll try.
mmmmk
Now I'm suspicious whether Delfino might have hardcoding to not allow certain matrix effects only on certain characters that don't use them already. But that'd be weird lol
Quote from: mr.mugenwii on August 23, 2012, 10:06:30 PM
Sorry this is what i was referring to. I think i read it a post ago and was confused because i dont know what u mean by adding a line loop.
and by points u mean vertices right?
irrevelant:
Sorry but you are not allowed to view spoiler contents.
Oh a line loop is a set of vertices that all connect together in a loop. and yeah points = vertices
And I don't really think
nulling normals is really ever ok unless you're doing what Mariokart did with his LAT Miku, which was ok because the face couldn't be lit normally. To be honest, I'd say completely removing the lighting is just an excuse for not knowing how to fix the normals or not knowing how to modify shaders to do what you want.
You can use shaders to turn up or down the brightness of the model in-game.
I always turn down the default brightness on my model imports so that they aren't super bright like some other model imports are. Makes 'em stand out. :af:
Umm ok. its just that i was looking at DX8 playing around with vertex color nodes in 3dsMax and stuff and then i saw u did some edits to ur hack too.
so yea shader editing is some good stuff
ZSS Miku V.S. my PSA over Ness. They're both the same.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/al_120823_1827binout.jpg)
Don't mind the eyes on the Miku in the back. That's my Ness PSA. The VIS0's refuse to remove the Blink Half face, and the Final Smash eyes won't show up on it either. It does this for all ZSS models, too.
Quote from: Tabuu Forte Akugun on August 23, 2012, 10:21:25 PM
ZSS Miku V.S. my PSA over Ness. They're both the same.
Sorry but you are not allowed to view spoiler contents.
Don't mind the eyes on the Miku in the back. That's my Ness PSA. The VIS0's refuse to remove the Blink Half face, and the Final Smash eyes won't show up on it either. It does this for all ZSS models, too.
:O :O :O
I wonder why it works for you but not me and a few others then.
Quote from: Tabuu Forte Akugun on August 23, 2012, 10:21:25 PM
ZSS Miku V.S. my PSA over Ness. They're both the same.
(http://i178.photobucket.com/albums/w271/T_C_Rhade/al_120823_1827binout.jpg)
Don't mind the eyes on the Miku in the back. That's my Ness PSA. The VIS0's refuse to remove the Blink Half face, and the Final Smash eyes won't show up on it either. It does this for all ZSS models, too.
maybe the objects references got messed up?
Because Miku loves me. LOL. <3
Seriously though, I don't know. I didn't tinker with it or anything, I just popped her in as-is, IDK what I did different. :P
What object references?
this:
Sorry but you are not allowed to view spoiler contents.
You saying I could maybe fix the VIS0s and Final Smash eyes on the port like this?
EDIT: No, the references are intact. :/
Quote from: Tabuu Forte Akugun on August 23, 2012, 10:30:30 PM
You saying I could maybe fix the VIS0s and Final Smash eyes on the port like this?
EDIT: No, the references are intact. :/
thats all i got lol
This is totally weird, then...
Quote from: Tabuu Forte Akugun on August 23, 2012, 10:25:57 PM
Because Miku loves me. LOL. <3
Seriously though, I don't know. I didn't tinker with it or anything, I just popped her in as-is, IDK what I did different. :P
lolwtf
Quote from: Tabuu Forte Akugun on August 23, 2012, 10:40:40 PM
This is totally weird, then...
If Miku is ported over Ness, did you change the bone references in the PSA?
Or is that one of those lazy-and-not-cool rel port thingies. :>.>:
Quote from: BlackJax96 on August 23, 2012, 10:56:05 PM
lolwtf
If Miku is ported over Ness, did you change the bone references in the PSA?
Or is that one of those lazy-and-not-cool rel port thingies. :>.>:
Oh, no, it's a good-ol'-fashioned OpenSA port. ;D
And yes. Well, someone else did.
Quote from: Tabuu Forte Akugun on August 23, 2012, 10:59:10 PM
Oh, no, it's a good-ol'-fashioned OpenSA port. ;D
And yes. Well, someone else did.
Huh. Well I'm out of ideas since the VIS0s control the faces anyway lol
Quote from: BlackJax96 on August 23, 2012, 11:03:14 PM
Huh. Well I'm out of ideas since the VIS0s control the faces anyway lol
Excedpt I can't understand why it doesn't affect that face. :P
Quote from: Tabuu Forte Akugun on August 23, 2012, 11:04:11 PM
Excedpt I can't understand why it doesn't affect that face. :P
So you double checked the object vis bone reference to the half blink face and you checked the VIS0s to make sure they actually modify the visibility of the half blink face? Are you using ZSS' default VIS0s?
Quote from: BlackJax96 on August 23, 2012, 11:08:36 PM
So you double checked the object vis bone reference to the half blink face and you checked the VIS0s to make sure they actually modify the visibility of the half blink face? Are you using ZSS' default VIS0s?
No, actually, I created it from scratch using the new BB.
And okay, so I'll need to get that PAC re-checked then. Maybe some of the bone indexes were changed wrong.
I've noticed some things on Miku...
Her upper lip is barely there, therefore it looks like she has an underbite jaw. her upper needs to be more out like an anime character's, as an example.
Also, her leek needs smoothened normals as in you can see the polygonal faces on the short leg of it.
I'm only saying this to point it out, or if one day you want to update it. I've only just had the chance to view it in-game.
Quote from: SmashClash on August 28, 2012, 09:13:40 PM
I've noticed some things on Miku...
Her upper lip is barely there, therefore it looks like she has an underbite jaw. her upper needs to be more out like an anime character's, as an example.
Also, her leek needs smoothened normals as in you can see the polygonal faces on the short leg of it.
I'm only saying this to point it out, or if one day you want to update it. I've only just had the chance to view it in-game.
Thanks for the feedback.
There are many, many things I'd like to update on Miku already.
I'd list them out, but then you'd notice them easier. lol
I plan on updating Yoko and Miku with updates to their models and rigs after the tristripper is working.
Ok, cool.
Will you then give Miku a body(stomach area) so when she does an attack you won't see a stretched buttocks+invisibleness under her panties and dress-shirt? :af:
Quote from: SmashClash on August 28, 2012, 09:30:07 PM
Will you then give Miku a body(stomach area) so when she does an attack you won't see a stretched buttocks+invisibleness under her panties and dress-shirt? :af:
... :srs:
Quote from: SmashClash on August 28, 2012, 09:30:07 PM
Ok, cool.
Will you then give Miku a body(stomach area) so when she does an attack you won't see a stretched buttocks+invisibleness under her panties and dress-shirt? :af:
I actually had to do that because otherwise the body clipped through the clothing due to a lack of vertices (not that I couldn't ADD vertices, but I didn't want Miku to lag). You shouldn't be looking all the way up there anyway. :srs:
It was either no body where you can't see normally, or clipping all the time in broad daylight. I chose the first option lol
Like I said, updates when tristripper is working.
Quote from: Tabuu Forte Akugun on August 28, 2012, 09:32:24 PM
... :srs:
It does stretch when doing certain kickz, yo. :srs:
EDIT: @BlackJax-
K
I still like her. Oh, yeah, does she have moving eyes? I notice moving eyes on Yoko, but idk about Miku. The shaders are nice, btw.
Shiny Suit Sammy!
Sorry but you are not allowed to view spoiler contents.
So yeah, just a random thing I did for the heck of it.
Not an import but I'll post it here anyway. :af:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28705 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28705)
Yeah man! I don't know why they didn't do this in the first place. They made her suit look like rubber or something, while Falcon's got all the shine.
Quote from: BlackJax96 on September 08, 2012, 05:53:53 AM
Sorry but you are not allowed to view spoiler contents.
bite my shiny metal ass XD
Oh [censored]. Super sexy. :srs:
Shiny Suit Samus is sexy as hell!
Quote from: Pik on September 08, 2012, 06:23:33 AMYeah man! I don't know why they didn't do this in the first place. They made her suit look like rubber or something, while Falcon's got all the shine.
I fully agree with this.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28722 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28722)
Hope you don't mind this little merge and touch I added on, Jax.
Kinda felt it was necessary.
lol, it was only a matter of time I suppose.
If by "matter of time" you mean "5 minutes after you put it in the vault", then yeah.
Though I was lazy and didn't put it there til today.
Is there a way to fix the high contrast? The black alt looks fine, but the rest seem to suffer.
I'm not sure yet, I was trying to fix that but it was taking a while to figure it out.
I'll update it if I do fix it I guess.
Quote from: Pik on September 10, 2012, 12:32:11 AM
Is there a way to fix the high contrast? The black alt looks fine, but the rest seem to suffer.
I agree. The others do seem pretty bright.
I suspected you were behind all of this shinny suit sammy thing
Neru edit.
Trying to preserve the original rig as much as possible.
(http://i.imgur.com/VHrC6.jpg)
Quote from: chaos_knight9000 on September 18, 2012, 12:44:06 AMNeru! <3 I've been thinking about making a Miku recolor pack just for Tabuu's Miku PSA....good thing I don't have to make a yellow recolor. ;D
Quote from: chaos_knight9000 on September 18, 2012, 12:45:06 AM
LOL @ writing inside the quote. XD
But seriousy? That is one sexy-ass Neru edit. You can still tell it's Miku, but of course, once you're done with it, we won't be able to tell. ;D
Quote from: Tabuu Forte Akugun on September 18, 2012, 02:21:20 AM
LOL @ writing inside the quote. XD
But seriousy? That is one sexy-ass Neru edit. You can still tell it's Miku, but of course, once you're done with it, we won't be able to tell. ;D
Well I posted in the WIP before, but I got lazy and copy and pasted my response to here. :P
Quote from: chaos_knight9000 on September 18, 2012, 02:24:43 AM
Well I posted in the WIP before, but I got lazy and copy and pasted my response to here. :P
Oh, okay. That makes a but more sense, now doesn't it? *slaps self*
BTW, my Miku PSA DOES need recolors. XD I'm glad you decided to make some. ;D
I just noticed something about Miku.....her "01" tattoo isn't on her upper left arm. :srs:
Quote from: chaos_knight9000 on September 18, 2012, 07:32:55 PM
I just noticed something about Miku.....her "01" tattoo isn't on her upper left arm. :srs:
I think it makes her look more "human". I personally like it.
(http://i.imgur.com/XKb71.jpg)
Whoa! That's SICK! :O I can't wait to see this on the Vault! ;D
:>.>:
*goes on DA*
Ok, update.
I'm back from my every-other-monthly random hacking disappearance and it's Thanksgiving break.
You know what that means! :yay:
Hacks I want to complete and release before the break is up:
Neru
Swag Konata
Purple Heart (maybe)
I unfortunately do not have any previews at this time but I did update the OP and Neru will be out very very very soon.
Oh and my external hard drive died (Cyclic Redundancy Check error) and it had all my Wii/360 isos and random files from up to 2 years ago. I lost a [censored] ton of stuff (about 320gb) but I don't think I lost anything that's presently important which I usually store directly on my computers.
Quote from: NiCO on November 17, 2012, 02:52:00 AM
Ok, update.
I'm back from my every-other-monthly random hacking disappearance and it's Thanksgiving break.
You know what that means! :yay:
Hacks I want to complete and release before the break is up:
Neru
Swag Konata
Purple Heart (maybe)
I unfortunately do not have any previews at this time but I did update the OP and Neru will be out very very very soon.
Oh and my external hard drive died (Cyclic Redundancy Check error) and it had all my Wii/360 isos and random files from up to 2 years ago. I [censored] ton of stuff (about 320gb) but I don't think I lost anything that's presently important which I usually store directly on my computers.
i hate hard drives with all my life forces. :srs:
btw good to know youre back to importing world >_>
Quote from: NiCO on November 17, 2012, 02:52:00 AMOk, update. I'm back from my every-other-monthly random hacking disappearance and it's Thanksgiving break. You know what that means! :yay: Hacks I want to complete and release before the break is up: Neru Swag Konata Purple Heart (maybe) I unfortunately do not have any previews at this time but I did update the OP and Neru will be out very very very soon. Oh and my external hard drive died (Cyclic Redundancy Check error) and it had all my Wii/360 isos and random files from up to 2 years ago. I [censored] ton of stuff (about 320gb) but I don't think I lost anything that's presently important which I usually store directly on my computers.
More boobs in my Brawl :af: *SHOT*
@BlackJax-
I am jelly of ur avi. Mine is the chibi form. I should get MMD and make poses, too. >_>
Sorry but you are not allowed to view spoiler contents.
Hey, turns out I'm importing the character who happens to be my current avatar.
Who knew! :af:
https://secure.join.me/850-079-653
Quote from: BlackJax96 on November 18, 2012, 07:19:24 PM
Who knew! :af:
Sorry but you are not allowed to view spoiler contents.
A question, Swag Konata will be compatible with this PSA?
https://www.youtube.com/watch?v=C86t9hWobGc
Yes.
Wait, wan't IA a pmx model? I tried making her a while ago but nothing :/
I converted her to PMD using PMX editor.
neru will go on zero suit samus samus?
Yeah, she's just an edit of my Miku import.
(http://t.qkme.me/35sbkx.jpg)
Sorry but you are not allowed to view spoiler contents.
LOL fine!
and that post marks the happy 69th page
Ninja'd lol
Give the Chief some sexy shine.
Chief loves dat sexy shine.
Neru is done but I'm dealing with the usual importing hell that I always go through where either vertices aren't in the right spots or the model is all scaled/rotated weird after import.
Hopefully I can release her today but don't count on it. :P
Oh yeah and after this...
I want to stop every other import and just work on Ikaros.
...because Ikaros is a project [censored] on a grander scale and needs moar attention. :af:
Quote from: BlackJax96 on November 25, 2012, 06:45:41 PMNeru is done but I'm dealing with the usual importing hell that I always go through where either vertices aren't in the right spots or the model is all scaled/rotated weird after import. Hopefully I can release her today but don't count on it. :P Oh yeah and after this... I want to stop every other import and just work on Ikaros. ...because Ikaros is a project [censored] on a grander scale and needs moar attention. :af:
I could always use some more boobs in my Brawl. :af: *shot*
This is what I have to go through every time I import a model ;_;
(http://i.imgur.com/roSTO.jpg)
The rig is perfect in 3ds Max, before anybody tells me to check my rig for stray verts or anything. :srs:
mmm dats what happened to me once i used the mirror weight feature
eventhough the weights were good, it was acting as if the other side was weighted to a ghost bone
so what i did was click on every envelope and checked weights by color vertices til i found the weird vertices and reset the weight by re-weighting it to its bone
wat
Check for stray verts anyway. (http://img18.imageshack.us/img18/5981/slapd.png)
The RotN bones like to snag random verts from time to time, so check them.
Quote from: Ridley-G on November 25, 2012, 11:21:49 PM
Check for stray verts anyway. (http://img18.imageshack.us/img18/5981/slapd.png)
The RotN bones like to snag random verts from time to time, so check them.
I didn't add them into the skin modifier until I was done with the rig to prevent that. >_>
And I already did check all the verts anyway <_<
on the display section under skin u can check ur vertices weights by color
when u click on envelopes the colors change accordingly
have u checked for vertices with colors that do not match accordingly to their envelopes?
for example if u are looking at the rshoulder n bone envelope and u see a blue vertex in the lshoulder section, when u click on the vertex it shows u correct weights but it still looks blue when u click on the rshoulder envelope,
so to fix this u need to copy the weight value from a close vertex and paste it to the "blue" vertex
now when u click on the rshoulder envelope it shouldnt display dat vertex in blue
Oh, it's nothing like that. That's easy to fix :(
...speed rigging is really fun
That always happens to me, try importing Neru's dae again.
Also, will she use a cellphone-gun?
oh, so is that weird issue of randomly stray vertices appearing fixable?
Quote from: Flygon on November 26, 2012, 01:07:59 AM
Also, will she use a cellphone-gun?
Make it happen! :srs:
I need a cellphone model :O
Oh and I started re-rigging Neru 30 minutes ago.
I only have the shoulders left to rig now :P
Quote from: BlackJax96 on November 26, 2012, 01:29:15 AM
I need a cellphone model :O
Oh and I started re-rigging Neru 30 minutes ago.
I only have the shoulders left to rig now :P
well i rigged NSMBWII bowser model once it was almost perfect well without that things in 3ds max.
then in BB was corrupted >_> i happened with a .3ds of his SMG model too..then, i converted in Noesis from 3ds to obj then re-rig and it worked
maybe its a issue like yours.
also..there are many cellphone models. google them. (http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: BlackJax96 on November 26, 2012, 01:29:15 AM
I need a cellphone model :O
Quote from: Anivernage on November 26, 2012, 06:33:27 AMalso..there are many cellphone models. google them. (http://img18.imageshack.us/img18/5981/slapd.png)
Allow me (http://lmgtfy.com/?q=free+3d+cell+phone+models).
*waits for Neru*
I'll release Neru sometime this weekend.
(http://i.imgur.com/spI6A.jpg)
Ey, if ya still need a cell phone model. I know a guy...
Sure
Quote from: BlackJax96 on December 01, 2012, 08:03:10 AM
I'll release Neru sometime this weekend.
(http://i.imgur.com/spI6A.jpg)
Sure is one swell import ya got there!
...Holy [censored], that was by far one of the lamest things I've ever said...
Neru's done and I would release right now but I don't have a phone model.
Anyone have a link to dl one? I found a few but they were all corrupt in some way...
http://www.turbosquid.com/3d-models/mobile-phone-3d-model/451755 (http://www.turbosquid.com/3d-models/mobile-phone-3d-model/451755)
Sorry but you are not allowed to view spoiler contents.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29957 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29957)
Quote from: BlackJax96 on December 02, 2012, 07:31:35 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29957 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29957)
First or Second or Last to download :af:
who the [censored] is Mamama
What sort if phone would it be? A modern smart phone, or one of thise flip ones?
Quote from: Mr.MW on December 02, 2012, 08:24:59 AM
who the [censored] is Mamama
your mother
http://mikumikudance.wikia.com/wiki/Miku_Hatsune_%28Mamama%29 (http://mikumikudance.wikia.com/wiki/Miku_Hatsune_%28Mamama%29)
Quote from: Pik on December 02, 2012, 01:09:47 PM
What sort if phone would it be? A modern smart phone, or one of thise flip ones?
whateverz really
Quote from: Pik on December 02, 2012, 01:09:47 PM
What sort if phone would it be? A modern smart phone, or one of thise flip ones?
This type of phone:
Sorry but you are not allowed to view spoiler contents.
Neru is sexy. >___>
lol
Ok, so Neru had a few rigging problems on her hands. Miku's right hand was completely unrigged (IDK why, I swear I rigged it) and the normals on her sleeve thingies and her collar were messed up. Yoko's ponytail wasn't rigged to the ponytail bones because I figured it would look weird back then.
So I fixed all of that.
For example:
Sorry but you are not allowed to view spoiler contents.
I'll post an update on LST after all the downloads are updated, then I'll post a stream so you can watch me rig Purple Heart over Shiek.
Oh, and Jenny, Kagami, Konata, Gumi, and BRS are all either dropped or on extremely low priority right now.
I await for the stream then (http://imageshack.us/a/img845/8941/yay1.png)
I swear you rigged Yoko's ponytail...
Quote from: Xaj on December 08, 2012, 10:59:29 PMOh, and Jenny, Kagami, Konata, Gumi, and BRS are all either dropped or on extremely low priority right now.
What about Ikaros? :o
Sexy.
Quote from: Chaos_Knight on December 08, 2012, 11:09:42 PM
What about Ikaros? :o
Ikaros is absolute top priority after I rig Purple Heart :O
IA follows after Ikaros.
Quote from: Segtendo on December 08, 2012, 11:08:56 PM
I swear you rigged Yoko's ponytail...
Nope, when you run it clips through her legs.
Quote from: Xaj on December 08, 2012, 11:31:01 PM
Ikaros is absolute top priority after I rig Purple Heart :O
IA follows after Ikaros.
Yay.
Title
I'll get them until Yellow Heart, Green Heart, and Purple Heart come out.
They're good news, after the Hyperdimension of Neptunia you can rig Ikaros, that it's good.
Yo, why did you cancel your flandre?
Quote from: Kyouma on January 11, 2013, 03:15:32 AM
Yo, why did you cancel your flandre?
I dunno, Flandre had entirely custom bones at the time so I figured it'd be a lot of work (this was way back when importing first started) and I added a [censored] ton of other things to do too so she sorta fell behind on my priorities.
...I have been thinking about rigging a new Flandre model to Pit though.
Quote from: Ikaros Hellscythe on January 11, 2013, 03:28:24 AM
I dunno, Flandre had entirely custom bones at the time so I figured it'd be a lot of work (this was way back when importing first started) and I added a [censored] ton of other things to do too so she sorta fell behind on my priorities.
...I have been thinking about rigging a new Flandre model to Pit though.
me too, i got the new MMD flandre model too o3o
Quote from: Kyouma on January 11, 2013, 03:33:27 AM
me too, i got the new MMD flandre model too o3o
:O oh nice.
Did you want to rig it? Otherwise I probably will lol
Quote from: Ikaros Hellscythe on January 11, 2013, 03:34:30 AM
:O oh nice.
Did you want to rig it? Otherwise I probably will lol
I'll remake all the EoSD cast with new models once when I get the new computer I'll maybe get next month (the comp I have atm can't run 3ds max, so you see why I have been so inactive).
Quote from: Kyouma on January 11, 2013, 03:36:21 AM
I'll remake all the EoSD cast with new models once when I get the new computer I'll maybe get next month (the comp I have atm can't run 3ds max, so you see why I have been so inactive).
Oh mmmk.
Quote from: Ikaros Hellscythe on January 11, 2013, 03:37:56 AM
Oh mmmk.
Dao will also quit from PSAs, so I'll take the whole touhou thing as my homework, maybe.
That's too bad he quit, I liked his work :(
Ikarus should be able to help you out making movesets once the first version is released. Pit will most likely be one of the first characters supported.
And is this the model you have?
Sorry but you are not allowed to view spoiler contents.
Quote from: Ikaros Hellscythe on January 11, 2013, 03:52:31 AM
That's too bad he quit, I liked his work :(
Ikarus should be able to help you out making movesets once the first version is released. Pit will most likely be one of the first characters supported.
And is this the model you have?
Sorry but you are not allowed to view spoiler contents.
thank you; Ill make a moveset for flandre over MK since everyone has goku or sora or wa over pit and nobody would download it over normal pit hah; and yes, if its originally a .pmx, it is, even though I got it converted into pmd
You're right, no one wants it in where there are several good characters, it would be best to put it into one where there are no "big" PSAs (I mean the big projects like Goku or Sora), although I recommend first import to Pit (for his bones) and then do the project in other character (for example Zelda or ZSS, because they doesn't have "big" projects) (as BlackJax96 would do with Ikaros in ZSS and then the project in Pit). I can't rig her (the model having the same way Kyuma (converting the pmx file with the pmd editor and draw in here her facial expressions) for the number of vertices (Honestly I don't know How is that Jack imported his other projects with this great problem)
Quote from: AkaDarkZeroRmx on January 13, 2013, 05:59:04 AM
You're right, no one wants it in where there are several good characters, it would be best to put it into one where there are no "big" PSAs (I mean the big projects like Goku or Sora), although I recommend first import to Pit (for his bones) and then do the project in other character (for example Zelda or ZSS, because they doesn't have "big" projects) (as BlackJax96 would do with Ikaros in ZSS and then the project in Pit). I can't rig her (the model having the same way Kyuma (converting the pmx file with the pmd editor and draw in here her facial expressions) for the number of vertices (Honestly I don't know How is that Jack imported his other projects with this great problem)
Flandre can't be rigged over someone else haha; plus I chose over metaknight since the only interesting PSAs over MK are that yoda and grayfox.
So on who manipulate you? If not Pit for his wings then I have no idea what you're planning.
herpin' mah derp
(http://i.imgur.com/0w9D1Z3.jpg)
Rig seems to be pretty much perfect first time into BB.
Just need to make the faces, fs eyes, moving eyes, metal and whateverdasheetelse :af:
Gimme.
Rigged boobs? :af:
Quote from: Lee on February 03, 2013, 05:03:05 AM
Rigged boobs? :af:
Who do you think I am, Pervy?
I ain't gon' animate tits for 300+ animations unless it's for an Ikaros PSA. (http://risovach.ru/images/icons/%5Bcensored%5D-yeah.jpg)
Quote from: Ikaros Hellscythe on February 03, 2013, 04:52:29 AM
herpin' mah derp
(http://i.imgur.com/0w9D1Z3.jpg)
Rig seems to be pretty much perfect first time into BB.
Just need to make the faces, fs eyes, moving eyes, metal and whateverdasheetelse :af:
Yay more tits. :happy:
Btw, BlowJoy, how's your Vault? Full of Mikus? >.>
Quote from: Chaos_Knight on February 03, 2013, 05:08:39 AMBtw, BlowJoy, how's your Vault? Full of Mikus? >.>
Yeah... I didn't call for that. <_<
Since you asked me...
Nice tits looking rig so far.
Quote from: Chaos_Knight on February 03, 2013, 05:08:39 AM
Btw, BlowJoy, how's your Vault? Full of Mikus? >.>
WTF, dude? :P
That rig's looking nice btw, BJ. :happy:
Purple Heart released
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30917 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30917)
Quote from: Ikaros Hellscythe on February 06, 2013, 05:21:55 AM
Purple Heart released
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30917 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30917)
*approves it in BrawlVault*
<3
I gawt board.
Sorry but you are not allowed to view spoiler contents.
Sorry but you are not allowed to view spoiler contents.
Then I maed her shineh.
Sorry but you are not allowed to view spoiler contents.
Btw I didn't include any texture effects in the official release because the pac is 100kb over the orig pac size and the skin shines with the clothes (which makes her look weird considering her face isn't shiny, and if it was, it would look weirder), and fixing that using a mask texture and a special custom shader would take up too much filespace. I originally wanted a spec map + shine on the clothing but that took up too much filespace too. D:
Quote from: Ikaros Hellscythe on February 07, 2013, 01:28:05 AMI gawt board. Sorry but you are not allowed to view spoiler contents.
Sorry but you are not allowed to view spoiler contents.
Then I maed her shineh. Sorry but you are not allowed to view spoiler contents.
Btw I didn't include any texture effects in the official release because the pac is 100kb over the orig pac size and the skin shines with the clothes (which makes her look weird considering her face isn't shiny, and if it was, it would look weirder), and fixing that using a mask texture and a special custom shader would take up too much filespace. I originally wanted a spec map + shine on the clothing but that took up too much filespace too. D:
Xana eyes. :srs:
You just reminded me of my childhood, good sir.
Almost what I expected. >.> (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30979)
Quote from: Chaos_Knight on February 10, 2013, 05:21:39 AM
Almost what I expected. >.> (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30979)
[censored].
Not him. He's been uploading hacks for "18+" yet the guy is 17.
Quote from: Segtendo on February 10, 2013, 05:24:27 AM
[censored].
Not him. He's been uploading hacks for "18+" yet the guy is 17.
I [censored]ing hate that guy.
He can feel free to read this message too.
yet he is free to make whatever the hell he wants, and you people just keep hating anything considered 18+
Quote from: joking on February 10, 2013, 12:09:11 PM
yet he is free to make whatever the hell he wants, and you people just keep hating anything considered 18+
Because it's in bad taste.
Also, just as he's free to make that mod. Everyone here is free to keep "hating" on him as well.
How about we drop the hating and continue on with BJ's hacks instead? :]
Yes, we're hating on him. We have a right to criticize.
And I'm done. Ain't draggin' this on.
I kindly asked him if we would be willing to remove the hack and instead he removes my name from the credits. *facepalm*
You should add a disclaimer, which makes users have to PM you and tell you what they want to make with it.
LOLno
did he "send a PM" to the creator of that character/model?
thus, it doesn't belong to him, even if he took the time to do the rig
Purple Heart is awesome, BlackJax. One of the few Mods to interest me lately. Good job. :)
Quote from: Segtendo on February 11, 2013, 12:41:28 AM
You should add a disclaimer, which makes users have to PM you and tell you what they want to make with it.
I sure will now. At the moment it's "collab me if you make edits" but he didn't even do that. I'll have to reword it a bit and place it at the top of the description from now on...
Quote from: joking on February 11, 2013, 08:12:48 AM
LOLno
did he "send a PM" to the creator of that character/model?
thus, it doesn't belong to him, even if he took the time to do the rig
Nope, and it's all my work except for his weird-ass texture job and all the CSPs/uncensored pix or w/e dafuq he put in there along with it.
Not to mention he also worded the credit section as if I deliberately took time to send him the model like I actually endorse the kind of hack he made using it. Which I didn't and don't.
Quote from: Lies on February 11, 2013, 02:57:13 PM
Purple Heart is awesome, BlackJax. One of the few Mods to interest me lately. Good job. :)
Sorry but you are not allowed to view spoiler contents.
[/spoiler][/spoiler]
is gust planned?
Quote from: Kyouma on February 12, 2013, 01:14:53 AMis gust planned?
I've actually made (albiet minor) progress on making Gust over Toon Link.
It's a secret to everyone.
Quote from: RandomTBush on February 12, 2013, 01:44:22 AM
I've actually made (albiet minor) progress on making Gust over Toon Link.
It's a secret to everyone.
glad to hear that, that means Ill have some free time
Nice work on Purple Heart, I like it :happy:
so, did you model purple heart yourself?
if so, props to you, but still the character itself doesnt belong to you xD
Quote from: joking on February 12, 2013, 10:15:18 AMso, did you model purple heart yourself?
if so, props to you, but still the character itself doesnt belong to you xD
Quote from: BrawlVault DescriptionCredit to RandomTBush for ripping the model from HDNV.
Joke has trouble reading. r)
Loving purple heart <3
never even checked the BV submission, cuz im not into this kind of mods...xD
[censored], I just got a new Miku model.
Sorry but you are not allowed to view spoiler contents.
(http://i.imgur.com/3JBbk.png)
I must import it.
Import ALL the Mikus!
Ironically, it's by Mamama, the same creator as the current Miku import.
Dat plastic look.
Very detailed though.
Do it.
She's perfect :srs:
Quote from: ファック on February 15, 2013, 05:02:15 AM[censored], I just got a new Miku model. Sorry but you are not allowed to view spoiler contents.
(http://i.imgur.com/3JBbk.png) I must import it. Import ALL the Mikus! Ironically, it's by Mamama, the same creator as the current Miku import.
inb4LunozspamsyourVaultwiththismodel
Well I know what I'm revamping soon. (http://i.imgur.com/3JBbk.png)
Will you also make Windows 100% Miku?
Nice! While I prefer your original Miku since I use it for my and SonicBrawler's PSA, I WILL take a look at this one once you release it. ;D
Quote from: Kyouma on February 15, 2013, 01:18:23 PM
Will you also make Windows 100% Miku?
Nah, I'm only going to import this second model and that's it. I don't think that exists anyway (http://mikumikudance.wikia.com/wiki/Category:Windows_100%25_Models), you'll have to post a pic of it. Although I already went through all the Miku models I could find and I picked the one I liked most, so chances are I've already seen it already.
I really like your Purple Heart texture as well as all of the other Neptunia imports, but my only complaint is that at severely slows down the frame rate of the game when I use it, and I didn't have this problem with any other import. Is there something I can do on my end to fix this??
that miku you just planned looks very interesting too bad it will loose quality after proptimizing
I forgot to rig Purple Heart's toes (just a minor detail, doesn't seem like anybody noticed) so I updated the file that the download links to. Download it again if you can't live without rigged toes.
Quote from: SpaceNinjaStridez on February 18, 2013, 02:23:29 AM
I really like your Purple Heart texture as well as all of the other Neptunia imports, but my only complaint is that at severely slows down the frame rate of the game when I use it, and I didn't have this problem with any other import. Is there something I can do on my end to fix this??
Not really, just don't play with more than one other model import at a time and it should be relatively fine.
Quote from: BlackJax96 on February 20, 2013, 03:22:07 AM
Not really, just don't play with more than one other model import at a time and it should be relatively fine.
for some reason, this statement makes me see the "Blackjax Quality
TM" as a low quality trademark, who doesnt even care if the mod is unplayable in a multiplayer match, where maybe more than one person wants the same character...
it's not that hard to optimize a model... (optimize, not pro-optimize)
Quote from: joking on February 20, 2013, 10:24:49 AM
for some reason, this statement makes me see the "Blackjax QualityTM" as a low quality trademark, who doesnt even care if the mod is unplayable in a multiplayer match, where maybe more than one person wants the same character...
it's not that hard to optimize a model... (optimize, not pro-optimize)
okay?
Either screw over the framerate or screw over the hack, pick your poison.
By the way, I don't make hacks for other people, I make them for myself and then share them with everyone.
You make it sound like "Blackjax Quality
TM" is something I have to live up to for everyone.
Quote from: joking on February 20, 2013, 10:24:49 AM
for some reason, this statement makes me see the "Blackjax QualityTM" as a low quality trademark, who doesnt even care if the mod is unplayable in a multiplayer match, where maybe more than one person wants the same character...
it's not that hard to optimize a model... (optimize, not pro-optimize)
Implying that his views on quality are the same views you have on quality. :]
Quote from: joking on February 20, 2013, 10:24:49 AMwho doesnt even care if the mod is unplayable in a multiplayer match
Just thought I'd add this in,
Sorry but you are not allowed to view spoiler contents.
:P
You most likely have a stronger Wii than we do. ;-;
I jelly. ;-;
LOL if a model would lag, it means it CAN keep it's quality, even being lower-poly, otherwise, all brawl's original stuff would be laggy or [censored]ty...
Quote from: joking on February 21, 2013, 01:03:42 AM
LOL if a model would lag, it means it CAN keep it's quality, even being lower-poly, otherwise, all brawl's original stuff would be laggy or [censored]ty...
What the heck are you talking about? ._.
I cannot understand anything you just said in your post, as it all contradicts itself in a loop. .-.
what i mean, is that if it's a laggy model, it has too many vertices, which is perfectly bypassable without losing too much quality, because if it were impossible to have non-laggy good models in brawl, well, everything would lag, or everything would look like crap
Please don't hate me if you don't like tits (lolwat)
I thought that the busty Peach in the vault was a good upgrade from the old one but it wasn't executed very well. (Sorry leafbarret, kyouma, etc, but I don't like it)
So I made my own really quick.
(http://i.imgur.com/GqFWjlp.jpg)
Sorry but you are not allowed to view spoiler contents.
(http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
Stole the tits off Komachi lol
Oh and I'm working on a lower poly version of Purple Heart, maybe with effects too.
YES! That Peach does look better. Theirs is nice and simple, but the texture breaks are pretty noticeable in certain lighting. But I do like the "omg, she's popping out of her top!" effect that theirs has too. It shows a lot of skin. :)
Edit: Just took another look at that model again. I think another redeeming quality of theirs is the no shoulderpad part.
Instant million downloads from horny Brawlers.
Quote from: Wasabi_Skillz on March 24, 2013, 11:38:50 PM
YES! That Peach does look better. Theirs is nice and simple, but the texture breaks are pretty noticeable in certain lighting. But I do like the "omg, she's popping out of her top!" effect that theirs has too. It shows a lot of skin. :)
Edit: Just took another look at that model again. I think another redeeming quality of theirs is the no shoulderpad part.
What are you talking about?
Mine's just default Peach with larger breasts, I didn't make any other edits. It also won't lag in Brawl either because I imported the model, imported the edited torso over to regular Peach with the object importer, and deleted the original torso object. So the only thing that's actually imported and re-rigged on the model is the torso object instead of everything.
The shoulder puff thingies are smaller on theirs but then the fact that the arm isn't actually attached to the body is obvious sometimes. Which is malo.
other peachs tits look like the crack on a plumbers butt just above their jeans
but this looks good BJ
Quote from: BlackJax96 on March 25, 2013, 12:29:59 AM
What are you talking about?
Mine's just default Peach with larger breasts, I didn't make any other edits. It also won't lag in Brawl either because I imported the model, imported the edited torso over to regular Peach with the object importer, and deleted the original torso object. So the only thing that's actually imported and re-rigged on the model is the torso object instead of everything.
The shoulder puff thingies are smaller on theirs but then the fact that the arm isn't actually attached to the body is obvious sometimes. Which is malo.
oooh. okay. that makes sense. i thought you said you used theirs and made quick edits. sorry about that. my reading skills are lacking. your peach looks great. getting it the moment it drops.
Quote from: Wasabi_Skillz on March 25, 2013, 12:40:01 AM
oooh. okay. that makes sense. i thought you said you used theirs and made quick edits. sorry about that. my reading skills are lacking. your peach looks great. getting it the moment it drops.
oh, nope this is all my own werk.
This is blackjax's revenge for me making flandre first (aghast)
Lol
I might import the other Flandre model if you don't. And if you do, I have another one as well.
And one more. (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
is there a better flandre model than melonbooks's.
plus I dun care, my fate is making all the touhou cast even if its also made by a popular person and autonatically gets tons of more downloads for being that person; or if it has been already made by anybody else after or before
(that didnt stop me from making nigamon's marisa for lucas)
Posting here so I can stay abreast with all of your latest model imports.
:vyse: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31530 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31530)
Holy CRAP!!! Blackjax96 are you really 16?... u got good hacks for a 16 year old o.O)?
Quote from: BlackJax96 on March 25, 2013, 06:00:30 PM
:vyse: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31530 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31530)
Well-worded title.
A series of this would be awesome. well endowed pikachu.
You did quite well with Peach's breast buffs there. In fact, I double thank you in that I'm able to modify that model's vertices as well. I'll be sure to collaborate you if I decide to borrow your work.
Quote from: Wasabi_Skillz on March 25, 2013, 08:57:27 PM
A series of this would be awesome. well endowed pikachu.
lmao
Quote from: mnsg on March 26, 2013, 07:28:18 PM
You did quite well with Peach's breast buffs there. In fact, I double thank you in that I'm able to modify that model's vertices as well. I'll be sure to collaborate you if I decide to borrow your work.
Thanks, you're welcome and thanks
Quote from: Wasabi_Skillz on March 25, 2013, 08:57:27 PMA series of this would be awesome. well endowed pikachu.
...no well endowed Zelda, and Samus maybe, but pikachu? really? What exactly would change? o_O
I [censored]ing love BB v0.68
(http://i.imgur.com/2KWH6yp.png)
and I [censored]ing mean it
Hory shet. o0o I'm excited.
And that Peach looks bustier than the one you released. :1
Quote from: KingJigglypuff on March 27, 2013, 12:36:41 AM
And that Peach looks bustier than the one you released. :1
Maybe (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
Should I add F & G versions to the download like last time? (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
Quote from: BlackJax96 on March 27, 2013, 12:42:08 AM
Maybe (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
Should I add F & G versions to the download like last time? (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
Do it. It would make it breastacular. (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
Quote from: BlackJax96 on March 27, 2013, 12:42:08 AM
Maybe (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
Should I add F & G versions to the download like last time? (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
please!!
More boob sizes for more horn dogs X3
Quote from: Segtendo on March 27, 2013, 01:21:42 AM
More boob sizes for more horn dogs X3
For some reason I pictured corn dogs playing brawl
Quote from: BlackJax96 on March 27, 2013, 01:31:35 AM
For some reason I pictured corn dogs playing brawl
I did, too.
Put all characters in corn dog suits. Then your thought will be a reality.
Quote from: BlackJax96 on March 27, 2013, 12:34:42 AM
I [censored]ing love BB v0.68
(http://i.imgur.com/2KWH6yp.png)
and I [censored]ing mean it
Good lawd :af:
Now, if only the Rosalina hacks could get those breast buffs...
On the other hand, Rosalina's dress is much different from Peach's, so Daisy would probably come next.
Oh boi!
imma be busy 2nite makin hack edits! :af:
Then after those are Zelda and possibly ZSS. >.>
Quote from: Chaos_Knight on March 27, 2013, 03:25:36 AM
Then after those are Zelda and possibly ZSS. >.>
Before you know it, the female model imports may come next, but that's a long stretch when you take into account that not all model imports have their vertex formats set to Float.
Okay, the other sizes are completed and added to the vault entry download.
I just made a really flipping busty version and morphed between them with SHP0 to make the different sizes.
http://imgur.com/a/bGorI#0 (http://imgur.com/a/bGorI#0)
The largest size is hilarious to play Brawl with lmao
You're going to make a lot of lonely Brawlers very happy.
You should make some smaller sizes too :I
Quote from: SJS on March 27, 2013, 06:23:02 PM
You're going to make a lot of lonely Brawlers very happy.
You should make some smaller sizes too :I
I'll make some smaller versions now :)
...that's a lot of versions for tits
MAXIMUM SEX APPEAL! haha those screens are just the tip of the iceberg. you really can't see how humungous they are until you open it in brawl box.
BB Mario Bros. are looking hungry.
well-endowed snake plz
snake with boobs and well-endowed snake are too different things ;).
for the larger breast sizes, we just create a .pcs file for it, right?
Quote from: Wasabi_Skillz on March 27, 2013, 07:27:27 PM
for the larger breast sizes, we just create a .pcs file for it, right?
Oh, yeah. I forgot to add those, I'll do that now
Quote from: Ridley-G on March 27, 2013, 06:34:37 PM
well-endowed snake plz
Yes. Just. Yes. I support this.
I added two smaller sizes to the download.
Now i have the perfect girlfriend for Sirkura...
Quote from: Mr.MW on March 28, 2013, 07:17:53 PM
Now i have the perfect girlfriend for Sirkura...
its too much for u to handle >_>
Yeah if anybody noticed that pretty much all the extra versions exploded in game, redownload. lmao
Quote from: BlackJax96 on March 28, 2013, 10:22:45 PM
Yeah if anybody noticed that pretty much all the extra versions exploded in game
Oh god... o_e
I like how the most recent replies in both of my main threads took what I said as sexually as possible.
Loud out laugh
I managed to alter the Materials and the Shaders for the Well-Endowed Princess Peach hack. Now you can have the fake and dark versions of the hack at any time, but only the smallest breast size is available.
And as promised, I remembered to collaborate BlackJax96, since all that I did was modify the Materials and Shaders, but I did have to resize one of the texture parts to reduce the file size of the hacks.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31600 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31600)Sorry but you are not allowed to view spoiler contents.
Have a stage!
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31626 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31626)
It was originally a collab project between myself and DSX8 back in the days, but we got lazy and forgot about it.
So recently we rebooted the project and I wound up remaking it all myself along with Demon's help adding the shadow system.
Pretty much everything was made by me, but Demon's still a part of the collaboration. :P
Quote from: mnsg on March 29, 2013, 05:54:33 PM
I managed to alter the Materials and the Shaders for the Well-Endowed Princess Peach hack. Now you can have the fake and dark versions of the hack at any time, but only the smallest breast size is available.
And as promised, I remembered to collaborate BlackJax96, since all that I did was modify the Materials and Shaders, but I did have to resize one of the texture parts to reduce the file size of the hacks.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31600 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31600)
Sorry but you are not allowed to view spoiler contents.
Nice, nice.
Now I can make W-E Peach my official default version of Peach >:3
Take these as your reward:
Sorry but you are not allowed to view spoiler contents.
you're right about the stage getting laggy with imported models, but the stage looks great nonetheless.
If the stage is laggy, then why not take some models out that are behind the camera or offscreen?
Quote from: Chaos_Knight on March 31, 2013, 02:34:03 PM
If the stage is laggy, then why not take some models out that are behind the camera or offscreen?
Read the description
Quote from: Wasabi_Skillz on March 31, 2013, 01:46:39 PM
you're right about the stage getting laggy with imported models, but the stage looks great nonetheless.
Thanks
I find it incomplete to get the big portraits, but not the small portraits, so...
(http://i.imgur.com/qoMz4Rf.png) (http://i.imgur.com/UfdMEgL.png) (http://i.imgur.com/iPAlIiO.png) (http://i.imgur.com/eZl6Iwc.png) (http://i.imgur.com/SRYR0zn.png) (http://i.imgur.com/vQTRAsF.png)
I basically cropped BlackJax96's portraits, so all work is still his.
I'll just add all the CSPs to the download :P
dat new stage is mmmm~
i think zelda also needs a healthy breast expansion. but what's next, big guy?
Quote from: Wasabi_Skillz on April 02, 2013, 04:55:30 PM
i think zelda also needs a healthy breast expansion. but what's next, big guy?
Well Endowed Zelda v0.68.3.14. (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
Progress on toon shader.
(http://i.imgur.com/ZAm5AnR.jpg)
Quote from: BlackJax96 on April 14, 2013, 04:02:16 AM
Progress on toon shader.
(http://i.imgur.com/ZAm5AnR.jpg)
i like :o
col, ima use some of that to make a toon stlyled kaiji ow o
i see some odd green shades though, but it's looking really nice other than that :P
Quote from: BlackJax96 on April 14, 2013, 04:02:16 AM
Progress on toon shader.
(http://i.imgur.com/ZAm5AnR.jpg)
Suits her perfectl.
She looks sexier now. >.>
Quote from: BlackJax96 on April 14, 2013, 04:02:16 AM
Progress on toon shader.
Oh snap. A REAL custom-made toon shader, as opposed to the one always stolen off of Tetra. Definitely going to grab that.
Yeah, BJ, is there anywhere we'd be able to learn the rules behind shader/material development so we don't have to straight-up steal them off other models? Just wondering.
Quote from: Spex130 on April 14, 2013, 07:58:23 PM
Oh snap. A REAL custom-made toon shader, as opposed to the one always stolen off of Tetra. Definitely going to grab that.
Yeah, BJ, is there anywhere we'd be able to learn the rules behind shader/material development so we don't have to straight-up steal them off other models? Just wondering.
I was writing a guide on how to understand and make shaders but nobody seemed to really read it or anything and I was lazy so I left it. It's somewhere way back in model tutorials I think, I could continue it if you really want me to.
Quote from: BlackJax96 on April 14, 2013, 08:42:59 PM
I was writing a guide on how to understand and make shaders but nobody seemed to really read it or anything and I was lazy so I left it. It's somewhere way back in model tutorials I think, I could continue it if you really want me to.
Well, you know me. I'd really appreciate it if you could.
Quote from: BlackJax96 on April 14, 2013, 08:42:59 PM
I was writing a guide on how to understand and make shaders but nobody seemed to really read it or anything and I was lazy so I left it. It's somewhere way back in model tutorials I think, I could continue it if you really want me to.
I just read through it, and yeah, I think that would be nice. As of right now, everything's a bit... technical, not exactly user friendly, I suppose. Maybe go through making a shader step-by-step, describe what changes you'd need to make to get certain effects... yeah.
Would be super cool story, bro.
Quote from: Spex130 on April 14, 2013, 08:51:03 PM
Well, you know me. I'd really appreciate it if you could.
Quote from: Gamma on April 14, 2013, 08:54:05 PM
I just read through it, and yeah, I think that would be nice. As of right now, everything's a bit... technical, not exactly user friendly, I suppose. Maybe go through making a shader step-by-step, describe what changes you'd need to make to get certain effects... yeah.
Would be super cool story, bro.
mmmmk
After doing such a fantastic job on Peach, you should do a well-endowed Samus. >.>
Quote from: BlackJax96 on April 14, 2013, 04:02:16 AM
Progress on toon shader.
-picture snipped-
I am really digging the manga shading; I can't wait to see how it looks when it's finished. Also the new stage is pretty interesting.
...Yeah, school kept me busy this year, but summer is just about here, and I should have more free time in college to come on here. I guess I'm not dead any more. XD
Quote from: spongeman131 on May 01, 2013, 04:22:06 AM
After doing such a fantastic job on Peach, you should do a well-endowed Samus. >.>
perhaps ヽ(^w^)丿
Quote from: Enigmatic on May 01, 2013, 04:38:08 AM
I am really digging the manga shading; I can't wait to see how it looks when it's finished. Also the new stage is pretty interesting.
...Yeah, school kept me busy this year, but summer is just about here, and I should have more free time in college to come on here. I guess I'm not dead any more. XD
holy [censored] you're alive o.o
Thanks and whatnot
What sucks is I had only one import that was near completion but never actually finished. That was a year ago. Now I have to relearn the entire process from scratch again. XD
Quote from: BlackJax96 on May 01, 2013, 04:39:46 AM
perhaps ヽ(^w^)丿
Ugh... Really? :srs:
I think you could do something a bit better then that... But eh. Whatever.
I'm more interested in that shader you're working on... Though admittedly, it will clash with Brawl's graphics... Still, could have some interesting uses.
Quote from: _Data_Drain_ on May 01, 2013, 05:47:17 AM
Ugh... Really? :srs:
I think you could do something a bit better then that... But eh. Whatever.
[censored] Jiro. Alway so uptight and serious.
It's all fun and games here, literally, and I never said I was
actually going to do it. (Sorry man of the sponges)
Tits and robotic suits that cover tits don't mix, and I'm not about to go completely re-rig ZSS' entire body object just to give her bigger tits than she already has. So I apologize for misguiding your highly analytical thought process by quickly responding with a non-definite decision and a detailed smiley face.
I'll be working on improving my modeling skills over the summer so I can properly finish Ikaros' model anyway.
Ack... Sorry about that... *Sigh*
So anyway... You're gonna work on your modeling skills over the summer? Hm... This should be very interesting. Your rigging is already very good. So seeing what you can cook up from scratch should be nice.
Yep. I have absolutely no knowledge on how to conveniently model what I want; I've been editing planes and spheres vertex by vertex so far which is incredibly time consuming. So I'm going to switch to Maya as soon as summer starts and teach myself how to model. :O
*・゜゚・*:.。..。.:*・'(*゚▽゚*)'・*:.。. .。.:*・゜゚・*
(That's an emote that comes with the japanese keyboard on my phone LOL)
Quote from: BlackJax96 on May 01, 2013, 04:39:46 AM
perhaps ヽ(^w^)丿
holy [censored] you're alive o.o
Thanks and whatnot
but samus has huge boobs already! :P
it'd be cool to see a well-endowed zelda, but it'd be a bit weird with the clipping from the hair.
but that yoko shader is really cool so far.
It would be cool to see what you could make from scratch. I remember Beyond making an awesome Kratos model from scratch a while ago (don't think he ever got it imported though). I look forward to seeing your Ikaros, and whatever else you make with it.
Quote from: BlackJax96 on May 01, 2013, 06:47:41 AM
*・゜゚・*:.。..。.:*・'(*゚▽゚*)'・*:.。. .。.:*・゜゚・*
I felt like in /jp/ for some moments...
Quote from: BlackJax96 on May 01, 2013, 06:47:41 AM
Yep. I have absolutely no knowledge on how to conveniently model what I want; I've been editing planes and spheres vertex by vertex so far which is incredibly time consuming. So I'm going to switch to Maya as soon as summer starts and teach myself how to model. :O
Cool~
Hey Jax, which programs do you use for your vertex editing (versions aswell?)? I'm trying to get into some editing myself however I run into a problem when I try to move vertices in that I get huge deformities on the model with none of the actual changes I made visible.
If it helps I'm using the KittyCorp tutorial for 3DSMax editing as a base.
Quote from: spongeman131 on May 08, 2013, 07:06:41 AM
Hey Jax, which programs do you use for your vertex editing (versions aswell?)? I'm trying to get into some editing myself however I run into a problem when I try to move vertices in that I get huge deformities on the model with none of the actual changes I made visible.
If it helps I'm using the KittyCorp tutorial for 3DSMax editing as a base.
I use 3ds Max 2010 and the most recent Brawlbox for all my model imports and edits.
And don't use the old vertex editing method with all the patching and nonsense, if that's what you're doing.
Use Brawlbox's model importer.
I'm impressed with your models, good work man. It would be cool to see hitomi in brawl, I know she isn't one of your top priorities right now, but just letting you know there's still support for her. Hope you didn't abandon her I know importing her will be a pain lol
Hey Blackjax, do you think that you could do a video of you rigging a model at some point? I figure that a video reference would be nice to go along with the tutorial. It doesn't have to be a video tutorial, but I figure it would be nice to see you weighing the vertices so I can make sure it all comes out smooth.
Sure, I can do that for my next import once school's out in 4 weeks.
Quote from: BlackJax96 on May 22, 2013, 02:34:58 AM
Sure, I can do that for my next import once school's out in 4 weeks.
Cool, thanks.
My next import :af2:
I'm thinkin Zelda or Shiek.
And if they don't work, I'll just default to ZSS :P
(http://i.imgur.com/cYXoOJT.png)
But I want her over ZSS :oshi:
Quote from: Chaos_Knight on May 27, 2013, 04:05:48 AM
But I want her over ZSS :oshi:
But ZSS is booooooorrrriiiinngggg.
I might have to though due to her shoulders. :srs:
Quote from: BlackJax96 on May 27, 2013, 04:08:09 AM
But ZSS is booooooorrrriiiinngggg.
I might have to though due to her shoulders. :srs:
The model looks much better than your other Miku import (which looked good but was just a little... off). As far as who it is over, I'm all for whoever makes it work best. Shiek, Zelda, and ZSS are all fun to play as (at least in brawl minus). If you just make the hack the best it can be, then people will play as it, regardless of who it is over. Hell, I learned all the tricks to playing minus Peach pretty much just to play as Etna and Konata (who needs an updated model import... which I may have planned).
Quote from: Enigmatic on May 27, 2013, 05:51:14 AM
The model looks much better than your other Miku import (which looked good but was just a little... off). As far as who it is over, I'm all for whoever makes it work best. Shiek, Zelda, and ZSS are all fun to play as (at least in brawl minus). If you just make the hack the best it can be, then people will play as it, regardless of who it is over. Hell, I learned all the tricks to playing minus Peach pretty much just to play as Etna and Konata (who needs an updated model import... which I may have planned).
Oh yeah. That's exactly why I'm making this one :P
I like this model better than the other one, but it didn't exist at the time I made the last import. lol
Btw, starting to teach myself custom modeling early. I'm sticking with Max.
My first challenge is to model Kurumi from Date A Live.
Sorry but you are not allowed to view spoiler contents.
You could say I'm ambitious, but I'm really
Just Doing It. :vyse:
We'll see about that. :>.>:
Quote from: BlackJax96 on May 27, 2013, 05:58:37 AM
My first challenge is to model Kurumi from Date A Live.
Sorry but you are not allowed to view spoiler contents.
I am very happy to see those words together in a sentence. :happy:
https://join.me/704-067-822
got any WIP pics of her atm? :3
Quote from: BlackJax96 on May 27, 2013, 07:33:14 PM
https://join.me/704-067-822
[censored]. Just... [censored]. I missed the stream. D:
Quote from: Tabuu Forte Akugun on May 28, 2013, 01:06:41 AM
[censored]. Just... [censored]. I missed the stream. D:
Same here. :/ What a shame.
And that is a very ambitious first model; I hope it turns out well man.
Previews
(http://i.imgur.com/jBzMjTm.jpg)
(http://i.imgur.com/6CSLj42.jpg)
Tits look pushed up because they'll be CLOTHED
excellent backside.
(http://www.reactionface.info/sites/default/files/images/1279082592656.jpg)
Nice progress, BJ.
Even though I have no idea who the character is. xD
I should watch more Anime. =P
I came here for tits.
:srs: I was not disappointed.
Sorry for not having astonishingly awesome and recognizable previews.
(http://i.imgur.com/VX1E8dD.jpg)
JK, I'M NOT SORRY. NO REGRETS
If it makes you feel better, I model everything out of boxes.
now enjoy some Even Flow
Sorry but you are not allowed to view spoiler contents.
When you are finished are you going to make the geometry topology better like this:
Sorry but you are not allowed to view spoiler contents.
In Maya 2014 I saw something that was very helpful in which you can make/draw the topology without doing something tedious. I'm not sure if it's in Max 2014 because I didn't check it.
Quote from: SmashClash-kakka on June 01, 2013, 11:09:27 PM
When you are finished are you going to make the geometry topology better like this:
Sorry but you are not allowed to view spoiler contents.
In Maya 2014 I saw something that was very helpful in which you can make/draw the topology without doing something tedious. I'm not sure if it's in Max 2014 because I didn't check it.
No never
jk I already am doing that
Quote from: BlackJax-sama on June 01, 2013, 11:11:48 PM
No never
jk I already am doing that
Okay. Next time when I make a face or a model I will have to try out the Maya 2014 feature(s).
Quote from: BlackJax-sama on June 01, 2013, 10:59:36 PM
Sorry but you are not allowed to view spoiler contents.
(http://e.deviantart.net/emoticons/w/worships.gif)
You're doing great so far.
KEEP IT UP.
Dude, how long does it take to do that from scratch? Dear god...
Quote from: Enigmatic on June 02, 2013, 05:21:56 AM
Dude, how long does it take to do that from scratch? Dear god...
I can't remember exactly how long I've been working, but... I would guess that I've spent maybe... hmm. Maybe around 7 or 8 hours on everything so far? I dunno for sure.
Quote from: «Hero» on June 01, 2013, 11:33:41 PM
(http://e.deviantart.net/emoticons/w/worships.gif)
You're doing great so far.
KEEP IT UP.
thank yeh
Note: I'm just coloring each object a solid color atm, no textures except for the eyes. And I haven't made the left eye texture yet.
(http://i.imgur.com/8UWYzyf.jpg)
I'll probably model the shoulders and neck next.
Damn...Her backside...
...
"WHOOP WHOOP! PULL OVER, THAT ASS IS TOO FA-*is shot*
Quote from: Velen on June 03, 2013, 05:22:46 AM
Damn...Her backside...
...
"WHOOP WHOOP! PULL OVER, THAT ASS IS TOO FA-*is shot*
(http://25.media.tumblr.com/47545a0db5f2ce101705b3a226ac9f57/tumblr_mjzkb3qRfA1r2g7mto1_500.jpg)
gtfo
Y u no crop anime face and paste it on your model? :happy::happy:
Quote from: Albafika on June 04, 2013, 12:37:17 PM
Y u no crop anime face and paste it on your model? :happy::happy:
I don't think I could live up to something as beautiful as this (http://i.imgur.com/EmIh1KD.png).
I'm too noobish :oshi:
Quote from: BlackJax96 on June 05, 2013, 04:14:52 AM
I don't think I could live up to something as beautiful as this (http://i.imgur.com/EmIh1KD.png).
I'm too noobish :oshi:
(http://i748.photobucket.com/albums/xx128/Tawa_Hoda/MYEYES_zpsbe7e3531.png) (http://s748.photobucket.com/user/Tawa_Hoda/media/MYEYES_zpsbe7e3531.png.html)
Quote from: BlackJax96 on June 05, 2013, 04:14:52 AM
I don't think I could live up to something as beautiful as this (http://i.imgur.com/EmIh1KD.png).
I'm too noobish :oshi:
das awsum
I maed a
shoe boot.
guise srsly
srsly
guise
I maed a
shoe boot!!
guise!!
Sorry but you are not allowed to view spoiler contents.
What's the shape of Italy?
A boot
i get it. gud joke
Dat boot. Give it to meh.
i hope it isnt too high poly, if it is youll have to optimize it and it can ruin it, ive had to cancel model imports because they has parts like that...
Quote from: Kyouma on July 04, 2013, 08:31:47 PM
i hope it isnt too high poly, if it is youll have to optimize it and it can ruin it, ive had to cancel model imports because they has parts like that...
I'm not sure if I'm going to import it into Brawl.
Brawl has too many weird rules to follow. No me gusta.
I'm going to import it into MMD first, then I'll optimize it manually and try importing it into Brawl.
---
I'm going to be streaming tonight in approximately 5.5 hours.
I'll probably be coding Ikarus or modeling Kurumi, so join if you want.
livestream or joinme? Either works for me.
copy/pasta'd
hey black jax
do you think you would ever have time to make a school of modeling?
you know by streaming
kinda like starwaffle did, he made a school of vertexing though.
Quote from: Mr.MW on July 06, 2013, 05:43:49 PM
hey black jax
do you think you would ever have time to make a school of modeling?
you know by streaming
kinda like starwaffle did, he made a school of vertexing though.
I have no idea.
I'd have to do it when my dad isn't here, but he's always here since he works at home.
So probably not. But I would do it if I could.
i understand.
BlackJax I was wondering if it is ok if I can do recolors to Purple Heart? I'll add you as a collab if I put it on the vault.
Quote from: E-scope12 on September 02, 2013, 09:21:36 PM
BlackJax I was wondering if it is ok if I can do recolors to Purple Heart? I'll add you as a collab if I put it on the vault.
Sure as long as they're not nude, tanned, or saturated beyond belief, it's ok with me.
Quote from: BlackJax96 on September 02, 2013, 09:29:00 PM
Sure as long as they're not nude, tanned, or saturated beyond belief, it's ok with me.
Ok thanks.
Here's some ridiculously taunting previews of Kurumi, since I haven't posted any in a while:
(http://i.imgur.com/A8VdO0a.jpg)
MYSTERIOUS LIGHT BEAMS
(http://i.imgur.com/4vbdNLg.png)
And the infamous view where you don't quite see it
(http://i.imgur.com/7Ghb1n9.jpg)
the body reminds me of the first LAT base there was made
Dam you mysterious light beams!
Glad to see you are still working on mai waifu Kurumi. Looking very good so far.
Keep it up.
Hero's avatar is my reaction.
Quote from: Kyouma on September 03, 2013, 02:34:37 AM
the body reminds me of the first LAT base there was made
orly?
I always thought LAT models looked sorta boxy and rigid.
Quote from: «Hero» on September 03, 2013, 02:40:53 AM
Dam you mysterious light beams!
Glad to see you are still working on mai waifu Kurumi. Looking very good so far.
Keep it up.
heh lul thanks
Quote from: Chaos_Knight on September 03, 2013, 02:44:50 AM
Hero's avatar is my reaction.
oyissss
there was a small good serie of good LAT bases, the now adays ones are creepy
Doing a quick rig just cuz I wanted to rig something.
Guess who she's over.
(http://i.imgur.com/IZOCaKy.jpg)
It's genius, really.
Everything fits perfectly except the hands - ignore them not being aligned with the bones, that's no problem.
Quote from: BlackJax96 on September 13, 2013, 05:51:54 AM
Doing a quick rig just cuz I wanted to rig something.
Guess who she's over.
(http://i.imgur.com/IZOCaKy.jpg)
It's genius, really.
Everything fits perfectly except the hands - ignore them not being aligned with the bones, that's no problem.
She needs boobie bones. *SHOT*
Velen. No. Bad.
Quote from: BlackJax96 on September 13, 2013, 05:51:54 AM
Doing a quick rig just cuz I wanted to rig something.
Guess who she's over.
(http://i.imgur.com/IZOCaKy.jpg)
It's genius, really.
Everything fits perfectly except the hands - ignore them not being aligned with the bones, that's no problem.
LOL all i can think of is when jenni gets stuff caught in her cleavage. "Lost and Found" xD i liek the model she's cute ^^ is she going over marth or ike?
Quote from: Sirkura on September 13, 2013, 07:15:22 AM
LOL all i can think of is when jenni gets stuff caught in her cleavage. "Lost and Found" xD i liek the model she's cute ^^ is she going over marth or ike?
It's Ike. I can tell because I'm a psychic 'n stuff.
He spurted it out on MSN. Multiple times infact.
Made the hips less huge, fixed the hands except for the thumbs atm, aligned the legs & upper body to the bones, and applied the morphs.
(http://i.imgur.com/VvJHGs8.jpg)
Need to align the thumbs and optimize it and then it should be good for rigging. :kdance:
Quote from: Sirkura on September 13, 2013, 07:15:22 AM
LOL all i can think of is when jenni gets stuff caught in her cleavage. "Lost and Found" xD i liek the model she's cute ^^ is she going over marth or ike?
lmfao
She's going over Ike.
The model is from the Sonicomi VN/Game, so the model is fully customizable with different clothes and every texture for each model has about 10 recolors with different designs or patterns on it. :O
I chose a simple costume that shouldn't be too hard to optimize.
Maybe I can rig a few different costumes if I'm not too lazy about it (which I usually am)
I also gave her a ponytail so that I can rig it to the bandana. c:
Pretty SWEET model. I wish i knew more on how to do this...Something I've been wanting to do for a while!
Sonico huh?
Good choice
Quote from: KendallJT on September 14, 2013, 10:17:58 AM
Pretty SWEET model. I wish i knew more on how to do this...Something I've been wanting to do for a while!
You should learn. It's pretty easy to do once you've got the hang of it, it just takes a lot of patience (and time, if you're not too experienced).
I usually learn how to do new things by messing around trying to make something. After learning the basics, then it's just practice.
Quote from: Cascade Hellsing on September 14, 2013, 10:48:41 AM
Sonico huh?
Good choice
yeh
Honestly BlackJax, I always wanted to add my characters in brawl. However custom models aren't easy for me right now.
lol just when i WAS going to make a super sonico too
so>.>
that toon shader <.<
how is it shading?>.>
Quote from: KendallJT on September 15, 2013, 09:30:16 AM
Honestly BlackJax, I always wanted to add my characters in brawl. However custom models aren't easy for me right now.
Excuses excuses
Quote from: Kyouma on September 17, 2013, 04:45:07 AM
lol just when i WAS going to make a super sonico too
o:
Quote from: Mr.MW on September 17, 2013, 11:20:56 PM
so>.>
that toon shader <.<
how is it shading?>.>
I haven't gotten the toon lighting texture to be subtle; it's either too bright or too dark.
Still working on it.
Quote from: BlackJax96 on September 18, 2013, 05:22:39 AM
Excuses excuses
That's your opinion, I've tried making models ever since 2007. I'm 19 and not making any progress. I can only draw...
So if I have been trying since 2007 and it's 2013, honestly it's no excuse that I'm tired of seeing no good progress. And it's frustrating really, so I'd honestly just stick to rigging and drawing and Game story ideas. Game programming I don't like and want to stop, it's not me, but it needs to be done.
Sorry if I'm being a bit annoying or odd. I take offense to anyone who claims something on me as an excuse and just can't back it up without knowing back story or details of why. Actually, I even did a topic ( which hasn't been commented at all or looked at since then ) on the custom model ordeal, and that I would pitch in if any case to help and learn. It helps to learn from others if a person is running out of other resources or learning a certain way is different from others.
Once again I apologize. I just don't like when people slap the whole "Excuses" issue on a small detail. I like to keep things small and not have to type so much when it comes to simple things like this.
However, we aren't here to talk about excuses or my details. The topic is on "Model Imports" so lets talk about your model imports (:
How's that coming?
Quote from: Xaj on March 27, 2013, 12:34:42 AM
I [censored]ing love BB v0.68
(http://i.imgur.com/2KWH6yp.png)
and I [censored]ing mean it
Blackjax I was wondering If I can get a download link for that Peach Pose you made with Brawlbox?
Quote from: E-scope12 on October 05, 2013, 12:21:18 AM
Blackjax I was wondering If I can get a download link for that Peach Pose you made with Brawlbox?
How about no
that pose:
she is grabbing her breast, and her apple >D
Quote from: Xaj on September 18, 2013, 05:22:39 AM
I haven't gotten the toon lighting texture to be subtle; it's either too bright or too dark.
Still working on it.
hmm
maybe the cell shade data from Spex's Hamm can help...
I actually have quite a few Cell Shading gradient templates if you really need them.
Quote from: Spex130 on October 05, 2013, 01:43:43 AM
I actually have quite a few Cell Shading gradient templates if you really need them.
I really only need a shader & material that can *subtly* apply a gradient texture on top of the regular texture.
The current one I have makes the change in from white to black pretty drastic, even if the gray colors are practically the same.
I'm sure I could get it to work after a bit more testing but eh I'll see what you have.
They're actually pretty easy to make.
Once you see my templates, you'll really be pretty much all set to make your own.
https://app.box.com/s/fmc4zev9qswmyhnanxy7
I'm talking about the shader settings, not the texture. The texture is easy to make, of course.
The shader you provided has some different settings than mine though so I'll try it out.
Quote from: Xaj on October 05, 2013, 09:22:28 PM
I'm talking about the shader settings, not the texture. The texture is easy to make, of course.
The shader you provided has some different settings than mine though so I'll try it out.
Heh. You know my escapades with Shader settings. Still haven't got those down. Is there documentation about that anywhere? Has Dant's wiki gone back up? The Wayback machine doesn't have everything (and I can only modify my own personal Firebug copy with the info I already know.)
It's extremely simple, just hard to explain I guess.
I had started to explain it to you just now but I think instead I'll update my MDL0 documentation thread with some images.
Ok so I MAY OR MAY NOT have it working. I mean, I DUNNO. It COULD be working, MAYBE.
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Toon shaders? =o
And a black suit recolor for ZSS? o-o Or jiggle physics? :L
Nice.
How do the shaders work? From what I can see, they look like a combo of rim lighting and toon shading.
Quote from: KingSexyPuff on October 06, 2013, 06:40:15 PM
Toon shaders? =o
And a black suit recolor for ZSS? o-o Or jiggle physics? :L[/black]
yes,no,no
Quote from: Spex130 on October 06, 2013, 06:51:35 PM
Nice.
How do the shaders work? From what I can see, they look like a combo of rim lighting and toon shading.
That's pretty much it. The shader turned out to be pretty simple. It mixes the shading and the texture together with the first two stages and then the third stage overlays the rim line on top, replacing white with the blended textures and retaining the black rim. The rim texture is just a regular sphere map that follows the camera.
You're very good bro!
Dat third picture, tho.
Delfino Plaza, y u do dis
:o
Wow, nice job on the shading, reminds me of the shading from games like the Naruto UN Storm series or DBZ Budokai.
Toon shaders, eh? Impressive work you've got done there. I am pretty certain it is, but adding this effect to other characters is possible, yes?
A shame Delfino makes such things flip out though. I'd certainly like to do something about that, but I 'ave no idea where to start.
EDIT: it isn't limited to Delfino either. There are a few stages in SSE (the Falco, Diddy, Fox stage) that cause the same thing to happen.
dat yoko and purple heart... yummy~
that 3rd pic... SCREW U DELFINO PLAZA!!! whats up with that last pic tho @_@.. made me lol tho xP
I'm guessing Delfino does that cuz of all the [censored] in the BG.
But what do I know.
Awesome work, BJ.
I've been trying to get the same effect for quite some time now.
Your MDL0 thread is really helpful but I just keep messing up the shaders and things don't look the way I expect them to :/
About Delfino
Maybe if you compare Samus's materials and shaders... 'cause those seem to work perfectly fine.
Just who chooses Delfino that often anyway? right?
Quote from: Dr. on October 06, 2013, 11:01:14 PM
Awesome work, BJ.
I've been trying to get the same effect for quite some time now.
Your MDL0 thread is really helpful but I just keep messing up the shaders and things don't look the way I expect them to :/
About Delfino
Maybe if you compare Samus's materials and shaders... 'cause those seem to work perfectly fine.
Just who chooses Delfino that often anyway? right?
I've had the same problem with one of my PSA's shiny materials. I solved the Delfino glitch by slapping Mario's shader on him. I don't suppose that could help in this case? D:
Quote from: Xaj on October 06, 2013, 06:11:24 PM
It's extremely simple, just hard to explain I guess.
I had started to explain it to you just now but I think instead I'll update my MDL0 documentation thread with some images.
Ok so I MAY OR MAY NOT have it working. I mean, I DUNNO. It COULD be working, MAYBE.
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Me likey.
Quote from: 8XSD on October 06, 2013, 10:32:06 PM
whats up with that last pic tho @_@.. made me lol tho xP
Samus wants Mario to lose the overalls. xP
Thanks guys, but thank Spex too for helping me finish the job.
I'll probably release it soon, but there's a few extra tweaks I need to make.
Quote from: Shun_One on October 06, 2013, 10:26:22 PM
Toon shaders, eh? Impressive work you've got done there. I am pretty certain it is, but adding this effect to other characters is possible, yes?
Yeah, but may be a bit more troublesome to add the cellshading (the outline is easy to add because it's applied at the end) depending on how complex their shaders are already. It was easy to add this to yoko and purple heart because they only use one texture on each object. No spec maps, other highlights, etc.
Quote from: Shun_One on October 06, 2013, 10:26:22 PM
A shame Delfino makes such things flip out though. I'd certainly like to do something about that, but I 'ave no idea where to start.
EDIT: it isn't limited to Delfino either. There are a few stages in SSE (the Falco, Diddy, Fox stage) that cause the same thing to happen.
Quote from: Segtendo on October 06, 2013, 10:36:08 PM
I'm guessing Delfino does that cuz of all the [censored] in the BG.
But what do I know.
Quote from: Dr. on October 06, 2013, 11:01:14 PM
About Delfino
Maybe if you compare Samus's materials and shaders... 'cause those seem to work perfectly fine.
Just who chooses Delfino that often anyway? right?
The problem only occurs on large maps when a model import has a texture that is animated in any way, either with SRT0 or with setting it to follow the camera.
I'm guessing that large maps are set up to handle model primitives in a different way to allow for such a large stage (for the Wii at least, hehehe) to run. The only difference remaining in model imports from already-existing MDL0s is that they only use triangle primitives, which is why model imports with more vertices tend to lag the game.
I'm assuming the combination of texture animation on a mesh using only triangle primitives and different model handling on large maps is why the model flips out.
Quote from: Dr. on October 06, 2013, 11:01:14 PM
Your MDL0 thread is really helpful but I just keep messing up the shaders and things don't look the way I expect them to :/
It does take a lot of trial and error, but it's easier to get the result you want if you know what everything does. I really do need to update that thread.
Quote from: Tabuu Forte Akugun on October 06, 2013, 11:32:01 PM
I've had the same problem with one of my PSA's shiny materials. I solved the Delfino glitch by slapping Mario's shader on him. I don't suppose that could help in this case? D:
I'm assuming that turned off the use of the shiny texture that follows the camera right? So that's why it fixed it.
Quote from: Xaj on October 06, 2013, 06:11:24 PM
It's extremely simple, just hard to explain I guess.
I had started to explain it to you just now but I think instead I'll update my MDL0 documentation thread with some images.
Ok so I MAY OR MAY NOT have it working. I mean, I DUNNO. It COULD be working, MAYBE.
Sorry but you are not allowed to view spoiler contents.
Sorry but you are not allowed to view spoiler contents.
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Dat Samus pic.
newsflashStarted modeling Ikaros again.
Continuing my model of Kurumi.
Started a model of Yami from To Love Ru.
I don't have any previews because either I don't have anything really different done from the last preview or a preview would look lame atm. I'll most likely continue documenting everything I'm working on here even after I stop coding Brawlbox and Ikarus, so yeah. You can look forward to that. :)
also >w>
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(http://i.imgur.com/lgqYw5h.jpg)
Got these for cheap, way less than the usual $100 for pvc figures. 8)
Unfortunately the ikaros one is a chinese counterfeit (right bang doesnt touch the face, the fingers don't touch, the plastic is cheap and bends easily, and the paint job isn't very good in some spots) but that was expected since it was so cheap. I don't care really :P
Oh and I'll have the toon shader+material released soon. I've been really busy lately.
Quote from: BlackJax96 on November 04, 2013, 01:49:56 AM
newsflash
Started modeling Ikaros again.
Continuing my model of Kurumi.
Started a model of Yami from To Love Ru.
(http://i.imgur.com/C8VPkOi.png)
It makes me wonder what you're parents think when you bought those. lol
I want that Tohka figure. >_>
Quote from: Hero © on November 04, 2013, 02:06:29 AM
(http://i.imgur.com/C8VPkOi.png)
Blrghlrgblauegh
Thats adorbs
Eu da bess
I'll model her if pervy doesnt
Quote from: Chaos_Knight on November 04, 2013, 02:12:43 AM
It makes me wonder what you're parents think when you bought those. lol
I want that Tohka figure. >_>
Lol
My mom: "cool"
My dad: "why did you buy a doll for girls? Weird" .-.
ur dad be on some crazy ass [censored] ._.
I just wanted to make a post with an update for anybody still interested in what I'm doing with my time. :P
I have updated Yoko (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25080). She's tristripped now. Tristripped mesh updates for all my other imports are coming soon.
I won't really feel like I can properly leave Brawl modding completely until all my mods are updated. My interest in Brawl modding is literally gone, so that's why it's taken me months just to do this for Yoko, why it's taken 6 days to post an update saying I updated the download, and why I still haven't tristripped my other mods, nor released that cellshade and outline thing I was working on. I'll try to get around to doing all that before the end of the month.
I've been modeling some things on the side of my pc game and ios app development, so I guess I'll just use this thread to showcase what models I'm working on. Maybe even stream every once in a while.
Okay, now all of my model imports are finally tristripped. All of them have been reduced by approx 50% in point count, so they lag considerably less, if at all anymore.
Also, here's my cellshaded black outline edits for Yoko and Purple Heart.
https://www.dropbox.com/s/zhtt9b5ilrfta94/Cellshade-Outline%20PH%20%26%20Yoko.rar (https://www.dropbox.com/s/zhtt9b5ilrfta94/Cellshade-Outline%20PH%20%26%20Yoko.rar)
The eyes don't have the outline shader applied because I was too lazy to work with the eye shader settings, but you can't really tell unless the lighting hits the eye a certain way.
Also note that the shader doesn't flash when you charge. Didn't get around to adding that, although it's easy to.
Quote from: Wasabi_Skillz on April 02, 2013, 04:55:30 PM
i think zelda also needs a healthy breast expansion. but what's next, big guy?
Quote from: KingJigglypuff on April 02, 2013, 05:06:21 PM
Well Endowed Zelda v0.68.3.14. (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
wip
(http://i.imgur.com/1HIzenA.png)
I miss all the bull[censored] that went on in this thread, lmao
Oh sweet Arceus. You did it. xD
I dont think there is a better way to return to model importing that is better than this
Quote from: KingJigglypuff on February 01, 2015, 12:47:47 AM
Oh sweet Arceus. You did it. xD
Oh yes.
(http://i1134.photobucket.com/albums/m620/JKLNoF/mother-of-arceus.png)
Quote from: Gamidame_K on February 01, 2015, 01:16:14 AM
I dont think there is a better way to return to model importing that is better than this
A BlackJax Quality™ return, I daresay
yeeh, I hope yuo import MMD characters again in the future, cos no matter how hard I tried, I wouldnt ever be able to reach your imports...
Part of her right boob is clipping through her dress. lol
Quote from: Gamidame_K on February 01, 2015, 02:40:29 AM
yeeh, I hope yuo import MMD characters again in the future, cos no matter how hard I tried, I wouldnt ever be able to reach your imports...
b-baka... thank you ❤️ *roundhouse kicks face and blushes*
I might. I do miss importing a bit now.
Quote from: StupidMarioFan1 on February 01, 2015, 02:50:04 AM
Part of her right boob is clipping through her dress. lol
You are correct sir, that's because it's
Quote from: BlackJax96 on February 01, 2015, 12:23:22 AM
wip
I know it's a WIP, but because it's a bit hard to notice at first I thought I'd mention it. lol *runs to avoid roundhouse kick, gets kicked anyways*
Quote from: BlackJax96 on February 01, 2015, 03:02:46 AM
b-baka... thank you ❤️ *roundhouse kicks face and blushes*
I might. I do miss importing a bit now.
W-WHAT? I didnt mean it that way! I-I was just being somehow honest and having manners okay! dont get the wrong idea *rolls eyes blushing and crosses arms*
Quote from: BlackJax96 on February 01, 2015, 12:23:22 AM
wip
(http://i.imgur.com/1HIzenA.png)
I miss all the bull[censored] that went on in this thread, lmao
(http://38.media.tumblr.com/4f340fed2b9114e09f84ab9e3a46606d/tumblr_mjqq78GAmW1s68jizo1_500.gif)
So will there be multiple sizes if/when you get this done? (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
Quote from: StupidMarioFan1 on February 01, 2015, 03:24:18 AM
I know it's a WIP, but because it's a bit hard to notice at first I thought I'd mention it. lol *runs to avoid roundhouse kick, gets kicked anyways*
kicked for different reasons :P
Quote from: Gamidame_K on February 01, 2015, 03:29:05 AM
W-WHAT? I didnt mean it that way! I-I was just being somehow honest and having manners okay! dont get the wrong idea *rolls eyes blushing and crosses arms*
(http://i.imgur.com/8Tc4Jqy.png)
*full tsundere mode activated*
Quote from: KingJigglypuff on February 01, 2015, 04:02:23 AM
So will there be multiple sizes if/when you get this done? (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
wynaut. (http://i421.photobucket.com/albums/pp294/pogoadicto/emoticons/Smirk.png)
Enhancements successfully installed:
(http://i.imgur.com/p3rqtGi.png)
Just need to fix the connection between the neck and tits and then UV them up. I think this time I'm gonna have the boobs use their own dedicated texture so you can doodle stuff on them :P
Also I am super jealous of this:
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I need to git gud so I can model teh animus.
I ain't [censored]in' around, m8.
(http://i.imgur.com/1dNqkpL.png)
"Link was here".
QuoteEnhancements successfully installed:
*implanted
Quote from: Don Jon BravoEX on February 01, 2015, 08:15:19 PM
*implanted
real life is gross, good thing this isn't real life
Quote from: Draco on February 01, 2015, 06:48:29 PM
"Link was here".
perfect
GUYS
(http://i.imgur.com/npjFGBA.png)
still needs a bit more work, but it's almost there.
Also, quite a bit of hair/hand clipping, as expected
I think you can rotate the hair bones in the T-Pose for a non-wifi version in order for the hair not to clip as much in game with the wind physics.
Do you have any intention on making ass enhancements of "Well-Endowed Princess Peach?"
And zelda too? :kdance:
That would be pointless, as the dress would cover it all.
Quote from: KingJigglypuff on February 03, 2015, 09:05:48 PM
That would be pointless, as the dress would cover it all.
Make modifications to the dress?
April Fools Blackjax <3
Quote from: Roo on April 01, 2015, 06:33:04 PM
April Fools Blackjax <3
DON"T DO THIS TO ME ON APRIL FOOLS ROO I"VE BEEN LOOKING FOR YOU SINCE 1992 LIKE A CHILD I ONCE LOST AT A CANADIAN JUNGLE PARTY
lowercase text
Quote from: BlackJax96 on April 01, 2015, 08:08:55 PM
DON"T DO THIS TO ME ON APRIL FOOLS ROO I"VE BEEN LOOKING FOR YOU SINCE 1992 LIKE A CHILD I ONCE LOST AT A CANADIAN JUNGLE PARTY
lowercase text
Sounds like a you attanded the wrong party
amg the legendary roo
Quote from: Roo on April 05, 2015, 01:53:28 PM
Sounds like a you attanded the wrong party
did you bring dao back with you?
lol
Quote from: Roo on April 01, 2015, 06:33:04 PM
April Fools Blackjax <3
Well then. Our local Touhou fan showed up, and I missed him.
</3
Quote from: BlackJax96 on April 06, 2015, 01:09:45 AM
did you bring dao back with you?
lol
Naah I wish. Who knows where he went, along with Zeo and the rest of the gang.
Quote from: Segtendo on April 06, 2015, 03:41:46 AM
Well then. Our local Touhou fan showed up, and I missed him.
</3
Flandre is still the best touhou, now and forever <3
Your tofu waifu is shet. >:v
(Hi, Roo. v: )
well, Im close friends with Dao so I can tell where has he been; Ive been trying to get him back to modding (asking him to make a Reimu PSA for my project and so on) but he always dropped it after a week or didnt get interested </3, I guess we should thank kancolle because the abyssals got him interested in making PSAs again
2hu is dead btw
Quote from: Roo on April 12, 2015, 02:55:34 AM
Flandre is still the best touhou, now and forever :3
(http://img821.imageshack.us/img821/8798/unled3x.gif)
:'D
Quote from: Roo on April 12, 2015, 02:55:34 AM
Naah I wish. Who knows where he went, along with Zeo and the rest of the gang.
he reappeared (http://forums.kc-mm.com/index.php?topic=73727.0) at about the same time you did o-o
Quote from: Gamidame_K on April 12, 2015, 03:19:49 AM2hu is dead btw
it will never die
Quote from: KingJigglypuff on April 12, 2015, 03:04:11 AM
Your tofu waifu is shet. >:v
(Hi, Roo. v: )
You mess with my tofu waifu you mess with me!
Quote from: Gamidame_K on April 12, 2015, 03:19:49 AM
well, Im close friends with Dao so I can tell where has he been; Ive been trying to get him back to modding (asking him to make a Reimu PSA for my project and so on) but he always dropped it after a week or didnt get interested </3, I guess we should thank kancolle because the abyssals got him interested in making PSAs again
2hu is dead btw
Glad to hear Dao's still 'round!
Also Ur dedder that 2hoo will ever be.
Quote from: BlackJax96 on April 12, 2015, 03:28:30 AM
(http://img821.imageshack.us/img821/8798/unled3x.gif)
:'D
he reappeared (http://forums.kc-mm.com/index.php?topic=73727.0) at about the same time you did o-o
it will never die
Weird coincidence, or perhaps it's a conspiracy!
Maybe I should come back to KC. Not for Brawl hacking, I'm long done with that, but general gaming/game collecting or whatever. My current forum is absolute trite.
im angry with roo, you left me waiting for that flunderr PSA for 4 years!, Ive never placed anything over Falco because of it ;__;
(back in the times when I was nothing but a plebeian who didnt even know how to make textures lol)
Quote from: Gamidame_K on April 12, 2015, 03:55:44 AM
im angry with roo, you left me waiting for that flunderr PSA for 4 years!, Ive never placed anything over Falco because of it ;__;
(back in the times when I was nothing but a plebeian who didnt even know how to make textures lol)
I'm sorry pleb, I tried, I really did. It was a project too large and ambitious to complete on my own. ;-;
Seems like we've reached a role reversal, I couldn't tell you how to do jack in Smash hacking anymore. I have no idea whats possible now compared to when I stopped 4 years ago, and I barely remember anything from when I DID do it, so it's all an exercise in futility really.
Quote from: Roo on April 12, 2015, 03:47:31 AM
Maybe I should come back to KC. Not for Brawl hacking, I'm long done with that, but general gaming/game collecting or whatever. My current forum is absolute trite.
Skype is where it's AT
Quote from: Roo on April 12, 2015, 05:00:27 AM
I'm sorry pleb, I tried, I really did. It was a project too large and ambitious to complete on my own. ;-;
Seems like we've reached a role reversal, I couldn't tell you how to do jack in Smash hacking anymore. I have no idea whats possible now compared to when I stopped 4 years ago, and I barely remember anything from when I DID do it, so it's all an exercise in futility really.
theres a large things possible now, I am not the one to introduce you on that stuff, but seriously, its exciting to see the touhou legends in the forum once again cos afterall, I originally wanted to do things as you, Dao, DSX and BJ (sadly I became pretty much unfamous because of my terrible personality and my half assed rigging)
but anyway, if you feel like taking it again I can help; I have some Flandre models which I havent imported because of lack of need
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I didn't forget; bigger and smaller sizes soon
Also I'll probably release the Brawlbox stage this week.
Jigglebones, you hack. :3c
Quote from: BlackJax96 on April 22, 2015, 06:01:18 AM-snip
Yes...
This expands dong...To feature length...
But that clipping though....
Quote from: BlackJax96 on April 22, 2015, 06:01:18 AM
Also I'll probably release the Brawlbox stage this week.
all my future hacks will have in game previews using the brawlbox stage.
and they all will be reported.
because im cool like that.
On a serious note, could you release an Omega sized version too? please, thanx.
Quote from: Velen on April 22, 2015, 07:35:19 AM
Jigglebones, you hack. :3c
SOON
for peach too
Quote from: KingJigglypuff on April 22, 2015, 08:23:15 PM
Yes...
This expands dong...To feature length...
But that clipping though....
I'll edit the animation on more static animations like waits, taunts, victory, etc.
That was bothering me too.
I MEAN LOOK AT THIS [censored]
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OH,,,,,,
But then other poses look really nice, ONCE YOU MOVE THE HAIR
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Quote from: Don Jon BravoEX on April 22, 2015, 09:07:31 PM
all my future hacks will have in game previews using the brawlbox stage.
and they all will be reported.
because im cool like that.
lmao you tricky bean
Quote from: Don Jon BravoEX on April 22, 2015, 09:07:31 PM
On a serious note, could you release an Omega sized version too? please, thanx.
OMEGA TITS INCOMING!!!!!!!!!
or did you mean the floor?
[censored] HUGE FLOORS
i meant a descent size floor to fight in.
but tits would be nice too.
if u kno wat i mean mr bean.
It's 1000x more extreme fighting on a small stage but I will think about making a larger version
Quote from: BlackJax96 on April 23, 2015, 12:57:38 AM
It's 1000x more extreme fighting on a small stage but I will think about making a larger version
mk
take ur time
I love the stress creases on the dress.
Those were already there, spongeman. :P
This is by far the most obnoxious hack I have ever made
(http://i.imgur.com/Qjvxjkn.gif)
I should be working for Tecmo
(Don't mind parts of the rig clipping here, it's still in progress)
OH BTW the rigged tits will be a part of the main hack, no side effects including any online desync, no PSA required. BlackJax Magic™
Quote from: BlackJax96 on April 27, 2015, 03:20:36 AM
OH BTW the rigged tits will be a part of the main hack, no side effects including any online desync, no PSA required. BlackJax Magic™
You must teach me your ways. O' master.
It looks like her breasts are made from water.
Like... water balloons.
Water balloons that you'd want to do stuff with.
Like play with
And Squish
Don't judge me
Quote from: BlackJax96 on April 27, 2015, 03:20:36 AM
This is by far the most obnoxious hack I have ever made
(http://i.imgur.com/Qjvxjkn.gif)
I should be working for Tecmo
(Don't mind parts of the rig clipping here, it's still in progress)
OH BTW the rigged tits will be a part of the main hack, no side effects including any online desync, no PSA required. BlackJax Magic™
(http://weknowmemes.com/wp-content/uploads/2011/10/dat-ass-link.png)
Almost certainly pointing out the obvious here, but that jiggle, appreciated as it is, really needs to be toned down.
*resumes lurking and watching progress of Boobie Zelda hack*
Holy macaroni.
shameless hype
Quote from: BlackJax96 on April 27, 2015, 03:20:36 AM
This is by far the most obnoxious hack I have ever made
Please do Ganondorf next.
Quote from: Large Leader on April 27, 2015, 04:06:52 AM
-pervy Dro talk-
Drogoth STOP
This most certainly expands dong to feature length. I might just need an expansion pack for this... Though I would have the breasts move a little less when the torso is turning. Everything else is fine.
Quote from: Large Leader on April 27, 2015, 04:06:52 AMDon't judge me
But I'm also excited for the bone adding magic you mentioned. It can be used for more than just rigging tig ol' bitties. :v
Quote from: HypnotizeOverdrive on April 28, 2015, 04:50:38 PMSTOP
You've violated the law! Pay the court a fine or serve your sentence. Your stolen goods are now forfeit.
This thread is now criminal scum.
Tecmo!!! Hueahehaueauh
Fully supporting this, btw
So kinky.
EXPANSIONPAK.JPEG
BLACKJAX! I raised you better!
(http://i1.kym-cdn.com/entries/icons/original/000/017/225/zAp2LzJ.jpg)
The not-quite-as-hyped (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208464) mod has been released!
(http://i.imgur.com/s8objhe.png)
Now nobody gets to know if screenshots are taken in Dolphin or BrawlBox!
I'm tempted to put the T-Pose over the wait animation and just pretend I'm just new to modding with no in game screenshots.
now if we check the stage models in brawlbox.. brawlboxception?
That jiggle effect. :patrick:
all I wanna know is will there be bigger sizes, like the peach one
i think you can increase the breast's size by scaling their bones
Quote from: faves3000 on May 26, 2015, 08:16:30 AM
all I wanna know is will there be bigger sizes, like the peach one
Bigger is better but they also need to be realistic. https://www.youtube.com/watch?v=TUEkwrK9R3M (https://www.youtube.com/watch?v=TUEkwrK9R3M)
I've been perfectly fine with BJs releases in the past such as Peach and I think what he's done with the new jiggle bones is revolutionary. I hope it's a technique that can be made not too difficult to implement.
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*scared*
Look out they're gonna eat (glomp) us!
she needs no legs to walk anymore
Quote from: BlackJax96 on May 27, 2015, 05:07:59 AM
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*scared*
On second thought..........
How do people add bones like this? I wish I can add bones to rig Link's skirt without 3DS max.
Quote from: BlackJax96 on May 27, 2015, 05:07:59 AM
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*scared*
Somewhere in there is Diddy's banana.
Quote from: Kiryuリンク on May 28, 2015, 12:59:48 AM
How do people add bones like this? I wish I can add bones to rig Link's skirt without 3DS max.
You can add bones in BrawlBox.
You have to use 3DS Max to rig the added bones though. And you have to take note about changing bone indexes, unless you use the magic BJ used.
Quote from: tsukikomi on May 26, 2015, 10:52:11 PM
Bigger is better but they also need to be realistic.
I do not care
This man has his priorities straight.
Yes as evidenced by the image above the titties are adjustable
Quote from: BlackJax96 on May 27, 2015, 05:07:59 AM
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*scared*
(http://i.imgur.com/zInIMEs.gif)
dem titties gotta be pretty high-poly for them to scale so well...
Quote from: BlackJax96 on May 27, 2015, 05:07:59 AM
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*scared*
man thats beautifull... well cant say to much except.
(http://i.imgur.com/UAKwOjx.gif) =#3
(hope we get to see this in future and mabye for the other females aswell ^#^)
You must release this, all the other Zeldas just have pointy boobs sticking out of her chest
well, we all gotta thank BJ for turning all those pervy "guests" into real members :P
Lurkers coming out of the shadows to publicly commend my work is the ultimate compliment, I am honored. lmao
I'll release Zelders as soon as I make a flat-chest SHP0 morph (so you can make all breast sizes in between) and can get the cleavage rigged well enough that it looks good in any non-extreme position. This isn't exactly on the top of my to-do list though so I don't know when that'll be.
Unfortunately things like this still happen:
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Even though it looks fine in other positions:
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Pretty challenging to rig well tbh.
Based BlackJax.
This is great work in the name of kc-mm oppai.
O P P A IThey can bounce!
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They can change in size!
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They can shine under specular light!
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You can make your own asymmetrical high resolution breast texture!
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You can use the morph set to make smaller sizes and the breast bones to make larger sizes.
The breasts are textured separately from the rest of the object, so you can use the default recolor texture and then use your own high resolution breast texture overlayed on top of the breasts. I already made a default breast texture to make it look nice, and I'll provide a 1024x1024 transparent UV texture you can use as a guide for texturing.
I tried to make the default size clip as little as possible, but it still seems to clip more during animations the smaller you make them with the morph set. Not much I can do about that. Of course, if you don't apply any breast animations, it won't clip at all at any morphed size unless you scale the breast bones to some absurdly big or small size.
Also, you can make a breast morph size permanent by opening the SHP0 editor, scaling the morph, and then clicking "Set", although the current version of BrawlBox won't show or permanently set morphed normals; it only works for vertices. I'll just release a minor BrawlBox edit here that you can use, I simply programmed in support for morphing normals because lol2easy
btw the breasts have to be animated manually, we don't know enough about the physics file to make custom physics yet. I'm not going to include any animations in the download other than the Win1 animation I've been showing as a demonstration.
release coming SOON
this is the day kc-mm explodes
SOON (tm).
I need to learn some of your magic and apply them to my own hacks... :d
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209061 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209061)
There it is
Quote from: jjookkeekkiidd on July 12, 2015, 09:19:58 AM
this is the day kc-mm explodes
finally
Quote from: spongeman131 on July 12, 2015, 07:36:04 PM
I need to learn some of your magic and apply them to my own hacks... :d
you heard what shia said.
YESTERDAY, YOU SAID TOMORROW.
so JUST
DO IT
YES ITS HERE NOW I CAN STOP LOOKING AT PEACH's WEIRD STATIC BOOBS THAT CLIP INTO HER SKIRT ALOT
A happy day it is for everyone. When breasts and physics meet.
(http://www.reactiongifs.com/r/dnc.gif)
(http://i1.kym-cdn.com/photos/images/original/000/792/788/f49.gif)
Beautiful. For those who want to use this with Project M, edit the level of detail of the ZeldaTexA and ZeldaTexB textures to 1, rather than 4, as currently, it crashes in Project M, due to file size. Make sure you edit in v0.76 or higher to avoid bone issues.
Is that all that needs to be changed for it to work in PM? Do the animations work in PM as well? I can just make a quick edit to the download so it's compatible by default.
Yes, the animations work as well, but you're going to have to insert your edited animations into Project M Zelda's MotionEtc.pac as well, which I've done.
https://www.dropbox.com/s/zvkoytzenlq369u/FitZeldaMotionEtc.pac?dl=0 (https://www.dropbox.com/s/zvkoytzenlq369u/FitZeldaMotionEtc.pac?dl=0)
The triforce of well endowed Brawl girls is complete!
EDIT: Is the optional common_en.pac mandatory or something? She's got no eyes and funny stuff goes on when she shields.
Alright, the download has been updated with a pm version along with the vbrawl version.
Quote from: spongeman131 on July 13, 2015, 10:04:11 PM
The triforce of well endowed Brawl girls is complete!
EDIT: Is the optional common_en.pac mandatory or something? She's got no eyes and funny stuff goes on when she shields.
It's not mandatory. What are you playing on, Dolphin or Wii? Gecko or Riivo? Vanilla Brawl or P:M? Other mods or no other mods?
Wii, Gecko, Vanilla Brawl, no other Zelda mods installed. I did modify the scale of some of the bones on the model itself. Is that okay or should scale only be modified in the animation set?
Edit: You can probably ignore most of this post. Your problem is most likely that you didn't use BB v0.76 to edit the character file.
I tested it on Dolphin and on the Wii with Riivo. I didn't test it on the Wii with Gecko though, so
it must be a Gecko-related problem. Gecko
has been known for its unforgiving file size limits and lack of support for RSAR among other things, and it seems that this mod is cutting close to the file size limits.
I ask what other mods you have installed because any other mod like a stage, character, or especially global mods (things like BrawlEX or other REL/common edits) could affect this one if they're loaded simultaneously.
Try using the P:M version instead and ignore the motionetc and common_en.pac, just as a test. The character pac filesize is a bit lower.
Quote from: spongeman131 on July 14, 2015, 02:01:03 AMI did modify the scale of some of the bones on the model itself. Is that okay or should scale only be modified in the animation set?
That should be fine, unless you edited bones that are animated. The breast bones aren't animated by a default motionetc so any scale edits to them on the model should work.
Now that I think about it, I used an file size optimization on the final smash eyes and a workaround to make ThrowN keep the same bone index, and the bone at the index ThrowN should be at is scaled with the shield.
That might be the problem, but unfortunately I can't remove those edits.
@spongeman: Did you make sure you edited in v0.76? And not a lower version? As that will mess up the bone magic.
Quote from: KingJigglypuff on July 14, 2015, 02:28:34 AM
Did you make sure you edited in v0.76? And not a lower version? As that will mess up the bone magic.
OH! That will mess up the eyes too, because lower versions can't handle what I did for those either!
There you go. That's gotta be the problem.
That would do it. I'm still using v0.71 XD. Thanks, didn't mean to break the magic.
Just to make sure if I understood it right... Even if we add jiggling animation to the breasts' bones, it will still be wi-fi safe? Or nah?
Yep, it's fully wifi safe. The only bones that will desync wifi if animated any differently are any bone that influences hitbox/hurtbox collisions or moves the character in world space (like TransN).
If you only animate BreastN, BreastR1 or BreastL1, you're good to go! (http://i.imgur.com/sGBOR.png)
Quote from: spongeman131 on July 14, 2015, 03:01:03 AM
That would do it. I'm still using v0.71 XD. Thanks, didn't mean to break the magic.
No prob, I did use quite a lot of newer tricks to get it all working.
That's great, and not just because of this hack. I can see that being used for a lot of great character modifications used added bones.
Yup. The feature's in BB v0.76, although it does seem to be a bit buggy sometimes. Luckily it worked fine for this in particular. If you open the mod in v0.76 and look at the bone index for ThrowN, it's lower than BreastN, which is earlier in the hierarchy.
Remapping bone indices has been speculated about since before the model importer was even added, and I just recently figured out how to program a feature to do it. It was actually simpler than I thought :T
With it you can add and rig as many extra bones as you want without having to edit the PSA at all and without worrying about wifi desync, as long as you don't change the hierarchy of any of the bones I mentioned above.
Basically MAGIC.
Funny! While working on the new stage I'm making, I noticed those options! "Regenerate bone array" and "Move to the end of bone array"!
I understood what they did, but I didn't realize that it was the key for that!
Quote from: BlackJax96 on July 14, 2015, 03:47:21 AM
Yup. The feature's in BB v0.76, although it does seem to be a bit buggy sometimes. Luckily it worked fine for this in particular. If you open the mod in v0.76 and look at the bone index for ThrowN, it's lower than BreastN, which is earlier in the hierarchy.
Remapping bone indices has been speculated about since before the model importer was even added, and I just recently figured out how to program a feature to do it. It was actually simpler than I thought :T
With it you can add and rig as many extra bones as you want without having to edit the PSA at all and without worrying about wifi desync, as long as you don't change the hierarchy of any of the bones I mentioned above.
Basically MAGIC.
(http://imgur.com/DcXHuBf.gif)
Quote from: BlackJax96 on July 14, 2015, 03:47:21 AM
Yup. The feature's in BB v0.76, although it does seem to be a bit buggy sometimes. Luckily it worked fine for this in particular. If you open the mod in v0.76 and look at the bone index for ThrowN, it's lower than BreastN, which is earlier in the hierarchy.
Remapping bone indices has been speculated about since before the model importer was even added, and I just recently figured out how to program a feature to do it. It was actually simpler than I thought :T
With it you can add and rig as many extra bones as you want without having to edit the PSA at all and without worrying about wifi desync, as long as you don't change the hierarchy of any of the bones I mentioned above.
Basically MAGIC.
I should go and update my hacks with this magic. How does one become a harry wizard with BB?
We have Cosmetics! [I was going to submit these (except the original renders) to the main submission, but I didn't want BJ to be spammed with BrawlVault PMs.]
Quote from: KingJigglypuff on July 14, 2015, 07:32:48 PMI used the Win2Wait pose that BJ used for his preview, and it turned out alright. But if you want a custom pose, then just say so.
Original Renders:
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CSPs:
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BPs:
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CSS Icon (Brawl)
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CSS Icon (Project M)
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Quote from: spongeman131 on July 14, 2015, 04:37:54 AM
I should go and update my hacks with this magic. How does one become a harry wizard with BB?
In BB v0.76 you can either directly set the bone index of your extra bone in the properties window or right click the bone and choose "move to the end of bone array" (which you want to do for extra bones). And if you want to reset all bone indices to be in order you can choose "regenerate bone array".
Quote from: KingJigglypuff on July 14, 2015, 07:40:50 PM
We have Cosmetics! [I was going to submit these (except the original renders) to the main submission, but I didn't want BJ to be spammed with BrawlVault PMs.]
kjpls, the squished dimensions on the CSPs and the CSS icon. <_>
Also if you go to Options -> Settings -> General in the model editor and check "per pixel lighting", the specular highlights won't look like pentagons.
Quote from: BlackJax96 on July 14, 2015, 08:05:50 PMkjpls, the squished dimensions on the CSPs and the CSS icon. <_>
Blame Brawl's limit for Cosmetics. ;-;
Quote from: KingJigglypuff on July 14, 2015, 08:12:37 PM
Blame Brawl's limit for Cosmetics. ;-;
That's no excuse for squishy cosmetics... You have to keep proportions even if it crops out part of the render.
The pose is great though. I'll get the renders you made and make some later today.
I can always learn how. :V
Edit: The Cosmetics have been updated! (http://forums.kc-mm.com/index.php?topic=36243.msg1342953#msg1342953)
Whats going to be made next? I think a short dress version should be made and fixing the legs and butt cause they look too weird and blocky.
I don't think he's going to do anything else, but a rigged tits Peach would be nice. ( ͡º ͜ʖ ͡º)
All of that stuff would be pretty nice and doesn't sound very hard to do (aside from rigging breasts again, jfc), but I was just finishing what I started.
Modding Brawl for the last 5 years was a great learning experience for me but at this point I can't afford to spend any more time on making mods unless I'm being paid for it, to put it bluntly.
I've got a game to make now. (http://i.imgur.com/sGBOR.png)
Quote from: BlackJax96 on July 14, 2015, 08:05:50 PM
In BB v0.76 you can either directly set the bone index of your extra bone in the properties window or right click the bone and choose "move to the end of bone array" (which you want to do for extra bones). And if you want to reset all bone indices to be in order you can choose "regenerate bone array".
So for any bones you add that aren't present in a vanilla structure, you just open a complete character .pac in BrawlBox 0.76, find the new bones, right-click them, and go "move to the end of bone array"?
And this allows addition of bones to be wifi-compatible (as long as hit boxes aren't modified) and these bones can be animated without the use of a PSA edit?
Is there's a certain order you need to move bones to the end of the array when dealing with child and parent nodes? ie. Move the children down first, then their parents and work your way up?
Add the bones, regenerate the bone array, then use the "move to end of bone array" option on every new bone you have added. So far, this works on everyone except Jigglypuff.
Quote from: spongeman131 on July 15, 2015, 08:20:58 PM
And this allows addition of bones to be wifi-compatible (as long as hit boxes aren't modified) and these bones can be animated without the use of a PSA edit?
You will need to modify the motion file to animate the extra bones...
Quote from: spongeman131 on July 15, 2015, 08:20:58 PM
So for any bones you add that aren't present in a vanilla structure, you just open a complete character .pac in BrawlBox 0.76, find the new bones, right-click them, and go "move to the end of bone array"?
Yep. You might want to click regenerate bone array first just in case, that will reset the order of all bones to the default order. Older versions would automatically do that every time you saved the model, but now it preserves the order of bones instead when you save in case there are edits, so you it's now something you do manually.
Quote from: spongeman131 on July 15, 2015, 08:20:58 PM
And this allows addition of bones to be wifi-compatible (as long as hit boxes aren't modified) and these bones can be animated without the use of a PSA edit?
Yes. To keep it simple, just don't ever change the parents of vanilla bones when adding extra bones.
Quote from: spongeman131 on July 15, 2015, 08:20:58 PM
Is there's a certain order you need to move bones to the end of the array when dealing with child and parent nodes? ie. Move the children down first, then their parents and work your way up?
Nope, there's no specific order.
I in particular prefer to order them in the default order, but like I said, not really necessary.
Quote from: Ricky D. (Br3) on July 15, 2015, 09:09:05 PM
You will need to modify the motion file to animate the extra bones...
Yes, I realize that.
Quote from: BlackJax96 on July 15, 2015, 09:53:30 PM
Yep. You might want to click regenerate bone array first just in case, that will reset the order of all bones to the default order.
Do you have to go through each bone and Regenerate Bone Array? Or can you just regenerate TopN and everything is regenerated since TopN is the parent bone of everything?
It doesn't matter what bone you click and you only have to do it once.
So I'll be releasing an update soon, which includes pre-made breast sizes and some
very minor rig fixes. It's a bit of a pain to animate the breast size on every animation so these will remedy that if you just want some plug-n-play preferential boobage. All sizes (even the bigger ones) will stay the same size in-game with or without the included animations, but I can't guarantee the breast animations won't clip on anything but the default sizes they were made for.
There will still be a separate model with support for SHP0 (animating the breasts to be smaller) included in the download. Only the default size comes pre-packed with all the recolors so the download size isn't huge, so you'll have to swap out the models yourself if you want a different size with recolors.
The sizes range from 0.0x (flat chest) to 1.5x (huge). This is the largest pre-made size:
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For anything bigger than that, you're on your own. :srs:
looks like mario is dropping peach for zelda
Quote from: Don Jon BravoEX on July 19, 2015, 03:11:35 PM
looks like mario is dropping peach for zelda
If you're going to have to save your girlfriend every week, might as well get
some when you do rescue her. You can't fault Mario when Peach doesn't have a big personality, I mean her actual personality, not her boobs. xD
Download (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209061)'s been updated!
Quote from: StupidMarioFan1 on July 19, 2015, 04:44:33 PM
If you're going to have to save your girlfriend every week, might as well get some when you do rescue her.
*feminists lose their minds*
Quote from: StupidMarioFan1 on July 19, 2015, 04:44:33 PM
You can't fault Mario when Peach doesn't have a big personality, I mean her actual personality, not her boobs. xD
( ͡° ͜ʖ ͡°)
I can finally make a flat-chested Zelda!
Congrats on your feature :D
http://kc-mm.com/ (http://kc-mm.com/)
Awesome, thanks br3! I've never been featured before, with a video and everything too, I'm flattered. :)
Also that was cool of you to mention breast cancer awareness. (http://i.imgur.com/yf3ntjL.png?1)
TITTIES FOR ALL!
Quote from: Gamidame_K on July 20, 2015, 08:23:23 PM
I can finally make a flat-chested Zelda!
gamidamers pls
I need an butt and thighs mod but the dress needs to be shortened cause the butt will be hard to be see in-game
Hey BJ, did you have to do anything fancy to get the clothing to scale nicely with the breasts? Or just the standard identical bone weights on both pieces?
Congration on getting featured, my man
Now we just need tiddy-bones on Well-Endowed Peach
I was reading through this thread again from the beginning and got curious as to which mods people were most disappointed that I didn't make, so I made a poll. :P
Quote from: faves3000 on July 23, 2015, 05:08:54 AM
Congration on getting featured, my man
Now we just need tiddy-bones on Well-Endowed Peach
thx m8!
I actually did do a quick rig back in the days:
Sorry but you are not allowed to view spoiler contents.
I didn't finalize it because back then we didn't know how to remap bone indices, meaning it would've needed a PSA.
Breasts aren't that hard to rig (in fact they're very soft), just very time consuming. You can't use skin wrap *gasp*, and you can't half-ass it or else they'll look gross and unnatural, defeating the point of even rigging them in the first place.
The mesh reimporter in v0.76 helped me and sped up the rigging process immensely making WE Zelda because I could make a quick rig or mesh edit and then quickly reimport the edit without losing any materials, shaders, visibility bones, material assignments, etc that I set up in BrawlBox.
Although I did wind up just finishing the weight editor in BrawlBox to eliminate the need for a mesh reimporter entirely, haha. I still have to release v0.76b which I made solely to help me make this mod. >_>
Quote from: spongeman131 on July 22, 2015, 10:02:20 PM
Hey BJ, did you have to do anything fancy to get the clothing to scale nicely with the breasts? Or just the standard identical bone weights on both pieces?
Just matching weights mainly, yeah.
The sides of the breasts where the breasts and clothes meet and the bottom in the center were the hardest to rig because they would easily clip with one another, and since the vertex points were so close but not really in the same positions I couldn't just set them to identical weights because they would still clip. It was just a load of testing to make sure they clipped as little as possible.
I voted Mizore Shirayuki because I once tried making her and failed, yet I'd love to see her in da brawlz
By other side, if I had a second vote, I'd ask for the the appereance Miku; is the best Miku (I have her in my plans but I'm totally ok if someone else make her)
Quote from: BlackJax96 on August 06, 2015, 03:39:10 AM
I was reading through this thread again from the beginning and got curious as to which mods people were most disappointed that I didn't make, so I made a poll. :P
I don't remember many of these models, so it would help to see some previews, like in the Miku one...
Quote from: BlackJax96 on August 06, 2015, 03:39:10 AM
It was just a load of testing to make sure they clipped as little as possible.
I would guess the whole time spent testing whether or not they bounced correctly wasn't as troublesome as one may think.
Quote from: Gamidame_K on August 06, 2015, 04:59:27 AM
I voted Mizore Shirayuki because I once tried making her and failed, yet I'd love to see her in da brawlz
By other side, if I had a second vote, I'd ask for the the appereance Miku; is the best Miku (I have her in my plans but I'm totally ok if someone else make her)
Ye, there just aren't any very good models of her, it's tragic. A model of her would have to be custom made :c
I agree, appearance miku is the best one. Unfortunately I think I decided not to keep going with that import because the shoulders are so close together that even broadening the shoulders like I did for my current miku import wasn't going to work again.
Quote from: Ricky D. (Br3) on August 06, 2015, 05:15:09 AM
I don't remember many of these models, so it would help to see some previews, like in the Miku one...
Added some previews, either of what I started on or of a picture of the character if I didn't really have much work to show.
Quote from: Ricky D. (Br3) on August 06, 2015, 05:15:09 AM
I would guess the whole time spent testing whether or not they bounced correctly wasn't as troublesome as one may think.
Hmm? nah, it was troublesome af. Easy in the long run, but still troublesome.
Voted BlackRockShooter because [censored] she's awesome.
I voted for Super Sonico. ( ͡º ͜ʖ ͡º) (My waifu. And there better be rigged breasts if she wins. ( ͡º ͜ʖ ͡º))
What if you rather scale the torso to fit and just make the legs shorter? That's what I did with ginjishi Miku.
Or that's what you already tried? D:
Quote from: ZX_BraveSol_ZX on August 06, 2015, 08:00:07 AM
Voted BlackRockShooter because [censored] she's awesome.
ye but very high poly ;-;
Quote from: KingJigglypuff on August 06, 2015, 01:34:04 PMAnd there better be rigged breasts if she wins. ( ͡º ͜ʖ ͡º)
Lol you thought I was going to make the winner, or any of them at all? ohohoho
Maybe if you're lucky.
Quote from: Gamidame_K on August 06, 2015, 02:03:49 PM
What if you rather scale the torso to fit and just make the legs shorter? That's what I did with ginjishi Miku.
Or that's what you already tried? D:
I didn't try that, seems like it might look sorta wonky though.
Also I coulda sworn that in the past you could allow people to vote for multiple things, I guess not anymore.
Quote from: BlackJax96 on August 06, 2015, 05:07:50 PMLol you thought I was going to make the winner, or any of them at all? ohohoho
Maybe if you're lucky.
Oh, right. My bad. (http://i.imgur.com/osejzfa.gif)
What's the purpose of this poll if you're barely even doing mods anyway? I don't see the point.
Just to see how many people are disappointed in you? :v
Well then.
To engage your audience and understand their thoughts and feelings, jeez nao take a PR class or something
Quote from: BlackJax96 on August 06, 2015, 10:33:51 PM
To engage your audience and understand their thoughts and feelings, jeez nao take a PR class or something
This v:
If high poly stuff is a problem, you could use polydraw to make a lower poly version of whatever you're wanting to import. It helps out a lot, and it isn't that difficult once you actually start doing it.
Quote from: BlackJax96 on August 06, 2015, 10:33:51 PM
jeez nao take a PR class or something.
Because what I'm doing totally needs PR. :v
googles super sonico
expects something sonic related
gets slapped with hentai
geez...
I voted Ikaros.
Quote from: Large Leader on August 06, 2015, 11:26:04 PM
If high poly stuff is a problem, you could use polydraw to make a lower poly version of whatever you're wanting to import. It helps out a lot, and it isn't that difficult once you actually start doing it.
Oh yeah, I just didn't know how to quickly optimize models very well back then without relying on pro-op. We also didn't have the tristripper, so that made the poly count even more limited. :c
I wouldn't use polydraw for something like optimizing a pre-made model though, that would be much more work in the long run. You'd have to not only completely remake the topology but also remake the UVs to match the existing texture, unless you intend to make your own texture in which case that would just add more work to the process. Might as well make your own custom model at that point, would be much more fun.
For example I'd use something like polydraw if I wanted to make a low poly version of a mesh sculpted in zbrush, which would be unimaginably high poly, so I could project the high poly mesh onto the low poly one as a normal map. No UV/texture preservation involved and the topology would need to be remade anyway for good lighting and rigging in a game engine.
Converting to quads and deleting line loops and retopologizing when necessary while preserving the UVs as much as you can is the way I do it now, but to each their own.
Quote from: Don Jon BravoEX on August 07, 2015, 12:10:04 AM
googles super sonico
expects something sonic related
gets slapped with hentai
geez...
rookie mistake, shoulda trusted the linked image
Quote from: Velen on August 07, 2015, 12:30:00 AM
I voted Ikaros.
good, I see you have your priorities straight
Voted Ikaros as well, the most interesting choice (imo) from the list
Quote from: BlackJax96 on August 06, 2015, 05:07:50 PMAlso I coulda sworn that in the past you could allow people to vote for multiple things, I guess not anymore.
(http://i.imgur.com/gAFNUVD.png)
(http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: Nao-chan on August 06, 2015, 09:59:46 PM
What's the purpose of this poll if you're barely even doing mods anyway? I don't see the point.
Just to see how many people are disappointed in you? :v
Well then.
You just haven't realized that BJ can't make up his mind.
[5/23/2015] BlowJay69: Release might never happen guys, don't wait for it.
[5/25/2015] Random KCMM'er: I'm so excited about this mod!
[5/26/2015] BlowJay69: Well you should be! I think I'm almost done with it, release shall be soon guys!
It's his unknown-to-himself M.O.!
Quote from: Albafika on August 08, 2015, 12:07:41 AM
Sorry but you are not allowed to view spoiler contents.
(http://img18.imageshack.us/img18/5981/slapd.png)
Says the global mod
(http://i.imgur.com/gXe6SMw.png)
(http://img18.imageshack.us/img18/5981/slapd.png)
Quote from: Albafika on August 08, 2015, 12:07:41 AM
You just haven't realized that BJ can't make up his mind.
[5/23/2015] BlowJay69: Release might never happen guys, don't wait for it.
[5/25/2015] Random KCMM'er: I'm so excited about this mod!
[5/26/2015] BlowJay69: Well you should be! I think I'm almost done with it, release shall be soon guys!
It's his unknown-to-himself M.O.!
I just like being shady af
I voted for IA cause well... she's just adorable with that outfit :'3
If Sonico is going to be over zamus... Ihopeithasriggedtitstobecompatiblewithsumriggedtitszamuspsa
I don't know like 60% of who's up there. I'm so 'murican.
Quote from: BlackJax96 on August 08, 2015, 12:24:49 AM
Says the global mod
(http://i.imgur.com/gXe6SMw.png)
o.
We've got to fix that.
Quote from: Segtendo on August 08, 2015, 03:03:21 AM
I don't know like 60% of who's up there. I'm so 'murican.
I've got you beat! I've only ever heard of Master Chief, Miku, and that's it. The girl with the jorts and socks looks like she could be from tekken, but I know that's wrong.
The only anime I've ever watched, which also happens to be one of my favorite shows of all time, is
Samurai Jack! I don't even know the people here would consider it "anime" but it's the closest I've ever watched to anime.
P.S. Please tell me some here knows what Samurai Jack is...
Sonico got a lot more votes in comparison than I thought she would, wow
Quote from: DSX8 on August 08, 2015, 12:37:42 AM
I voted for IA cause well... she's just adorable with that outfit :'3
yeee
Quote from: Gamidame_K on August 08, 2015, 12:44:17 AM
If Sonico is going to be over zamus... Ihopeithasriggedtitstobecompatiblewithsumriggedtitszamuspsa
I think I wanted to rig her over Ike, lmao
Quote from: Segtendo on August 08, 2015, 03:03:21 AM
I don't know like 60% of who's up there. I'm so 'murican.
-> tfw too american
Quote from: Albafika on August 08, 2015, 03:52:53 PM
We've got to fix that.
Along with the janky apostrophes and other symbols in quotes and in the vault descriptions and the 503s and the people
Quote from: Program on August 08, 2015, 06:15:44 PM
P.S. Please tell me some here knows what Samurai Jack is...
Of course, we're not uncultured swines
BJ stop being otaku
Let me just ask mai waifu for permission.
...
She said no.
BJ, you weeb. (http://img18.imageshack.us/img18/5981/slapd.png)
That's why I like BJ, he makes me feel better for being a weeb around here
I've seen the options and my fav would be Mizore, but I'm okay with Sonico or Ikaros. although I'd rather see rigged one of those Bleach models you've sent me years ago